Version 0.9013 was published today.
Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.
Please post patch-related comments to
this thread so that we may better track your feedback.
EDIT MODE
Fixed bug causing broken visuals when selecting parts. (Caused by certain resolution settings)
MATCHES
Fixed bug related to idle wrestler placement during wrestler entrances.
Fixed bug allowing you to chain Jump From Post moves more times than intended.
Wrestlers stay down for longer after being hit by a Run Up Turnbuckle move.
CPU LOGIC
Fixed bug preventing wrestler from using slingshot moves into ring.
Fixed bug where wrestler wouldn’t attack after dodging a move while being Irish whipped.
Fixed bug where wrestler would execute a Performance at the beginning of a match if a Performance was set to [Stand (SML)].
Fixed bug where Priority Attacks wouldn’t trigger after dragging opponent away from ropes.
Fixed bug where wrestler would sometimes use a non-priority move against a dizzy opponent.
Fixed bug preventing [Priority Attacks > Opp.Down] from triggering.
Fixed bug preventing Follow-Up Attacks after a Spider German Suplex.
Fixed bug where CPU wrestler would shake if you ran around them.
Made it so post attacks can no longer be countered.
Made it so that if the opponent recovers while executing a corner attack, the wrestler will stop the attack.
Follow-Up Attacks no longer trigger if initial attack misses.
Adjusted parameters for deciding to drag a downed opponent away from ropes.
Version 0.9012 was published today.
Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.
Please post patch-related comments to this thread so that we may better track your feedback.
EDIT MODE
Finishing Move now displays on Wrestler Transfer screen.
Wrestler Edit > Skill > Theme Music confirmation message now displays location of music file.
[Priority Moves] Added following categories: [Run up Post], [Jump from Post], [Performance], [Running], [Running at Downed Opponent]
NOTE: CPUE Wrestler may not attempt priority moves if they will note connect (due to distance, etc).
MATCHES
Increased time wrestler stays on mat after being hit by slingshot move into the ring.
If a CPU wrestler attempts a running attack against a dazed opponent and the opponent recovers, the CPU wrestler will continue their movement instead of stopping (though will stop after bouncing off ropes twice).
If a CPU wrestler attempts a post attack against an opponent slumped on the corner post and the opponent recovers, the CPU wrestler will continue their movement instead of stopping.
Adjusted run direction for CPU running attacks (vs standing/downed opponents).
Adjusted movement when CPU moves behind opponent.
NEW EDIT PARTS The following parts were added:
[FACE]
Hello Fire Pro aficionados, Dave K here back to break the silence with news about a long-awaited feature: Custom ring graphics are finally here!
When you make a custom ring from [Edit Mode > Ring Edit], you can now also apply custom textures to the ring mat, apron, posts and corner mats/turnbuckles.
You can create custom graphics yourself, or download them from the Workshop.
Here’s a visual guide showing how the elements look in-game:
(Remember, there are three types of turnbuckle designs: Cylinder, Triangle 1 and Triangle 2. Make sure to select the design that matches your corner mat graphic.)
[SUPPORTED FILE FORMATS] .jpg, .png
[RESOLUTION] Ring Mat: (1024x1024)
Apron (1024x128)
*Aprons require two graphics for the left and right sides.
Corner Mat: (1024x512)
Post: (1024x512)
Once you create a custom graphic, move them to the appropriate sub directory. By default, this should be:
Ring Mat \SteamLibrary\steamapps\common\Fire Prowrestling World\Decal\Mat
Apron \SteamLibrary\steamapps\common\Fire Prowrestling World\Decal\Apron
Corner Mat \SteamLibrary\steamapps\common\Fire Prowrestling World\Decal\Cornermat
Corner Post \SteamLibrary\steamapps\common\Fire Prowrestling World\Decal\Post
Once you apply your custom graphics, you may want to adjust the base color to make the graphics pop. For example, here we made the Mat Color orange and the top/bottom Corners white.
You can also upload custom graphics to the Workshop from: [Edit Mode > Workshop > Publish Item > Ring Texture]
The Workshop handles each graphic as a separate item and automatically tags them by category.
