Genre: Strategy, Adventure, Indie, Card & Board Game
Fate Hunters
Beta Update
How to play Beta
Beta available on Russian and English
In order to play beta you need to do the following:
New Tarot cards
The Fool When receiving this Tarot card, select 2 any other Tarot cards. Until the end of the game you can not get Tarot cards.
The Force If the total number of cards in your deck is 30 or more, then at the beginning of each turn, stun a random non-Boss creature.
The Hierophant Exile all cards with a Curse, Poison, and Wound type from your deck. Cards with the Curse type are not added to your deck anymore.
The World At the beginning of your turn, you always draw exactly 5 cards.
The Sun After a creature attacks your hero, deal 1 damage to it.
The Judgement If the effect of your card deals damage to your hero, then there is a 50% chance deal 2 damage to a random creature.
The Emperor When you discard a Treasure card from your hand, you get a token. When you get 9 tokens, they removed and your maximum HP increases by 1.
The Empress When you discard a Treasure card from your hand, restore 1 HP.
The Death Every time a Weapon card deals damage, you get a token. When you get 9 tokens, they removed and you deal 3 damage to all creatures.
The Moon Play with the top card of your deck revealed.
New creatures
Armoured Beast (2/6). Taunt.
New keyword
Taunt
You must target creatures that have Taunt.
Balance changes
Orc Warrior HP increased from 5 to 6
Death Mark Silence and Stun a non-Boss creature. Draw a card. -> Silence and Stun a non-Boss creature.
Philosopher's Stone Add a Curse and a random Potion card to your hand -> Add 2 Curse and a random Potion card to your hand.
The Hermit Draw 3 random non-Heroic cards from your discard -> Draw 2 random non-Heroic cards from your discard.
Heal Potion drop rate slightly increased at Level 1
DEV BLOG #2
Greetings. First of all I want to thank all the players for their feedback and suggestions.
The nearest plans (patch this week for Beta) - Add remaining passive skills (Tarot cards)
- New creature - Armoured Beast (2/6). Taunt.
- New keyword - Taunt (You must target creatures that have Taunt.)
- Some balance changes
Our plan for 2019 (Q1): - Add Tarot cards (from beta to release)
- New Skill cards - Each character (except Spy) will receive 15 new skill cards
- New Heroic skill cards, including unique Heroic skill cards for Spy
- New item cards (15+)
- New monsters and bosses (10+)
- New game mechanics and keywords, including passive and triggered effects
- Hard Mode
- UI Improvement
- Steam cloud
- Keybord and gamepad support
If you have some feedback or suggestions you can post them here: https://steamcommunity.com/app/920680/discussions/0/1742229167193515540/
Patch Notes - 0.83 + Beta Update
Fixes
- Fixed bug when cards were discarded not at the end of the turn, but after moving to a next room
- Fixed bug with sound in boss room
- Reduced animation and effects delay
Beta Update
New Tarot cards The Lovers
When you play a Potion type card, draw a card.
The Devil
When you play a Curse card, you draw 2 cards. Add 6 Curse cards to your deck.
The Wheel of Fortune
If your card deals random damage, then it always deals its maximum damage. Increases critical strike chance by up to 50%.
New Item Philosopher's Stone - Add a Curse and a random Potion card to your hand.
Patch Notes - 0.82
Fixes
- Fixed bug with Lacerate
- Fixed bug with Greed
- Fixed bug with Transmute
- Minor bug fix
- Improved game optimization
- Updated the localization files
Beta Update
Tarot Cards (rebalance)
The Tower Restore to full HP. Increase your max HP by 2 times. Reduces health restoration from all cards and passive skills to 1.
The Temperance Increase your max HP by 4. You cannot play more than 5 cards per turn.
The Star When you play a Dagger card, draw a card.
The High Priestess If your deck has no Weapon cards, at the end of your turn restore 2 HP.
Tarot Cards (new)
The Hanged Man Add 2 Wound cards to your deck. At the beginning of your turn, you take an additional card and then discard a card.
The Hermit Exile all duplicate cards from your deck. You cannot have identical cards in your deck. Add the Hermit card to your deck.
New cards
Hermit Draw 3 random non-heroic cards from your discard.
Flesh Golem 4/5 Slow. Entomb: add a Plague card to your discard.
Comment: Undead creature. A little nerf to Necronomicon.
Plague One Use. Exile a card from your hand.
Patch Notes - 0.81 + Beta Update
Patch Notes - 0.81
- Now you can skip skill cards.
- Rooms amount on levels 4, 5, and 6 is slightly reduced.
