DISCLAIMER! SOME FEATURES MAY NOT WORK CORRECTLY FOR CO-OP. THIS UPDATE CHANGED MANY THINGS UNDER THE HOOD AND SOME THINGS MAY BE BROKEN. PLEASE HAVE PATIENCE AND REPORT EVERY CO-OP BUG!
Additions: - The first island is back and updated!! Procedural has been move to experimental. You have the options to choose from world creator menu - Merchant - Minicopter - Oil Tanker POI. Minicopter found inside - Infested Building POI - Copper Node, Copper Ore and Copper Ingot - Electricity Rework. Wires now needed - Electrical Wires - Relay - Junction Box - Sun light sensor. Enables Electricity at night. - Leather. Dropped from animals - New Body menu - Military Helmet - Cloth Shirt - Cloth Pants - Leather Shirt - Leather Pants - Military Helmet - Boots - Zombies get sometimes stunned when hit - Player gets a stun effect when hit by zombies
Changes: - Armor Plate and Military vest are out of the crafting Bench - Military Vest can only be found in Military Crates - Increased Fuel Can stack size - Increased Zombies hp (51 -> 80) - Loot no longer respawns in POIs - Various changes to crafting recipe cost
Bug Fixes: - Respawning and walking with no input is fixed - Some inventory fixes - Various unlisted fixes
0.6.02 Patch
- NPC companion will come back with more resources when given the respective task - Mercenaries are now affected by "Hostile mobs" setting
0.6.01 Patch
- Stuttering issues should be solved (Please let me know if they still persist) - Building destroy button not working on stairs is fixed - Trees sometimes don't fall (From lower position than normal) - Pause menu is fixed and actually pauses the game now - Some inventory bugs fixed - New swing animation for NPC companion - Head Bobbing (Camera animations) is and option in General Settings now - Brightness slider in Graphics Settings - Hunger and Thirst go down slower - Thirst now goes faster than food
0.6 Quality of Life Update
OLD WORLDS WILL NOT BE COMPATIBLE WITH THIS UPDATE!!!!! Additions: - NPC companion (Gathers Resources) (Found in Desert Mercenary Settlement) - Desert Mercenary Settlement - Auto Turret (Needs Pistol Bullets to work) - Abandoned Mine (More types will come in future) - Military Vest (50% Damage reduction) - Armor Plate - Automated door - Exterior Light - Movement Sensor - Laser Module - Targeting Chip - Claymore - Trees now chop more realistic
- Lootable Cardboard Boxes (Loot containers will be more diversified in the future) - Auto save setting (On by default) - Quit without Saving option
Changes: - Changes to World Generation - When destroying buildings now you get half of the resources back if they have at least half of durability - Lowered spawn rate of animals but cooked meat now gives more points of food - Zombies can now drop skulls (used for crafting Mob Bait) - Titanium Nodes and Iron Nodes drop less ore (previus 3 -> now 2) - Grass has been optimized - Added sounds for doors and crafting - Buggy kills mobs only at a certain speed now (Can't kill the new NPC companion) - Removed Dynamite Trap (Currently replaced by Claymore) - White and dark Horses no longer spawn (Technical reasons, they will be added back) - Player can no longer remain under the map (they will be teleported back on terrain) - Small changes to UI
Bug fixes: - Lag spikes are less common - Durability of Items can now be seen when inside Containers or Pouches - No water fall damage - Some inventory and looting fixes - Mobs are no longer static at distance - No water fall damage
0.5.03 Patch
Additions: - Cupboards and Lockers can now display custom text for easier differentiation - Trash Can for deleting unwanted items - Added Fog as a weather effect - World Menu now shows if a world might have issues
Changes: - Brightened texture for Mercenary AI - Buffed Mercenaries AI HP 100->150 (3 pistol bullets to kill) - Improved Realism of Walking and Sprinting camera animations - Walking speed is slightly increased - Glass Railings can be placed on Floors - Crafting Pistol Bullets now results in 2 bullets
Bug fixes: - Loot bag of dead players now doesn't dissapear - Buggy getting bigger after every world load is fixed - Crafting recipes in Level 2 Bench will show correctly
0.5.02
- Driving the Buggy should work as intended now - Building with the hammer doesn't lock controls now - Swapping items from inventory to a container resulted in an item loss is fixed
