The solar system is for everyone to enjoy, and here at Scandinavian Intergalactic Infinity Cruises we are proud to host space tourists from all around the world.
As we begin our acceleration for yet another cruise around our solar system the new roadmap should provide you with a great overview of where the ISS Alithea is heading next.
It’s also time for another celebration - because every day should be a party aboard the ISS Alithea. So, starting today we celebrate the year of the Tiger. Our always trusted Personoids have been put to work and decorated the ship so you can all enjoy The Lunar New Year.
If you forgot to pack an appropriate outfit or your suitcase got lost (slowly drifts past the window) you can find a new Lunar New Year appropriate outfit in The Mall.
During our last refuelling we noticed a lot of medicinal syringes were missing. Please note, the syringes are for emergency situations only. Kismet Industries has kindly supplied us with their new patent pending pad lock for the syringe stand, which should make it more difficult to abuse the syringe.
- Invisible Walls
Decorated levels - Gardens, Resort, Casino, Restaurant and the Main Menu have all been spruced up for Lunar New Year! lamps everywhere!
NEW ITEM - PADLOCK: This new item is a new mechanic that allows all players with the item to lock syringe stands so they will take significantly longer to open. We will monitor how people will use this new item and then we might add it so it can be used on more items in the world. The padlock is visible on the Syringe Stands.
NEW ITEM - PROXIMITY SCANNER: This is a spiritual reimagination of the earlier Corpse Scanner as people thought that gave too much information. This new item can be used on a corpse and it will detect smells to identify the two people that were closest to the person that died. It is our hope that it will be used to bring some more deception/investigation into the game. The item only tells the information to its immediate user.
NEW DLC: Launched a new Lunar New Year DLC pack with some very cool Lunar New Year inspired outfits and the cleaning Vruumbas have been decorated as dragons!
ROADMAP: Added a new Roadmap tab in the game. The goal is that we can easily show all the new upcoming updates in one shared space.
Added Proximity Scanner to all main levels.
Added Padlock to all main levels.
Optimized the ski resort white out particle effects so it is less taxing on lower end systems.
Optimized various LOD instances on the Ski Resort.
Added more localized texts in regards to the language based matchmaking.
Reverted the visibility of items in players hands.
Fixed the Symbol Puzzle screens being turned off.
Fixed an issue where you could pick up corpses from people eaten by plants to activate other plants.
Fixed trails on items and various other UI effects.
Thanks so much for reading! Join the discussion on our discord here and of course... add the game to your library right now!
Happy Lunar New Year! As with every special occasion, we have many special deals to offer!
First Class Trouble is celebrating Lunar New Year with the Lunar New Year Pack! Take part in the festivities aboard the Alithea with all-new Lunar New Year-themed cosmetics including hand fans, masks, and updates to your Vruumba!
If you can't get enough social deduction mayhem, then wishlist our latest upcoming title, Eville!
Eville pits Villagers against Conspirators in a medieval setting with character roles and individualized motives. No matter which side of the law you fall upon, you'll need your savvy social deduction skills to stay alive!
We hope everyone's year has started off strong, and we can't wait to share more with you all in the coming months!
Here is a little patch to keep you going through January. Stay warm everyone!
- Invisible Walls
Reworked the Keycard Triangulator: The display now changes color to the closest key card and it no longer forces the player to walk while using it. Hopefully, it will feel like a better item to pick.
Added 2 more hair options - light blue and pink.
Removed all Christmas Decorations in preparation for the next event coming up very soon.
Added translations to the language restricted party messaging.
Scaled some input boxes to better ensure a fit for all languages.
Adjusted the LOD on the bottles on the bar in the main menu.
Adjusted the maps in the map voting menu so all maps appear more equally (everything has the same percentage chance).
Change to the equipped equipment so it is visible in your hand for the other players (except the overdose syringes, which is still not visible to other players).
Adjusted the colliders on the Ski Resort buildings so it is harder to walk around and glitch them.
Fixed a glitch that allowed players to skip skill checks all together.
Fixed the backdoor in the toilet on the restaurant not being able to be opened from the inside.
Fixed it so the Escape Pod no longer teleports the player and appears buggy.
Fixed an issue where if the player emoted in the elevator they were not able to vote for a map.
Fixed an issue where snowballs would hot the equipment a player was wearing and would not ragdoll them.
Fixed an issue where icicles dropping killed players on top of the bridge that was not in harm's way. Removed a white cube in the Gardens museum.
Fixed the Vruumba in the main menu having 2 fans in it.
Fixed some spawn locations in the starting area where bottles would clip through the refrigerator.
Fixed an issue where jumping and grabbing a player would cause the player to move around in a “grapped” state.
Fixed that when you sabotage a door the override button on the inside is disabled until the door is closed to prevent people accidentally locking themselves in.
Fixed the death collider behind C.A.I.N. in the server room so you no longer can survive being pushed to your death.
Fixed some localization issues on the keybindings.
Fixed some localization issues on the quit to menu button.
Fixed some localization issues on the user ranking and total ranking tabs..
Fixed some localization issues on the filter options for the friends list.
Fixed that you could fall through the floor on the Resort.