Fadeout: Underground cover
Fadeout: Underground screenshot
Genre: Shooter, Indie

Fadeout: Underground

1.00.01 - Pre-playtest patch. Some bug fixes + Fixed shotgun spread!

Fixed 2 bugs;



  • Cant see other names of voice chatters
  • Brickadia was missing from server map rotation config


Also changed shotguns to have a fixed pre-determined spread pattern. (no more RNG)




Fadeout: Underground version 1.00.00



Hey All, As my discord server has been well aware for months now, December (This month!)
Is the last month Fadeout is receiving content updates.

https://discord.com/invite/fadeout
Also be sure to join us on the LAST PLAYTEST scheduled for 12/18 2:00 PM PST!
We will be raffling & offering prizes, including Steam giftcards to participants!

1.00.00


To celebrate this patch, I've collaborated with the Brickadia developers to add fun toy-brick map to Fadeout!

But why?
For those that don't know, Fadeout owes a lot of its roots to Blockland (2007), an online brick building game.
I used to create mods, and host Deathmatch servers on Blockland very frequently as a kid.|
Well fast forward 14 years later, and I'm much older at 29, and working in the games industry!

Modding was a huge part of why I decided to pursue a career in games.
So what a better way to 'end' fadeout development than with a homage to my roots.

Brickadia


So what is Brickadia? Well, Brickadia is a spiritual successor to Blockland built on modern game engine code. (Unreal4)

Brickadia is still in development, but with their help I was able to export a map created in the game for us in Fadeout! It's a strange cross over, but it did yield a very fun map.
Over the last few weeks, the discord server has been helping me test this map + some other 'last minute' changes to the game.








Day & Night Cycle!


The Brickadia map supports all game modes, and comes with a new ORIGINAL music track by Strider/Tempxa (one of our composers!)


New Features



Chat/Menu Notification!




Capture Point rework!




In-game Voice Chat!


Default key is C
(Can be rebound in input options)

Added over 20 Voice Lines to the game!



And much more!

Balance Changes:

    Ticket-to-Die
  • hurt-box duration decreased from 1.18 seconds to 1.05 seconds
  • Self damage when over charged changed from 5 damage to 10% max health damage per tick
  • Self damage occurs sooner

    Others
  • Detonator cooldown adjusted (0.15 seconds shaved)
  • Charlie 1+4 exploit fixed



Hey All, As my discord server has been well aware for months now, December (This month!)
Is the last month Fadeout is receiving content updates.
I'm open to revisiting the project If I acquire funding to do so. As I've mentioned in the blog post before.