ExoTanks MOBA cover
ExoTanks MOBA screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Indie

ExoTanks MOBA

Technical maintenance

Dear players!

Please note that today (16.05.2022) from 00:00 Moscow time will be carried out technical maintenance.

Estimated time of works - 4 hours.

We apologize for the inconvenience and ask you to take it with understanding.

Technical maintenance

Dear players!

Please note that today (13.04.2022) from 09:00 Moscow time will be carried out technical maintenance.

Estimated time of works - 4 hours.

We apologize for the inconvenience and ask you to take it with understanding.

From the developers

ExoTanks players!!

May the New Year be rich in unforgettable experiences, may your dreams come true, smiles
on your faces and let your eyes sparkle with happiness! Let there be more goodness in your soul! Health, love, mutual understanding, joy, abundance, many travels and good events. May the year 2022 give only
the best! :)

Sincerely ExoTanks team

ExoVideo ✨ Winter mood

Time to go to the Red Planet ;)

[previewyoutube="O74h23hm1gU;leftthumb"]

Technical maintenance

Dear players!

Please note that today (15.11.2021) from 11:30 Moscow time will be carried out technical maintenance.

Estimated time of works - 4 hours.

We apologize for the inconvenience and ask you to take it with understanding.

Update 9552

Today is the time when the vastness of Mars reveals to you the New Physics of the Martian Wars. We've been working on it for a long time and it's still imperfect, but this change will allow for many of the upgrades you want in the future.

It becomes easier and more enjoyable to play. Are you ready to experience the new features?

We strive to make the game as comfortable as possible, a number of bugs causing inconvenience in the game have been fixed.
- The Tesla's dust animation speed has been reduced.
- Fixed bugs related to access to ranked games.
- Fixed an animation looping error when activating the fuel dump skill.
- Added rendering range for Defensive Mode and Contour Acceleration skill effects.
- Changed button that hides interface in battle - now it's F9.
- Fixed the icon of tank's class in F2 tooltip in battle.
- Improved work of jack.
- Fixed a bug in the search for combat, in which players could search for combat longer than 60 seconds.

Fixed other critical bugs and errors.

We wish you a pleasant game and victories on the battlefields of Mars!


Technical maintenance

Dear players!

Please note that today (16.09.2021) from 21:00 Moscow time will be carried out technical maintenance.

Estimated time of works - 8 hours.

We apologize for the inconvenience and ask you to take it with understanding.

Update 9298

Exotankers!

It's time to brighten up everyday life with new emotions. Have you already mastered the tasks? Microcircuits? Conquer all the complexities of a battle pass?

Then it's time to go into exciting battles in ranked battles!

The seasonal rankings are now open!

All players start with the same initial rating.
To access the ranked matches you need on any 5 tanks:
- put a basic chip configuration;
- get a level 3 tank (bronze rank).

For victory 25 points are awarded, for defeat - 25 points are deducted.
A player, who left the match or recognized as inactive, is considered to have lost.
Seasonal ranking matches are available only for players who are not in a group.

Who will be the first to conquer the tops of the ranking?

Taking into account the wishes of players, changes were made to the Battle Pass..

Changed the amount of experience for the level upgrade:
- 1-25 reduced by 10000 BP experience (total 15000)
- 25-50 decreased by 5000 BP experience (total 20000)
- 100-150 increased by 2500 BP experience (27500)
- 150-200 increased by 5000 BP experience (30000)

For your convenience we have added hints; if there is at least 1 gift not received, the gift icon appears on the main screen next to the BP button. In BP itself, the icon shows the number of gifts received. Clicking on the icon takes the player to the gift he has not yet received.

All the gifts received are highlighted with an animation.

Added the "Take it all" button next to the gift icon in the BP. The button becomes active if the number of gifts is more than 1. The function does not apply to free gifts.

On the "How it works" screen there are 4 new answers to frequent questions from players:
- What is the number of free gifts there are up to level 50/200
- The total number of gifts and their amount at 50 and 200 levels
- Combat pass level is now displayed on draft, load, tab, and stats screens after combat

Daily quests are now even easier to complete:

- Difficult (purple) assignments like "Win 8 games for Assault/Technicians/Defenders" have been simplified. Now you only need 6 wins.

It's time to dive into the world of Martian battles ) Enjoy the victories on the red planet.


Update 8928

Time doesn't stand still. Mars is changing. Today the developers are ready to surprise you again. Get acquainted with the new update!

Spending time in fun, reaching new goals is no easy task. But to be rewarded for your efforts is always nice. And now the chat game is filled with bright themed smileys. Ready to stand out from the crowd of players?



It's time to hit the open season in Battle Pass: Season One.
- 200 levels.
- Lasts 120 days.
- The cost of the Combat Pass is 1000 Ares.

Of course, this is not all the innovations available to players. Changes in the physics of tank firing have been made for a comfortable game. It's time to go into battle and dive into the world of battles on Mars.

Going into battle is even more pleasant on a colorful technology - appreciate the new camouflage! Which of these will you choose to conquer the expanses of Mars?

Added:
- 11 rare "Carbon" camouflages
- 11 exotic "Minerals" camouflages
- 7 free theme camouflages.

Or maybe you like to decorate your tanks more creatively and you do not always have enough bright skins? Then new emblems are waiting for you:

- 10 Roman emblems
- 20 Martian military badges
- 33 text emblems.

In honor of the holidays in the emblems you'll find themed stickers that you can pick up for 1 Credit or Ares.

See you on Mars ;)


Update 8851

Exotankers!

Time does not stand still, and the developers are ready to please players with new changes. Now it's even more interesting to conquer the Red Planet.