That's all there is to it! Be sure to check out the Steam Workshop for inspiration and creations to download.
Until next time, stay strong.
-Dave K
[10/27][PATCH NOTES]Version 0.9011 Published
Version 0.9011 was published today.
Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.
Please post patch-related comments to
this thread so that we may better track your feedback.
OFFLINE MODE
When opening the pulldown menu, cursor now defaults to the currently selected item.
[Settings] > [Elimination] now selectable by default regardless of number of participants.
Added option: [Settings] [Entrance Style]
EDIT MODE
Keyboard controls: Can now edit CPU logic percentages with number keys and keyboard.
Ring Edit: Custom ring texture option added.
CUSTOM RING TEXTURES CAN BE UPLOADED TO WORKSHOP
MATCHES
Fixed bug that prevented wrestler from climbing a corner post if the round ended with a wrestler on that post.
Strike Exchange now only occurs inside the ring.
Increased time a standing wrestler stays down after being hit by flying moves. (Jump from Post/Slingshot from Apron to Inside of Ring.)
S-1 Rules Match: Small grapple moves that knock down an opponent no longer factor towards knockdown count.
Second/partner will now distract referee when active wrestler uses illegal move/weapons.
If a CPU wrestler loses due to a pin/submission, they will no longer break out after the gong.
Fixed bug where CPU wrestler would ignore an opponent hit by a CRITICAL move that doesn’t knock them onto the mat.
In a tag team match, a wrestler returning to their corner after a tag will no longer be targeted.
Adjusted frequency of bleeding.
Now less likely during a Strike Exchange and more likely when using illegal moves.
Version 0.9010 was published today.
Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.
Please post patch-related comments to
this thread so that we may better track your feedback.
[NOTE]Crowd Volume is set to 0 by default. This will be fixed in a future patch.
Offline Mode
Fixed bug that froze title screen if save data compatibility message displayed after canceling out of creating a cache.
Exhibition Match: Random wrestler select added.
Tournament/League: Event name entry window and match settings are now consistent in both modes.
Options menu: Name is currently selected parameter now displays at top of screen.
Options menu: Added [Crowd Volume] option.
Edit Mode
Individual parts may now be scaled separately.
Increased parts scale percentage to 0%~200%
Added pulldown menu to parts scale tool with up/down buttons.
CPU logic: Increased [Priority Attack] slots from 3 to 10.
Added 11 types of characters voices: American Male X 3, Japanese Male X 5, Japanese Female X 3.
Team Edit: When transferring teams, you can now press X (X Box)/ Square (PS4)/ Z (Keyboard) to collapse stables and only display promotions.
Wrestler Edit: Can now use the keyboard to input wrestler birthday/parameters. Press Y (X Box)/Triangle (PS4)/X (Keyboard) to activate entry window.
MATCHES
Fixed bug preventing CPU with a weapon from picking up a downed opponent.
Fixed bug that, when a wrestler won a Contest of Strength, they would sometimes use a move that doesn’t match their fight style.
Fixed bug where CPU wrestlers would get stuck outside the ring or between the apron and ramp.
Fixed bug where red corner second/partner couldn’t return to their default position in venues with horizontal entrance ramps.
Adjusted timing of CPU second/partner wrestler interference.
Adjusted how referee responds to second/partner wrestler.
Adjusted position where referee initiates pin count/submission check.
Adjusted shadow for sagging ropes.
Adjusted crowd cheers.
Moves
Added the following moves:
Running > [Wheelbarrow Bulldog]
Corner Grapple (Big) > [Corner Brainbuster]
Run Up Turnbuckle (Standing)(Small) > [Back Cutter]
Changed name of Coup De Grace Taunt from [Cross Pose] to [Arm Cross Gut Pose]
Version 0.9009 was published today.
Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.
Please post patch-related comments to
this thread so that we may better track your feedback.
OFFLINE MODE
Fixed bug where Ring/Venue/Referee settings would not save.
Wrestler Select menu: Now displays number to signify number of variant costumes.
