Slitherine Next, the spiritual successor of our Home of Wargamers events, is coming soon. Save the date: December 13th at 16 pm GMT on Twitch
It'll be the perfect occasion to learn more about upcoming games and get an insight directly from the developers.
It will be 100% live: there will be no pre-recorded segments and we'll have a level of interaction with the players like never before. You'll be able to ask us anything and be answered directly by the developers.
Stay tuned for the full schedule!
Home of Wargamers 2021 Live+ is announced
“Would you like to know more?” is the most frequent comment we received on anything we posted in the last twelve months. Alongside “Desire to know more intensifies”, of course.
Here’s a way to satisfy your craving for hexes and turns and cunning plans. We’re going to give you a full day of insights, figures, announcements, gameplay sessions, and more. You asked for it; we’re giving it to you, and more.
Tune in on our Twitch channel next May 11th for a full day of presentations. Take a look at the future of Slitherine, its games and take a glance at what is coming next and after.
At Home of Wargamers 2021 Live+ we’ll be showing you all of our games scheduled for release in 2021, including the highly anticipated Warhammer 40.000 Battlesector, Starship Troopers: Terran Command, and Distant Worlds 2.
But, as you know, many other things are brewing for you. We have 15 unannounced games, and we’ll be unveiling 4 of them on May 11th. Make sure not to miss out!
If you want more details, check out yesterday’s Tea Time, where Marco shared the first information about this big event. Also, don’t forget to follow us on Twitter; where we’ll be revealing more of the program in the next few weeks.
#HowLivePlus
Join the Fantasy General II "Lizards Rebellion" Tournament
Greetings Generals.
If you are hungry to prove your worth, why not help us put down the Lizard menace in the Lizard's Rebellion Tournament. Kicking off on the 12th of April, the four rounds will be starting in the following weeks and will feature a new map called Rebellion.
If you are interested, be sure to sign up for the Tournament in advance here.
It is also important to abide by and follow our tournament rules, you can find the details of them here.
Fantasy General II: Evolution has been released
Today is a great day for the Fantasy General saga: Evolution, the third DLC for Fantasy General II, has been released.
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Introducing a new single player story campaign, you'll be leading a new hero, Szzlag the Devourer, and the Lizardfolk, which have been expanded with new units to become the third playable race.
They excel at marine warfare, having amphibian units, big and small alike, as well as huge crabs at their disposal. Naval warfare in general has been expanded, with new units (including neutral) having been added for all factions.
In theme with the rest of the expansion, a new map type has been added, Archipelago, bringing tropical beaches to the world of Fantasy General.
We're releasing a patch accompanying the new DLC, Evolution. The DLC itself will be released in around two hours.
You can find the list of changes below. Please let us know what you think.
Change History: v01.02.12853 – 25th February 2021 • Evolution DLC added! • New Hero - Added a new version of Falirson as a Hunter Hero playable in both Invasion and Onslaught campaigns • Units - Major Lizardfolk unit rebalancing; most notably: Can only hide in Swamp and Deep Water (not Rivers and Shallow Water) • Units - Lizard Hunters are now Stealthy (invisible in all terrain) and deal more ambush damage. Beware! • Units - Wyverns changed to a squad instead of a single unit. • Units - Empire Aflame and Invasion Lizards have access to new Lizardfolk Units • Theme - The new Archipelago environment now available for Skirmish maps • Balancing - Shop-acquired supply is no longer included when calculating AI budget when "AI scaling ON". • AI - Ai now better pursues locations of interest, not constantly switching their target; several groups split up to cover more ground • AI - Retreating units do not retreat for more than 3 movement points; the player's units do not retreat into enemy units • Score - Added and fixed some unit special mentions displayed on completing a campaign. • UI - A units path preview has an outline, making it better visible on snow • Bugfix - Heroes from upgrade trees (Thanes, Generals) can now be trained via Training Grounds. • Bugfix - Changing your damage type (via magic/artefacts) is now correctly displayed in the UI • Bugfix - Player now keeps artefacts of units they charmed when ending a mission • Bugfix - Fixed the promotion "Siege Engineer" not working with the Winged Maidens Jump • Bugfix - Fixed an issue with Teambuffs that would sometimes vanish/duplicate when saving/loading the game
Fantasy General II: Evolution - Lizardfolk Units Showcase
Fantasy General II: Evolution is nearly here, but we just can't wait until the 25th of February to talk about the game. For those of you that share in our passion and just can't wait to know more, we've put together a trailer showcasing some of our favourite new units and features.
