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Fallout 76 screenshot
PC PS4 XONE Steam
Genre: Shooter, Role-playing (RPG)

Fallout 76

An Update on the Holiday Scorched Event

Hey Everyone,

We wanted to give you a quick update on the status of the Holiday Scorched event.

As a response to reports from players that they were not receiving gifts, we increased the spawn rate of the Festive Scorched so that players would receive more Legendary loot.

Unfortunately, this increase of spawn rate had adverse effects on other parts of the game. Earlier today we reverted the spawn rate of the Festive Scorched back to normal.

Due to the Holiday Scorched event not providing enough gifts, we have decided to deactivate the event starting tomorrow, December 19 @ 12 PM ET. Please use this time today to wrap up any remaining challenges you may have.

That being said, the holiday festivities will not be STOPPED!

Santatron will remain available, and gift wrap will still be purchasable at train station vendors. Also, starting tomorrow at 12 PM ET, you will be able to claim a stack of Gift Wrap once per day from the Atomic Shop (until January 2).

You will receive one of the following stacks per day:


  • 20 Low Quality Gift Wrap
  • 15 Medium Quality Gift Wrap
  • 10 High Quality Gift Wrap


(A note for the super punctual: Claiming the gift at the same time each day may result in you getting an error message. If that appears, please wait to claim the gift again after an hour has passed.)

Don’t let the holiday spirit end just because the Festive Scorched aren’t around. Claim these gift wraps and start crafting those presents. While our greatest present is you, your greatest present could be one that you crafted yourself (or given to you by a kind Level 1243 dweller dressed in a fancy suit)!

As always, thank you all for your patience and we hope you have an amazing holiday season.

Holiday Scorched Event

In this cheerful event, be an absolute grinch and steal all the presents from the festive feral Scorched.

Starting today, December 17, and ending January 2, listen for the jingle jangle of the merry music that announces the arrival of the Legendary Holiday Scorched. You’ll also know them by their eye-catching festive outfits, so when you spot them, make it your mission to spread holiday cheer by mowing them down.

Once dead, these holiday ghouls drop new gift-wrapped rewards!

During the Holiday Scorched event, if you purchase wrapping paper from Vendor bots, you can craft your own presents at a Tinker’s Workbench. Get wrapping!

You can also send your Santatron Collectron out into the wilds to gather presents. The Santatron will be free in the Atomic Shop until January 2.



Pictured here, next to this happy, costumed Appalachian elf, are the life-size Plastiform Candy Canes and Plastiform Stars that come in a variety of bright colors. You can also earn these delightful hanging Plastiform Ornaments in red and blue. Hang your rewards about your C.A.M.P. to celebrate this holiday season!

Thank You, Vault Dwellers!



Attention Appalachian Adventurers,

Fallout 76 celebrated its sixth anniversary just last month!

We’ll say it a bit louder for those in the back… we’ve had six amazing years of Fallout 76, and we’re only just getting started! Before we look ahead towards the megaton of exciting content on the horizon, we’d like to take a moment to reflect on how far this game has come.

Since Fallout 76’s launch, we’ve had more than 50 major patches featuring over 20 milestone updates – and it’s all been free to existing Fallout 76 players!

Besides all this awesome content, I’d like to focus on the specific beats that served to progress the story of our Appalachia. I’ve always viewed these tent pole updates as chapters in Fallout 76’s story and, as such, think of our timeline like this:

Freshly awakened vault dwellers left the cozy confines of Vault 76 to brave the Appalachian wilderness, which beckoned them to explore its rolling hills, dark caves and learn of its former inhabitants long lost to time.

A year and a half later, members of the Foundation and members of the Raiders are drawn to this region from neighboring territories and begin to stake their claims within Appalachia.

In the Fall of 2020, in search of strategically beneficial technologies, the Brotherhood of Steel finished their trek to Appalachia. That story arc concluded with the second part of that chapter, Steel Reign, coming out less than a year later.

Players got the call to help settlements beyond the rolling hills of Appalachia in the Fall of 2022. In Fallout 76’s first off-map expedition mission, Appalachians traveled to The Pitt and, only a year later, Atlantic City.

