Genre: Shooter, Real Time Strategy (RTS), Strategy, Indie
Eximius: Seize the Frontline
Eximius 1.1.4 Minor Update - 24th November 2021
Greetings Officers, A minor balance change and bug fix patch has been released. Below are the details for the patch.
[Balance Changes]
All Artillery tanks ability cooldowns is increased to 48 seconds from 30 seconds
AXR Demolisher train cost reduced to 380 / 70 from 450 / 100
Viper's abilities now will have separate cooldown
Shockwave damage per shot is decreased to 70 from 83
Cyclone HWS's Artillery is now revamped
All cyclone ability shots takes slightly longer to hit its target. It will take 1.2 seconds to ascend (from 0.75 seconds) and will fall from a height of 300m at 60m/s ( up from 150m )
Each Precision Strike shots will fired in a 1.2 second interval.
Cyclone Heavy Artillery (Reserve Munition) damage increased to 2500 explosive damage over 20m splash from 1500 damage over 8m
Precision strike and Heavy artillery now has a distinct incoming sound.
All cyclone shots will now have ambient sound effects that can be heard globally
AXR Structure build time changes
Power Reactor build time decrease to 20 seconds from 27
Fabricator build time decrease to 27 seconds from 33
AXR Turret build time decrease to 20 seconds from 30
[Visual]
Adjusted mortar trail VFX to make it more visible for RTS
[Fixes]
Fixed an issue with MULE heal command description mention Field Support
Fixed an issue with Marine and Demolisher throw grenade / explosive pack command won't work if selected target is an unit
Fixed an issue with GSF Armory taking extra damage from splash due to armory modules.
Adjusted AXR Command Center mesh
Fixed an issue with Cyclone Precision Strike command description says fire 2 rounds instead of 4 rounds
R3KTNATION Eximius: Open Championship 'ASIA'
Greetings Officers,
We are excited to announce that in partnership together with Yoodo and Matchroom, we are rebranding the tournament officially to R3KTNATION Eximius - Open Championship 'Asia'. We hope that this partnership will bring the quality of tournament to a higher standard, and to bring a more enjoyable viewing experience for all non-participants
The tournament will run on the 27th - 28th November, with first match starting from (MYT/AWST) 6:00PM / (UTC) 10:00AM / (ET) 5:00AM. For anyone that do not follow the stated timezone, feel free to follow this link to find out what's the event start time in your local time. Every Time Zone
Round 1 will be in BO3, while Finals and Runner Up matches will be in BO5. All matches will be live streamed on Ammobox's Youtube, Twitch, and Facebook, aswell as Yoodo Esports
Make sure to set event reminder so you wont miss out on the matches!
Eximius Hotfix (V1.1.3a)
Greetings Officers,
A few issues has been Identified and addressed from the previous patch in this small Hotfix update.
This Balance change was supposed to be included in the previous patch but was mistakenly left out
Increased XM45 Mag package damage to 54 from 45
Issues that has been Identified and Fixed
Re-added missing Reserve Munition command and GSF Infantry Equipment Upgrade in T3 structures
Fixed an issue with an incorrect calculation on MASER splash damage
Changed Mag Package Description to 20% instead of 50% ROF for all languages
Fixed an issue where preview Map is not shown in the set-up lobby for the Town Square map
Fixed a hole in the pavement beside team 0 base in Express
Fixed missing wall material in Downtown Map
Weekly Community Battles ( PVP Fest ) - US/EU Timezone
Officers! The weekend's approaching, time for another PvP Fest! Join the community for some weekend battles. Set your Notification reminders. Regular players , elites and newcomers are all welcomed.
Date: November 20th, 2021 (Saturday) Time: 1PM EDT / 5PM UTC or GMT
Join in on our Discord and get some battle running!
Eximius 1.1.3 Update - 17th November 2021
Greeting Officers,
The 1.1.3 update Introduces more Balance changes, Improvements and a number of bug fixes for the game. Below are the details to the update.
