Exotica: Petshop Simulator cover
Exotica: Petshop Simulator screenshot
Genre: Simulator, Indie

Exotica: Petshop Simulator

CRASH UPDATE

- Fixed crash caused by inventory entry.

HOTFIX 12

-Fixed bugs such as draining water and removing accessories when there are animals in their livingspace.

-Fixed the issue where the fish's values ​​could not be displayed when placing with the Place button in fish breeding.

-Fixed the breeding of budgie's sent to the depot always in the same color when spawning.

-Fixed the issue where Budgies bought were sent to the depot in the same color when they were supposed to come in different colors.

-Fixed the issue where animals moved to another livingspace could not be placed.

OPTIMIZATION UPDATE

-The map has been changed.

-Models with matrix errors were removed.

-Bar security removed.

-All animal actors were removed and all their information was saved in the structures. (This was the biggest issue that caused the fps drop. The more animal actors spawned, the higher the expense.)

-Fps fixed at 60.

-Removed Vsync setting.

HOTFIX BANKRUPT

-CHANGING-
-We have removed the bankruptcy feature at the popular request of players who have bankrupted their pet shop and cannot keep track of their current money.

-If the object you are trying to buy has more cost than your current money, you will receive the warning that you do not have enough money in the upper right.

HOTFIX 11

In line with the demands, we adjusted the sleep dynamics to perform only the day-acceleration function. For this reason, it caused an error in the number of days passed and invoice notifications. We fixed this bug. We are sorry for that.
YOU CANNOT CONTINUE WITH YOUR OLD SAVE FILES. IT IS RECOMMENDED THAT YOU OPEN A NEW SAVE FILE.

HOTFIX 10

- As the last bidder in the auction, if the auction expires, our money decreases, but the cargo does not arrive. This issue has been fixed.

-The bills were coming in at 12.30. We changed this to 7.30 am.

HOTFIX 9

-We changed the sleeping time to 9 am. (You can sleep at any time of the day from 9 am.)

-At your request, we have removed the insomnia and fainting effect.

-Customer requesting 0 count items has been fixed.

-The bug of animals walking in the air has been fixed.

Hotfix 8

-Fixed the accessory stand being out of stacking when sent to the warehouse and re-stacking minusively as it's sold.

- Fixed the Pleco animation bug in all aquariums.

-Fixed the bucket emptying key working error even though we don't have the bucket.

-The selling prices of small and large aquarium have been fixed.

-Daytime extended.

-Fixed overlapping of sales window and pause window.

-The interaction distance of living spaces has been extended.

-Fixed the name of the purchased item overlapping with the text xAmount in the basket.

-A few adjustments have been made to prevent cars from crashing. (There were some traffic monsters running a red light. We confiscated their driver's licenses.)

Hotfix 7

Corrections
- When you remove the items taken into the cart, the number of them does not decrease. Fixed.
- He remembered the living space reference when he was putting on accessories. Fixed.
- There were too many fish calculations in the information section on the tablet. Fixed.
- Hunger and thirst were loading late when the game was opened. Fixed.

Update 7

New Additions
-Items and animals can be stacked in the depot.
-Shop name can be changed from Info section in the tablet.
-Added an indicator that represents amount of usage on food boxes.





Fixes
-Hunger and thirst times have been extended.