- Monster encounters in Mystery Room become slightly easier.
- Localization text fix.
Beta Update
Passive skills and “Fate Point” system now available in Beta.
Now available only 7 passive skills but in future beta updates we add more (up to 21).
Patch Notes 0.8
First of all, we want to thank all those players who left their feedback, suggestions and comments. We really appreciate it and hope that thanks to our players we can make our game better.
Also special thanks to Targus (translator) and Killpower (proofreader and webmaster of rpgjeuxvideo.com) for French localization.
Changes and new content that we tested in beta is now available to everyone.
New heroes
Berserker
Spy
New keywords
Slow (creatures) Does not attack on the first turn.
Reserve At the end of your turn this card is not discarded.
Enchanted When discarding this card on your turn, apply its effect.
New cards
Blacksmith Scroll One Use. Upgrade all non-legendary weapon cards in your hand.
Berserkers Sword Critical Strike. Deal 1 damage to a creature 6 times. Add a Wound card to your hand.
Mirror One Use. Choose a card in your hand and add a copy of it.
Backpack Draw 2 cards, then put a card from your hand on top of your deck.
Comment: can only be bought from a Stranger. For 10 gold.
Retribution Blade Deal damage to a creature equal your missing HP.
Ritual Dagger Deal 1 damage to a creature. Restore 1 HP.
Comment: can be upgraded up to +7
Goblin Wand Enchanted. Deal 2 damage to a random creature.
Traveler's amulet Enchanted. Draw a card.
Shattered Fate One Use. Increase your max HP by 1. Draw a card.
Comment: can only be bought from a Stranger. For 25 gold.
Bone Ring Enchanted. Restore 3 HP. You can’t play this card from your hand.
Dark Potion One Use. Shuffle your discard to your deck. Exile 3 cards from your deck. Draw a card.
Comment: can only be bought from a Stranger. For 5 or 10 gold.
Wound At the end of your turn deal 1 damage to your hero.
Poison You can’t play more than 4 cards per turn.
New creatures
Golem 4/13
Slow. You cannot play more than 5 cards per turn.
Spider 1/3
Fast. Whenever this creature attacks, add a Poison card to your hand.
Imp 1/1
Shield. At the start of turn increase attack to a random creature by 2.
Keywords changes
Endurance Can't be stunned -> Can't be stunned and attack can't be reduced.
Ethereal Does not receive damage from Weapon cards -> Damage from weapon cards decreases to 1
Cards changes
Mr. Mirror Whenever this creature takes damage, spawn 2 Illusions. -> Endurance. Whenever this creature takes damage, spawn 2 Illusions.
Bow Deal 1 damage to a creature. If your deck has 10 or less cards, draw 2 cards -> Deal 2 damage to a creature. If your deck has 10 or less cards, draw a card.
Bow +1 Deal 2 damage to a creature. If your deck has 10 or less cards, draw 2 cards.
Halberd upgrade buffed.
Bane of the Meek Deal 2 damage to all non-Boss creatures with 3 or less attack. -> Enchanted. Deal 2 damage to all non-Boss creatures with 3 or less attack.
Spy mask You lose 2 HP. Delve a non-Heroic skill card. -> One Use. Delve a non-Heroic skill card.
Demonic Gifts One Use. Reduce your max HP by 1. Delve a Heroic skill twice. -> One Use. Reduce your max HP by 1. Delve a Heroic skil.
Mace +3 Reserve. Deal 5 damage to a creature.
Judgment Damage decreased from 6 to 5
Divine Fist Damage increased from 5 to 6
Holy Ground Silence all non-Boss creatures. Last Word: Draw a card. -> Silence all non-Boss creatures.
Chain Lightning Damage increased from 5 to 6
Brainstorm Look at the top 5 cards of your deck, then take one and discard others.
Comment: Another nerf))) Now, with new mechanic (Enchanted), brainstorm becomes a very strong card in the correct deck.
Master Now has Endurance.
Thing Now 4/10 has Slow and exile 2 cards instead 3 cards.
Dragon Attack reduced from 5 to 4
Avenger Second Phase: HP increased from 9 to 12 and now has Slow.
Patch Notes - 0.78
- Now at the Blacksmith you can see weapon upgrade
- New button “Deck” - shows your whole deck. Helps when adding new cards to your deck, since now you can see all card in your deck
- Fixed bug with 21:9 aspect ratio
- Fixed bug with "Big creature cards"
- Minor bug fix
- Improved game optimization/performance
Sneak Peek - Tarot Cards (Passive Ability)
Beta Update
Thank you all for participating in the beta test. Thanks to you, we have collected a large number of feedback, suggestions and bugs. Thank you all for helping to make our game better.
