Fear the Wolves cover
Fear the Wolves screenshot
PC PS4 XONE Steam
Genre: Shooter, Adventure

Fear the Wolves

New Early Access Date



Originally scheduled for release July 18, Fear The Wolves' Early Access on Steam has now been pushed back by a few weeks. . We've made this decision after closely listening to your expectations and feedback in the Closed Beta, which has proven a vital part of the game’s ongoing development.

The Closed Beta will extend until the new Early Access launch date, allowing players to continue their exploration of the hostile and radioactive lands of a devastated Chernobyl.

The Closed Beta will stay open tonight, and will see a large update tomorrow for player feedback.



We’ve already seen tens of thousands of players battling in Fear the Wolves over the last week of the Closed beta. We are delighted that players are satisfied with the core combination of classic Battle Royale gameplay with original mechanics – particularly  the players vs. environment, radiation hazards, dynamic weather, and unique end-of-game extraction system.

The positive community feedback encouraged us to delay the release of the Early Access to ensure the well-received core experience isn’t marred by technical issues. On top of fixing these issues, this delay will also allow us to further improve other aspects of the game, thanks to the masses of data and player feedback gathered through testing.



We anticipate that the extra development time will raise Fear The Wolves’ quality to a level at which players will be able to fully experience it’s unique atmosphere.

Fear the Wolves will release on PC in Early Access later this summer.

Beta now closed - Returns Monday 16 July



Hi everyone,

Fear The Wolves' Closed Beta will close today in a few hours (7PM CEST).

Thanks to all of you who joined the hundreds of games played in the last days and posted in our Official Forums and Discord. This was the very first time we opened Fear The Wolves up to thousands of players and we're happy to have received such a massive amount of feedback and reports.

As for any first test on a very large scale, it wasn't as smooth as we'd like the game to be for everyone, and we're sorry for those of you who suffered from technical issues. But that's the goal of any Beta and we now have a good idea of what you like in our take on the Battle Royale genre, and what needs more work!



The extraction system, the wolves and the S.T.A.L.K.E.R. vibe, among others, seem to have hit the mark and we're very excited to read that many of you liked these features.

We've worked hard this week to release daily updates for the Beta and we'll now focus our efforts on a big update addressing the largest issues you reported.

The next update includes but is not limited to fixes targeting the hit registration and early game server performance problems.

The Closed Beta will open again Monday morning, July 16th
, to test the latest update and prepare the Early Access release next Wednesday.

See you Monday in the Zone,
Fear The Wolves Team

Closed Beta End of Day 3



Hi everyone,

End of our third day of Closed Beta for Fear The Wolves!

We're about to release our third update (see here and here for yesterday's updates). Thanks once again for the massive amount of feedback and reports we received - we now have a good idea of what you like in our take on the Battle Royale genre, and what needs more work!

As we've read a lot of comments and questions about the extraction system at the end of each game, we created a short videos to introduce in detail how it works and give you some hot tips for winning - enjoy!

https://youtu.be/dwszLb69K5s
Please find below today's patch log:
  • Increased footstep volume.
  • Fixed a bug with footsteps while holding 2 handed weapons.
  • Made it so that players can only choose one server region.
  • Add a function to determine your closest region based on ping when launching the game.
  • Added more Client and Server crash fixes.

As yesterday, expect a short downtime to deploy the patch (5-10 minutes maximum).

We'll be closing the Beta tomorrow (Friday, at 7pm CEST) to work on your feedback and prepare a big update addressing the largest issues you reported. This includes but is not limited to the hit registration and early game server performance problems.

Thanks again,
The Fear The Wolves Team

Closed Beta End of Day 2

Hi everyone,

End of day 2 for our Closed Beta!

We released our first update at noon (see patch log here to fix some of the most urgent technical issues that you reported yesterday.

Thanks once again for your feedback and reports as they're the grassroots of our upcoming updates. Our current priority is to iron out server issues as much as possible for the Early Access release next week. Expect very regular updates throughout the week based on your reports.



We're currently testing a new update for the Beta when publishing this message. Depending on how the testing process goes, we'll release it either today or tomorrow morning - expect a short downtime to deploy the patch! (5-10 minutes maximum)

Please find the second patchnote below:
  • Show ping on screen during a match.
  • Show ping in the Main Menu to all servers.
  • Auto-select the best region based on User ping on client launch.
  • Simplified helicopter extraction.
  • Fixed camera angles during parachuting.

We'd also like to encourage you to use the servers of your region (NA or EU) - you can set it up in the bottom right of the main menu. Note that we're working on bringing Asia servers - they should arrive in a couple of days!

See you in the Zone,
Fear The Wolves Team

Closed Beta End of Day 1


Hi everyone,

Fear The Wolves' Closed Beta started today and we'd like to thank you for the overwhelming amount of feedback received already!

We're very happy to see so many of you enjoying our take on the Battle Royale genre!

We've spent the day reading your reports and worked hard on a first patch which should fix the most urgent technical issues



We plan to release this first update tomorrow around noon (Paris Time) and it will contain:
  • A fix to the issue with scope aim in spectator mode.
  • Motion blur will be disabled.
  • An increase of SMG damage.
  • Several fixes of broken extraction points.
  • Fixes to many crashes you reported today.

