Improved system for the appearance of resources on the map.
Changed the size of the leaderboard.
Added saving map scale.
Bugs fixed:
Error with duplication of the head of the character when starting a new game.
An error with daily tasks at which tasks were not updated after a day.
Error with animation of the wind pump.
An error with the profile level at which the gained level experience was not saved.
Error with some achievements.
Error with starting a game in Chinese at which it was impossible to take the survivor into the squad.
An error with the leaderboard at which only the first day of the reign was saved.
Error with the weather reactor at which it could not be turned on.
1.1.26
Main events:
Mole!
Daily quests! (rewards for completing daily quests will change in the future)
New motorcycle Tracker!
Added a 33% miss chance for all creatures including survivors.
Opened in this version Motorcycles:
Tracker movement speed 3-6 m / s
Night Tracker movement speed 4-7 m / s
Vintage Tracker movement speed 5-8 m / s
Description of the Mole: A lot of secrets and mysteries lie underground, but this miracle of biology shakes the imagination of even the most ill mind. Moles were not rewarded with good eyesight by nature, but it’s too early to relax, these insectivores have a very good scent, so it’s not so easy to hide from them! And the fact of the mutation of moles with miners endowed them with already powerful limbs with extra strength and length, which allows them to cut down even the most staunch enemy with one blow!
Attention! Moles with a 10% chance begin to patrol your territory from the fifth day of your existence, however, there is a 1% chance that some of the Moles will be interested in you earlier.
Characteristics of a low-level enemy on the first game day:
Attack range 0.75
Habitats: everywhere, but mainly dungeons and dark rooms
Damage: 7-21 oz
Attack speed: 2 hits / 0.5-2 sec
Movement speed: 3 m / s
Health: 111
Critical strike chance: 15%
Chance to stun during an attack: 15%
Chance to win over: 0%
1.1.25
Main events:
Cats!
The optimization of the gameplay.
Two Bobber Fire Red Bobber and Vintage Bobber Discovered
Simple Bobber speed changed to 4-7 m / s
Added effects to some animations
Now cockroaches appear starting from the fourth day.
Opened in this version Motorcycles:
Fiery red bobber speed of movement 5-8 m / s
Vintage bobber speed of movement 6-9 m / s
Description of the Cat: Do you like cats? They are you too! These little shabby mutants strive to hug you as soon as possible with their paws on each of which there are 4 sharp as a scalpel claws! And the bastard of such an asshole may be the last of what you see in this life. In general, it is cool that cats remained after the apocalypse, albeit in such a terrible form. By the way, there are rumors that someone even managed to tame one of these little devils.
Attention! Cats with a 10% chance begin to patrol your territory from the second day of your existence, however, there is a 1% chance that some of the Cats will be of interest to you earlier.
Characteristics of a low-level enemy on the first game day:
Attack range 0.3
Habitats: everywhere
Damage: 3-9 oz
Attack speed: 1 hit / 0.5-2 sec
Movement speed: 5 m / s
Health: 99
Critical strike chance: 100%
Chance to stun during an attack: 1%
Chance to win over: 13%
1.1.24
Main events:
Motorcycles!
Bug fixed with some "immortal enemies"
Little work has been done to optimize the gameplay.
Motorcycles introduced in this version:
Bobber movement speed 6-9 m / s
Fiery Red Bobber Movement Speed 6-9 m / s
Vintage bobber speed 6-9 m / s
Attention!
In this version of the game, motorcycles are introduced on a test basis, so they are subject to some restrictions, which you can find below.
Only one type of Bobber motorcycle is currently available for use.
You cannot attack while riding a motorcycle
Note 0: Motorcycles are on the character’s equipment menu. Note 1: U-turns take longer on motorcycles. Note 2: No resources may be collected while riding a motorcycle. Note 3: While riding, the motorcycle consumes 1 unit. fuel / for 18-27m.
1.1.23
Firearms!
Home-made revolver: damage 4-8, range 1-3.
Home-made pistol: damage 8-16, range 2-3.
Homemade shotgun: damage 16-32, range 5-8.
