⁍ Improvements to zombie spawning rules.
⁍ Engineer has had many bugs fixed.
⁍ Some game crashing bugs have been fixed.
⁍ Tutorial overlay added. Can also be viewed by pressing [Esc]. An in depth tutorial is planned for the future.
Engineer Preview
⁍ Engineer is available for preview!
⁍ Improvments to zombie pathfinding.
⁍ Fixed a bug which allowed resources to be gathered through walls.
⁍ Barricade costs reduced but an increase to wood gathering time.
⁍ Improvements to menus and UI.
⁍ Removed accessable debug features.
⁍ Cursor tool tips.
⁍ Mute and pause button for in game.
NOTE: The engineer is still in construction and will contain bugs! We have unlocked it for previewing.
> Next Patch will have a strong focus on fixing bugs, if you would like to see a specific bug fixed for the next patch please provide a comment on the community hub and we will do our best to have it fixed.
Enjoy!
Fixes, Improvements & Gore!
⁍ Some resource bugs have been fixed.
⁍ Humvee repairing now properly consumes resources.
⁍ Gore! Plus some other effects.
⁍ Effect limit increased.
⁍ Improvements to healing aura.
⁍ Medic no longer heals after death.
⁍ Slight rebalancing of the weapons.
⁍ Pistol damage increased slightly until engineer debut.
Enjoy!
Further Improvements & Bug Fixes
⁍ "I cannot see him", even when visible bug fixed.
⁍ Fixed a bug with bullets going through zombies.
⁍ Soldier & Zombie HP bars now above lighting.
⁍ Healing aura bug fixed.
⁍ Effects engine added as well as some effects.
⁍ Added main menu confirmation text.
⁍ Confirmation for quit game added.
Posting any bugs or balancing recommendations to the community hub is greatly appreciated and will be reviewed or fixed as soon as possible.
Don't let the zombies win! Happy gaming :)
Bug Fixes and Improvements
⁍ Selecting a soldier then left clicking a zombie will now manually target.
⁍ Improvements to soldiers when selecting which zombie to attack.
⁍ Hotkeys 1-6 can now be used to quick select between the soldiers.
⁍ Medic's heal aura is now functioning.
⁍ Zombie path finding improved.
⁍ Zombies are now stronger to increase the difficulty.
⁍ Increased humvee repair requirement.
⁍ Humvee repairing now requires the metal resource.
⁍ Barracading now requires the wood resource.
⁍ Some minor balances to resource gathering.
⁍ Confirmation window added after selecting "Menu" from pause screen.
⁍ Some other minor bug fixes and improvements.
Let us know about any bugs or crashes you may encounter, making sure Flesh Eaters is bug free and fun is our top priority.
Enjoy!
Bug Fixes
Soldiers have been improved.
A game over screen has been added when the soldiers die.
Repairing the humvee will now trigger a game success screen.
Happy Zombie Killing :)
Bug Fixes
To anyone that has already purchased the game. A new update has been launched that fixes a couple bugs with the initial version. Thank you, and enjoy :)