Far Lands cover
Far Lands screenshot
Genre: Adventure

Far Lands

0.3.02 Patch

Additions:
- The loot where you died is now indicated on the Compass with a crossed bones icon

Changes:
- Zombies now drop rope too
- Camp Fire now requires only wood

Bug fixes:
- Camp Fire is now working again

0.3.01 Patch

Additions:
- Locker
- Glass and Refined Glass Railings

Changes:
- Lowered Hemp spawn rate
- Lowered Titanium spawn rate

Bug fixes:
- Pouch related crash is fixed
- Placing windows crash is fixed

Sorry for lack of content recently but Multiplayer/Co-op is in works behind the scenes.

0.3 Update

Additions:
- Construction site POI

- Medical tent POI

- Medicine item which restores 30 health points
- Compass system
(Beds will be visible on Compass with a House Icon)
- Waypoint items which are visible on Compass
- Titanium Nodes
- Titanium Tools

- Micro-Controllers Item (Can be found in POIs. Necessary for crafting control panels and solar panels)
- Glass and Refined Glass Doors
- Canned Soup (Can be found in POIs)
- Canned Tuna (Can be found in POIs)

Changes:
- Houses have their doors open now. Loot can be found inside
- Some Items have an increased stack size
- Changed the look of Iron Tools
- Iron Ore icon has a redish tint now
- Farms get a default water level now and can get water from rain
- Removed Fences from POIs
- Bandage with Aloe Vera heals less health

Bug Fixes:
- Concrete Mixer shouldn't re-spawn after loading a save
- Anvil UI has been fixed
- Spikes don't damage players or mobs unless they are placed
- Fixed Axe model (it wasn't rendering correctly)
- Gettings onto a horse while sprinting doesn't drain stamina anymore

0.21 Electricity Basics

Additions:
- Control Panel
(Is necessary to work with Electricity and shows info)
- Solar Panel
(Used for producing Electricity. Give less electricity during Rain
and no electricity during night time)
- Battery
(Electricity storage)
- Light Bulb
(They automatically turn on during night time if there is
sufficient Electricity stored in Batteries)

No wires needed at the moment!
If the Community doesn't like it this way it will change

More electricity related stuff will come!

Changes:
- Reverted the rotation mechanics when placing Buildings/Items
- Deer, Does, Cows and Goats have a higher chance of spawning

Bug Fixes:
- Pig now drops Raw Meat when killed with a Bow
- Items now drop when Chest, Cupboards etc... are picked up
- Cement Mixer now quieter
- Refined Glass Mix now gives Refined Glass when burned in Furnance
- Bottle Of Dirty Water now give Bottle of Water when burned in Furnance/Campfire

0.2 Patch

Additions:
- Bow and Arrows
- Stamina
- Spikes for base defense
- 1-5 keybinds

Changes:
- Camp Fire now has extra fuel slot and durability is gone
- Only on Q and R rotation
- Pressing E on Bed now sets spawn point
- Night a bit brighter
- Day longer, night shorter
- Furnance now costs mud
- Zombies now drop cloth

Bug Fixes:
- Picked up items now should stack correctly
(can't be sure because i never could replicate the bug myself, old worlds might still be affected)
- Changing a material for a building now takes items from inventory
- No longer stuck on Hammer when building fast
- Hostile mobs don't forget you are fighting them
- Hostile mobs don't moonwalk anymore
- Sulfur, obsidian, quartz now drop correct items
- Trees in shadow dimension drop wood
- Fences can be placed correctly now

0.1.04 Patch

Additions:
- Pistol has Aim Down Sights now
- Items show durability with a progress bar

Changes:
- Added 5 extra slots to inventory 15->20
- Increased stacks for food and different materials
- Increased durability for Iron Tools
- Anvil recipe now more expensive 7->12 Iron Ingots

Bug Fixes:
- Concrete Mixer now works properly
- Crafting without necessary items now fixed

0.1.03 Patch

Additions:
- Crafting each item takes 3 seconds now
(items will have different crafting timings in the future)


Changes:
- Added more range to spears
- Barrels are broken much harder with the rock now
- When pressing the place button it automatically closes inventory screen

Bug Fixes:
- FIXED ALL INVENTORY AND HOTBAR KNOWN ISSUES FOR NOW:
- Showing wrong item in hand
- Items no longer making new stacks when other non-full stacks are present in inventory
- Changing Building material or repairing now make sounds and particles
- After pressing the place button if you move items in inventory the placing hologram will dissapear
- Flashlight now works on low shadow settings
- Fixed various bugs with Farms:
- Crops not growing
- Harvesting crops with F key instead of E

Patch 0.1.02

Additions:
- Auto-save feature that occurs in 1 min. intervals to prevent data loss when crashing
(some users reported crashes but more data is needed to investigate)
(Auto-save icon will be shown on screen)
- Hotbar slots can be accessed with 1,2,3,4,5 keys

Changes:
- Hostile mobs only attack buildings only when the player is near or inside them
- Wolves only spawn in forests now
- Buffed Buildings

Bug Fixes:
- Stacking issues have been fixed
- Mob bait doesn't explode anymore
- Building recipe box doesn't remain on screen after closing the menu

0.1.01 Patch

Additions:
- Invert Y Axis option
- Different types of trees have a chance of dropping fruits
- Community wanted a hotbar and they got one :))

Changes:
- Building system now is much more intuitive. Buildings and Items will snap correctly
- Buildings have increased durability now
- Hunger and thirst go down slower
- Iron ore gives only 4 Iron and spawns less now
- Food, plants and rocks spawn less at a slower rate
- Added more durability to the Stone Axe and Stone Pickaxe
- Barrels can now be broken with Spears
- Changes to Barrel loot table to drop Flashlights and Pistols more often
- Zombies spawn more during night time

Bug fixes:
- Aloe vera can now be eaten
-Bottle of water no longer dissapears from inventory without giving back an empty Bottle when drank
-Dismounting horses no longer can put you under terrain
- Anvil recipes UI box will not remain on screen after closing inventory
- Skeletons are now able to drop Skulls with a 75% chance