The Summer of 2024: After several years of consistent nuclear bombardment, the Appalachian map mutated, and a new region, Skyline Valley, opened to the south. Players learned about a mysterious faction of ghouls called the Lost, and came under the employ of the Blue Ridge Caravan Company, running perilous routes along Skyline Drive Valley in Milepost Zero.

This October, we honored Fallout Day with our very first broadcast and celebrated our amazing community with the dedicated folks over at Fallout for Hope – who raised over $15,000 for St. Jude’s Research Hospital during the post-show.

While you’re perusing this letter, dear reader, our fellow “wasteland warriors” are enjoying the final update of 2024 and braving Gleaming Depths.

The gates of Hell have opened - as if the wasteland itself wasn’t bad enough already - offering our seasoned adventurers significantly greater challenges, along with the mightiest rewards and wasteland riches for those who live to tell the tale. Gleaming Depths is a first of its kind experience for any Fallout game; a true raid experience which serves as the introduction of the highly anticipated Four-Star Legendary weapons, armor and power armor.

While traipsing along them country roads, we’ve met over 21 million vault dwellers who bravely emerged from Vault 76.

That must be a huge vault!


Walk with us, dear reader, along this undiscovered road and cast your gaze towards the horizon for a glimpse of what’s coming to Fallout 76 over the next year.

For the first time in any Fallout game players can turn their character into a ghoul. Players who become ghouls will have chosen a life path full of challenges, but one equally ripe with potential. While ghouls suffer no ill effects from radiation exposure… be careful to not turn feral!

Smooth skin is overrated anyhow, don’t you think?

This highly anticipated Ghoul update comes to Appalachia in early 2025.

Then, when Spring fills the air, and the hills of Appalachia are in full bloom, flowers won’t be all that’s blossoming. Brave floriculturists, get out your weed killer and help a fellow green thumb, or they’ll be pushing up daisies. In 2025, we’ll be introducing an exciting new Spring-themed Seasonal Event: The Big Bloom! Jump in to earn a rich bouquet of new event-themed rewards and grow plenty of new wasteland friendships along the way.

And what would a Summer be without grabbing a fishing pole and heading down to your favorite radioactive watering hole? No need to worry about finding out because fishing is coming to the wasteland this Summer and is angling to reel-in our esteemed adventurers, collectors and traveling trawlers alike.

It all starts at a mysterious location where players encounter a fisherman who has decided to set up camp and share their love for fishing to one and all… or so it seems. This strange merchant will sell our players everything they need to catch any of the slimy, scaled swimmers found in all bodies of water across Appalachia. Sharpen those hooks! We’ll be eating well!

Later in the year, Mischief Night is set to make a triumphant return. This seasonal event offers players a fun spectacle full of spooks, scares, and mischief! In fact, Mischief Night encourages mischief. Who would’ve thought!

And what good are all the tricks without some treats? Mischief Night also offers a huge assortment of new rewards for your characters and your C.A.M.P.s. Thank you to everyone who helped test this feature on our public test servers earlier this year.

In addition to the exciting features touched on above, your favorite seasonal events will keep popping at a steady clip, including Fasnacht, Mothman Equinox and Meat Week. So, keep an eye out for more rewards to earn for your characters and C.A.M.P.s!


As we introduce even harder challenges, we will continue to present possible alternate playstyles through the introduction of new Perk Cards for our humans and ghouls alike!

We will also continue to make improvements to the core game—improvements that affect overall performance, visuals and gameplay, not to mention a complete revamp of the workshop C.A.M.P. build menu to make it easier for our builders to navigate. Stay tuned for even more exciting news later in 2025.

Wait, did you think I would disclose everything in this letter? We must leave some room for surprises too! 2025 is shaping up to be a helluva year!

From everyone at Bethesda Games Studios, thank you all for the continued support and enthusiasm. Bethesda Games Studios has the best community in gaming!

Happy Holidays, and enjoy this fun graphic celebrating you, the Vault Dwellers,

Jon Rush
Bill LaCoste

P.S. - Beware of “The Drifter.”

Fallout 76: The Gleaming Depths Release Notes



Today’s update represents the largest change to Fallout 76 endgame experience yet.