0.5.01 Driving Fix Patch
- Buggy doesn't send you flying anymore - Buggy driving is fixed in Multiplayer for clients - Running over mobs with the buggy now feels smoother - Improved buggy collision - Buggy is bigger now - Shelf model doesn't float around the Military Desert Facility POI - Horse riding is fixed in Multiplayer for clients - Furnances and Campfires now correctly can be lit only when fuel is inside the fuel slot
0.5 Desert Update
Additions: - Desert Biome - Military Facility POI in Desert Biome - Buggy (Spawns inside Military Facility POI) - Mercenary AI (Spawns inside Military Facility POI) - Pump Jack Item. Used for acquiring Fuel - Gas Can (Used for fueling the Buggy) - Pump Jack small POI - When joining a world a message will appear for everyone ": Joined the world!" - Big Flashlight. Better lighting and a bigger battery - Health, Hunger and Thirst indicators appear when low - Medkit. Resores 75 points of health, thirst and hunger. (Found inside Medicinal Tent POI) - Grass has been upgraded visually - Improved lighting - Status UI (Health, Thirst, Hunger) are circular now - Added "CTRL to dismount" UI text to help players dismount the Horse and Buggy
Changes: - World Generation has been changed. OLD SAVES WILL NOT WORK CORRECTLY!!! - Hemp is no longer needed for Stone Tools - Crafting timer now shows Item names correctly - Shotgun model is bigger - Multiplayer movement and horse riding is smoother now - Some fruits have been removed from ground loot - Titanium tools are moved to Crafting Bench Lvl 2 - Electricity Related items now require the crafting Bench Level 2 - Changed the color pallete of the UI - Shotgun model is bigger - Tweaked first person walk and sprint animation - Removed Cows from the game since they didn't quite fit well with the theme - Thirst is consuming slower than hunger now - Aloe Vera spawn only in Desert Biome now - Medical Tent has only one medical loot box - Loot has been reduced in loot boxes - Various changes to loot tables and crafting costs - Shotgun has a realistic tighter spread now
Bug Fixes: - Crafting timer now shows Item names correctly - Animals now drop loot when shot with guns or the Bow - Bottle of Water is fixed and now gives the empty bottle back - Saving will not save the item in hand
0.4.01 Patch
Changes: - POI's are now smoothly blended with the Terrain around them - Reduced loading times - Player movement should be smoother now - Lower spawn rate of food related items - Solar Panel and Batteries are out of the normal Loot Box table - Batteries now require 8 Sulfur
Bug fixes: - Items no longer getting dropped when dragged in Inventory - Infinite death loop bug is now fixed - POI's are no longer floating - Jack O' Lantern Stand can now be placed - Horses respawn correctly - Shift Click Items now doesn't repair them - Item dope bug when rejoining the world is fixed
0.4 Co-op and Procedural Terrain Generation
Additions: - Co-op with friends or random persons (future community dedicated servers are in discusion) - Procedural Terrain Generation - Chat system - Combat Knife - Barbed Wire - Zombies and Skeletons can now jump while chasing you - Items can now be quickly dropped when dragged outside the inventory - Shotgun - Small Barn POI - 3 Types of Loot Boxes found in POIs with unique loot (Regular, Medical, Military) - POIs have respawnable loot (respawns after 2 min if player is not 100m near the POI) - Jack O' Lantern and Jack O' Lantern Stand - Binoculars - Pistol Ammo, Shotgun Shells - Chicken Eggs and Cooked Chiken Eggs - Painting. A very nice piece of art. - UI menu animations - Crosshair for Bow, Pistol and Shotgun
Changes: - Rain has better performance - Bread give you more hunger points - Pistol has more durability and requires Bullets - Pistol is out of the Barrel drop table - Better glow effect - Dough now replaces Bread in Crafting Bench. The player needs to cook it to get Bread - New Hemp icon - The Crosshair is gone for now - Changed stack sizes for some foods - Crafting time has been increased to 6 seconds - Waypoint now requires 1 Cloth - Stone is now craftable with 2 Rocks - Concrete Mixer now requires electricity
Bug fixes: - Most stuttering issues are solved - Keybinding should work now - Mob baits now save - Horse floating bug - Various untracked bugs are solved