Feel the Snow cover
Feel the Snow screenshot
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Feel the Snow

Hot Fixes 27.11.2016

Added Steam Cloud Support

Bugs:

  • Bug fixed with incorrect saving of map data in multiplayer.
  • Bug fixed with incorrect mapping of treasures on minimap.

Hot Fixes 22.11.2016

Bugs:

  • Crashing bug fixed with campfire, fire pit and fireplace.
  • Bug fixed when the character respawned on the outside wall of the house.
  • Bug fixed with a quest note. After reading the note character did not receive the quest.
  • Bug fixed with infinite objects.
  • Bug fixed with temporary dyssynchronization when spamming "Esc".

Interface:

  • Added a mini-map (looks like a radar). To activate it, press the "N" key (can be changed in the “controls” menu) or click on the appropriate button in the "Map" menu.
  • Added a "help" button in a game menu.
  • Changed the Witch House mapping.
  • Increased the range of zoom on the map for the game modes with x1 zoom.

Hot Fixes 15.11.2016

Bugs:

  • Bug fixed when Ice Cream fell beyond the world limits.
  • Bug fixed when Huge Slime spawned minions beyond the world limits.

Balance:

  • Reduced damage of skills: "Breathe Fire", "Elusive Rush", "Concussion Blow", "Wind Blade".
  • Skills "Fireball" and "Breathe Fire" set fire to the target, dealing damage over time.
  • Skills "Trap Mastery" and "Trap" are combined into one.
  • A new passive skill is added in archer’s skills tree.
  • Increased the amount of armor added by "Shield Mastery".

Other:

  • Reworked hitboxes of ranged attacks.
  • Reduced random damage spread.
  • Increased the maximum stack of arrows to 200.
  • Added information about a type of a skill in skills descriptions.

Hot Fixes 12.11.2016

Quick slots scrolling changes:

  • A weapon may be used with a left click when it's selected.

Quick slots changes:

  • Introduced an automatic system that equips shield when using one-handed weapons. (To turn on/off the system - put on/off a shield)
  • Introduced an automatic system that equips the necessary weapons when using skills.

Other:

  • Added an option to the controls settings for the rotation of the character in the direction of the mouse cursor when attack.

Hot Fixes 11.11.2016

Bugs:

  • Bug fixed when after successful block Chof (Wolf with a mace and a shield) became immune to attacks for some time.
  • Bug fixed when Ice barrier inflicted damage to foes through obstacles.

Balance:

  • Increased Ice Spikes АоЕ.
  • Reduced Ice Spikes cooldown.

Other:

  • Now you can move when using chargeable skills and archery.
  • Added an ability to scroll quick slots to use abilities with left click. (Can be turned off in controls menu)
  • Added windowed mode(borderless) in graphics options.
  • Added skills description.

Hot Fixes 7.11.2016

Bugs:

  • Bug fixed with resources duplication when two players gather simultaneously.
  • Bug fixed with mobs spawn in multiplayer. (Monsters appeared next to the player)
  • Bug fixed with character resting against fireplace when trying to use it.

Other:

  • Damage is no longer taken when teleporting.
  • Huge nightmares and dark zone creatures no longer cause damage while they dissapear.
  • Added a healing buff to campfire and fireplace.
  • Added buffs and status description when hover a cursor.
  • Disabled freezing in a cave after completing the quest "Defeat the Queen Knigness".
  • The quest "Find Markans Camp" is now available only after recieving the quest "Get Tantalum ore".
  • Fixed a typo in the description of a skill (English version).
  • Range of uploading textures slightly increased. (Due to 1680x1050 problems)
  • Storyline dialogues are redisigned.(Special thanks to Silk)

Hot Fixes 3.11.2016

Bugs:

  • Bug fixed with "Enter" and "Backspace" keys stuck when pressed in chat.
  • Bug fixed when monsters attacked through walls.
  • Bug fixed when Knigness could be kept near a wall.

Other:

  • Maximum character length of a chat message increased to 90.
  • Nightmares that are close to the point where the player respawns disappear (if they have no other target).
  • Monsters no longer cause damage while they dissapear.
  • Wooden house recipes are available on the start.
  • The priority of recipes you get first improved.

Hot Fixes 1.11.2016

Bugs:

  • Bug fixed with game crash when using Illusive Rush.
  • Bug fixed when the chest stayed open due to packet loss.


Other:

  • You can use the up-down dial to scroll controls menu.
  • Buy/Sell menu is improved:
    - Recipe names are now displayed correctly.
    - Hover your cursor over an item to see its description.
    - Items with long names can no longer be found beyond the limits of the menu.
  • The cost of "Pink Trout" and "Lollipop Carp" increased.

Hot Fixes 29.10.2016

Bug Fixes:

  • Bug fixed with incorrect display of recipes description when using a chest.
  • Bug fixed with loading the client's map in multiplayer (LAN via IP)

Other:

  • List of objects which can be used to ignite fire expanded.
  • Undoing menu can be closed if pressing again on the tool that is used.

Hot Fixes 26.10.2016

Bug Fixes:

  • Bug fixed with flickering roof when birds respawn.
  • Bug fixed when shield’s durability runs out.
  • Bug fixed when cube monsters could be pushed out of wall.


Other:

  • The artificial intelligence of cube and dark zone monsters is changed partially.
  • Binded key is now displayed on hot bar.
  • Items are now automatically equipped when durability runs out.
  • Item is no longer displayed on hot bar if you don’t have it in your inventory.
  • Reduced the amount of data moving across a network.
  • Attack is now can be interrupted with "Q" dodge.