Gather your friends and enter the Gleaming Depths for a whole new challenge and to earn the long-awaited 4-Star Legendary Weapons, Armor, and Mods. Or head to your C.A.M.P. and welcome a fuzzy friend into your space with the new C.A.M.P. Pets feature.

There’s also a host of Perk Card and combat related balance changes to get into, so let’s get started.

The Gleaming Depths Release Notes

Nominate Fallout 76 for the Steam Awards



We’d like to take this opportunity to tell you how far we’ve come since Fallout 76 launched in 2018 and just how S.P.E.C.I.A.L. you all are. Our key focus over these six years has been to build up this amazing community and to evolve our game to continuously meet their needs through more than 50 free updates. Along the way, our game has grown – and so has our community of players. Since launch we’ve welcomed over 21 million Vault-dwellers to Appalachia!

At Bethesda Game Studios, we are passionate about bringing you the best experience. We read all the feedback that you send us from Reddit to Discord. In addition, we invite you to try out new content regularly ahead of updates in the Player Test Server so you can provide actionable feedback.

We continue to make tweaks to game systems, through updates such as player loadouts--introduced in the Locked & Loaded update--introducing a level 20 start for new players, and the introduction of the Legendary Crafting system in Milepost Zero.

On December 3, we’re bringing you Gleaming Depths, which will introduce a new raid, C.A.M.P. pets, Four-Star Legendaries, and Player Titles and other improvements. We could not be more excited for you to get your hands on it.

Throughout these six years, the community has always been at the forefront of our mind when implementing changes and introducing new content. We cannot thank you enough for your contributions and support! We look forward to how the Fallout 76 community will contribute to the game in the years to come.

Season 19 and Gleaming Depths coming December 3, 2024!

Season 19: The Scientific Forge begins December 3, releasing alongside the Gleaming Depths update.

The Scientific Forge is themed around the para-military organization the Enclave, once known as a deep-state faction of the United States government, comprised mostly of our favorite artificially intelligent supercomputer, M.O.D.U.S. The Enclave’s mission? The revitalization of America through the power of science!

Check out the season calendar for information on upcoming community events.

Season 19 Calendar



Learn all about what to expect in the new season (hint...C.A.M.P. Pets!), including upcoming events! https://fallout.bethesda.net/en/article/W8itKKaqVMKpd23YQx0mH/fallout-76-season-19-the-scientific-forge-preview


Don't forget, that means you have a little over a week to finish ranking up the current season and spend those tickets!

Invaders from Beyond

Take back Appalachia from the extraterrestrials. Starting today, aliens have landed in Fallout 76 and they’re trying to steal your brainwaves. It’s going to take all your brainpower and firepower to keep them from taking over Appalachia.

At the top of every hour, a UFO will be sighted over one of several important locations in Appalachia. The aliens are beaming down Siphons to steal your brainwaves and the brainwaves of your fellow vault-dwellers. Take down these mind-sucking Siphons before the meter fills to complete the event and reap the extra-planetary rewards. It won’t be easy, because the siphons are protected by all kinds of Toxic and Cryogenic aliens, including Captain and Invader Aliens who mean business.

Invaders from Beyond will be active from November 12 to 26, so get out there and foil their nefarious alien plans.


Galactic Rewards




Completing the Invaders from Beyond event gives you a chance to earn some truly out-of-this-world new rewards, including these colorful Nuka Cola Rockets in a few different flavors, from Nuka Grape and Cherry to Nuka Twist. You can also earn this pink Hazmat Suit, a Futuristic Globe and the Alien Couch and Alien Settee, hand-crafted by aliens.

Watch the Fallout Day Broadcast

Happy Fallout Day!

Today is the day that Americans went underground into the vaults to survive the apocalypse all thanks to the fine folks at Vault-Tec, and it’s time to celebrate. This year, we’re kicking off the celebrations with a very S.P.E.C.I.A.L. show.

From Bethesda Game Studios in Austin, it’s the Fallout Day Broadcast. During the broadcast, you’ll hear about all the exciting new content coming to Fallout 76 from Jon Rush, Bill LaCoste and other Bethesda Game Studios developers.

