-Many locations were moved and readjusted -Significant changes to the map’s terrain and layout -multiple new locations introduced -New decorative objects added -Improved handheld drill particle fxs -Drastically reduced head bobbing when running -Added a counter with the total amount of letters and documents found -Adjusted crosshair opacity
War Child Game Action Sale
We’re taking part in the War Child Gaming Winter Sale on Steam from 2-9 November! 50% of the revenue made by Arctico during the sale will go to War Child UK supporting children affected by war.
-Improved sled animations -Improved sled physics -Multiple new locations added -New decorative items added -Improved object placing space limit calculator -Improved in-game screens/tablets vfx -Improved game’s intro -Balanced game’s sfx volume -Added two new tracks to the game’s soundtrack -Improved dome’s heated facility upgrade design -Added fast travel option to sled garages -Added variety to the letters fonts and design -Finding a new letter now gives you some data -Adjusted solar panels and wind turbines energy output -Adjusted computer resources cost -Adjusted main structures hardware price -Adjusted buying hardware price -Improved game’s performance -Fixed save files with over 1000 objects built issues. -Fixed columns blocking the main base entrance -Fixed shadow and flag glitch on boat intro scene. -Fixed you can now longer placed structures too close to the sled.
alpha V.9Yb
-New locations added to the map -Multiple locations revised -Improved sled riding turning animations, so that now the dogs rotate before the rest of the sled. -You can now place map markers from the build menu -Improved structures replacement system, it is now far easier to prompt the replace command over the structures you wish to replace. -Added new screen fx to the menus -Improved color balance on night and dawn times of day. -Added color variety to the stars -Improved inventory menu layout -Improved tutorial and tips -Added a lab to the main base -Sled track building removed, replaced with a walking path building system. This was done because the sled track building system required huge structures for the sled to be ride able, which was very out of tone with the game’s themes and objectives. -Platforms and ramps will snap to the walking paths you build.
alpha V.9Y
-While in co-op mode both players can finally reposition the objects placed by the other player. -Fixed missing objects after saving during a co-op session. -Added multiple new locations. -Improvements and changes done to every single location and map areas. -Improved old letters and logs interface/fonts. -Every letter and log has been revised/edited. -Added multiple new placeable decorative objects. -You now need to fix the elevators system in order to access the caves. -New build menu layout, added a special build menu for track building. -Improved sled track design. -Special colliders added to each of the game’s locations to avoid sled collision issues and glitches. -Improved sled physics settings. -Fixed sled cables visual issues. -Improved blueprints object design. -Fixed hand-held drill animation bug. -Improved distant terrain quality on very-high and max settings. -Improved water reflection quality on very-high and max settings. -Fixed small frame drops when opening up some menus (inventory, trade, hardware welding) -Fixed small frame drops when starting or stopping the sled.
alpha V.9xe
New locations added to the map Many locations were edited and improved Improved object placing system to make it more smooth and fluid Adjusted the resources cost of welding hardware Adjusted the amount of data you get from telescopes and other devices Adjusted the amount of data you get from labs and computers Improved handheld drill animations Improved shadows quality on very high settings Improved SSAO quality Improved caves sound effects Improved caves visuals Improved caves locations Improved game’s performance while in the caves Fixed caves elevators requiring you to jump Improved building menu sled track icons position
alpha V.9xd
-Increased handheld drill working distance -improved ore spots model -improved map menu design -improved map design
-fixed anti-aliasing issues on very high and max quality settings -fixed sled light glitch -fixed dog’s menus would not close with interact key Co-op mode fixes: -fixed labs and computers not working properly in co-op mode -fixed deco/tool sets discovered by player 2 would not synch -fixed total unlock deco/tool sets not properly synched between players -fixed some objects place by player 2 would not save
alpha V.9xc
Added sled track building system! Improved blueprints inventory menu Improved hardware welding menu organization/position You can now close all menus with the interact key Added unlocked objects count to the misc. builder
Fixed: Player can open inventory and stay in the air while jumping fixed objects deleted appearing in the center of the map after reloading a save.
alpha v.9x !!!
Optimized terrain systems resulting in radical performance improvements New and improved locations added to the map 6 new decorative objects added Added unlocked objects stat to the misc. builder You can now build a 2x2 grid that will snap to squared platforms Improved drill spot icons Improved place able lights lighting quality Adjusted medium-low-lowest settings Adjusted most of the sfx volume Fixed bug that would not allow you to reopen your inventory right after placing an object Fixed handheld drill lighting issues Fixed dogs appear facing up in the sled garage after loading your game Fixed sfx still working while in the pause menu Fixed seagulls white artifacts in the distance
alpha v.9Vn
Improved main menu UI Improved map’s terrain Redone whole caves system Added new locations Improvements to 5 locations New map UI Improved letters visualization Improved logs visualization Added larger sun halos on mid-day/afternoon Improved handheld drill particles Fixed automatic hardware welder bug Fixed parachute opening on some staircases/steep terrain bug