v1.20 has been released with the following changes:
Fixed crash when Asera equips the Throg Shard or any other one with TP skills.
Throg no longer shows an empty MP bar when equipping a Shard with MP moves. Asera no longer shows an empty TP bar when equipping a Shard with TP moves.
Throg's status effect skills (Venom, Melatonin, Madness, Possess, Delusion) now hit an area and chances of status are increased from 75% to 80%
All of the Wraiths' physical attacks were being absorbed by the Bell accessories
Fixed Earth Wraith's 50% threshold buff which was using too much stamina
Xero's Replenish skill cooldown changed from 3 to 1
Bacillus now has the "Flying" break type so it can be hit by Turbulence and Wing Breaker
Can now call the airship from the top of Mt Saratai so you don't have to walk back down
Added icon for the "Charge Backfire" status in the Flash Golem battles
Fixed stairs in Burns' sidequest that warped to the wrong tile
Fixed two Roamers at Damri Mountain that couldn't be radiated
Stadium Sewer Angst starts with a bit less stamina and can be blinded
v1.20.1 has been released to fix the following bug:
Fixed problem with the F12 disable script causing a crash. Some computers may now no longer disable F12. If you are one of these rare cases, do not hit F12 while playing or it will cause all sorts of weirdness.
v1.20.2 has been released to fix the following bug:
Fixed Flash Bombs when using WASD
Followers weren't turned back on after Water Wraith fight
Enda's Antitoxin and Clarify skills now use only 800 stamina
Cross Sash agility boost lowered from 15% to 10%
v1.19 - Change Log
v1.19 has been released with the following changes:
Added "Sinkliner" device for Asera. Can be crafted in Simple Devices book. "Time Drops" are now dropped by cherrystones, scorched ice, nimbus, and cloud urchins. They are used to craft the device.
It damages enemies in a straight line with water and pulls them toward the center horizontal line of battle.
Added Time Drops treasure in Jedire Grotto and Saltwater Tunnel
Echo Pin now has +20 def/mdef and doubles EXP rate
Added small amounts of DEF to various accessories.
Fixed bug in Kail boss battles where sometimes he wouldn't die at 0% hp until being attacked again
Fixed bug in Kail battles where enemies wouldn't die if their counterattack missed. Also added puff of smoke to enemy deaths.
Refuge enemy now weak to Shell Breaker and Fin Breaker
Earth 2 MP cost changed from 38 to 32
Fixed bug with Slash's Tremor skill that caused it to ignore resistances
Raised Tremor damage from 50% to 75%, slightly increased the radius, and reduced cooldown from 3 to 2.
Raised damage of Slash's Extinguish skills and doubled the DEF buffs if an enemy is defeated
Fixed graphical error when skipping a scene during a battle near the end of the game
Fixed graphical bug in Xero's internal scene near the end of the game that occurs if you've been skipping scenes
Heyama Katana shop now allows you to sell
Changed "Press ENTER" text in Bestiary to say "A" or "B" when an XBox controller is connected
Added various tidbits of summon skill lore around the world. (Soldier in Glarefrost, old man in Heyama Shard shop, woman in Atlantia Shard shop, book in Brantle Lab)
Mend Amulet now recovers HP/MP after battle on Hard Mode too
Fixed bug where Final Tenjin could use Neutron Star Omega at the wrong time
v1.18 - Change Log
v1.18 has been released with the following changes:
Fixed bug with moving panels in funal dungeon that could cause a panel to get stuck
All battles with enemies that can only be damaged by ranged attacks are now escapable. In rare circumstances you could get stuck in battle with no way to win.
Fixed damage calculations for Eternal Courage, Gasuto No Jinsei, and Bass. They were dealing double damage on normal attacks.
Doubled rate at which Eternal Courage gains power. It is now 1 attack to add 1 damage. (Your previous gains are automatically adjusted)
Re-sorted several skills that were out of place. Now Charge/Magic Charge/Prism Links will always be at the top as well as other important skills
Throg's "At Arms" skill reduced from 30TP to 20TP.