After the broadcast, Kenneth Vigue from Fallout for Hope continues the festivities in the post-show celebration. The Fallout for Hope Charity Initiative will be live presenting an over 4-hour community showcase to benefit St. Jude Children's Research Hospital. Celebrating the history of Fallout through the lens of those who played the games, tune in for original fan films, animation, music and an in-game parade. You can read more about Fallout for Hope in our community spotlight. The post-show will only be streaming on Twitch.

Tune into the Fallout Day Broadcast later today at 3pm ET on Youtube or Twitch.

Fallout 76 Update Notes – October 22, 2024

Our latest update for Fallout 76 is available now and it brings improvements to Appalachia. Read on for a full list of patch notes.

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Update Version 1.7.15.12 & Sizes



Check the download sizes below for today’s update:

PC (Steam): 2.5 GB

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Best Builds




  • Best Builds: Submission window has been updated to include an icon for the Featured Photo.


C.A.M.P. and Workshops




  • Pheasant Plushie workbench preview now faces the correct direction.
  • All players in possession of "Plan: Herdsman's Bell - Basic" can now craft the Bell at the Tinker's Workbench.
  • Fixed an issue where some variants of the Blue Ridge Pit Stop Guard Post would float when placed.
  • Fixed an issue where the Destroyed Farm Wagon would replay VFX upon fast traveling back to C.A.M.P..
  • Fixed an issue where the Pioneer Scouts Recruiting Poster was not displaying properly.
  • Red Nuka Cola chimes will now correctly play audio.
  • Removed a non-functional power connector from the Watchpost C.A.M.P. structure.
  • The Jumpy Juice Company Tea Machine now properly states it generates Tea.
  • Workshop: Adjusted the preview icon of the Atomic Roller Machine to be less zoomed out.
  • Workshop: Fixed an issue where objects could clip into the Performance Stage Metal and Performance Stage Wood structures.
  • Workshop: Fixed an issue where the Vault-Tec Fusion Core Recharger did not display properly after being broken and repaired.
  • Workshop: Removed "Triumph Terrace" from the Track House's name.
  • Workshop: Small Flatbed crafting resources have been adjusted to 1 Concrete, 2 Steel, and 3 Wood.
  • Workshop: Triumph Terrace Screen Door now has SFX.
  • Workshop: Straw Goat is now properly craftable for players who learned the recipe previously.


Caravans




  • Fixed several areas where the Brahmin could become stuck, preventing progress.
  • Fixed an issue where hurrying the brahmin could hurry all active Caravan Brahmin.
  • Fixed an issue where additional Yao Guai would spawn after the "Defeat the Yao Guai" objective.
  • Fixed an issue that would allow players to get full Supplies from another player's caravan.
  • Joined Caravans will now appear in the "Events" tab of the pip-boy.
  • Challenges: Completing a Caravan will now properly count towards the "Complete an Event while in a Group" challenge.


Supply payout for helping caravans have been increased:

  • Helping Small Caravans: 4 Supplies, 3 Scrip, Stimpaks, Contextual Ammo (increased amounts).
  • Helping Medium Caravans: 12 Supplies, 4 Scrip, Stimpaks, Contextual Ammo (increased amounts).
  • Helping Large Caravans: 20 Supplies, 5 Scrip, Stimpaks, Contextual Ammo (increased amounts).
  • Failing a Caravan will give you 3 supplies instead of 1 now
.

Combat




  • Basher, Modern Renegade and Twisted Muscles Now they should reference the proper perk.
  • Enforcer Rank 1 now can cripple Enemies.
  • Fixed a case where AP would not regenerate while taking RAD damage.
  • Addressed an issue where the Tenderizer perk could result in more damage than intended.
  • The legendary explosion mod now applies bonus to explosive attacks.
  • Adjusted the damage caused by the poison cloud from Toxic Blood mutated enemies.

Dev Note: Players should expect the poison cloud to be weaker at lower levels and the poison effect drops off faster.

