Flamebreak cover
Flamebreak screenshot
Linux PC Mac Steam
Genre: Hack and slash/Beat 'em up, Indie, Arcade

Flamebreak

Flamebreak 1.4.3

Hey everyone,

A few minor updates for you

  1. Fixed an issues where the UI wouldn't always show a controller when it was plugged in.
  2. Improve error messages for some crashes.
  3. Other rare crash fixes.

Flamebreak 1.4.1

Hey everyone,

We fixed several in-game crashes and game failing to launch issues on Windows.

As always please send your log files to support@nimblygames.com if you run into any issues.

We also monitor the Steam forums if you'd prefer to post there.

Thanks!

Flamebreak 1.3.9

Hey everyone,

Thanks again for all the helpful error reports. As always please continue to send your log files to suppost@nimblygames.com if you encounter an issue.

This patch should fix a frame buffer crash several users were encountering.

I also added an error dialog for users that don't have proper OpenGL drivers installed and so we can't create an OpenGL window.

Happy gaming!

Flamebreak 1.3.8 Fix out of memory crashes

Hey everyone,

Thanks again for all your help ironing out these crash issues! This time the out of memory crashes should really be fixed, I had a typo in the last patch so I didn't actually fix it 🤦‍♂️.

Flamebreak 1.3.7

Hey Everyone,

We fixed several crash issues, in particular:

  • Out of memory crashes.
  • Nested iterator issues causing start up crashes
  • Index out of bounds crashes


Unresolved issues:

  • MacOS can't load libobjc.dylib
  • Incomplete frame buffer


We added more logging so if you experience any crashes please email your log files to support@nimblygames.com

Thanks Everyone!

Flamebreak update


  • Added automated error reporting if the game crashed
  • Updated MacOS notarization
  • Dropped MacOS 32 bit support
  • Will put the same on a super sale due to the pandemic

Flamebreak 1.3.5


  • Fixed blurry fonts on skills and items
  • Fixed XInput controller support on Windows 7

MacOS Catalina support


  • MacOS Catalina support
  • Bug fixes when changing from fullscreen to windows mode


Good luck on the daily challenges!

The Quests and Sets Update

11 New Powerful Item Sets To Unlock



  • Spellsword's Destiny
  • Earthsplitter's Armory
  • Willowthorn's Grasp
  • Lost King's Call
  • Minos' Folly
  • Wanderer's Ruse
  • Hymn of the Colossus
  • Ambusher's Disguise
  • Archmage's Regalia
  • Zombie Lord's Defiance
  • Ragathor's Thirst

3 New Stat Warping Elixirs At The Bazaar



  • Elixir of Balance
  • Elixir of the Savant
  • Elixir of Hubris

12 New Achievements



  • Race Quests x 10 - accessed by clicking the female halfling under the New Run menu (each unlocks a new set item)
  • Win Streak - win 5 games in a row in normal mode (unlocks Spellsword's Destiny)
  • Colossal Blow - deal 50,000 damage with a single hit (unlocks Elixir of Hubris)

Balance Changes



  • Proctus's Blessing - now amplifies damage against nearby targets by 10/20/30%; damage reduction reduced from 15/25/35% to 10/15/20%
  • Whirlwind - reduced damage by 30%
  • Unyielding Charge - reduced damage by 17%
  • Musket - reduced stun chance from 25/35/45 to 20/30/40; increased stun damage from 40/70/100 to 50/85/120
  • Frostwalker's Resolve - reduced health bonus from 150 to 100; for bosses only, reduced freeze threshold from 25% to 20% health
  • Grandmaster's Legacy - reduced skill power multiplier from 1.6 to 1.5
  • Stonecaller's Oath - increased respawn delay from 6 to 6.5 seconds
  • Venomancer's Vestments - reduced damage by 10%
  • Tormentor's Implements - no longer affects temples; no longer echoes to a single target multiple times from the same damage source (e.g. when a cluster of 5 enemies is flame waved each now receives a single instance of echo damage rather than 4 instances)
  • Pyrion's Vestiges - increased area of effect by 15%
  • Pyrion's Statue - improved stat bonuses
  • Elixir of Giant Growth - reduced attack speed penalty from 0.75x to 0.80x; reduced attack damage bonus from 2.00x to 1.75x
  • Elixir of Contemplation - reduced cooldown penalty from 1.50x to 1.40x; reduced skill mastery bonus from 2.00x to 1.75x
  • Cooldown Reduction - reworked from multiplicative to additive scaling (now scales analogously to attack speed; less effective when stacking tons of cooldown reduction)
  • Cooldown Reduction - reworked bonus numbers on items to provide benefits matching previous implementation

Other Changes



  • Treasure Defense Minigame - base reward increased from 25 to 30 gold, but you now lose 1 gold for each goblin that escapes (merciless reward, 35, and gold lost per treasure stolen, 5, are unchanged)
  • New controller binding option "Change Target" - allows the player to initiate a target change based on the movement stick's current orientation
  • Completed runs now show a stat popup similar to failed runs
  • The active game mode (normal, daily hard, etc) is now shown above the region timer on the overworld map

Bug Fixes



  • Various minor bug fixes

Update - March 29th 2016

Changes



  • Proctus is now vulnerable for 9 seconds after his guardians die (up from 8)
  • Proctus now throws his spear more quickly
  • Proctus' shockwave is now an 8-way attack cast only to protect his guardians as they respawn
  • Proctus now throws his shield when his health falls below 70%
  • Proctus now throws triple-spears when his health falls below 40%
  • Fixed a daily leaderboard issue that caused players in some time zones to receive the wrong loadout
  • Fixed an issue affecting some dual video card configurations that caused a crash when entering the options menu (some machines might still crash upon visiting options for the first time but options should load correctly thereafter)