Fates of Ort cover
Fates of Ort screenshot
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Genre: Role-playing (RPG), Adventure, Indie

Fates of Ort

Patch - version 1.0.17

Fixes



  • Fixed issue where changes to settings were not stored
  • Fixed issue with closing menu screens using ESC
  • Fixed lack of sound effect and animation on levelup
  • Fixed bug where eye blocks would despawn for Rym
  • Tweaked turrets so they should no longer hit without doing damage (baseline hit radius was too low)

Coming soon: Hero Mode

Designed for those that have completed the game and are looking for an additional challenge, Hero Mode will offer:


  • A challenging playthrough where death has serious consequences;
  • A quick beginning, skipping the tutorial/introduction section in the Academy; and
  • A unique achievement for completing the challenge.


Keep your eyes peeled - Hero Mode will launch about a month from this announcement.

Patch - version 1.0.16

Fixes



  • Added additional wandering merchant locations
  • Fixed navigator targeting of moon fragments
  • Fixed incorrect biome tag in two snow houses
  • Fix applied to ending dialogue
  • Fixed bug with Wormlett enemy causing player to seize up
  • Fixed typo in Dhekord dialogue
  • Improved tooltips system and explained more settings options

Patch - version 1.0.15

Fixes



  • Added option for camera to pan toward direction player is facing (set to 50% by default - increase or turn down by accessing the visual tab in settings).
  • Fixed missing achievement in one ending option.
  • Fixed issue in trap quest.
  • Added game icon.
  • Added rounding to HP tooltip.
  • Minor fix in bounty hunter quest.

Patch - version 1.0.14

Fixes



  • Changed logic for monster vision reduction (reducing its impact to improve balance)
  • Fixed bug in inventory stat description (some stats were incorrectly not included)
  • Renamed Bodybolt, Mindbolt and Soulbolt spells to Body Hex, Conjured Delusion and Soul Curse (respectively) and updated their descriptions.
  • Fixed bug where coins could be collected through walls.
  • Added logic to fail some quests if they have reached a state where they can no longer be completed.
  • Added further options to the end of the bounty hunter quest.

Patch - version 1.0.13

Fixes



  • Added option to (in Settings) to change amount of time between plays of the same music track (effectively enabling users to loop music, if they wish)
  • Added tooltips (+ option to turn them off in Settings)
  • Fixed bug in Scarecrow quest
  • F11 now toggles fullscreen
  • ALT + F4 now exits the game

Patch - version 1.0.12

Fixes



  • Added signposts to Castle Mortifax
  • Path indicator icon updated (now looks less like a dragon's head)
  • Changed 'Besieged' quest so that it only fails if you leave (or die) mid-battle, not if you leave before the battle starts
  • Fixed Master Slovo typo
  • Fixed Craventhaw brawler typo
  • Fixed bug in Dwarf Fortress quest

Patch - version 1.0.11

Fixes



  • Fixed broken map in Corpah Range
  • Improved Princess Ripa's dialogue
  • Fixed temple map bug
  • Improved sick merchant quest
  • Improved dragon quest
  • Improved scientist quests

Patch - version 1.0.10

Fixes



  • Fixed vertical line / tearing issue
  • Fixed mistake in witch dialogue

Patch - version 1.0.9

Fixes



  • Tweaked fix for black screen bug
  • Corrected Zosima Toadboiler's quest description
  • Fixed Stomper enemy jumping out of bounds
  • Added missing end condition for quest "Falsely Imprisoned"
  • Fixed bug where enemies would infect themselves with plague
  • Improved final boss to reduce the risk of crashes
  • Fixed ending cutscene showing incorrect scene
  • Fixed Master Slovo dialogue in Corpah Core