A small update from us this time, up to version 1.3.1. PC patch notes:
Fixed an internationalisation bug that was causing some text to LOOK_LIKE_THIS. Fixed it.
We've made the settings menu accessible from the top-left dropdown menu on the main menu screen, just in case your resolution goes wonky and you need to get in there.
That's it for now. Thanks for playing!
Feud 1.3 released!
We've just released version 1.3 of Feud! This contains some nice quality-of-life features, as well as a big new feature in the form of customisable avatar costumes!
We've given you a few costumes to get started. Log in to the game over the Christmas period and you might just unlock a surprise...
Full patch notes:
Added new customisable avatar costumes
Changed the skip buttons to be a bit clearer about how many skips have been used.
Added a little bit more visual feedback on button presses.
Internationalised the game - you shouldn't see any difference, but this means we'll be able to start adding new languages soon!
Feud 1.1 released
Hi all, we've just released our 1.1 update. This includes an invite system, a concede button and more! Full patch notes are as follows:
Added an invite system for asynchronous invites by display name.
Added a concede button.
Tidied up online menu screen, making sections collapsible.
Game stays connected as you move between matches, making it a bit smoother.
Fixed bug where double-click in online menu resulted in matches being loaded incorrectly.
Fixed annoying screen flicker when loading a match.
Feud public roadmap
Hi all! We've just published a public roadmap for Feud. You can use this to keep track of which new features we're working on, as well as the rough order in which things will be added.
Usual disclaimers apply - order subject to change, and so on. Let us know what you think!
Some bugfixes
Hi folks - we just pushed out a small patch to Feud. This fixes a couple of nasty crash bugs people were encountering, and also adds some better crash dump logging so we can better diagnose problems in the future.
We'll have a more substantial update, featuring invites and a concede button, quite soon.
Thanks!
Full patch notes
Fixed a crash on finishing a game after starting a new game using the restart button.
Fixed another crash that would sometimes happen when you joined a new match.
Fixed an issue where the game would stay 'running' in Steam after it had crashed or exited.
Fixed the date formatting to be more consistent.
Added proper crash dump logging so if it happens we can just ask you for a log file - no more messing around with Command Prompt, hopefully.
We're out!
Early Access is here! We're delighted to finally share the game with everyone. Play it, enjoy it, tell your friends. Consider buying the soundtrack if you really want to help us out. Big love.