Eternal Winter cover
Eternal Winter screenshot
PC Mac Steam
Genre: Adventure, Indie

Eternal Winter

alpha v.8a

-Fixed wind energy systems and antenna not loading properly after repaired.
-Fixed seal loot bug
-Reduced walrus health
-Faster bow shooting speed
-Low nutrition/ dehydration and low health now affect your vision

alpha v.8



-Added interactive antenna that lets you find distant signals/sounds in exchange of data
-Improved map system
-New plant models
-Visible plant crops added
-New way of interacting with plants
-Added Potato plant

Alpha v7d



-Fishing spots no longer have icons, instead a buoy will indicate each fishing spot.
-Fixed repairable huts not loading.
-Fixed uncolored waypoints, waypoints now can be repositioned, larger waypoint icon and text.
-Adjusted sled boost speed and duration, adjusted sled whistle volume.
-Wind turbines now must be repaired to be used.
-Some smaller islands where connected to the main island and can now be reached by sled.
Fall deco/theme
-New festive sled.
-You can now produce and trade pumpkins.
-Scarecrow decoration.

alpha 7c, Autumn event!



-Autumn!
-Added abandoned huts that can be repaired with money
You can sleep, cook, grab arrows and fast travel to your main base from these huts.
-Optimized snow and wind particle systems
-Kayak camera now zooms in when fishing
-Fixed fishing rod not rotating with character body
-Falling into water now makes you lose all your meat
-Reworked many locations around the map

Alpha 7b and Eidolon bundle!



You can get Eternal Winter and Eidolon on a bundle for 7.50$ right now!
https://store.steampowered.com/bundle/8763/Peaceful_survival/


alpha 7b changelog:
- Reworked fishing system
- Improved place able “camera” view
- Sled now shows a location icon on your map
- Larger data collectors map icons
- New seeds plant prop/3d model

alpha v7a



Change log:

-Fixed low frame rate on the main menu.
-Improved inventory menu navigation bar.
-Added detail to some “ice drill” locations around the map.
-Added new small islands (loot) on the very borders of the map.
-Penguins now walk around.

Alpha v7







Change log:
UI
-new mouse cursor texture
-new inventory build menu distribution
-fixed wrong error/resource requirement messages when trying to build.

Base/building:
-You can now reposition every structure/element.
-You no longer need a fertilizer to place plants.
-New plant: P1 experiment (allows you to collect data).
-You can now place a camera anywhere and use it to look in the distance.
-plants now indicate with light when they are watered or crops are ready.
-Solar panels now indicate with light when energy is ready to be collected.
-New water tank 3d model.
-Optimized main base distribution.
-New option available in hardware welding kit (allows you to use more energy to produce more hardware, takes the same time as the first option)

Map/loot
-you can now find loot boxes next to abandoned vehicles/camps
-loot boxes give you random resources.
-you can now find shipwreck locations with floating loot boxes.
-new wind energy generators spread around the map on high altitude areas.
-weather monitors locations are now exclusively found on high altitude areas.
-many areas of the map were retouched/improved.

Other:
-reduced the amount of initial resources
-fixed infinite cotton bug

We are back!

We finished our informative interactive experience about the situation in Nicaragua, it’s a small project but maybe you want to try it and know a bit more about what happened: https://nicadevs.itch.io/nightfall-in-nicaragua



We are now officially working on Eternal Winter (we have been working full time on the game for about a week now) new updates coming very soon. Thank you for all your support and patience :)

alpha v.6


We cannot thank you enough for your patience and support in the last 3 months. We are making lots of progress with our project about the reality in Nicaragua.
We decided to work 3 days on Eternal Winter and try to finish (kind of) the update we were about to launch. This is alpha .6, it is not stable, it’s missing an updated help menu and lots of other stuff; but it’s playable.

We will continue working on our project about Nicaragua's situation until early September, after that Eternal Winter will be our main priority.

Once again, thank you!

a word about Nicaragua and the state of Eternal Winter

You may or may not know about the horrible situation unfolding in our country. Nicaragua is going through a very dark moment, our government has killed 90+ people, and many more are missing. Everyone is afraid, and everyone has been forced to put their life goals, dreams and ambitions on hold. The streets are not safe, expressing yourself is not safe. In the past days we realized our freedom was long gone.

Before these events we were about to release a very substantial update, I even worked a little on the game while young students were killed on the streets, they were killed protesting for our rights, for my rights.

So today we (Antonio, Claudio) are officially putting the development of Eternal Winter on hold.

For now our skills and time will be used to tell more about what happened in Nicaragua to anyone willing to listen, and we’ll do this through our favorite medium, game development.

Once this project is done and things are more stable we will get back to work on Eternal Winter.