The long-awaited patch finally came out! On the way there were a lot of unforeseen problems, but it's good that we coped with them,special thanks for your support, we very much appreciate that you are waiting for the update with such impatience.
Let's start with the most unpleasant moment in the patch - in order to see the new content it will be necessary to start a new game, everything that you had in your previous games will be lost, this is due to the location generation system, it is generated at the very beginning and it'll be difficult to make any changes without
further bugs. The next patches will be not like this one, we'll try to save all the progress you have. We also added 2 new heroes Alice and Tony to make your new game more intresting, both heroes have unique branches of talents!
Briefly about the changes:
- 2 new heroes, Alice and Tony who are available from the start of the game, both characters have unique branches of talents
- The roofs of houses are completely redrawn
- Added additional rotations of the roof, for greater freedom of action during construction
- Added additional types of roofs for more variety
- Completely reworked economy, now the rare fish won't cost 10 coins.
- Fixed a mini-game "in a cage" it will no longer be your new home.
- Added 1 additional ability to each class.
- Added the ability to tame pets, you can find an NPC in a rebuilt village who will help you with taming.
- Continuation of the storyline, we'll find out what happened to our heroes in new adventures.
- Improved network connection, we still recommend to play through Evolve or Hamachi including Lan IP mode in the game. But the network is reworked, we hope this will solve the problems of players who did not have multiplayer run properly.
- Added several side quests.
- Added long-awaited steamcards, icons, backgrounds and smiles on Steam !!!
- Fixed numerous minor bugs sent to us during the development of a new patch
- New weapons and armor
- New items for the interior of the house: lamps, carpets, iron beds
- Reworked old locations
It took a lot of time to try to make mac and linux platforms. We ran into some trouble - the game engine do not allow us to do it. We adressed the engine developers, they informed us that they knew about this problem. Once it is fixed, we will release the game to other platforms.
Thanks to everyone for waiting, we will try not to disappoint you and make the project faster and better. Enjoy the game and wishing you a happy holiday season!
Announcement 14.12.2017
Good day, due to the fact that we found a major bug, the programmer will need time to fix it. In a few days he will fix the bug, we'll try to make it before the weekend so you can play on a free day for you. :isaac:
Announcement 13.12.2017
Hello everyone. According to the amount of private messages messages. Many of you are waiting for the patch and the majority is asking for the exact time.
First of all, I would like to express my gratitude for expecting new patch with such an interest. Thank you guys, we appreciate it :)
Then we want to clarify the information about patch. Now we are running the last test to identify serious errors and bugs, if everything goes smoothly, then we will release the patch already tonight, closer to 8-9 PM New York (GMT-5). If there are serious errors, then most likely the patch will come out with a little delay, the tests are extremely necessary for you to play in your own pleasure without bugs.
Sincerely hope that you will like it. Thanks!
Update is coming!
Greetings, traveller! We can finally tell you the date of a major update, it will be released on December 13! We are sorry for the long delays and that the date moved up, there were circumstances due to which we are so late. We are glad to see all the players - the old and new ones. And we hope that you will like it!
A detailed description of the update will be published/available on the 13th of December.
Update is coming!
Recent news
Good day, dear players. Regarding the frequency of questions about the patch, we decided to give some details.
We experienced great difficulties and spent a lot of time on the port for Mac / Linux and, unfortunately, the port for these platforms is still being postponed, it is connected with the game engine and we can not solve this problem. We apologize to everyone who was waiting for the ports. We still will be trying to find decision.
The cards for Steam are almost ready, it remains to draw a few backgrounds and smiles.
A large patch is in the development process, we hope that within the prescribed time limit (two months) we will be able to finish it.
According to plans:
Several new characters
Completed skill trees of old characters
Continuation of the storyline
New economy (balanced)
New weapons
New locations
New bosses
Side and hidden quests
More types and angles of the roofs
Different home decorations
Best regards,
Owlet Team.
Development Roadmap
Good day dear players!
Due to the recent increase of questions about the future of the game and new patches, we decided to write our roadmap and the approximate timing of the future updates!
We are working on a new huge update to the game, platforms for Mac / Linux and Steam cards, the patch will be added to the game in about 5-6 months, we understand that it is a decent period of time and that it would be nice if we release new content earlier but first of all the main criterion is quality, we have a small team and we are doing our best!
The game is not dead and continues its development, we hope to see the old players in the new update :slimehappy: Thank you for being with us!
Best regards,
Owlet Team.
Update 22.02.2017
Bugs:
Bug fixed with the game saving.
Fixed typos in the names of the items.
Full screen mode and pseudo full screen are now clearly distinguished.
Bug fixed with the blacksmith quests.
Other:
Removed Christmas content.
Now the character can keep walking when the map is open.
New monsters respawn cooldown increased.
Roofs are modified.
Hot Fixes 26.12.2016
New Year stuff can be dismantled.
Socket error is now displayed correctly.
Notifications about new skills and map are now cleared with hotkeys.
Happy Holidays! Small New Year Feel The Snow Update.
Added an ability to play over the network with other players (not only with your friends):
You can create a public server that will be available for any Steam user in public server list. (Join game->Via Steam->Public servers).
Added New Year content.
Added a new mob (Requires the creation of a new world)
Added an ability to see a list of players on the server with TAB key (can be changed in controls menu).
Added an ability to ban players from the server and clear the list of banned players in the list of players.
Added an ability to highlight players names with Alt (can be changed in controls menu).
Added an ability to insert IP from the clipboard when connecting via LAN IP. (Ctrl+V).
Now dash interrupts attack animation.
Bugs:
Bug fixed with frozen dialog when player disconnects from the server.
Bug fixed with skipping letters in game chat.
Bug fixed with some tiles when building a garden bed nearby snowless lands.
Best Regards,
Owlet Team.
Hot Fixes 11.12.2016
Bugs:
Bug fixed when crafting gardens only one shovel used.
Other:
Multiplayer: network traffic is reduced.
Added extra keys to rotate and select the skin of structures in the controls menu.
Friends’ icons moving on minimap is now smooth.
Added an automated pathfinding when farming and using items.
Now doors can be closed even if you stay in the doorway.