It's time to get acquainted with the changes in the game:

- Microcircuits have been added in response to the wishes of players who cared to make changes to their equipment.

This configuration element is a passive built-in tank amplifier. 1 chip changes 1 numeric value.
Each tank has 18 chips (most of which are unique and tied to the mechanics of a particular tank).
In terms of balance, all chips are equal to each other and cost the same. At the first level of the tank player is given the opportunity to learn any 4 microchips for free.
To learn the next chip, you need to raise the level of the tank and buy a chip (for Ares or Credits). You can learn chips in any order.
Any 3 unlocked chips can be used to make a configuration, name it, and use it in a match. On the draft screen, the player can choose which configuration on a given tank he wants to use in a specific match or set one as the default configuration in the hangar. Configurations of all players who participated in the match are visible on the additional tab with the same name in the stats screen after the match.

- Added levels of tanks.

Now each tank has its own experience scale, by pumping which you can raise the level. Every several levels of a tank gives it a certain rank, which is shown with a special medal (glass, bronze, silver, gold, platinum) on all game screens.

- Changed modifications (equipment):

1. Introduced alternative modifications on ranks 3 and 5, increasing damage (previously there were only those that increase the strength of the tank).
2. There is a 6th rank which automatically learns all possible modifications on the tank.
- Finished and improved mechanics of daily tasks.
3. All tasks are now displayed in a certain color which corresponds to its difficulty and reward. (Grey - normal task, Green - unusual task, Blue - rare task, Purple - exotic task).
4. Rewards for Green and Blue quests increased by 50 credits. The cost of all quests is now (100, 200, 300, 400 credits).
5. Changed awards for redoing (instead of 1/5 for primary redoing the task player will get 1/2 value, for secondary redoing - 1/4 of the usual value of the award).

- New skins have been added for all those who appreciate beauty and whose tanks always have a stunning appearance.

The choice becomes more: 41 rare camouflage on 4 themes:
1. alternate factory;
2. woodland;
2. Matte;
3. Platinum.

- Conducted basic changes to the tanks. Some indicators have been redesigned (slightly weakened in the initial stage of the match, due to the strengthening of modifications and the addition of chips).

1. Diablo:
- Base speed = 60 km/h;
- Base turret rotation speed = 270 g/s;
- Seismic blast now physical damage;
- Impulse ammo reload time = 35;
- Base Strength Recovery = 1.2 hp/s;
- Shot distance = 280 m;
- Aft armor = 10 mm.

2. Saboteur:
- Adaptive camouflage is now reset if tank takes damage;
- Shock trap radius = 15 m;
- Shock Trap Time = 4.5s;
- Time of action of adaptive camouflage now = 10 sec;
- Adaptive camouflage recharge time = 35 s;
- Magnetic mine reload time = 35 s;
- Magnetic mine life time = 120 s;
- Impulse bomb reload time = 70 s;
- Impulse bomb activation time = 7 s;
- Movement speed = 85 km/h;
- Turret turning speed = 180 g/s;
- Aft armor = 10 mm.

3. Dragon:
- Fuel spill time = 3.5 s;
- Fuel spill radius = 20 s;
- Recovery time from Energy Converter ability = 4s;
- Damage time for recovery effect from Energy Converter ability = 4s;
- Time of Pyrocatron action (puddle existence) = 8s;
- Radius of action of mined cylinder = 40 m;
- Aft armor = 10 mm.

4. Cyborg:
- Base main gun reload time = 4s;
- Base Cyberattack COD = 35 s;
- Virtualization Time = 8 s;
- Aft Armor = 10mm.

5. Blade:
- Aft armor = 10mm.

6. Mechanic:
- Repair Droid Distance = 300 m;
- Time of action of Repair Droid = 8 s;
- Saboteur Droid Distance = 300 m;
- Recharge time of Self-Repair ability = 65 seconds;
- Time of action of Self-Repair ability = 8s;
- Aft Armor = 10mm.

7. Old Man:
- Shot damage = 50;
- Reload time of the Charge Armor ability = 24 s;
- Reload time of Fire to undercarriage ability = 22 s;
- Fire undercarriage action time = 6 seconds;
- Reload time Full Ahead = 55 sec;
- Base Strength Recovery = 3 xp/s.

8. Guardian:
- Gun Reload Time = 4.5s;
- Turret Action Time = 55 s;
- Turret Reload Time = 65 s;
- Nano-armor reload time = 35 s;
- Aft Armor = 50 mm;
- Base Strength Recovery = 2 xp/s.
- Forcefield Radius = 22.5 m (diameter = 45 m).

9. Timeshifter:
- Frontal armor = 70 mm;
- Stern armor = 40 mm;
- Aft armor = 20 mm;
- Turret Speed = 240 g/s;
- Base Strength = 350;
- Reload time of Jerk ability = 18 s;
- Sniper mode added.

10. Tesla:
- Base movement speed = 80 km/h;
- Damage to Grounding ability = 70;
- Earthing cooldown time = 35;
- Base Strength Recovery = 1/s;
- Aft Armor = 10mm.

11. Storm:
- Base movement speed = 65 km/h;
- Instant recharge ability cast (use) time - 3 seconds;
- Instant Recharge ability cooldown time = 35 sec;
- Overcharge time for Defensive Mode ability = 45 seconds;
- Defensive Mode ability activation time = 5 seconds;
- Time to activate (delay before use) for Defensive Mode = 1.5 seconds;
- Base toughness regeneration = 2 xp/s;
- Damage per Missile = 23;
- Fuel Injection ability cooldown time = 35 sec;
- Fuel Injection action time = 5;
- Reload time multipurpose mode = 70s.

- Changed most of all tank modifications and added new ones.

See you on the Martian battlefields!