[Lighting]
Added Twilight Lighting to Map lighting rotation for all PVP, PVE and Coop modes
[Weapon Balance Changes]
Maser
Increased MASER's beam thickness and now deals a small splash damage on the impacted location
G-12
G12 impact damage reduced to 850 from 900 AT Damage
G12 Guided impact damage increased to 500 from 350 AT damage
G12 Guided splash damage falloff is reduced, dealing more damage based on distance than before
MRPG
Revamped SFX
Projectile Travel speed is now much faster
Cooldown per shot is down to 0.8 down from 1.2
Ammo per clip is reduced to 6 from 12
[Unit Balance Changes]
Standardized guardian trooper's movement speed
All light infantries are now able to capture any Victory or Resource points
Implemented Priority Target command to Guardian Trooper
Removed Heavy Weapon De-buff from Demolishers when they are equipping a G-12
[Vehicle Balance Changes]
All Transporter Vehicles APC and Crawler will now automatically eject passengers when its destroyed
Crawler HP increased to 6200 from 5800 for all variants
All Artillery tanks command cooldown is reduced to 30 seconds from 60 seconds
Turning on Stealth Mode on Stealth Crawler will not put the ability on cooldown
Unboarding units with Stealth Crawler will not unstealth it
Turrets on Crawler and M33 will not take damage
[Commander Balance Changes]
Elite Marine now available to train in any Barracks but requires at least one Advanced Barracks
Cyclone HWS is now able to be built in Armored Logistics regardless of its Tier but still requires at least 1 built Tier 3 Structure
Armory will now automatically secure any resource point when placed near it
Secured Resource Point command is now free
Weapon Crew Move command shortcut key is changed to "M"
Weapon Crew specific command will only show if all selected units have same command
Echelon Air Countermeasure upgrade command Icon on Echelon Support Crew will now always show but is grayed out if the tech is not researched
Ocular defense Defensive Bombardment cooldown is reduced to 25 seconds from 45 seconds
[Other Balance Changes]
Anti-Tank damage multiplier to light vehicle reduced to 1.8 from 2.0
Armor Piercing damage multiplier to Heavy infantry reduced by 20%
Increased Viper Claw distance travel to 35m from 20m
[UI Improvements]
Laser Strike will have Artillery warning in the commander view
Incendiary rounds command now will show targeted location and predicted hit location
[Bug Fixes]
Fixed an issue with Crawler Support Armament doesn't regenerate shield until shield is expanded and retracted at least once
Fixed an issue with Crawler Support Armament mesh disappears when looking at the extended parts
Fixed an issue with Crawler Support Armament Armory Weapons does not disappear when picked up
Fixed an issue with Crawler Support Armament Armory Weapons can be picked up again even though player had just equipped the weapon
Fixed an issue with the Unlock Screen as it doesn't display the correct preview for Medals
Fixed an issue in the Intel section armor type typo
Fixed an issue with Siege Vanguard ability tip in loading screen shows able to place 2 turrets instead of 3 turrets
Fixed an issue with Players able to see their own head when entering GSF Battlesuit Pod sequence
Fixed an issue with The rotation of the camera sometimes is not correct when entering AXR Battlesuit Forging Drone sequence
Fixed chat box overlapping issue
Fixed an issue with Laser Strike Beam that does not disappear even after it stops firing
Fixed an issue with Covert execute not working when executing an enemy while stealth wall is on
Fixed an issue with Battle-Pass screen shows incorrect player currency balance when pack is not unlocked
Fixed a Critical issue with Upgrade Tech that causes commander to not upgrade anything.
Fixed an issue where LMG Warthog HE Round explosion if damaged enemy units and the user is not spotted the enemy will ignore the user
Sunday Mall GSF Team 0 GSF Armored Logistic base placement fix
Fixed an issue with AI Officer having multiple of the same weapons
Fixed an issue with Hellspawn no longer point flame turret down after target dies
Fixed an issue with Weapon crew deployment teleport if issue deploy command at different location while unpacking weapon started
Fixed an issue with Covert Vanguard after using execute, weapon will have multiple attachments overlapping
Fixed an issue where Targeted strike will deal damage twice to Crawler
Fixed an issue where accuracy offset of AI isn't applied
Harbinger Returns - Halloween Event Has Ended
Greetings Officers,
The Harbinger Returns event has ended. Thank you to everyone that has been participating in it and enjoy those exclusive Halloween cosmetic rewards!
As the event comes to a close, all PVE coop Halloween content has been restored to original coop mode. While you're able to continue to access the Halloween store. You can no longer earn the Candy currency through the time-limited event.
For those who missed the event but still want to purchase it, you now have a newly added option to purchase the in-game candy currency using your Steam Wallet balance.
Prices for the Candy currency bundles are shown below.
Also a reminder that registrations for Eximius Season 2 Open Championship 'Asia' is now OPEN! Information & details available here: https://store.steampowered.com/news/app/505740/view/3077642217922517821
Thank you for Participating and Happy Commanding!
R3KTNATION Eximius - Open Championship 'Asia'
We are happy to announce in R3KTNATION Eximius - Open Championship 'Asia' will be on 27th - 28th November. This is a Asia Region tournament with a Prize Pool of USD1,500.
Everyone is allowed to join. But Asia region means that the server and timing will be catered to Asia & Oceania region.
Greetings Officers, it's Halloween Weekend Party Time! In our usual Weekend Community Battles timing, we will be running a double XP and candy, and for this weekend, it'll be for 48 hours.
If you have yet to acquire the new victory poses this is the time to snag it!
[previewyoutube="-E9t_0zgxEU;full"]
Join the community for some weekend battles. Set your Notification reminders. Regular Players, elites and newcomers are all welcomed.
Date: November 6th 2021 (Saturday) Time: 1PM EDT / 5PM UTC or GMT
Looking for teams to play with or people to strategize with?
Eximius Minor Update (v1.1.2a) - 3rd November 2021
Greetings Officers,
We have about a week left for the Harbinger Returns event and with that we have added more cosmetic rewards to the event store this time in the form of 3 new Victory poses. These poses can now be bought in the event store with 3000 candies.
We have also implemented 34 New Daily and Weekly Contracts to game which will be rotated and a new Notification system informing players about any items they have recently unlocked. So, be sure to look out for that.
New Notification System
A couple of fixes was also implemented with the main one being a server crash issue and we also have deleted a few trees that were blocking the vehicles path in the Urban Hustle Halloween map.
Enjoy the update and we will see you in the Frontlines!
Halloween Double EXP & Candy Weekend
Greetings Officers, it's Halloween Weekend Party Time! In our usual Weekend Community Battles timing, we will be running a double XP and candy for 24 hours.
Join the community for some weekend battles. Set your Notification reminders. Regular Players, elites and newcomers are all welcomed.
Date: October 30th 2021 (Saturday) Time: 1PM EDT / 5PM UTC or GMT
Looking for teams to play with or people to strategize with?
Meanwhile enjoy the little dance. [previewyoutube="-E9t_0zgxEU;leftthumb"]