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Genre: Adventure, Indie

Eternal Winter

Arctico 1.2a






After getting married and many other life changes I am back at work on Arctico, 1.3 should launch in late august and will include an overhaul to the game’s caves system among many other things.

1.2a changelog below

-Improved terrain data collectors, added visualizer
-Fixed weather monitors showing energy icon instead of data
-You can check the old camera view on the large boat frame location
-Improved kayak visuals
-Improved kayak idle animation
-Kayak acceleration speed slightly adjusted
-Fixed coffee maker arm clipping bug
-Fixed old coffee maker mouse bug
-Added more details to 3 key locations

Arctico 1.2







-Dogs now blink
-Added more color customization options to the structures
-Improved color change menu
-Increased cost of painting structures
-Improved plants incubator design
-Improved blueprint object design
-Improved misc. builder ui placement
-Improved grid placement/replacement system
-Improved automatic energy collector icon
-Adjusted player's calorie consumption
-Adjusted the price of expensive deco objects
-Updated wheat plant model
-Mouse cursor is now hidden when you are eating/drinking
-The door on the main base now remains closed when the kitchen is being used
-Fixed UI text size on 4k resolution
-Fixed silo replacing issue
-Fixed some icons sharpness issue
-Main menu music is now disabled/enabled depending on your settings
-5 letters and locations were revised/improved
-Added new terrain props to the map
-Added new color palette stage to the night sky

Earth Appreciation Festival



We are very happy to be taking part in the Earth Appreciation Festival, 10% of the revenue generated during this sale will be donated to Oceana, an organization dedicated to protecting and restoring the world's oceans by achieving policy victories around the globe.

Arctico 1.1






-A couple of locations were reworked
-Improved plain daylight fxs
-Improved fishing minigame
-Improved coffee drinking animation
-Adjusted structures color options brightness/contrast
-Optimized interior panels geometry and LOD settings
-Fixed kayak elevating too much when reaching the shore
-Improved kayak rotation animations
-Improved sled handling system
-Fixed dog's head buried temporally under snow after jumping over them
-Fixed dog #3 sometimes getting air
-Fixed dogs slightly shaking when using the sled and being stationary
-Fixed cave's kayak game breaking glitch
-Fixed spelling errors on a couple of UI elements
-Improved replace trigger detection when replacing objects inside structures

Previous fixes (1.0a / 1.0ab/ 1.0ac):

-Fixed exiting hardware welding process issues
-Fixed buggy UI when player 2 produces hardware while in coop mode
-Fixed UI text size not adapting to resolution change in main menu
-Fixed automatic drill not working properly for player 2 in coop mode
-Fixed misc. builder not charging money to player 2
-Fixed main base lab costing 2 samples to the other player while in coop mode
-Fixed sample lab bug on coop mode
-Fixed sea mines items discovery bug
-Improved cooked fish eating anim
-Fixed grids also projecting below high platforms
-Fixed glider self destroying after launch in some instances
-Improved glider collision detection
-Fixed issues with the save from the pause menu system
-You can now save your game at any time from the pause menu.
-Fixed tutorial bugs where the player could not advance further
-Fixed sled garage bug on co-op mode where both of the sleds could be teleported to the same garage after fast traveling.
-Slightly increased fish output from fishing spots
-Improved some of the inventory icons quality
-Improved sled rotation system

Arctico 1.0ac

Fixed exiting hardware welding process issues
Fixed buggy UI when player 2 produces hardware while in coop mode
Fixed UI text size not adapting to resolution change in main menu
Fixed automatic drill not working properly for player 2 in coop mode
Fixed misc. builder not charging money to player 2
Fixed main base lab costing 2 samples to the other player while in coop mode

Arctico 1.0ab

-fixed sample lab bug on coop mode
-fixed sea mines items discovery bug
-improved cooked fish eating anim
-fixed grids also projecting below high platforms
-fixed glider self destroying after launch in some instances
-improved glider collision detection
-fixed issues with the save from the pause menu system

Arctico 1.0a




-You can now save your game at any time from the pause menu.
-Fixed tutorial bugs where the player could not advance further
-Fixed sled garage bug on co-op mode where both of the sleds could be teleported to the same garage after fast traveling.
-Slightly increased fish output from fishing spots
-Improved some of the inventory icons quality
-Improved sled rotation system

Arctico 1.0

Before the changelog for 1.0 I want to write a thank you message to everyone who has played Arctico through its early access phase. I read every single one of your comments, feedback, bug reports and encouraging messages, and I cannot thank you enough for taking the time to help this project, for buying the game when it was far from finished, for being supportive and kind with us. Thank you!










After collecting most of the blueprints and documents an ending can be triggered
Improved tutorial
Improved main menu
Added new locations and letters
Added new logs from Dr. Garcia
Extensive work done on the caves system
Improved misc. builder design and functionality
Improved building system space limit calculation
Improved ore and crystals design
Increased player’s interaction distance
Increased drill functional distance
Improved drilling icons design
Improved day/night cycle
Improved inventory resources UI design
Improved map menu
Character’s speed was slightly increased
Improved handheld drill design
Improved sled collision with locations and buildings
Fixed replacing objects while holding drill would activate the drill
Fixed parachute sometimes activating after getting off the sled
Objects cannot longer be placed in sled fast travel spawn location
Fixed potatoes amount not showing the first time that you open the inventory
Fixed letter/logs count system

Alpha V.9Z









-Added new locations and decorative items
-Added more letters
-Lots of work done to the cave’s terrain and locations
-Improved sled physics
-Added sun shafts fx
-More clouds were added to the skybox
-Clouds are now reflected on water
-Improved logs reading UI
-Improved misc. builder UI
-Improved map menu visuals and performance
-Improved color palette and light settings on some phases of the day cycle
-Multiple decorative items were reworked.
-Improved main menu visuals

Alpha V.9Yf






-Improved tutorial with more information, markers, and tips.
-Added deployment animation to the misc. builder.
-Improved misc. builder design.
-Fixed misc. builder bug that would not allow you to discover new objects after finding a specific objects set.
-New misc. builder coffee maker model.
-Improved structures interior space detection when placing objects.
-Adjust mid-day color palette and lighting.
-Many more tweaks and improvements were done to the map and multiple locations.