Exotica: Petshop Simulator cover
Exotica: Petshop Simulator screenshot
Genre: Simulator, Indie

Exotica: Petshop Simulator

Hotfix 6

Fixes
-Prevented animals from being transported during breeding.
-Terrarium creatures' breeding bug has been fixed.
-Fixed the spawn positions of the snakes when placed into a terrarium.
-The unit prices of invoices have been increased.
-Customers' tour inside the shop has been arranged in such a way that they cannot enter the depot (the room in the back) area.
-Fixed "Other Accessory" positions of living spaces.
-The size of the hamster wheel has been increased.
-A reminder window of player turn has been added to the left of the screen while the player is playing the Barbooth.
-Fixed the image of the Green Terror fish.
-Fixed a bug where the curved aquarium could not be placed on the aquarium sales stands.
-The frozen mouse has been removed from the customer wish list.
-Fixed the error that occurred in the employee when the player cleaned the place that the employee supposed to clean at the same time as the employee.
-The sales screen has been adjusted to be opened only when the player is behind the sales counter and looking at the customer.
-It has been arranged so that used baits are not listed on the information screen of the Accessory and Food Selling Stand.
-Frozen rat that were not placed by the player inside the freezer have been deleted.
-Bulk purchase of cargo has been fixed.
-Sounds that are not affected by the changes made in the sound settings section have been fixed.
-Animations that were supposed to stop when the employee's shift ends have been stopped.

Update &: Auction

FIXES
- The frozen mouse for snakes was rotting fast in the fridge. Fixed.
-Snakes could not be fed. Fixed.
-There was a bug in the multiple selection and placement of snakes. Fixed.
-The Employee could not feed the snakes. Fixed.
- Increased the capacity of food boxes from 5 to 10.
-The frequency of getting hungry and dirty of animals has been reduced.

ADDITIONS
-Added purchase of animals by auction.
-We have added animals that are not available in the market, which can only be auctioned on the black market. The customers of these special animals will also be special and may come to your shop at 5th-10th-15th-20th-25th-30th of the months.






-Newly Added Animals



Auction Features

-Different special animals may mean more income.
- Stud animals can be purchased and can be produced earlier than other animals.
-There may be someone who exceeds your bid during the auction. So keep track of your bid. (Note: You must decide that the animal being bid on is worth it. Bids can be expensive.)
- The customer of the purchased animal comes to shop from you at regular intervals. So you may not be able to sell right away.

NOTE: If you encounter an error after updating, it is recommended to log in with a new Save file.

Exotica:Petshop Simulator is Now on Sale for 35% Off

Greetings, Exotic pet lovers!

Exotica: Petshop Simulator is currently available on Steam for 35% off until November 14 at 9:00 PM GMT. We have made Exotica:Petshop Simulator a better game with your feedback in a short time and we will continue to make it.
What's next in Exotica:Petshop Simulator
- Special animals for auctions.
- Auctions for purchasing and selling special animals
- Addition of special customers for animals that are bought from the auction
- Thief Dynamic: Thief can enter the shop at night. That's why a guard can be hired or a burglar alarm can be purchased.
- Rental payment to the shop will be activated.
- The shop name can be changed for a fee after starting the game.

Thanks for your support!

Hotfix 05: Additions and Corrections




Additions
-Cargo bulk pick up added.(Shift+E)
-The same items in the basket can now be stacked.
-Male-female distinction has been added to the Living Space quick info window.

Fixes
-Traffic has been made more stable.
-Hunger - Thirst balanced.
-Food prices have been updated.
-The prices of the stands have been updated.
-Big Selling Aquarium and Big Breeding Aquarium level lock reduced from 13 to 5.

Update 5: Market






New Additions
- Market added to the map.
-Food and drinks added.
-Eating and drinking dynamics of the character have been added.
-Progress bars showing hunger and thirst values ​​have been added to the user interface.
Changes
- Changes have been made to the user interface.
-Order limit increased from 40 to 60.
Fixes
-Employee contract renewal bug fixed.

UPDATE:4 Night Club Interactions

New Additions
- Added bartender to nightclub.
- Added alcoholic beverages to purchase and drink
- Added drunkenness.
- Customers added to the nightclub.
Fixes
- Fixed living space placement bug.
- Fixed the info window at the bottom left of the screen not refreshing when an animal is added or removed from the living space.

Hotfix: 0.4

Additions:
- Employee Agency changed into two sections as Tier A and Tier B. Tier A employees are superior to the Tier B employees however high tier means high salary.
- All aquariums' maximum animal capacity has been changed. Capacity of aquariums that are 100 cm and lower reduced from 30 to 15 animals.

Fixed:
- Fixed a major bug that may cause a fatal error when players hire an employee.
- Fixed a bug that enabled players to place used foods in Accessory and Food Stand.

Update 3: Polish Languge and Hotfix

Fixes:
- Employees could not get foods from depot. It is now fixed.
- Employee work section selection had a bug. It is now fixed.
- Employee had a bug that made him/her stuck in a cleaning animation instead of sitting animation when he/she went to sitting. It is now fixed.
- More than one Acceesory and Food Stand caused unwanted behaviour. It is now fixed.
- Customers had a small bug caused them to stay idle. It is now fixed.

Additions:
- Added Polish language.
- There is a small window that will appear at the bottom left of the screen when players look at living spaces. That window will show information about the living spaces and the animals in it.
- Night Club design changes were made.

Note: After this Hotfix, players will lose all the foods and accessories placed in their Accessory and Food Stand. We are sorry for the inconvenience.

Hotfix 0.3

Fixes
-The placement bugs of the stands have been fixed.
- Bugs during automatic placement of living spaces on the stands have been resolved.
-The problem of adding and removing in accessories and food selling stand has been resolved.
-The problem of getting dirt under the stands has been resolved.
-Apprentice bugs fixed.
-Optimization done.

Note: We recommend you to start a new save after this update. Old saves may cause unexpected bugs or behaviours.

Update 2: TR and FR Languages

New Added
- Turkish and French language added.
- A new window has been made for you to quickly put living spaces on Selling Stands and Other Stands. Now you can place your living spaces both in the old way and using the newly made window.





Fixes
- Customer animation bug that occurs when the shop is closed while customers are viewing the stands has been fixed.
- Customers rings reception bell more than one time. This bug has been fixed.
- House door opening and closing sounds were wrong. It has been fixed.
- When a player feed animals with last stack of food box, food box would gotten destroyed before its animation. It has been fixed.
- Players could place stands too close to walls and facing the wrong way. It has been fixed.
- Dirts were spawning under stands which made them impossible to clean. Now, it has been fixed.
- Optimization done.

Changes
- Door sounds volumes has been increased.
- Plane sound volume has been increased.
- Customers are now roaming the pet shop according to their wish lists.