Skills that "always hit" like Eternity Rising, Bulls-eye, and Ajna can now hit Ranged-Only enemies.
Fixed rare bug that caused the beginning of a scene near the end of the game to start with a black screen for several seconds.
Added option to the System menu to increase damage taken: 1x - 10x
v1.29 - Change Log
v1.29 has been released with the following changes: (NOTE - v1.29b was released on 2021_11_01 with a bug fix for the Slant Cave ladder)
Added text fast-forwarding. Hold shift on the keyboard to speed through message text. (square on PS controller or X on X-Box controller)
Toned down a lot of the white flashes during cutscenes
Fixed some enemies in a scene near the end of the game that were dealing too much damage
Fixed animations on ladders in Slant Cave
Fixed message on an ice box in Palisade if you have a controller plugged in
Disable pre-emptive and ambush on one fight in Palisade
When King Gorger dies now its remaining minions get reduced stats for a few turns. Also its minions had their Dark magic damage reduced slightly.
Lowered Final Boss stat scaling (when party average level is above 45)
v1.28 - Bug Fixes
v1.28 has been released with the following changes:
Fixed minor bug in ending scene
Fixed bug that could cause the ship to get stuck off the coast of Horizon's Edge
Fixed bug that locks Xero into slot #2
Fixed Xero's Journal/achievement not getting enabled if you skip a specific part of the opening scene
v1.27 - Change Log
v1.27 has been released with the following changes:
Boss music not playing and battle music not properly randomized
When backtracking on lower Rensa Fields the scorpion that appears where the green chest is located gets blocked by your teammates if you walk as clsoe to the bridge as possible. You get soft-locked.
Fixed 3 Static Fly enemies in Flash Canyon that didn't start an encounter when landing on the hero
Could walk through a tile in the Kilgarve Belry entrance
Fixed an encounter in the Valley of Carnon that could trigger twice
Cleaned up the map edges on one part of Silver's Ravine
Fixed bug where the game freezes when using the elevators in Affliction if you enter from another end when using different teleporters
v1.26 - Change Log
v1.26 has been released with the following changes:
Added two new battle themes and a System menu option to select between the three themes. By default it randomly chooses between the three: