Genre: Shooter, Real Time Strategy (RTS), Strategy, Indie
Eximius: Seize the Frontline
Eximius Halloween Sale
Greeting Officers,
Recruit your teammates and bring an end to the apocalypse this Halloween season with 50% off on the Eximius and all of the DLCs. Starting from October 28th to November 1st.
HARBGRS (Hivemind Automation for Recycling, Building-maintenance, Governance, Repairs and Sanitation) nick-named Harbinger-systems , was once an experimental AI that services entire metropolitan. The core purpose was a massive system that brings to life wide array of machinery and resources to function on a single purpose of maintaining city-wide infrastructures.
When these futuristic cities fell to the anarchists, the AI lost control of their primary directive. In a bid to gain balance in the chaos, it's sub-system evolved violent means to sanitize the city of all major lifeforms. It is unknown what new directives it has given itself.
The rogue AI has now taken over Axeron assets and has integrated biological warfare components to its arsenal of weapons. With the use of powerful hallucinogens, it has created an army that blurs the line between what's real and what's not. These abominations now march across the lands. They must be stopped at all cost.
How to Play
Participate in these 3 special Halloween PVE modes to earn exclusive rewards. During the entire duration of this event, Co-op missions will be replaced. You can earn special candy currency while on these missions to purchase the new event-exclusive cosmetics.
URBAN APOCALYPSE
The harbingers are finally here with their forces to disrupt our mission to gather data. We need to stop them. Eliminate the harbingers, deliver their heads to our base for further analysis.
HOMELAND HORROR
Our defensive lines are being targeted by waves of possessed raiders. The SAM sites prevent the arrival of more harbingers. Do not lose them or there will be a heavy price to pay.
CARGO OF DEATH
Our security forces escorting Olympus Convoy has been targeted as well. Keep your eyes open, expect assault from the harbingers as we approach extraction points.
Event Rewards
The sinister pumpkins have returned. Collect these orange ornates and gather the sweet treats within to earn event exclusive goodies. Remember, higher difficulty spawns higher value pumpkins.
Here are how you can obtain these lovely candies: - Mission victory : 200 Candies - Mission defeat : 100 Candies - Each sinister Pumpkin : 5 candies - Special sinister Pumpkin : 50 candies
These candy currency allow you to purchase items on the Event Store.
These missions will be available from 28th October to 11th November(2 Weeks).
Additional Intel
Learn how to deal with the 4 Horsemen of apocalypse; War, Pestilence, Famine and Death in the videos below : https://www.youtube.com/watch?v=vAte0VRGokQ https://www.youtube.com/watch?v=5_Bc2EJEQzs
Along with this event, update 1.1.2 is also going live. Don't forget to check out the changes/fixes on the link here : https://store.steampowered.com/news/app/505740/view/3077640948778003351
Full Harbinger Return event details can be seen here https://store.steampowered.com/news/app/505740/view/3077640948781082805
[Improvements / Changes]
General Officer(FPS) Gameplay
Max weapon Credits for players increased to 4500 from 3000
Increased all battlesuit cost to 3000 from 2500
General Commander(RTS) Gameplay
Commander can now issue Set Goal command to human officer and an icon will show up in the officer screen to indicate the goal location. This helps to communicate team goals.
Added scatter command to scatter selected infantry units.
Extended self-destruct button for infantry as well to dispose of unwanted units.
Suppression-pinned down retreat behavior for infantry is now removed. Suppression still discourage attack-move units from advancing.
Heavy-infantry ( Ironguards & Guardian Trooper ) now has dual combat behavior. While using Attack-move, they will adjust position to attack. But when issue stop command (X-key), they will stay in position.
Changed power reactor shortcut key to P
Viper
Viper can how drag enemy officer all the way to the front even while alive. Turning it into a very deadly ability that can disrupt enemy position.
Viper's charged claw will now lock enemy battlesuit ability as well.
SATM Seeker Package
Reduced SATM Seeker's projectile damage to have the same damage as the normal SATM
SATM Seeker now can only fire one projectile at a time. UI has changed to reflect this.
SATM Seeker rounds will now fire in a more natural path and will speed up when it descends. The result of this change means you require a higher clearance area for the initial launch up location.
[Map Improvements]
Removed all instances of resource point being able to be secured from inside the base using power reactor.
TOWN SQUARE : Removed a few tall buildings near 'C' point that blocks play area.
