Fall of Kings cover
Fall of Kings screenshot
Genre: Strategy, Indie

Fall of Kings

Hotfix - 1.0i

-Fixed a bug with "superhero" that could cause the game to freeze
-"Detective P.B" ability success % increased from 50 to 60%
-Fixed a graphical bug with animated cards when solving a crisis
-More Animated Cards (35+)

Hotfix - 1.0h

-More Animated Cards (70+)
-Added an alternative version on the beta branch "internaltest" (password: bugfixtest05) for those who encounter the problem of longer waiting time between turns.

Update - 1.0g

-Added option to enable/disable autosave
-Added an interface button to manually save in-game
-Fixed a graphical bug with animated cards
-Added some new animated cards

Hotfix - 1.0f

-Fixed a bug with the "Radar" map (thanks John DTB!)
-New illustration in the crew selection screen
-A few more cards have become more "alive"

Bonus update - 1.0e

An update to make the game feel more "alive". I'll let you discover it!

If you like it, let us know and it will be improved and "extended".

Hotfix - 1.0d

-Fixed a bug with the skill "resolve a crisis no matter its cost", and the crisis "annihilation" in scenario 5 (Thanks Arkaeon the Chosen!)
-Fixed a bug that didn't save the "music" option (Thanks Lord Gek!)
-Fixed a bug that shifted the Japanese translation (thanks mumusama!)

Hotfix - 1.0c

-Fixed a bug that cut off the texts of the Chinese and Japanese translations
-The game no longer reverts to windowed when restarted

Hotfix - 1.0b

-Longer card description texts are now also displayed in a tooltip, which helps avoid cut-off texts in some translations (this is an emergency solution that will be improved in the near future)
-Game now launches in full screen on first launch

Hotfix - 1.0a

-Fixed a bug that could cause the tutorial to crash when skipping the cutscene in scenario 1 (Thanks a lot Tobi!)

🌟1.0 is out !!! + Scenario 5 "Apocalypse"🌟

🚀That's it! Version 1.0 is available! 🚀


After more than six months of hard work since the release of early access on March 25th, we are proud to offer you the complete version of Stellar Orphans!

Thanks to the quality of your feedback on the Steam forums, we've managed to create a much more balanced and enjoyable version of our game!


So, what does this 1.0 update include?



  • Scenario 5, the epic continuation and conclusion of the first scenario's story! This brings the total to 5 scenarios and 16 difficulty levels, offering many hours of gameplay!
  • New cards, for a total of over 450!
  • 2 new "expert" crews, bringing the total to 14 playable crews!
  • A "Card Collection" mode to develop your future strategies.
  • A "Gallery" mode where you can unlock hundreds of bonus illustrations (nearly 1,000!).
  • Several new translations, including Spanish, German, Portuguese, Polish, and Japanese!
  • And of course, patch 1.0 with the latest bug fixes, balance adjustments, and user experience improvements!




We hope you have a lot of fun discovering this game, which was designed with love and passion by just one person!

If you'd like to support us in the future, there's no better way than leaving a review on Steam and spreading the word about the game. We don’t use any marketing—this remains a product made by an enthusiast, for enthusiasts.

In any case, I believe the game provides a great, solid foundation, and if you support us, we can create something even bigger!


Thank you all!


Your devoted,

HoshiNam, CM Artifex Parvus



Patch note 1.0:

[expand type=details expanded=false]
Changelog 1.0


Content:
-New (most epic) scenario!
-2 new crews
-A lot of new cards
-New cards created with help from the community! (Thx a lot cliffechen!)
-Added Card Collection gallery (unlocks with scenario 2)
-Added an unlockable bonus illustration gallery (unlocks with scenario 5)
-Added Spanish translation
-Added German translation
-Added Japanese translation
-Added Portuguese translation
-Added Polish translation


Bugfixes:
-Fixed a bug in Scenario 3 where an objective's effect continued even after it was resolved
-Fixed a bug that prevented a card from returning during scenario 3
-Fixed an issue that could be created by a certain crew member's effect in Scenario 4
-Fixed some graphical bugs
-Fixed a small bug that caused the music to be out of sync with the texts in cutscenes
-Fixed a bug in the removal of bonuses from installation cards removed with the “close the place” card
-Fixed a bug that could prevent records from being displayed on the scenario selection screen


Balancing:
-"Privileged Contact" should now be "installed"
-"Maintenance robot" has been slightly redesigned
-"Space mine" has been slightly redesigned
-"Politician" has been slightly redesigned
-"Radek" no longer has the "potential" skill
-The player is now limited to 4 installation cards


UI:
-Graphical reworking of the difficulty selection system
-Displaying the difficulty level in game
-Added an "outline" effect on some icons
-Added the ability to skip cutscenes
-Added the ability to skip gameover text
-Improved and enlarged some texts for better visibility
-Improved certain card descriptions
-Improved the display of certain card descriptions
-Improved option menu
-Adding credits

Engine:
-Improved image compression for better performance on smaller configs