Genre: Sport Football Simulator
Patch Notes v0.1c Early Access
Improvements:
- Default quarter length is now 4 minutes.
- Reduced size of neutral zone wall and moved defense closer to the ball PreSnap for better pass rushing and blitzing.
- Moved field collider up so players feet go through floor less. Still needs work (IK pinning).
- Minor character optimization. Small performance improvement.
- Doubled spherical linear interpolation speed for right stick click for helmet look lock in replays.
- Moved safeties back from 10 meters to 14 meters in 4-3 and 3-4 base packages so they don’t get burned over the top so much.
- Removed debug logging from Release build, for increased performance.
Bug Fixes:
- Fix for sideline player jersey colors.
- Fixed helmet lock-on issues during replay.
- Partial fix for face animations in replay.
- Fix for pause physics glitch.
- Fix for field goal holder popping.
- Fix for kickoff tee position. Had to remove physics for the moment.
Physics:
- Tweaked helmet knock off force for slightly more realism.
Patch Notes v0.1b Early Access
Improvements:
- New referee character.
- New team textures courtesy of modder Buzz Lightskin.
- Added controller rumble for hits.
- Players can Dive, without impulse, while in mid-air.
- Better switching to closest player to ball landing spot.
- Better AI running toward ball landing spot.
Bug Fixes:
- Fixed custom endzone texture so they don’t need transparent edges.
- Fixed QB AI animation issues.
- Fixed colors for all star team jerseys.
Physics:
- Gameplay adjustments for Default physics setting.
Patch Notes v0.1 Early Access
Improvements:
- Partial support for new firmware PS5 controller (Known Issue: DPad doesn’t yet work)
- Rewrote camera system to smooth out ball snap camera. No more camera pops.
- Smoothed out players getting up.
- IK hand catching implemented. Better catching overall.
- New more dynamic and realistic physics tuning.
- Fix for pause causing physics issues.
- Fix for refs being high in the air.
- Better support for additional force on collision not making helmets fly everywhere.
- Fixed frame dependency for muscle pull down force.
- Added grabbing on defense while standing. Happens automatically.
- Fixes for AI throw lead amount. AI QB now is very accurate.
Coming Soon:
- More exposed camera and physics variables in the menu (currently only in json files).
Patch Notes v0.09c16 Early Access
Improvements:
- Better texture import settings for faster loading. Might use slightly more RAM.
- Tuned physics settings. No more pop on getup. Better tackles. Better diving with ball. More accurate AI and player throws.
Patch Notes v0.09c15 Early Access
Bug Fixes:
- Fix to endzone texture issue that was causing black or blue fields.
Patch Notes v0.09c14 Early Access
Improvements:
- Small tweaks to passing. 1.04545 player passing instead of 1. 1.15 total for AI. Arm strength down from 0.22 to 0.21
- Fixed Nickel Sky and Weak Overload that let the X receiver (WR1) wide open for the AI. Just made the CBs do Man Coverage.
Mods:
- New mod zip file in the Mods folder. Look in here for the character, helmet and example textures.
Patch Notes v0.09c1 Early Access
Physics:
- Small changes to Pro Lite 2 for better overall gameplay. Harder hitting.
- AI pass rush now stronger than player for balance purposes.
Patch Notes v0.09c Early Access
Bug Fixes:
- Another fix for onfield helmet having wrong texture.
Physics:
- Small changes to Pro Lite 2 for better overall gameplay.
Tweaks:
- Reduced football visual size from 0.875f to 0.825f
Patch Notes v0.09b Early Access
Tweaks:
- Updated game version in main menu.
Bug Fixes:
- Fix for onfield helmet having wrong texture.
Patch Notes v0.09 Early Access
Features:
- Game Optimization: 20-40% performance improvement
- Completely rebuilt character: Reduced draw calls. Better animation. Better materials.
- New hand animation when catching ball.
- New hurdle and land animation with ball.
- New sideline players from your roster (contains known issues to be hotfixed).
- New crowd / audience (contains known issues to be hotfixed).
- Press “B” after the play to keep it going for another 3 seconds.
Improvements:
- New Physics Setting: Pro Lite 2. Very realistic. Tight animation.
- New Physics Override settings to improve and tweak to greater detail
- Player names visible while holding R1.
Bug Fixes:
- Numerous bug fixes across UI.
- Fix for lens flare at night.