Everyday Life Edengrall cover
Everyday Life Edengrall screenshot
Genre: Role-playing (RPG), Simulator, Indie

Everyday Life Edengrall

Friday Progress Report 315

My brand new computer is already broken, looks like faulty RAM, it will be sent back to the shop for repair, but it will take at least another week until I get it back. So I am working on my old laptop, it can barely run the game, so I am limited to writing XML/text files and editing images for a while.

The sample mod has been delayed until I get the PC back, sorry.



My brother spent most of the week messing with Unity assemblies to fix some editor issues, and building the base system to make Adam an NPC, so there is no progress this week, but next week Adam the NPC should be working if you make a custom character.

Sorry for the disappointing report, it has been a crappy week,

0.60.0.6 on Beta

Bugfixes:
Fixed a bug with loading saves

0.60.0.5 on Beta

Features:
Added support for custom text for custom characters (Guide still pending)

Bugfixes:
Config buttons are not tiny anymore

0.60.0.4 on Beta

OBS: Changes to the assemblies, unknown consequences

Bugfixes:
Plants work again

Friday Progress Report 314



Because of a request from a player my brother decided to check if importing a custom model would be possible, turns out it was much easier than expected, we are testing with the free Unity-chan asset.



To import a custom model you need to make a mod first, the instructions to do so will be on an official guide here on the Steam guides page and the Unity-chan sample model will be available in the workshop



This feature should be available on the alpha build soon, the guide and the sample mod should be up by tomorrow. The imported models cannot however use the clothing system we use on our models.



On my end I have been overhauling the NPC lines so they change if you are playing as Adam, as a custom male character or a custom female character, I finished all NPC lines, just need to make Adam's since he will now become an NPC too, but figuring out what personality I want him to have and how he speaks is very hard, I want him to be intimidating and stoic, but he shouldn't be rude or mean, I also don't want him to have too strong of a personality since he is also supposed to be a silent protagonist when you play as him.

This update should still take at least 2~3 weeks to be released on the main build, maybe more.

V0.60.0.3

Features:
You can now import custom models for your character (guide pending)

Changes:
Custom characters come without name and you must insert a name to proceed
Visual and functionality upgrades to character creation

V0.60.0.2 on Nightly

Changes:
Improved the new game window

Bugfixes:
Fixed changing clothes leaking memory
Fixed a couple issues with skin color corrupting the hair color
Fixed other minor UI issues
Fixed the male custom character being permanently without shirt and pants in certain circunstances

V0.60.0.1 on Beta

Changes:
Removed customization slots where you can't change (can't remove the only one possible shirt on the male model, so the shirt slot was removed to avoid confusion on why it does nothing)

Bugfixes:
Fixed some issues with loading old saves

Friday Progress Report 313

The beta build with character customization is online, note that there are several pieces of clothing that don't interact well with each other (major clipping). Right now the male model has no alternative parts, so you can only recolor your Adam lookalike, but we will add more male clothing and hair styles soon.



The recolor system is up and you can recolor almost every cloth piece.

We are now working on the NPCs recognizing your character as a custom character with different lines for male and female. Adam will have unique lines due to his intimidating look (the custom male character will not have scars).

When starting the game the player will be able to choose between playing as Adam or a custom character, note that custom characters will not be available on the Demo version, we have decided that paying players deserved something exclusive.

Players loading from older saves will be given an option to customize their characters once by interacting with the Wardrobe furniture (buildable). After customizing your character you can only change clothing.

Custom characters will eventually have a new intro (from first person PoV so it works with any character), when starting the game as a custom character they will be able to meet and interact with Adam that will now be an NPC (romanceable when we implement relationships).

V0.60.0.0 on Beta branch

Features:
Added character customization