Far Lands cover
Far Lands screenshot
Genre: Adventure

Far Lands

0.7.0 Quality of Life Update Part 2

DISCLAIMER! SOME FEATURES MAY NOT WORK CORRECTLY FOR CO-OP. THIS UPDATE CHANGED MANY THINGS UNDER THE HOOD AND SOME THINGS MAY BE BROKEN. PLEASE HAVE PATIENCE AND REPORT EVERY CO-OP BUG!

Additions:
- The first island is back and updated!! Procedural has been move to experimental. You have the options to choose from world creator menu

- Merchant

- Minicopter

- Oil Tanker POI. Minicopter found inside

- Infested Building POI

- Copper Node, Copper Ore and Copper Ingot
- Electricity Rework. Wires now needed

- Electrical Wires
- Relay
- Junction Box
- Sun light sensor. Enables Electricity at night.
- Leather. Dropped from animals
- New Body menu

- Military Helmet
- Cloth Shirt
- Cloth Pants
- Leather Shirt
- Leather Pants
- Military Helmet
- Boots
- Zombies get sometimes stunned when hit
- Player gets a stun effect when hit by zombies

Changes:
- Armor Plate and Military vest are out of the crafting Bench
- Military Vest can only be found in Military Crates
- Increased Fuel Can stack size
- Increased Zombies hp (51 -> 80)
- Loot no longer respawns in POIs
- Various changes to crafting recipe cost

Bug Fixes:
- Respawning and walking with no input is fixed
- Some inventory fixes
- Various unlisted fixes

0.6.02 Patch

- NPC companion will come back with more resources when given the respective task
- Mercenaries are now affected by "Hostile mobs" setting

0.6.01 Patch

- Stuttering issues should be solved (Please let me know if they still persist)
- Building destroy button not working on stairs is fixed
- Trees sometimes don't fall (From lower position than normal)
- Pause menu is fixed and actually pauses the game now
- Some inventory bugs fixed
- New swing animation for NPC companion
- Head Bobbing (Camera animations) is and option in General Settings now
- Brightness slider in Graphics Settings
- Hunger and Thirst go down slower
- Thirst now goes faster than food

0.6 Quality of Life Update

OLD WORLDS WILL NOT BE COMPATIBLE WITH THIS UPDATE!!!!!
Additions:
- NPC companion (Gathers Resources) (Found in Desert Mercenary Settlement)

- Desert Mercenary Settlement

- Auto Turret (Needs Pistol Bullets to work)

- Abandoned Mine (More types will come in future)

- Military Vest (50% Damage reduction)

- Armor Plate

- Automated door

- Exterior Light
- Movement Sensor
- Laser Module

- Targeting Chip

- Claymore

- Trees now chop more realistic


- Lootable Cardboard Boxes (Loot containers will be more diversified in the future)
- Auto save setting (On by default)
- Quit without Saving option

Changes:
- Changes to World Generation
- When destroying buildings now you get half of the resources back if they have at least half of durability
- Lowered spawn rate of animals but cooked meat now gives more points of food
- Zombies can now drop skulls (used for crafting Mob Bait)
- Titanium Nodes and Iron Nodes drop less ore (previus 3 -> now 2)
- Grass has been optimized
- Added sounds for doors and crafting
- Buggy kills mobs only at a certain speed now (Can't kill the new NPC companion)
- Removed Dynamite Trap (Currently replaced by Claymore)
- White and dark Horses no longer spawn (Technical reasons, they will be added back)
- Player can no longer remain under the map (they will be teleported back on terrain)
- Small changes to UI

Bug fixes:
- Lag spikes are less common
- Durability of Items can now be seen when inside Containers or Pouches
- No water fall damage
- Some inventory and looting fixes
- Mobs are no longer static at distance
- No water fall damage

0.5.03 Patch

Additions:
- Cupboards and Lockers can now display custom text for easier differentiation
- Trash Can for deleting unwanted items
- Added Fog as a weather effect
- World Menu now shows if a world might have issues

Changes:
- Brightened texture for Mercenary AI
- Buffed Mercenaries AI HP 100->150 (3 pistol bullets to kill)
- Improved Realism of Walking and Sprinting camera animations
- Walking speed is slightly increased
- Glass Railings can be placed on Floors
- Crafting Pistol Bullets now results in 2 bullets

Bug fixes:
- Loot bag of dead players now doesn't dissapear
- Buggy getting bigger after every world load is fixed
- Crafting recipes in Level 2 Bench will show correctly