Pressing the button cycles through sort options: Default > Ascending >Descending
Added page jump function for menus with many options. [Xbox: RB / PS4: R1 / Keyboard: E]
Tournament/League Wrestler Select menu: Added description of controls.
Tournament/League Wrestler Select menu: Made it easier to see what item is currently selected.
Tournament/League Wrestler Select menu: When using Random Select, currently selected wrestlers will no longer be replaced.
Cursor now ignores mouse placement when mouse is inactive.
Can now right click to exit text entry windows.
EDIT MODE
Overwrite wrestler prompt: Fixed bug that would display wrestler.
Edit CPU Logic menu: Can now quit editing logic percentages even when the total percentage doesn’t equal 100%.
Transfer Wrestler menu: Can now select/batch transfer multiple wrestlers in an organization or stable.
Belt Edit menu: When using a mouse/keyboard, fixed bug where changes would not be applied if you saved before pressing [Confirm].
Belt Edit/Ring Edit menu: Added confirmation prompt when exiting menu.
Belt Edit/Ring Edit menu: Added color wheel tool for selecting colors.
Wrestler Appearance menu
[Mouse/Keyboard Controls]
Can now right click to delete a layer.
Copy/Paste remapped from Backspace to F1.
Can now copy/paste colors with Ctrl+C/Ctrl+V.
Can now delete layers with Delete key.
Fixed bug where cursor would disappear if you double clicked the Part Preview button.
Parts Preview now properly rotates when you click the arrow buttons.
If you click outside the color wheel, the color wheel menu will close.
If you click outside the Part Select or Filter window with a part selected, the Part Select window will close.
[General Controls]
Can now close copy/paste menu. [Xbox: Y button / PS4: Triangle button / Keyboard: F1, right click]
ONLINE MODE
Fixed bug where SWA Rules matches would use Over the Top Rope rules.
Fixed bug where default wrestlers would display instead of your edit wrestler if the cache was activated.
MATCHES
In a CPU vs CPU match, adjusted time after match ends before results screen.
CPU wrestlers now perform a taunt after winning a match.
This taunt will be the move set to [Performance 4].
Referee now stops counting a ring out sooner.
Exploit fixed that allowed a wrestler to connect with too many post moves before opponent recovered.
Fixed bug where CPU Level wasn’t properly taken into consideration when reversing moves in a CPU vs CPU match.
Wrestler taking the move was at a disadvantage.
Fixed bug where wrestler would slump against post in deathmatches with fluorescent tubes/barbed wire boards against post.
[VENUES]
Adjusted look of ring colors.
Added the following venues:
SCS Stadium
Arena de Universo
Spike Dome
[MOVES] Added the following moves:
Running [European Uppercut Attack]
Counter [High Angle Drop Kick]
Front Grapple (BIG) [Phoenixplex Hold]
[POLL] What Move Would You Like Added?
As mentioned during the last Twitch stream, we're running a user-generated straw poll to get a better idea of what moves you want to see added to the game.
Since it's user-generated, if you don't see the move you want listed, write it in and other users will be able to vote on it!
(There is bound to be multiple entries for the same move, but we will take the total combined votes into consideration so don't worry.)
The poll will run through Tue, Oct 3rd 6:00PM PDT.
Go nuts!
http://www.rkursem.com/poll/view.php?id=60439106fd5da8a58
[9/15][PATCH NOTES]Version 0.9008 Published
Version 0.9008 was published today.
Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.
Please post patch-related comments to
this thread so that we may better track your feedback.
Offline Mode
Fixed bug where incorrect move name would display on match results screen when match was won with Okite Yaburi.
Wrestler Select Screen: You can now move the cursor without waiting for the wrestlers to load.
Exhibition Match: Fixed bug where you could use the mouse to select wrestlers that were otherwise unselectable.
Wrestler Select Screen: Fixed bug where, when selecting a wrestler with the mouse after scrolling the menu, the wrong wrestler would be selected.
Timed Battle Royal: Entrance Settings > Time settings now saves even when you move between menus.