BALANCE CHANGES
NEW HERO Spy
SKILLS Holy Ground
Silence all non-Boss creatures. Last Word: Draw a card. -> Silence all non-Boss creatures.
Chain Lightning
Damage increased from 5 to 6
Rampage
Damage increased from 2 to 3
ITEMS Spy Mask
Some Berserker skills was removed from “delve pool”
CREATURES Thing
Now exile 2 cards instead 3 cards
Mimic
Attack reduced from 4 to 2
Golem
You cannot play more than 4 cards per turn. -> You cannot play more than 5 cards per turn.
Avenger (second phase)
HP increase from 9 to 10 and now have Slow
BUG FIX
- Bug with 21:9 aspect ratio
- Bug with Raider possession
- Bug with Raider hand
- Bug with Shapeshifter preview
- Killing Blow bug
- Localization fix
Beta is now live
Hi. Today we are open a “beta branch”. This is the first iteration, which will last 1-2 weeks.
Anyone can play it and try a new hero, new cards and fight with new monsters.
We hope your feedback will help us. You can leave your feedback on the Steam forum (https://steamcommunity.com/app/920680/discussions/2/) or our Discord (https://discord.gg/AybyDzr)
Beta available on Russian and English
In order to play beta you need to do the following
Beta Patch Notes
New hero Berserk
New cards Blacksmith Scroll
One Use. Upgrade all non-legendary weapon cards in your hand.
Berserkers Sword
Critical Strike. Deal 1 damage to a creature 6 times. Add a Wound card to your hand.
Mirror
One Use. Choose a card in your hand and add a copy of it.
Backpack
Draw 2 cards, then put a card from your hand on top of your deck.
Comment: can only be bought from a Stranger. For 10 gold.
Retribution Blade
Deal damage to a creature equal your missing HP
Ritual Dagger
Deal 1 damage to a creature. Restore 1 HP.
Comment: can be upgraded up to +7
Goblin Wand
Enchanted. Deal 2 damage to a random creature.
Traveler's amulet
Enchanted. Draw a card.
Shattered Fate
One Use. Increase your max HP by 1. Draw a card.
Comment: can only be bought from a Stranger. For 25 gold.
Bone Ring.
Enchanted. Restore 3 HP. You can’t play this card from your hand.
Dark Potion
One Use. Shuffle your discard to your deck. Exile 3 cards from your deck. Draw a card.
Comment: can only be bought from a Stranger. For 5 or 10 gold.
Golem's Heart
You can’t play more than 3 cards per turn.
Wound
At the end of your turn deal 1 damage to your hero.
Poison
You can’t play more than 4 cards per turn.
New creatures Golem 4/13
Slow. You cannot play more than 4 cards per turn.
Spider 1/3
Fast. Whenever this creature attacks, add a Poison card to your hand.
Imp 1/1
Shield. At the start of turn increase attack to a random creature by 2.
New keywords Slow (creatures)
Does not attack on the first turn.
Reserve
At the end of your turn this card is not discarded.
Enchanted
When discarding this card on your turn, apply its effect.
Keywords changes Endurance
Can't be stunned -> Can't be stunned and attack can't be reduced.
Ethereal
Does not receive damage from Weapon cards -> Damage from weapon cards decreases to 1
Bow
Deal 1 damage to a creature. If your deck has 10 or less cards, draw 2 cards -> Deal 2 damage to a creature. If your deck has 10 or less cards, draw a card.
Bow +1
Deal 2 damage to a creature. If your deck has 10 or less cards, draw 2 cards.
Halberd upgrade buffed
Bane of the Meek
Deal 2 damage to all non-Boss creatures with 3 or less attack. -> Enchanted. Deal 2 damage to all non-Boss creatures with 3 or less attack.
Spy mask
You lose 2 HP. Delve a non-Heroic skill card. -> One Use. Delve a non-Heroic skill card.
Demonic Gifts
One Use. Reduce your max HP by 1. Delve a Heroic skill twice. -> One Use. Reduce your max HP by 1. Delve a Heroic skil.
Mace +3
Reserve. Deal 5 damage to a creature.
Judgment
Damage decreased from 6 to 5
Divine Fist
Damage increased from 5 to 6.
Brainstorm
Look at the top 5 cards of your deck, then take one and discard others.
Comment: Another nerf))) Now, with new mechanic (Enchanted), brainstorm becomes a very strong card in the correct deck