0.5.02

- Driving the Buggy should work as intended now
- Building with the hammer doesn't lock controls now
- Swapping items from inventory to a container resulted in an item loss is fixed

0.5.01 Driving Fix Patch

- Buggy doesn't send you flying anymore
- Buggy driving is fixed in Multiplayer for clients
- Running over mobs with the buggy now feels smoother
- Improved buggy collision
- Buggy is bigger now
- Shelf model doesn't float around the Military Desert Facility POI
- Horse riding is fixed in Multiplayer for clients
- Furnances and Campfires now correctly can be lit only when fuel is inside the fuel slot

0.5 Desert Update

Additions:
- Desert Biome
- Military Facility POI in Desert Biome

- Buggy (Spawns inside Military Facility POI)

- Mercenary AI (Spawns inside Military Facility POI)

- Pump Jack Item. Used for acquiring Fuel
- Gas Can (Used for fueling the Buggy)

- Pump Jack small POI

- When joining a world a message will appear for everyone ": Joined the world!"
- Big Flashlight. Better lighting and a bigger battery
- Health, Hunger and Thirst indicators appear when low
- Medkit. Resores 75 points of health, thirst and hunger. (Found inside Medicinal Tent POI)

- Grass has been upgraded visually
- Improved lighting
- Status UI (Health, Thirst, Hunger) are circular now
- Added "CTRL to dismount" UI text to help players dismount the Horse and Buggy

Changes:
- World Generation has been changed. OLD SAVES WILL NOT WORK CORRECTLY!!!
- Hemp is no longer needed for Stone Tools
- Crafting timer now shows Item names correctly
- Shotgun model is bigger
- Multiplayer movement and horse riding is smoother now
- Some fruits have been removed from ground loot
- Titanium tools are moved to Crafting Bench Lvl 2
- Electricity Related items now require the crafting Bench Level 2
- Changed the color pallete of the UI
- Shotgun model is bigger
- Tweaked first person walk and sprint animation
- Removed Cows from the game since they didn't quite fit well with the theme
- Thirst is consuming slower than hunger now
- Aloe Vera spawn only in Desert Biome now
- Medical Tent has only one medical loot box
- Loot has been reduced in loot boxes
- Various changes to loot tables and crafting costs
- Shotgun has a realistic tighter spread now

Bug Fixes:
- Crafting timer now shows Item names correctly
- Animals now drop loot when shot with guns or the Bow
- Bottle of Water is fixed and now gives the empty bottle back
- Saving will not save the item in hand

0.4.01 Patch

Changes:
- POI's are now smoothly blended with the Terrain around them
- Reduced loading times
- Player movement should be smoother now
- Lower spawn rate of food related items
- Solar Panel and Batteries are out of the normal Loot Box table
- Batteries now require 8 Sulfur

Bug fixes:
- Items no longer getting dropped when dragged in Inventory
- Infinite death loop bug is now fixed
- POI's are no longer floating
- Jack O' Lantern Stand can now be placed
- Horses respawn correctly
- Shift Click Items now doesn't repair them
- Item dope bug when rejoining the world is fixed

0.4 Co-op and Procedural Terrain Generation

Additions:
- Co-op with friends or random persons (future community dedicated servers are in discusion)
- Procedural Terrain Generation

- Chat system
- Combat Knife

- Barbed Wire

- Zombies and Skeletons can now jump while chasing you
- Items can now be quickly dropped when dragged outside the inventory
- Shotgun

- Small Barn POI

- 3 Types of Loot Boxes found in POIs with unique loot (Regular, Medical, Military)

- POIs have respawnable loot (respawns after 2 min if player is not 100m near the POI)
- Jack O' Lantern and Jack O' Lantern Stand

- Binoculars

- Pistol Ammo, Shotgun Shells
- Chicken Eggs and Cooked Chiken Eggs

- Painting. A very nice piece of art.
- UI menu animations
- Crosshair for Bow, Pistol and Shotgun

Changes:
- Rain has better performance
- Bread give you more hunger points
- Pistol has more durability and requires Bullets
- Pistol is out of the Barrel drop table
- Better glow effect
- Dough now replaces Bread in Crafting Bench. The player needs to cook it to get Bread

- New Hemp icon
- The Crosshair is gone for now
- Changed stack sizes for some foods
- Crafting time has been increased to 6 seconds
- Waypoint now requires 1 Cloth
- Stone is now craftable with 2 Rocks
- Concrete Mixer now requires electricity

Bug fixes:
- Most stuttering issues are solved
- Keybinding should work now
- Mob baits now save
- Horse floating bug
- Various untracked bugs are solved