This first update should smooth up your experience a lot, but that's only a first step and we'll keep monitoring closely your feedback throughout the week to release regular update/hotfix, as well as adding more Beta players to keep the matchmaking system on point.

If you haven't received a key, register HERE for a chance to get a Beta key later this week.

We also started a series of short video presenting more info about Fear The Wolves in the run-up to the Early Access release, July 18th.

Welcome to Chernobyl. Parachute into our first Fear The Wolves gameplay featurette to discover the striking atmosphere of this post-apocalyptic Battle Royale.
https://youtu.be/dzYgk7du_Ww
See you in the Zone,
The Fear The Wolves Team

Fear The Wolves Closed Beta has started!




Hey everyone,

We just sent a first wave of Closed Beta keys for Fear The Wolves!

If you haven't received a key, don't worry as we'll send more throughout the week. Make sure you're registered for the Beta here to receive your key.

What to expect from the Beta?



This week will be dedicated to the Closed Beta version of Fear The Wolves. Before the Early Access release July 18th, we will be focusing on improving the game with regular updates based on player feedback, and what we still have to implement in the game.

This Beta isn't covered by a NDA, meaning you can expect videos, images and info about the game this week. But keep in mind that it's a work-in-progress version of the game, and players may encounter bugs or crashes, that may lower the quality of the in-game experience.

We’d love your help in identifying these bugs, so that we can make the Early Access release version of Fear The Wolves the best that it can be.

Please join the Fear The Wolves official Discord to synchronize with the team and testers.



Where can I share feedback?



Please report technical issues and general feedback on the Fear The Wolves official Forums. Before submitting feedback on the forums please check if there is an existing thread about the topic, or if it is listed in our known issues log.

When providing feedback please try to be as informative as possible, providing information on where and when the issue occurred.

We look forward to seeing you on the servers!

Fear The Wolves Team

https://store.steampowered.com/app/819500/Fear_The_Wolves/

Early Access Release Date



We're proud to announce that Battle Royale FPS Fear the Wolves will enter Steam Early Access on July 18th.

Combining traditional last-man-standing gameplay with PVE elements and unique radiation, weather, and endgame extraction mechanics, Fear the Wolves guarantees an intense, atmospheric experience in the decaying ruins of Chernobyl.

We are keen to receive feedback and improve the game alongside a growing community of players interested in the next evolution of Battle Royale. The first Early Access version already features the core gameplay and S.T.A.L.K.E.R. vibe, and there is much more already in development.



A new map and mode, gameplay features like leaning and crawling, more weapons, items, mutants, and weather – expect regular, large content patches, with a full plan of the update timeline available on the Steam page throughout development. The community will also play their part, with feedback welcome on everything from weapon balance to new ideas for Fear the Wolves’ unique weather and PvE systems.

We're greatly looking forward to experiencing the game with the community and getting to work adding to the Early Access version ahead of a full release in 2019.

Fear The Wolves comes to PC on Steam Early Access, July 18th at $19.99 / €19.99, and the full game will release on consoles and PC in 2019.

https://store.steampowered.com/app/819500

Fear The Wolves - E3 Trailer



Focus Home Interactive and the S.T.A.L.K.E.R veterans at Vostok Games challenge you to survive in the new Fear the Wolves E3 trailer. Get your first glimpse at the dark setting, player vs environment elements, and endgame extraction of this unique Battle Royale FPS.

https://www.youtube.com/watch?v=jBcicm45J3g
Drop into a radioactive wasteland with nothing but your wits, fists, and whatever you can find to protect you. Deadly mutated wildlife, the organic spread of radiation, unexplainable anomalies, and 99 other players stand in your way on your long march to the extraction helicopter inside the final zone.

To defend yourself you have an arsenal of scavenged weaponry. The trusty fire-axe is a silent killer but won’t do much good as the knife in a gunfight. Abandoned weaponry is scattered around the map, but you will need to scavenge from air drops, other caches and radioactive areas to find the most powerful gear. Everything other player will be after them too - and bringing the wolves with them.



Wolves are the first of our mutants to be revealed. Roaming in packs and picking off stragglers, they have adapted to the radioactive environment and evolved into savage, decaying beasts. While on their own they pose a mere inconvenience, a pack will drain your ammo and leave you injured – or worse – if you aren’t careful. They’re just as deadly and hostile to your enemies, and how you use that will determine your survival.

As the radioactivity of an area worsens, reality begins to break down. Dangerous areas distort and enter flux as they pulse with radiation. In the early stages, the adrenaline from sprinting will stop you taking damage, and after that only gas masks and hazard suits will keep the poisonous air and deadly rays out. You are never safe, but you can be more protected than your enemies, using this advantage to access areas they can’t, to loot more and flank them.



Extraction is your ultimate goal. Rather than a slow stalemate, Fear the Wolves challenges players to get out how they came in with a final dash to an extraction helicopter, that accepts just one occupant. The location of the extraction zone will vary game to game, forcing adaptation and rewarding intricate map knowledge. If you manage to wipe out every other player you still take home the victory – so choose your path wisely.

Fear the Wolves comes to PC in 2018, later on consoles. Early Access begins this summer on PC.