Text training is now fully transferred to the book
The staff can now be sold at the store
Some minor changes and improvements
Fixes:
Fixes an issue with saving and loading elements on the sword
Fixes an issue with the calculation of the cost of the sword
Fixes an issue with a penalty for not tempered sword
Fixes an issue with a magic table
Fixes an issue with the disappearance of music in the game
Fixes an issue with "freezing" game in the tutorial
Fixes an issue with "freezing" game in the menu
Fixes an issue with with the display of coins and reputation in the main menu
Some minor fixes
Fantasy Blacksmith Changelog for Early Access Update 1.3.0
Changelog for Early Access Update 1.3.0
Added:
Added Altar (located in the Mithril mines). With it, you can impose 4 additional effects on the sword (More information in the tutorial section "Esc"->Tutorial->Altar)
Added a place for tempering the blade (More info "Esc"->Tutorial->Tempering)
Added a few new items for the Altar that can be bought in stores or found in the mines
Added 3 new soundtracks
Added sound to the dice
Added save and load DND nameplate mode
Added 3D model for tutorial book and more tabs to it
Added more item descriptions
Added reset the runes on the magic table
Reworked/Changed:
Improved system for heating and cooling ingots by color
Improved system for creating a mixture of Damascus
Improved dice game
Improved tutorial at the beginning of the game
Improved collisions in most items
Completely redone and improved tutorial menu
Now you can immediately return to the current shop from the purchase menu via the "Back" button
Rewrote the rules for dice
Some minor changes and improvements
Fixes:
Fixes an issue with loading magic effects (those that are made after this update)
Fixes an issue with loading damask pattern
Fixes an issue with Damascus evaluation
Fixes an issue with counting points in the dice
Fixes an issue with loading Slug
Some minor fixes
Early Access Update 1.2.1
Changelog for Early Access Update 1.2.1
Added:
Added new object type - Artifacts (They can be found in the mines). As well as the stand for sale of artifacts
Added new and old objects that can be found in the mines (Bone handles, coins, books of experience, coal and different things for magic spells)
Added object to ore smelting - Smelter Note. In which you can always see what kind of ore is in the smelter, as well as the maximum allowable temperature of the alloy
Added the ability to name/rename a character
Added description for more items in the store
Added ventilation to the forge, now the blacksmith will no longer suffocate from CO2 :D
Reworked/Changed:
Reworked slot view. Now you can see the name, reputation, amount of money and level
Improved work with the assembly table
Improved elevator performance
Improved text in the game
Improved tutorial
"Your bank" is now displayed on all pages of the store
Magical cauldron moved to Cemetery
More detailed guide for the Ore smelter
Some minor changes and improvements
Fixes:
Fixed the entire interface in the game. Now all screen resolutions no longer have problems with displaying the interface
Fixes an issue with the disappearance of the ingot when taking after melting
Some minor fixes
Fantasy Blacksmith Update 1.2.1 (Character Leveling Up and Skill Points)
Added:
Character leveling up, new parameter - "Skill Points", 4 new skills (Use "Y" button for detaile)
More than 20 new sounds to the game (mostly for the cauldron)
Added Shelves for storing items (They can be bought in Town. Up to 2)
Added sound to Coke Stove
Reworked/Changed:
Improved interaction between coke cell-tongs and coke stove
Some minor changes and improvements
Fixes:
Fixed most of the problems with customers
Fixes an issue with a grindstone
Fixes an issue with loading Coke Stove
Removed invisible pickaxe collision (because of which you constantly hit some object)
Some minor fixes
Early Access Update 1.1.2
Changelog for Early Access Update 1.1.2
Added:
Added sound to the door to the mine
Added boiling sound to magic cauldron
Reworked/Changed:
Some minor changes and improvements
Fixes:
Fixes an issue with the disappearance of ores under the floor in the mines
Fixes an issue with incorrect loading of handles material
Fixes an issue with incorrect loading sounds of magic effects on the sword
Fixes an issue with simultaneous work on a rune table with two crystals (Now it is not necessary to shift the magic crystal after loading to use the rune table)
Fixes an issue with incorrect settings loading
Fixes an issue with incorrect display of ore name
Fixes an issue with walking sound
Fixes an issue with Damascus (already over9000 times)
Now objects will not fall over the elevator
Some minor fixes
Early Access Update 1.1.1
Changelog for Early Access Update 1.1.1
Added:
Added tutorial for pickaxe, mines and ore smelter ("Esc"(Menu)->Tutorial->Smelting)
Reworked/Changed:
Mining speed increased by 50%
The system of saving and loading settings has been reworked, now they are not tied to individual slots, and now they are saved separately and work on all slots
Completely redone the Ruby material (because someone from youtubers said that looks bad and it hurt our designer's feelings ;D)
Reworked the Web material
Reworked Lobsetar and Shell effects
Synchronized music volume settings in the game and the menu
Removed tips over objects
Corrected text in the game
Some minor changes and improvements
Fixes:
Fixes an issue with the disappearance of ore when loading
Fixes an issue with the disappearance of Coke Stove when loading
Fixes an issue with missing blade drafts in Ore Smelter
Fixed an issue with incorrect percent sharpening a sword in Grindstone
Fixes an issue with the imposition of magic on the alloy ingot
Fixes an issue with the disappearance of copper textures
Fixes an issue with the temperature of alloy ingots
Fixes an issue with the work of the Assembly table
Fixed an issue with 'Soul' crystal (again)
Fixes an issue with sound in ore smelter
Fixed second hand collision
Some minor fixes
Early Access Update 1.1.0 (Now You Can Mine And Smelt Your Own Ore!)
Hotfix 1-2
Fixes an issue with the disappearance of the elevator when loading
Fixes an issue with the disappearance of the mines when loading
Fixes an issue with the disappearance of torches when loading
Fixes an issue with door position when loading
Now if you fall outside the map, the character teleports back to the forge
Fixes an issue with freezing the game during the execution of orders of the buyer: sharpening, assembly, magic
Fixes an issue with the loss of the interior (Such as the Magic table) when loading the game
Fixes an issue with a large FPS drop
Improved sound, synchronized sound, added tips for Ore Smelter
Changelog for Early Access Update 1.1.0
Added:
Added Mines. In which you can mine ore (even very expensive ore but with a small chance)
Added pickaxe to dig the ore (You can buy it in the Town)
Added Ore smelter (You can buy it in the Town). There you can put up to 3 of any ores and get a different alloy (for example, gold, silver and tungsten)
Added effect of splashing water in the barrel
Reworked/Changed:
Increased time to complete the order to 20 minutes
Now you can exchange swords for other things more often
Removed turning off physics under the feet of the character
The torch in hand now shines farther and brighter
Changed the place near the barrel and added a new object (decorative) stand under the watering can
Some minor changes and improvements
Fixes:
Fixes an issue with fulfill the order to create a sword with a handle. (When you had your items on stand and the buyer came who wanted to collect his sword)
Fixes an issue with the disappearance of alchemical ingredients
Now the torches taken from the stands will be saved and loaded correctly
Now the sound in the menu is loaded according to the music volume settings