Combat Balancing




  • Increased damage for Lesser Devils.
  • Alien Invader (Reduced Health and Reduced Damage in Daily Ops)
  • Slightly lowered the duration of the slow effect on the Floater Freezer's freezing breath.
  • Slightly reduced the rate at which the slow effect accumulates for the Floater Freezer's freezing breath.
  • Reduced damage for the Floater Freezer's freezing breath.
  • Reduced damage for the Floater Flamer's fire breath.
  • Reduced the cryo damage for the Floater Freezer's blast/stare/shockwave attack (the one which also deals fusion core damage).
  • Reduced damage for the Floater Gnasher's bite attack.

Adjusted the damage for the following Beta/Gamma laser mods:

  • Laser Gun
  • Ultracite Laser Gun
  • Gatling Laser
  • Ultracite Gatling Laser
  • Plasma Gun


While these weapons are still being evaluated for overall balance, these particular mods over-shot the current target for fire damage mods (especially when taking into account the recent adjustments to creature health and resistances) and are being brought in line with similar mods for other weapons. This allows for more consistency among weapons and mods when making future changes.

Creature Balance



The creatures below will generally be less threatening at mid-level (especially 35-75) but should be a bit tougher towards level 100. In some cases, at lower level, these creatures may be slightly weaker or stronger to ensure that they’re appropriately engaging even when first met.

Their resistances have been adjusted in a way that it’s now more valuable to explore which damage types they are now weaker too.

These changes are similar to the creature changes that were made in the Skyline Valley and Milepost Zero updates.

The following creatures have been adjusted:


  • Hellcat Mercenaries
  • Rad Scorpions
  • Overgrown Thorn
  • Overgrown Pollinator
  • Overgrown Elder
  • Overgrown Elderwood
  • Mr. Handy/Gusty
  • Settlers
  • Mothman
  • Union NPCs
  • Mobsters, Showmen, and Auditors
  • Blue Devil
  • Jersey Devil
  • Lesser Devils
  • Fanatics, Fanatic Foreman, Fanatic Harrower, Fanatic Elite Harrower, Fanatic Conqueror
  • Lieutenant Kappa, General Zeta, Captain Alpha/Captain Omega
  • Alien Drone, Alien Detonator Drone, Alien Elite Drone
  • Sentry Bot
  • Glowing Ones
  • Feral Ghouls
  • Bloodbugs
  • Grafton Monsters
  • Ogua
  • Wendigo Colossus
  • Critters
  • Rad Roach
  • Flatwoods Monster
  • Rad Rats
  • Mirelurks, Mirelurk Queen, Mirelurk Hunter
  • Trog Superior, Trog Devourer, Trog Fledgling, Glowing Trog
  • Assaultron
  • Radtoad
  • Radstag
  • Sheepsquatch


Events




  • Powerhouse of the Cell: Addressed several issues where players could become stuck between objectives and unable to continue.
  • Powerhouse of the Cell: Addressed several issues where players could become stuck between objectives and unable to continue.
  • Project Paradise: Teammates fast traveling to a team leader who is participating in this event will no longer spawn stuck inside the central reactor.
  • Lode Baring: Fixed an issue where players could be blocked from entering the mine by an uncleared rock pile located just inside the interior entrance.
  • Out of the Blue: Fixed an issue where obtaining the caravan camp notes before starting the quest could break progression.
  • Test Your Metal: Potential reward "Rust Eagle Banner" is now properly displayed as "Plan: Rust Eagle Banner".
  • The Elusive Crane: Fixed a blocking issue where Sol would not execute Crane when prompted.
  • Event Challenges: Fixed an issue where the weekly repeatable Kill Spooky Scorched challenge was missing the Star icon.
  • Updated potential rewards listed for Public Events on their preview information to reflect that they now award Legendary Modules, rather than Legendary Cores.
  • Clowns that were spawning near the Foundation Outpost/Eviction Notice have been returned to the circus…honk honk.


Power Armor




  • Power Armor HUD compass will now properly display icons.
  • Fixed an issue where various combinations of Torso and Jetpack skins would cause selections to change upon entering the Power Armor.
  • Secret Service Armor gives scrap when scrapping it.
  • Fixed an issue where having multiple Mining Helmets could cause the lamp to not function.