Asera can now learn Fire 2 and Fire 3
Xero's Echo skill damage was not being reset after battle.
Fixed bug where Fight/Escape menu wouldn't open during Surprise attacks
Changed one line of Xero's dialogue at the beginning to more accurately describe Domes
Music faded out too early during one scene in Glarefrost
Fixed minor visual bug in that same scene
Fixed Scourge (part 2) resistance to ice to match Part 1
Updated controls images for X-Box controllers at beginning and in training area
Fixed multiple enemy skills that were giving Fire "Last Hit" states when they shouldn't have been.
v1.17 - Change Log
v1.17 has been released with the following changes:
Made the Prism Link inputs stay still. Also the buttons get erased as you hit them. The motion can be turned back on from the System menu.
Changed command entry scenes and treasures so entered commands are erased and the keys don't raise upwards
Added an XBox controller A/B Swap option to the System menu
System settings now get copied over to New Game +
Fixed issue where if you started a New Game+ early then several characters could miss earning their starting EXP/PP when they join or rejoin.
HP Percentage based moves on Hard Mode were dealing extra damage to the player.
Asera's elemental guard skills MP reduced from 8 to 5. Also now they only use 800 stamina instead of 1000.
Final Tenjin's Neutron Star Omega was Dark element instead of non-elemental
Limit range of Werewolf monster in future scene so he can't block the climbing tile
Monsters in Stained Forest in area before boss can now be avoided
Disable pre-emptive/surprise attacks on the first ghost battle in Arnoa
Reduced shaking in boss map of Arnoa. Shakng is off completely in Easy mode.
v1.17.1 has been released with the following changes:
Fixed barrel puzzles in Palisade Prison. They couldn't be picked up when using an XBox controller.
v1.16 - Change Log
v1.16 has been released with the following changes:
Fixed text on Doppler Wave item in crafting book
Don't show stamina bars for hidden enemies
Added AGI stat-down resistance to Chaw, Heindrovia, Barclyss (2nd form), Attrition, Fire Wraith, Earth Wraith, Taen, Tenjin, Final Tenjin
The Sickness resists all stat-downs
Phantasm's Lucid Dreams is no longer reflectable
Crafting menu was showing A and S keys when it should have been X and Y for X-Box Controllers
Bestiary was showing Q and W keys when it should have been LB and RB for X-Box Controllers
Changed Bestiary Left/Right arrows to be Up/Down for Page Up and Page Down
Fixed bug where Xero's walking animation could freeze if certain scenes were skipped
Minor Typos
v1.15 - Change Log
v1.15 has been released with the following changes:
Added enemy stamina bars to show when foes are about to attack. Can be turned off from the System menu.
When a Shard splits after a battle show the holder's name in the message
Xbox LStick wasn't working in the Shop Buy/Sell menus
Field Skills icon in upper left now says RB instead of R1 for X-Box controllers
LWIR Rifle is now slightly more effective against the Storm and Terra Beasts. Mongrels are also now slightly weak to it.
Conjure (Stadium Challenge battle #10) can no longer have his abilities reflected
Burns' Chaos Wave (Prism Link) is now a physical attack
Raised HP of "The Sickness" (Stadium Challenge #12)
Quills that pop out of the ground in Central Charitine Pass near the chasm won't appear if you're approaching from the north
Stadium Team Battle #10 Garbeetle wasn't losing DEF on each hit. Cosmic Glowbug wasn't Ranged Only attacks.
Minor typos
v1.14 - Change Log
v1.14 has been released with the following changes:
Added Easy and Hard modes to the System menu. Currently they change the timer on Prism Links, story event key entries, recovery after battle, item stamina usage, how much damage the player's team receives/deals during battle, and some puzzles are made easier. Check the beginning of the Walkthrough guide for specifics.
