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FaeVerse Alchemy screenshot
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Genre: Strategy, Indie

FaeVerse Alchemy

Version 1.0.14.6.13 Update #6

We have a new update ready with intro of basic Puzzle Mode. Plus we are now sticking to at min a once a week release every Friday for FVA from now on. :leaffaerie:

Please post related comments in the update thread:

http://steamcommunity.com/app/282880/discussions/0/540744474929073306/#p2

RunePets News

If you are an owner of FVA then you can see this post, if you are not an owner it will not be visible:

http://steamcommunity.com/app/282880/discussions/4/540743213174722009/

Version 1.0.14.4.20

See update thread here: http://steamcommunity.com/app/282880/discussions/0/558753804175772769/

Upcoming fix to the item duplication glitch

As some of you may have noticed, there is a bug in the game which allows you to duplicate items, and some people have used it to reach endgame status and extremely high scores pretty quickly. I've fixed this bug for the next update, but it won't be live immediately, so everyone please try to keep things fair, and don't spoil the game for yourself :)

Due to the nature of the bug, you may see some changes to the items in your inventory after the update. Most of the items made with the dupe glitch will be gone, and overall you may see some reduction in your carrying amounts which is unfortunately unavoidable. The only alternative would be to nuke the player inventories, and at this time that doesn't seem necessary (though that can always change!).

In addition, the new default for equips is that you'll only be able to carry one of each item at a time. Low tier items won't have this restriction. This is to prevent comboing to artificially drive up the transmute level at the beginning of a game.

There are several other small improvements to the user experience in the next update. We look forward to sharing them with everyone soon!