Fixed issue where changes to settings were not stored
Fixed issue with closing menu screens using ESC
Fixed lack of sound effect and animation on levelup
Fixed bug where eye blocks would despawn for Rym
Tweaked turrets so they should no longer hit without doing damage (baseline hit radius was too low)
Coming soon: Hero Mode
Designed for those that have completed the game and are looking for an additional challenge, Hero Mode will offer:
A challenging playthrough where death has serious consequences;
A quick beginning, skipping the tutorial/introduction section in the Academy; and
A unique achievement for completing the challenge.
Keep your eyes peeled - Hero Mode will launch about a month from this announcement.
Patch - version 1.0.16
Fixes
Added additional wandering merchant locations
Fixed navigator targeting of moon fragments
Fixed incorrect biome tag in two snow houses
Fix applied to ending dialogue
Fixed bug with Wormlett enemy causing player to seize up
Fixed typo in Dhekord dialogue
Improved tooltips system and explained more settings options
Patch - version 1.0.15
Fixes
Added option for camera to pan toward direction player is facing (set to 50% by default - increase or turn down by accessing the visual tab in settings).
Fixed missing achievement in one ending option.
Fixed issue in trap quest.
Added game icon.
Added rounding to HP tooltip.
Minor fix in bounty hunter quest.
Patch - version 1.0.14
Fixes
Changed logic for monster vision reduction (reducing its impact to improve balance)
Fixed bug in inventory stat description (some stats were incorrectly not included)
Renamed Bodybolt, Mindbolt and Soulbolt spells to Body Hex, Conjured Delusion and Soul Curse (respectively) and updated their descriptions.
Fixed bug where coins could be collected through walls.
Added logic to fail some quests if they have reached a state where they can no longer be completed.
Added further options to the end of the bounty hunter quest.
Patch - version 1.0.13
Fixes
Added option to (in Settings) to change amount of time between plays of the same music track (effectively enabling users to loop music, if they wish)
Added tooltips (+ option to turn them off in Settings)
Fixed bug in Scarecrow quest
F11 now toggles fullscreen
ALT + F4 now exits the game
Patch - version 1.0.12
Fixes
Added signposts to Castle Mortifax
Path indicator icon updated (now looks less like a dragon's head)
Changed 'Besieged' quest so that it only fails if you leave (or die) mid-battle, not if you leave before the battle starts
Fixed Master Slovo typo
Fixed Craventhaw brawler typo
Fixed bug in Dwarf Fortress quest
Patch - version 1.0.11
Fixes
Fixed broken map in Corpah Range
Improved Princess Ripa's dialogue
Fixed temple map bug
Improved sick merchant quest
Improved dragon quest
Improved scientist quests
Patch - version 1.0.10
Fixes
Fixed vertical line / tearing issue
Fixed mistake in witch dialogue
Patch - version 1.0.9
Fixes
Tweaked fix for black screen bug
Corrected Zosima Toadboiler's quest description
Fixed Stomper enemy jumping out of bounds
Added missing end condition for quest "Falsely Imprisoned"
Fixed bug where enemies would infect themselves with plague