TOWN SQUARE : Extend shortcut to A and C point to the middle road.
SUNDAY MALL : Adjusted path on B/C lane and changed resource points so that lockdown armory no longer block paths.
SUNDAY MALL : Added Rooftop access to Victory point B and C in Sunday Mall
Readjusted certain resource points in Crossing due to distance imbalance
Full Dev Stream of the new PVP map changes can be see here https://youtu.be/6QdR7UET-Pw?t=2074
[Balance Changes]
Weapon Balance
SiGAR & XM13 Marksman package range has been increase to 120m
XM45 Mag package Clip size is now the same as base weapon.
XM45 Mag package Fire rate decrease by 20% instead of 50% .
MRPG Cluster package price increased to 1500 from 500
ESP (Emergency Shield Pack) price reduced to 400 from 750
S1911-Sidekick price reduced to 600 from 800
ZC9-Handcannon price reduced to 600 from 800
AntiTank mines increase to 3 quantity. Price increased to 1200 from 1000
UA9 High Capacity package spread and recoil reduced significantly.
G12 Guided package now has 1500 splash damage with regular falloff.
Increased MASER and CPC cost to 3000 from 2500
Shockwave now will fire more traces, increased impact damage to 83 from 70. While the DPS for max damage is still the same, it allows for more consistent spread damage.
Removed critical damage bonus from Shockwave but base value increased to match the original dps.
Other Balance changes
Recon Toolkit build time is reduced to 5 seconds from 30
Marine cost credit is dropped to 360 from 400
Engineer credit cost drop to 250 from 300
FREE units for GSF for first barracks is changed to 6 Marine + 1 Phalanx from 10 marines
GSF Phalanx Crew cost reduced to 2200/300/0 from 2400/300/0
Guardian Trooper cost reduced to 2600/1100/0 from 2600/1600/0
Elite Marine cost changed to 750/150/0 from 650/200/0
Specialist cost reduced to 650/150/0 from 800/200/0
Elite Marine Weapon Upgrade command is now a production with a 5 seconds production time
Selecting a group of Elite Marines and upgrading their weapon will now only upgrade 1 of the elite marine in the group instead of all
Harlem Protocol Mortar Crew will have limit based on the difficulty (Easy & Normal = 1, Hard = 2, Brutal = 3)
Updated Harlem Protocol unit threshold (Easy 30 to 50, Normal 50 to 60, Hard 87 to 85)
Ironguard damage and fire-rate decreased to 70dmg with 13.3rounds/sec from 80dmg with 14.28rounds/sec. (Total DPS decrease to 931 from 1142)
Ironguard price increased to 2000 from 1800
Guardian trooper will now only heavy flinch when hit by anti-tank. Explosive and high damage bullet will only do light flinch.
Hyperion Defensive Drone ability cooldown increase from 1s to 3s
Adjusted time required for Cyclone Precision Strike's projectiles to reach its target location to almost the same as Barrage Strike
Precious Cargo cargo transport time is increased by 30%
[Bug Fixes]
Fixed an issue with Engineer repair animation won't stop even after order is canceled and when issuing another order right after engineer plays repair animation
Fixed the offset for Divine arms frames
Fixed an issue with Attack Ground command that bypass AI lock (For example, EMPed vehicle will still fire at the ground)
Fixed an issue with Attack Ground won't reset priority target
Fixed Bus Mesh and Removed one way window glass
Fixed an issue with the FPS hand would go missing when holding a weapon in a battle suit
Fixed car clipping issue in Express
Fixed an issue with Viper ability animation stuck when when toggling ability and entering into RTS mode
Fixed an issue with Aegis Super Charge beam when hitting an Ironguard just after it dies will still show successful heal message
Fixed an issue in Challenge level will spawn the player twice and sometimes even will have floating weapons or enemy that will shoot at the invisible officer
Fixed an issue with Orion's passive when deactivated under a Phantom Drone will become unstealth
Fixed an issue with Guardian Trooper wrong build source in the Intel Menu
Fixed an issue with certain vehicles disappearing when its at the corner of player screen
Fixed an issue with Hybrid Alloy armor showing inaccurate description of bonuses
Fixed an issue with Stealth Crawler turret that does not apply the stealth material if a player joins in half way of the match while Stealth Crawler is in stealth
Fixed an issue with AXR Command Centre still having some navmesh underneath it causing Officer to teleport underneath it
Fixed an issue with rejoin button not displaying in the Pre-game lobby
Fixed an issue with Spectator able to go out of map bounds
Fixed an issue while under the Phantom Drone and purchasing an ISW package upgrade, the attachments are stealth but the weapon is not.