Homemade sniper rifle: damage 32-66, range 10-22.
(consumes 1 garbage / per shot as a projectile)
1.1.22
Main events:
New Enemy Cockroach!
Flying Death damage in the first week reduced from 5-15 to 4-12
Juggernaut's health in the first week increased from 99 to 166
Juggernaut movement speed reduced from 3 to 2
Fix some minor bugs
Cockroach Description: You probably heard something like "Only cockroaches and rats will survive after the atomic war"? No one expected this result. These beauties are the result of mutations in human DNA and cockroaches. Despite their small legs, Cockroaches run no worse than the average person! And thanks to its massive limbs, Cockroaches are able to attack at longer distances!
Attention! Cockroaches with a chance of 33% begin to patrol your territory from the third day of your existence, however, there is a 3% chance that someone from the Cockroaches will be of interest to you earlier.
Characteristics of a low-level enemy on the first day of the game:
Attack range 0.75 (for other enemies 0.5)
Habitats: everywhere
Damage: 4-12 oz
Attack speed: 1 hit / 0.5-2 sec
Movement speed: 3 m / s
Health: 99
Chance to Deal Critical Damage: 16.6%
Chance to stun during an attack: 16.6%
1.1.21
Main events:
Now, each survivor initially has 10 skill points allocated depending on his profession (some are implemented temporarily).
A counter for your items has been added to the equipment window.
Increased brightness of light sources such as a bonfire.
The chance of the appearance of the Arachnid mutant is increased by 30%.
Reduced the delay before displaying information about the survivor’s skill in the skills window.
Fixed a bug with the duration of construction.
Fixed bug with the ever-shooting turret.
1.1.20
Survivor skills added!
Armadillo skin - Increases the unit's maximum health.
Cheetah's Swiftness - Increases the unit's movement speed.
Dog saliva - Increases unit healing speed.
Lion's Fury - Increases the damage done by the unit.
Raptor regeneration - Increases unit health regeneration rate.
Woodpecker speed - Increases unit attack speed.
Constructivity of the beaver - Increases the speed of construction of the unit.
Monkey resourcefulness - Increases the number of finds.
Aspiration of the bear - Increases the speed of collecting resources.
Massive elephant - Increases the chance of stunning. <*> Hawk Eye - Increases the unit's attack range. <*> Wolf Stamina - Increases the unit's duration of activity.
1.1.19
The new enemy Flying Death!
Description of Flying Death: Such creatures and the size of one centimeter are terrible, to say nothing of their giant mutant brothers! These flying demons are so fast that no runner can compare with them! Just look at these huge wings! These wings cut no worse than a good katana! And their sting easily penetrates the most durable metal!
Attention! Flying Deaths with a 50% chance begin to patrol your territory from the third day of your existence, however, there is a 5% chance that someone from Flying Deaths will interest you earlier.
Characteristics of the low-level enemy on the first game day:
Habitats: everywhere
Damage: 5-15 oz
Attack speed: 1 hit / 0.5-1.5 sec
Movement speed: 6 m / s
Health: 66 (at zombies 33)
Critical strike chance: 66.6%
Chance to stun during an attack: 1.9%
1.1.18
Main events:
Now the nights are even darker!
Sandstorms are less dense!
10 new songs added!
New Enemy Juggernaut!
Description of the Juggernaut: The basis of such thugs are pieces of biomass from cattle farms. A cross between a bull and a farm worker is an excellent step in devolution! Be vigilant if you notice one of them, one blow of such a barber knocks out even the most repulsed and seasoned fighter! But at the same time, remember, they also consist of skin, albeit a little denser, which means they can also be killed and eaten, even though it takes more strength.
Attention! Juggernauts with a chance of 33% start patrolling your territory from the seventh day of your existence, however, there is a 3% chance that someone from the Juggernauts will be of interest to you earlier.
Characteristics of the low-level enemy on the first game day:
Habitats: everywhere
Damage: 6-18 oz
Attack speed: 1 hit / 0.5-2 sec
Movement speed: 3 m / s (like survivors, zombies have 1 m / s)