Football Simulator cover
Football Simulator screenshot
Genre: Sport

Football Simulator

Patch Notes v0.4c Early Access

Improvements:

  • How To Play (controls) page added to Main Menu
  • Big head for referees, cheerleaders, and other NPCs
  • Improvements to Season Mode free agent signings and trades
  • Added option to disable auto-subs in settings menu
  • Better jump animations on defense and without ball but not in air


Bug Fixes:

  • Season mode standing and schedule fixes
  • Fix for tipped pass issues with WRs
  • Fix for some menu sounds and animations
  • Fix for scroll bar not reaching the bottom on team stats, player stats, roster and depth chart screens

Patch Notes v0.4b Early Access

Features:

  • Added Coach Mode (experimental)


Improvements:

  • Outside city now has snow
  • Faster loading
  • Improved jump animation in some cases
  • Better erratic passing when planting foot and hitting when throwing. Erratic passing numbers are now tweakable in json. Still need to be in menu.


Bug Fixes:

  • Fixed QB pump throw
  • Fix for visor menu issue
  • Fixed free agents not being available in season mode
  • Fix for AI RB teleporting
  • Fixed Stats UI positioning when and of quarter.
  • Fix for getting hit while jumping and catching the ball sending you flying.
  • Added slerpCapsule logic that should fix some physics issues with knocking the ball loose.
  • Kickoff stance orientation fixed

Patch Notes v0.4a Early Access

Hotfix

Patch Notes v0.4 Early Access

Features:
Upgraded to Unity 2021.
New input system which should fix Steam Input controller issues

Improvements:
Improved menus and user interface.
Configurable delay in grab tackling for more realism.
New physics tuning playing very realistically.
Game CPU and GPU Optimizations
Adding game tips in loading screens
Improved build size
Better implementation of team and player stats in season mode
Improved in-game user interface for diegetic indicators

Bug Fixes:
Fixes to throwing animation and throw platform system
Correct bus color in season mode
Tons of fixes required by the upgrade and input system refactor

Changes:
Default Mod files are now stored in StreamingAssets folder

Patch Notes v0.3r1 Early Access

Features:

  • Added max distance and fade distance in settings.


Improvements:

  • Better depth of field.
  • Minor optimizations.
  • Discord button on main menu.
  • Improved Ambient Occlusion
  • Modern helmets in playoffs screen
  • Better night time lighting.


Bug Fixes:

  • Fix for all-star teams missing endzone textures.
  • Fix for cheerleaders not ragdolling in season mode.

Patch Notes v0.3b Early Access

Features:

  • QB throw platform system with proper QB throw animation (finally). Hold R1 to do running throws, which have 50% power reduction. Not holding R1 and releasing sets your feet to throw. More animations to come.
  • Added Ratings to Data: Stamina, Durability, ThrowAccuracyShort, ThrowAccuracyMedium, ThrowAccuracyDeep, ThrowOnTheRun, BreakTackle, LeadBlock, ImpactBlocking, SpectacularCatch, CatchInTraffic, ShortRouteRunning, MediumRouteRunning, DeepRouteRunning, Tackle.
  • Implemented Ratings into gameplay: Stamina, ThrowOnTheRun, BreakTackle, StiffArm, Tackle.


Improvements:

  • Significant gameplay improvements. Removed contextual muscleSpring and muscleDamper overrides which weren’t even implemented properly. Gameplay is very nice now. Everyone does their assignment. Hard hits. Minimal glitches. No random falling down.
  • Significant performance improvements including CPU, GPU, memory and disk usage, including loading and physics:
  • Game running on Steam Deck: 20-30 FPS on Steam Deck with everything on. 60 FPS achievable with specific settings.
  • Animation improvements to QB throw, P punting, C stance and others.
  • IK catching improvements.
  • Improved playbook design.
  • UI improvements to player card.
  • Improved Season Mode sports complex.


Bug Fixes:

  • Bug fixes and stability fixes.
  • Fixed fog at night when raining.


Known Issues:

  • Field texture is blurry on Steam Deck.

Patch Notes v0.3ar1 Early Access

Bug Fixes:
Removed in-development non-working Multiplayer button.