Magazine Changes



The following Magazines have received updates. For the most part, these are direct increases to the Magazines’ effects.


  • Astoundingly Awesome Tales 7: +25 max AP, up from +5.
  • Astoundingly Awesome Tales 10: +35% more damage with scoped weapons while aiming, previously +15% without needing to aim.
  • Dev Note: This magazine now specifically offers its benefit to weapons fired using manual aim and does not affect VATS.
  • Backwoodsman 2: Name and cover art updated to match effect.
  • Dev Note: This is a purely cosmetic change for the magazine’s name and cover. It was previously swapped with Backwoodsman 7 (see below).
  • Backwoodsman 6: Now only affects healing from cooked foods, rather than all effects from cooked food.
  • Backwoodsman 7 (name and cover art updated to match effect): Now affects all thrown weapons (Sheepsquatch Shard, Tomahawk, Throwing Knife, Meat Cleaver) instead of just Tomahawks.
  • Live and Love 1: +25 max HP while on a team, up from 10.
  • Live and Love 3: Now only affects healing from fruits & veggies, rather than all effects from fruits & veggies.
  • Live and Love 6: +25 damage resistance while on a team, up from 10.
  • Grognak the Barbarian 3: +25 poison resistance, up from 15.
  • Grognak the Barbarian 8: +25 cryo resistance (Charisma no-longer required), instead of +2 damage resistance per point of Charisma.
  • Grognak the Barbarian 9: +25 carry weight, up from +10.
  • Grognak the Barbarian 10: +25 energy resistance, up from +15.
  • Tesla Science 6: +75 radiation resistance, up from +15.
  • Guns and Bullets 6: +75 damage resistance at night, up from +10 damage resistance at night.
  • Now occurs slightly later at night to match Nocturnal and other night-time effects.
  • Scout's Life 3: Now reduces all items' weight by 10%, instead of +10 carry weight.
  • Scout's Life 9: Now provides +25 fire resistance, instead of -80% camp placement cost.
  • US Covert operations Manual 1: +50 damage resistance while sneaking, up from +10 while sneking.


Backwoodsman 6 and Live and Love 3 far exceeded the intended level of benefit for magazines and have been adjusted to match their original effect of boosting Healing from food items. Backwoodsman 6’s prior change in the Once in a Blue Moon update had been made in error, and we apologize for the confusion.

Prior to this update, these magazines boosted all foods effects, including (but not limited) to Carry Weight, S.P.E.C.I.A.L. stats, VATS Critical Attack damage, etc.

The effects of these magazines will be further adjusted if needed in future updates.

Milepost Zero




  • Milepost Zero HQ: Fixed an issue that could cause players to not be able to hire new employees.
  • Milepost Zero HQ: Fixed an issue where Stairs were not appearing with the Military theme.
  • Milepost Zero HQ: Axel will now properly give players the snowglobe plan when changing themes at Tier 3.
  • Milepost Zero HQ: Fixed an issue causing NPCs to give snowglobe plans after the player has already recieved them.
  • Milepost Zero HQ: Theodore now gives the snowglobe through the correct dialogue line.
  • Milepost Zero HQ: Fixed an issue that would cause Marley to give a Snowglobe plan every time you tried to start a new caravan.
  • Milepost Zero HQ: Fixed an issue where Ineke's dialogue would display incorrect text in French and German.
  • Milepost Zero HQ: Fixed a mismatch between voice line and subtitles in Axel's dialogue.
  • Milepost Zero HQ: Fixed voice lines for Axel in Spanish and French languages.
  • Milepost Zero HQ: Fixed an issue where Ineke's upgrade options were not consistently appearing in Marley's dialogue.
  • Milepost Zero HQ: Removed duplicate dialogue options from Josie.
  • Milepost Zero HQ: Fixed an issue where Axel would sometimes not initiate dialogue when interacted with.
  • Milepost Zero HQ: Fixed a mismatch between voice line and subtitles in Axel's dialogue.
  • Milepost Zero HQ: Fixed an issue with Ineke's dialogue where the conversation would end unexpectedly after initial introductions.
  • Milepost Zero HQ: Fixed an issue where Theodore would not play certain voice lines
  • Milepost Zero HQ: Fixed missing voice lines for Theodore.
  • Milepost Zero HQ: Fixed an issue that would cause the current theme to be eligible for purchase in Axel's dialogue.
  • Milepost Zero HQ: A notification will now appear when the brahmin has been upgraded through Josie.
  • Milepost Zero HQ: Fixed an issue where some structures within the HQ could be damaged.
  • Fixed an issue where the player character's head would clip through the British Redcoat Army Hat.
  • V63 Laser Carbine: Fixed an issue where Explosive legendary VFX were not working properly.