Fixed key entry events and chests for controllers
Fixed Up/Down target toggling for controllers
Changed "Skip Scene" image in upper-right to say "LT" when an X-Box controller is connected
Key entry screen during scene in Glarefrost gets easier with each failure
Don't allow ambush/pre-emptive during Atlantia Lab battle
Fixed King Gorger Team Battle in Stadium. Was using the wrong version of King Gorger.
Fixed item icon on treasure in Simon's Well for 2x Heartens
Leafhoppers could be killed by Steal
Minor typos
v1.13 - Change Log
v1.13 has been released with the following changes:
Show a message after battle if a shard has been maxed
Fixed text on Asera's Degrader item: (Prevents an ally's attacks from killing the enemy)
Heindrovia's Flare Wave is no longer reflectable
Sandra was losing 1 AGI at level 80
Fixed exp formatting. It could show 100.00% exp after a battle but you were really at 99.999%
Zephyr III no longer insta-kills undead enemies/bosses. Deals around 6400 damage.
Erased cursor in upper-left after battles end
Changed Nebula's Ice 4 to Ice 2. Changed Stygian's Fire 1 to Fire 2.
v1.12 - Change Log
v1.12 has been released with the following changes:
Fixed lots of walkable tiles, incorrect NPC dialogue, Boulders that couldn't be shockwaved, enemies getting stuck, and various inconsistencies
Removed 100% limit text on EXP Boost/Spike shards
Fixed Fungi and Iguanid counters to target the last attacker
Eidol was starting with 0 PP on New Game+ saves that didn't make it past Fort Shaul. If she started with 0 and you're on a New Game+ then check the small bag item in the Fort Shaul supply room.
Can now fight Regalecus II as soon as you rebuild the ship
Clera at end-game was saying Asera's side-story was in Atlantia instead of Sandia Jara.
Fixed Stadium Singles Rank 14 description
Fixed bug where the Parelin Cliff could be re-entered too early
Fixed description on Raheen Summon to show Genius and MP instead of doubling HP.
Fixed description on Old Bracelet to say Lerran
Captain Farrell boss fight now has triple max HP but he starts injured at the same 1520 HP
Fixed text of several Glarefrost residents late game.
Added NPC near Stadium that mentions you can earn rewards
Fixed typo on Kail's Ice counter (Hale/Hail)
Captain Farrell's spell heals a bit more at the beginning of the Gremwhile fight
Added Tenebrous Reef to Iguanid's bestiary listing
Finally found that switch that was being left on and messing up scenes near the end of the game
Fixed Crescent Nova item wording
v1.11 - Change Log
v1.11 has been released with the following changes:
Fixed bug where MP Absorb Shard could make you lose MP on attacks
Fixed bug where HP Absorb Shard could make you lose HP on attacks
Changed MP Absorb Shard to only have 3 levels instead of 4 (max of 3% absorb per shard). This won't affect current save files. Total max MP absorb for a single character is now 10% instead of 20%.
Eternal Courage, Gasuto No Jinsei, and some skills were not absorbing HP or MP when equipped with HP Absorb or MP Absorb shards
Cursor memory in Stadium on the last Ray you chose
Added "Teyton Hills" name to camp area near Teyton
Enemies sludge and glop would not show up in bestiary after being defeated in flattened form
Fixed crash when trying to escape battles
Bosses Artheritus, Stadium Ghoul, and Farlenbrandt now weak against Undead/Magic damage (Throg's Denouement)
Xero's Journal entries for people now change throughout the game. (Enda gets 3 updates, Mom gets 3, Garin, Morsan, Farrell, The Guide, Baila, Kina, King Nedarin all get 1 update)
NOTE - these won't show up unless you start a new game or haven't done specific scenes yet.
Added Quick Jump to Silver's Ravine
Added Quick Jump to Central Charitine Pass
Disabled Pre-emptive/surprise attack in Divinity Tree fight against Fortuity x2
Fixed typo in Newport - Fued/Feud
Removed extra Tricorne hat received in Newport after the scene
Fixed tile in Burns side-story that could cause a freeze
Fixed bug in Affliction Dome that caused a freeze on the conveyor belts