Changes: Added a running animation Added particles to grass cutting
Bugfixes: Fixed various sounds volumes
V0.40.2.16 on Nightly
Features: Added Workshop Tag support for mods, add them through the manifest.xml Added Workshop Tag "Prefab" to building prefabs
Changes: Rewrote how Item Get notifications are handled
Bugfixes: Fixed footsteps sounds on many situations.
V0.40.2.14 on Nightly
Features: Implemented the button to build a prefab in it's original position. Implemented the "Wall Torch" torch, others to be implemented soon.
Changes: Modified the data structure of furnitures, remove and place them again if they are acting wonky.
Bugfixes: Fixed issues related with placing prefabs without the required materials.
V0.40.2.13 on Nightly
Changes: Versioned prefabs. Old ones will not work.
Bugfixes: Fixed using buildings from the workshop. Fixed issues with the placement of prefabs. Fixed issues with copying existing buildings into prefabs.
Friday Progress Report 262
Bugs fixes and spice
Added Chili Plant
We fixed several bugs on the copy/paste and will start uploading sample buildings in the workshop very soon
The selection of buildings was glitching up when furniture was involved, they should be working now on the newly released nightly build
We are testing the upload to workshop function right now, it will be fully functional by next week
V0.40.2.12 on Nightly
Features: Added Chilipepper plant;
Bugs: Fixed the issue with furniture offsets when selecting whole buildings through a rotated piece Fixed several small building bugs
V0.40.2.9 on Nightly
Changes: The new stone buildable crop plots are now considered Pots for the trait Pot Trained
Bugs: Fixed sickle not working on potted plants. Fixed deleting doors not removing their collisions. Fixed selecting whole buildings in some edge cases.
V0.40.2.8 on Nightly
Features: All gather spots configured.
Bugs: Fixed version matching logic in mods window. Fixed sprinklers range. Fixed Ctrl+Z ovens Fixed miscellaneous furniture placement bugs Fixed small visual bug when placing windows
V0.40.2.7 on Nightly
Features: Added optional conditions for foraging rewards. (Some items only appear at certain days or time of day) Added optional post generation code to rewards. (Foraged seeds have different traits than ones gotten from cutting grass)
Changes: Free cooking effects now support multiple charges of it More changes to gathering spots
Bugs: Fixed plant traits not properly considering incompatibilities Fixed Adam losing all momentum when pausing mid air Fixed some values not having defaults on configurations Fixed cooking free effects not working properly
V0.40.2.6 on Nightly
Features: Added mining Salt to the mines. Added a Fishing boat to the dock. Added a buildable gather spot. The Stone Well can be build to collect water. This also enables mods that add gathering/crafting spots.
Changes: Crafting some items now also cost materials.
Bugs: Fixed some items disappearing from the shops on load. Fixed berries not spawning on new game.