Fixed chat message box overlapping RTS panel
Fixed an issue with Pre-Game Lobby session is not cleared when the match ends
Fixed an issue with the interaction disappearing in a high ping environment
Enjoy the Update and Happy Halloween!!
Weekly Community Battles ( PVP Fest ) - US/EU Timezone
Officers! The weekend's approaching, time for another PvP Fest! Join the community for some weekend battles. Set your Notification reminders. Regular players , elites and newcomers are all welcomed.
Date: October 23rd, 2021 (Saturday) Time: 1PM EDT / 5PM UTC or GMT
For those that missed the Dev Stream, there's currently 2 Poll up to decide on potential map changes for Town Square and Sunday Mall. Join in on our Discord server to cast your vote!
🌎 DEV-STREAM : Upcoming PVP-Map changes 🌎
Join us for a Developer Stream tomorrow at 1pm EDT / 5pm UTC (19th October 2021 Tuesday)
Almost every PVP-map will be getting some resource points movement , or some form of changes. some bigger than others. Let's dive into how this would affect the gameplay in this stream.
This stream is two-pronged;
To update the community on the PVP map changes that is coming to next update.
To open for proposal/suggestion for any map balance.
Weekly Community Battles ( PVP Fest ) - US/EU Timezone
Officers! The weekend's approaching, time for another PvP Fest! Join the community for some weekend battles. Set your Notification reminders. Regular players , elites and newcomers are all welcomed.
Date: October 16th, 2021 (Saturday) Time: 1PM EDT / 5PM UTC or GMT
Looking for teams to play with or people to strategize with? Come join us in our official Discord server
Eximius Season 2 - EU Invitational 2021 (Grand Final)
It is time for the Grand Final of Eximius Season 2 - EU Invitational!
As a result from yesterday's event with plenty of close matches and battle, and got dragged beyond the time limit, hence the Final has been postponed to a later time
The Final will run on the 5th of October 2021, starting from (UTC) 5:00PM / (ET) 1:00PM / (CEST) 7:00PM. Come and watch as HelpingHans and WinterGaming battle it out in an attempt to crown themselves champion of Season 2 - EU Invitational
Greetings Officers, this update features a few RTS camera improvements mainly with the rotation and keybindings as well as UI improvements and a few balance changes. We're exited to see your reaction and feedback for these improvements and changes.
In this patch, player's level experience has been adjusted to follow a newer calculation. Your player level will increase but to compensate for your credits lost everyone will be given a special event contract by playing 1 online match to gain 4000 credits with no time limit attached.
1.1.1 Changelog
RTS Camera Improvements
Added Ability to Re-bind Rotate RTS Camera to any Key Shortcut
Added RTS Camera Rotation Sensitivity in the Control Settings
Added Separate Reset RTS Camera Rotation Key assigned to "Backspace"
Officer UI Improvements
We have made a couple of changes to the Officer UI by removing the previous officer icon that was not informative to players and instead replaced it with the player's callsign icon to distinguish between officers better. Also we've added a compact Officer Unit indicator for when officers are far from the sight of the player to reduce overall screen clutter. Do let us know what do you think about this change.
General Improvements
EMP Strike will now show its targeted radius when selecting it
GSF Artillery Strike and AXR EMP Strike will now show a warning icon in the RTS view of where the artillery strike will be dropping
Set Squad Quick Charge In command default key from L to X
Added canceling of RTS Rotation Camera if the Player rotates camera while the reset is in progress
Cloudy lighting has reduced bloom and lens flare for emissive
Balance Changes
Changed Recon Toolkit Upgrade to 150 from 500 supply cost
Covert Vanguard now will instantly kill an officer (by pass DBNO)
MULE will now stop healing when deploying
AXR Recon Drone "Select Scanning Location" and GSF Communication Centre "Select Jamming Location" commands will now have 30 seconds of cooldown after use
Seige vanguard's "Salvage" now will replenish his ammo based on the size of the salvaged structure or vehicle ranging from small 25%, medium 50% and large 100% of his max ammo.