Performance:
Minor loading optimization.

Patch Notes v0.3a Early Access

Gameplay:

  • Added data backend for new player ratings.
  • Implemented RunBlock , PassBlock, ChangeOfDirection, HitPower, Stamina and KickAccuracy ratings


Bug Fixes:

  • Fix for QB falling down when doing play action. Still happens rarely.
  • Fixed initial blur in replay
  • Outline for teams on UI is more subtle for darker colors
  • Better offensive guard animation
  • Fixing changing number outline color not working in team customizer screen
  • Refs no longer knock over pylons
  • Fix for AI punting at wrong angle
  • Fix for FG kicking ball teleport bug
  • Fix for controller vibrating on pause
  • Fix for ragdoll foot stretching on sideline characters


Performance:

  • Minor optimizations


Presentation & Visuals:

  • Improved replay UI
  • Added specific helmet variables for big head mode to allow for helmets to come over routinely.


Known Issues:

  • Stamina system is broken. Players have zero fatigue. Will be hotfixed.

Update 0.3 - Hotfix 1

Fix for no focus distance initially on camera replay, leading it to be blurry.
Parade bar now says v0.3.
Football logo fix on UI

Patch Notes v0.3 Early Access

Gameplay & Performance:

  • More custom animations:
  • QB fingers while throwing
  • WR fingers while catching
  • Center snapping
  • WR stances
  • Better power rush / protect ball and stiff arm
  • More accurate IK catching system
  • Fatigue System
  • Auto-substitutions system
  • Better RB AI
  • Balanced overall gameplay
  • Offensive & defensive playbook overhaul
  • Formation-based play choice
  • Performance overhaul including CPU, GPU, memory.
  • Async scene loading
  • Better AI coaching decisions
  • Big-helmet mode


Presentation & Visuals:

  • New intro cinematics
  • New custom helmet and jersey textures by Buzz Lightskin
  • New custom endzone textures by jaybeelove90
  • Improved User Interface - Menus & In-Game UI
  • Down and distance indicator
  • Touchdown, Interception and fumble animated graphics
  • Off-screen player indicator
  • New music and background video
  • New realistic turf
  • New weather including Rain and Snow with realistic deformation and precipitation
  • Dynamically colored grass particle effects, dirt particle effects
  • Smoother in-game camera
  • Visual improvements to Season Mode environment
  • More visually appealing default post process on replay
  • New cheerleader characters
  • New and appropriate helmet models in menus
  • Stadium polish
  • Better sky
  • Referees signal Touchdown and First Down
  • Better playbook line graphics


Bug Fixes:

  • Fix for interceptions and fumbles in replay missing frames
  • Fix for WRs not turning to catch tipped passes
  • Fixed crowd animation transitions and popping issues
  • Switched rumble function to rewire rumble instead of xinput
  • Enabled xinput + rawinput as per recommended in the documentation for supporting steam controllers (steam input) and playstation rumble
  • Fix for FG holder getting stuck in the ground


Physics:

  • New realistic Default physics
  • Stronger tackles
  • Appropriate throw height
  • Challenging offensive line blocking


Known Issues / Bugs To Fix:

  • AI misses FGs too much
  • Auto-sub notifications UI needs polish
  • Audio glitches during scene loads for loading.mp4 and for main football scene re: crowd audio
  • Crowd and other volumes not hooked up to mixer in settings menu
  • Player jersey specular at distance can be too shiny (see all-star team)
  • More variables needed in PhysicsGameplaySettings including blocking forces (pass and run)
  • Two suns visible in afternoon skybox
  • Sun lens flare should not be visible indoors
  • Weather should not occur indoors
  • Refs knock down pylons
  • Refs look in wrong direction
  • Default mod intro.mp3 will play instead of selected mod intro.mp3
  • Mod loading screen plays background audio twice while loading
  • Scrolling menu elements happens too fast after applying a mod. Might be frame dependency issue.


Important Upcoming Features in Development:

  • Motion matched catch animations
  • Throw platform system for QBs
  • Online multiplayer
  • Injuries
  • Laterals / tosses
  • More stadiums
  • Better in-game AI that throws less interceptions
  • Expanded pass rush animation set