We hope you are looking forward to the release on the 25th of February as much as we are and that this trailer will tide you over until then.
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Lizardfolk Tactical Tips
We're posting a new video in which Edmon explains how to command the new faction, the Lizardfolk, into battle.
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As a marine-based race, the Lizardfolk plays quite differently compared to the Empire and the Barbarians. Be sure to watch the video to learn a few useful tactical tips.
Let us know what you think in the comments section below, and remember that if you'd like to take part in testing Fantasy General II: Evolution you can sign up here.
Fantasy General II: Evolution will be released on February 25th.
Join the Winter Clash Tournament and win a copy of the Evolution DLC
Some of you might know that a while ago we've launched the new Tournament system for Fantasy General II.
In order to celebrate the announcement of the new DLC, Evolution, which will be released on February 25th, we have opened subscriptions for a new tournament.
It will consist of three rounds, the first of which will start on Monday February 1st. The tournament will conclude on Monday February 22nd, and by then we will have crowned the Winter champion, who will receive a free copy of Fantasy General II: Evolution.
Joining the tournament is absolutely free and it is open to all. All you need to do is to create an account on the Slitherine website, log in, and then join here.
Once you join, you will be paired automatically by the tournament system against your online opponent, and you will see the multiplayer game in your online games. All you need to do is open Fantasy General II on Monday, go to Multiplayer, and send in your turn.
It is a great way to face online opponents, and you have the chance to win the new upcoming DLC for free. Sign-ups are open.
Encounter, Eat, Evolve - Fantasy General II: Evolution has been announced
It is a harsh world for the Lizardfolk and the young newt Szzlag and his siblings, who have been expelled from their home to carve out a new place of their own in the land. Follow the evolution of Szzlag the Devourer from newt to mighty lizardfolk hero and become the master of the Broken Isles, facing unprecedented dangers from a race of foreign invaders, never before seen by your kind.
A new Fantasy General II expansion is coming.
It is called Evolution, and it will feature a brand new playable faction, a new single player story campaign, plenty new units, new items, a new hero, a new world map and a new map theme.
A new faction: the Lizardfolk
It is a race of lizards who excel at amphibious and sea warfare.
They don't have any of the normal penalties associated with movement and combat in water, receiving bonuses instead, and can also hide in deep water and swamps, making the sea their natural environment.
The Lizardfolk faction makes use of the existing lizards units from the original campaign plus plenty of new units making their roster equal to that of the other two factions. New marine-themed neutral units have been added too, including giant crabs, huge sharks, seagulls, warships and more.
A new story campaign: Evolution
The Lizardfolk are playable in Skirmish, Onslaught mode or in their new Story Campaign, Evolution. It is a 20 missions long campaign set on a new world map in which you take command of the new playable hero, the lizard Szzlag, as he leads his siblings away from his tribe in an initiation rite. It is a prequel to the Invasion campaign, and will establish the Lizardfolk as a force to be reckoned with.
In the campaign, you can use Evolution points in order to evolve your lizardfolk units, turning them into bigger, meaner and more dangerous lizards. How do you obtain evolution points? By eating your prey.
A new map theme: the Archipelago
Evolution also introduces a new map theme, Archipelago. This new map theme is tropical and marine-based, with plenty of islands, beaches, deep & shallow waters and luscious jungle.
And much more!
Learn more about Fantasy General II: Evolution by looking at its product page below.
Evolution will release on all platforms on February 25th.
You can now join a new tournament for Fantasy General II. Subscriptions are now open - you can sign in on this page. It makes use of the automatic Slitherine PBEM Tournament system. All you need to do is join and you'll be paired up with your opponent automatically. Your multiplayer challenges will show up in your Online ongoing games. Read the rules here.
The first round will begin on Monday February 1st. Each round will last one week, and the Tournament will conclude by Monday February 22nd.
The winner will receive a free copy of the Evolution DLC, released on February 25th.
New DLC Announcement
Exciting news for Fantasy General II fans: Our new epic DLC will be announced and demonstrated on Thursday, 4pm GMT.
Be sure to set yourself a reminder and tune in to our official twitch channel:
www.twitch.tv/SlitherineGroup
If you want to be one of the first to see this innovative new expansion to the Fantasy General II universe.