Increased basic pistol damage to 50 from 40
ZC9 damage increase to 210 from 165
Sidekick damage increase to 60 rom 40
Both faction's marksman package now has extremely high spread on hipfire.
Sigar Marksman increase damage to 185 from 165
AXR marksman increase damage to 140 from 120
Specialist Strike Team cost is reduced to 3600/1000/0 from 4200/1800/0
Reduced Laser Knight's splash radius to 1m from 3m
Reduced Laser Knight's splash damage to 150 from 300
Laser Knight turn speed is halved from regular knight.
Fixed issue Laser Knight splash now no longer go through walls.
Turn speed of all Iron guard classes has been returned. The turn degree is as follows: Knight(180) > Iron guard(120) > Rook(60) > Laser Knight(45)
Specialist Strike Team cost is reduced to 3600/1000/0 from 4200/1800/0
Specialist clip size increase to 35 from 15
Specialist Damage increase to 71 from 65
Specialist XM13 Silenced weapon decrease spread to 1.5 from 2.5 units.
Increased Sigma weapon look up angle clamp
UI/UX Improvements
Changed Secured MULE Unit Icon
Battlesuit calldown indicator will now be visible to allies
Changed Rejoin Button in Pre-Game Lobby to Join instead
Customization Pose Tab will show Full Body Camera
Enabled Full Body Camera for Customization Skin and Pack
Siege Vanguard salvage will now have a UI indicator showing the amount resources they have obtained from Salvage
Updated Hyperion passive ability name to Defensive Drone
Fixes
Fixed an issue where Capture Point icons in Minimap cannot be left clicked
Fixed an issue when clicking on capture point icons on Minimap it will deselect your units
Fixed an issue where GSF Infantry General Weapon Crew does not start with 5 members
Fixed an issue that Power Reactor will lock on enemy resource point while enemy is capturing an nearby ally resource point
Fixed an issue with Hyperion Bombardment's target icon that will stay on screen even after death while using the ability
Fixed an issue with Targeted strike projectile that will fly towards 0,0,0 when target unit is destroyed before the projectile lands
Fixed an issue with Chat messages display as "?" in languages other than English
Fixed an issue Self Inject and Inject Allies with Bio Injector has different timings
Fixed an issue with secured marker color displaying the wrong team color when joining in mid-game
Fixed a crash caused by GetPlaylistManager when Engine is not fully initialized
Fixed an issue with engineer's repair that keeps restarting
Fixed an issue with RTS camera rotation does not function when assigned to another key other than mouse buttons
Fixed an issue with Hyperion passive abilities that ceased to function after revive
Fixed an issue with Covert Vanguard's execute that causes the executed unit to walk away before the animation is finished.
Fixed Issue with Covert Vanguard unable to execute enemies from behind
Fixed an issue with medals not displaying on the seasonal contract menu
Fixed an issue that causes Ironguard to not fire when exploit hack is stacked
Fixed an issue with Cosmetic Battle-Pass Current experience displays is not clamped to max experience
Re-centered Sights for Modulated AMPAW
Fixed an issue with AI Officer attempting to capture a locked point, if the capture points is locked before the officer arrives at the point
Fixed an issue with Laser knights being able to fire sideways in the middle of burst
Fixed an issue with Mines being able to block units
Fixed an issue with Stealth Wall unable to see transparent objects behind it
Eximius Season 2 - EU Invitational 2021
We are holding our First Invitational tournament of Season 2, "EU Invitational 2021", featuring 4 prominent streamers, forming teams and going head to head against one another.
The tournament will run on the 4TH of October 2021, with first match starting from (UTC) 2:00PM / (ET) 8:00AM. For anyone that do not follow the stated timezone, feel free to follow this link to find out what's the event start time in your local time. Every Time Zone
Round 1 will be in BO3, while Final and Runner Up matches will be in BO5. All matches will be live streamed on Ammobox's Youtube, Twitch, and Facebook
Weekly Community Battles ( PVP Fest ) - US/EU Timezone
Officers! The weekend's approaching, time for another PvP Fest! Join the community for some weekend battles. Set your Notification reminders. Regular players , elites and newcomers are all welcomed.
Date: October 2nd, 2021 (Saturday) Time: 1PM EDT / 5PM UTC or GMT
Looking for teams to play with or people to strategize with? Come join us in our official Discord server