Some updates one what is done and ready for Alpha 7!!
Campaign Select
Starting in Alpha 7 you'll be able to select which story you want to play.
You'll see what location it’s in, what difficulty and what type of game mode the story uses.
By default only Midnight Investigator is unlocked but while playing you'll find clues on how to unlock others such as "Third Shift"
I plan to continue to add more stories to this tab in the future so you'll have a constant flow of new content
Challenge Modes
I've been expanding the challenge system which was started in Alpha 6 with Endless Nightmare mode.
These are for the FBN players who really want to push their skills to the limits or mix things up with unique gameplay types, you can find these in the Extras Menu as you unlock them, on the start page you'll see what the mutators are for the challenges and your personal high score on any that are score based.
Trophy Shelf
In alpha 7 you'll find that the shelf and bulletin board in the office are now your trophy shelf, as you complete challenges for find unlockables you'll notice this shelf fill with tiny trinkets and articles rewarding you for a job well done.
Improved Power System
Using the feedback from you guys I've decreased the amount of drain when using the lights and doors. This should make office camping a more of an option on the "Hour Survival" modes except that....
Foxy is Joining the Nightmare
Foxy will now be added to each level in the Hour survival modes. He runs faster than anything else in the game, hunts the well known hiding spots and is relentless in his hunt, The best way to avoid this is to make sure he doesn't activate, To prevent foxy from hunting you down you'll need to go to pirate cove. When directly in front of the cove the motion sensor will trigger and start to close the curtain, preventing foxy from activating
Office Clock
The most requested item for hour survival is here, now you'll be able to better track your time reaming.
Map Redesigns
New areas have been added for FNaF 1 as well as redesign some of the existing ones.
I know some of you will be disappointed that the game isnt 1:1 with the original FNAF but these changes have been made because they help the game stand apart from the original as well as help create a more fun environment for this gameplay style.
Challenge modes Coming soon
One question I get asked a lot is “Will there be a Custom night?”
This game won't have a traditional Custom Night instead I’ll be adding Challenge modes.
What are these? They are unique ways to play the endless Nightmare mode or a seperate side mode
Some examples of what I have planned:
Biofazard - Only Phantom and Freddy are active
- Pizzaria is filling with toxic fumes
- You need to find air pockets to stay alive as long as possible
Frightlights - Bonnie and Chica are active
- They have glowing eyes
- All lights are turned off
- Power is disabled
- You only have a low power glowstick
Phantom Freaks - All Animatronics are phantoms and can only be seen in the camera
- Puppet is visible without camera
MiniNightmare - The player is reduced to the size of a child
- All enemies are the size of dolls
These are subject to change as they are just concepts but it gives an idea of what the challenges will be like
Alpha 7 Plans
M I Alpha 7 update plans:
- Turning on Steam achievements
- In game clock in the office to help keep track of time left
- Some prop fixes
- Fixing Text length
- Slight alterations to Transitions (will only progress when you click continue to allow more time to read Lore and tips)
ETA withing the next week EDIT: Due to complications and update size increase it has been delayed a bit
Build for alpha 6 has been submitted to steam support for review and will be live once its approved
Batch 2 of Alpha keys!!
I'm going to try something a Little different for this one
Postin images instead of text to help prevent Bots
Please notify if you grab one, Just say something like "I grabbed 88XCP" for example
This game requires that you own FNAF 4 on steam if you don't that's ok you can play 100% for free on gamejolt https://gamejolt.com/games/FBN_Midnight/407220
Now to the Keys!!!
if the keys don't work please join the steam Community chat or discord
Storymode Coming soon
We've been waiting for a friend to return
Storymode EP1 Early Access coming soon!
The steam version will automatically update once its ready
The game will alter to give you the option to choose to launch Storymode or MI
Are you a steam Curator?
If so please comment your curator name for a key offer
If not and just want an early copy please join the community group chat or discord server to get a key :)
Are you a steam Curators?
If so please comment your curators name for a key offer
If not and just want an early copy please join the community group chat or discord server to get a key :)
Prequel game available now
The Prequel for Fazbear Nightmare is available now over at
https://gamejolt.com/games/FBN_Midnight/407220
This game is a remake and completion of the original 2015 Legacy.
Currently the game is in "Silver State" Alpha so playable from start to finish but missing some content
This version was supposed to go live here on steam but due to Steam Supports lack of communication and not reviewing the build I'm still waiting to be able to set it live here as well
Alpha 6 Bugfix
- Fixed player clipping into the out of bounds "kill box" in the very back corner of the hallways
- Fixed Animatronics failing to see the office