Mission Mode: With the cursor over the [Return] button, pressing up/down now returns you to the Mission List menu.
Mission Mode: Made text boxes easier to read.
While playing in Windowed Mode, fixed the mouse so it will only respond when the application is the active window.
Added [Cache] option.
This caches the Wrestler Select menu graphics for your entire collection of wrestlers and speeds up the Wrestler Select menu.
To create a cache, turn the option ON and restart the application.
Each wrestler requires around 20MB of memory so please make sure you have enough available disk space.
Edit Mode
Fixed bug where full wrestler name would not display properly.
Can now press LB(L1)/RB(R1) to rotate the item in the Part Preview window.
Added full body preview button in place of the pull-down menu.
Changed the Highlights button size/text.
Can now toggle through highlight settings in place of the pull-down menu.
Changed base color of parts displayed in the Layer list.
Part selection cursor set to hidden when using Filter window.
Moveset Edit: Fixed moves that were not displaying properly.
[Back Grapple](MED) Back Tackle > Changed category from “Rough” to “Position Change.”
Skill Menu: Can now use left/right buttons to move between screens.
When selecting an edit wrestler/referee to load, it now displays their full profile instead of a thumbnail.
CPU Logic Menu: Fixed bug that would move the cursor back to the left-hand window if you pressed cancel while entering a percentage.
Fixed bug that prevented you from saving an edit wrestler if you had too many wrestlers assigned to “Retire.”
Increased font size of wrestler name.
Changed position of Nickname window.
Belt Edit: Fixed bug that hid belt information behind the belt preview when saving.
Team Edit: On the wrestler select screen, organizations without any assigned wrestlers will be moved to the end of the rotation.
Team Edit: Fixed bug where if you reorder a wrestler, then cancel before confirming, the wrestler would be moved regardless.
Online Mode
Changed graphics for pull-down menu/chat window.
Matches
Adjusted time that a wrestler stays down after being hit by a [Jump from Post] move.
CPU logic: [Jump from Post > Lrg Dmg] moves were not occurring as frequently as intended so parameters have been adjusted so these moves are used more often.
Adjusted timing for [Run up Turnbuckle] moves
Fixed bug where wrestlers would swap position with certain return moves (such as Lightning Speed).
Wrestler Data
Fixed CPU logic bug for default wrestler Caroline Collins where [Opp Down – Face down] > [Opp. Condition Critical] was set to over 100%
Moves
Added [Running > Turning Arm Breaker B]
Added [Front Grapple (BIG) > Backflip Driver
Added [Front Avalanche Setup Counter > Top Rope Canadian Destroyer]
Our next Twitch stream will be Monday, September 18 @20:00 PTD! (Please adjust for your local time zone.)
The lead planner will be there to give us a look under the hood. Got a burning question about how certain things work? Let us know in the comments! And stick around for a chance to win download codes and official T-shirts that you can’t get anywhere else. (Yes, THOSE T-shirts.)
Version 0.9007 was published today.
Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.
Please post patch-related comments to
this thread so that we may better track your feedback.
CUSTOM MUSIC
Fixed freeze bug on Skill menu.
OFFLINE MODE
Failsafe added at launch to check that the save data and application version are compatible . If the application version is older than the save data, you will receive a warning and the game will not launch.
A notification now appears if your save data is updated at launch time.
Exhibition Match: Fixed bug that would reset a wrestler’s costume when their position was reshuffled on the Wrestler Select screen.
Fixed bug that caused a 10-count if you played a Battle Royal after a SWA Rules Match.
Exhibition Match/Battle Royal: Font now scales down for wrestler names using 12 or more characters.
Tournament/League: When selecting Stables and Organizations, wrestlers are no longer displayed in the active left window.
Tournament/League: [Keyboard controls] When selecting Organizations, pressing the Up key now properly displays wrestlers in the active left window.
Tournament/League: [Keyboard controls] Fixed bug that would prevent arrow keys from working if the mouse cursor was over a button.
EDIT MODE
Wrestler Appearance Menu: Fixed bug where highlight settings would not copy when copying body part layers.