Quests




  • Trade Secrets: Fixed an issue where some characters were missing the Hornwright Senior Executive Keycard.
  • Refuge Daily Quests: Fixed an issue where the Vault Boy animation would overlap with quest description.
  • Overseer's Mission: For players who have completed this quest, dropped Overseer's Log holotapes may now be picked up again from their original locations.
  • Custodial Compulsions: Fixed an issue where other characters would say Saltwater Sam's dialogue lines if the player was on a specific part of the quest.
  • Duty Calls: Fixed an issue where the brain jars were missing upon relog, blocking progression.
  • Beckett now appropriately says romantic/flirty dialogue lines to players who have romanced him.


Weapons




  • Ticket to Revenge has its intended legendary mods again (Furious, Rapid, Lightweight).
  • Deathclaw Hand is no longer returned when scrapping an item that uses it as a component for crafting.
  • Deathclaw Gauntlet and Unstoppable Monster now require 1 Deathclaw Hand to craft instead of 2.
  • Fixed an issue where "The Tenderizer" with the standard mod would display as "The Tenderizer Tenderizer."
  • Fixed an issue where 3-star melee weapons could sometimes spawn with reload speed.
  • Plan: Headhunter Scythe has been renamed to Plan: Head Hunter Scythe to be consistent with the weapon.
  • V63-Zweihaender now benefits from the "Science" Perk card family - "Science", "Science Expert" and "Science Master".
  • Enemy minigun audio should no longer continue playing after death.
  • Fixed an issue with the Lever Action Rifle where the Compensator mod did not display correctly with various paints.


Miscellaneous Fixes




  • Addressed various typos in the new "Legendary Crafting" help menus.
  • Atomic Shop: Fixed an issue where cursor would disappear after making a purchase.
  • Beckett now appropriately says romantic/flirty dialogue lines to players who have romanced him.
  • Creatures now have an increased chance to drop meat.
  • Cultist Dungeon Outfit: Fixed an issue where mismatched skin textures could appear on characters wearing this outfit.
  • Fixed a spelling error with the Fireproof mod name.
  • Fixed an issue where Colored Mirror Balls were not emitting light correctly.
  • Fixed an issue where players were sometimes not receiving contextual ammo drops in expeditions.
  • Fixed an issue where some Backpack Skins would display their name multiple times.
  • Fixed an issue where the Live and Love #3 magazine would increase the benefit of non-healing effects.
  • Fixed an issue where the Ogua would still be vulnerable after retreating into it's shell.
  • Fixed an issue where the pip-boy would not update correctly when switching between weapons with the same name.
  • Fixed an issue where the tutorial flyout and help menu displayed the incorrect keybinding for collecting Power Armor chassis.
  • Fixed an issue with several Notes where the "Exit" command was improperly being displayed on notes that must be collected.
  • Fixed lighting issues within the Burning Mine location.
  • Pulowski Preservation Shelter: Players should no longer become trapped in the doors
  • Removed vendor window from Johnny Bills at the Blue Ridge Bunkhouse.
  • Speculative Fix: Free daily re-rollers should now reset at the same time as challenges, instead of an hour later during daylight savings.
  • The Shadow Person haunting the cliffs near Lake Eloise has been banished.
  • Thrasher Backpack: Fixed an issue that could cause the backpack to become static.

Fallout 76 Maintenance Announcement - October 22, 2024

On Tuesday, October 22 at 10AM ET, Fallout 76 will be brought offline on all platforms to deploy an update.

Stay tuned for the release notes which will be shared tomorrow.