Added Fire Fissure: remove half the casters HP to clear the board
Spell/Soul cards now setup to have different templates than monster cards. This is still WIP
Completely redid the entire enemy AI
Some networking bug fixes
New News feed
Changed the friends list to look more like the Steam friends list
Added the word filter (the option in the Options menu now works)
Some general bug fixes
Client Update, 5/22/2016
This update contains two major things.
The first is the introduction to the store! You can now purchase card packs with gold earned from dueling, and then open the packs at a later date. The packs themselves are Steam Inventory Items, similar to cards. This means that the pack themselves ayou may find as a random drop, and can sell/trade them to your friends or strangers on the community market.
The second is a huge balance pass. I went through all of the cards and tweaked just about every value. Hopefully players will like these changes. Please feel free to leave feedback!
Tons of balance changes, tweaked the HP/Attack/Defense of every card
Nerfed the freeze effect, now only lasts for 1 turn instead of 3.
Removed the Quests button from the main menu, until quests are ready for Early Access
Lots of code cleanup and general cleanup prepping for Early Access.
Server Update, 5/8/2016
No client update this weekend, we were busy working on some bugs with the server side and doing general code cleanup. One of the more annoying bugs we fixed was the "duels in progress" counter always showing zero, so now we should have a more accurate depiction of who is online in the future.
We also worked on a bit of a refactor, which isn't something you'll really see directly when playing, be you can be sure it's running a lot more smoothly on our hardware.
I fixed a few bugs on the client as well, and have a few new things to show. Not enough for an update this week though, I'm afraid. Next week we should have some more worthwhile content. Stay tuned!
Thanks for keeping up with Forgotten Lore!
Changelog for 5/1/2016
The following changes have been made over the last 7 days or so.
<*> Bug fix for brand new players not being able to play under weird circumstances
<*> Fixed the bug that stopped you from drawing cards in bot mode, which only occurred when you had 5 of the same kind of card as your first cards in your deck (wtf)
<*> Added new textures/model for the mug prop on the board while dueling
<*> Fixed desync issue on the mill tome when used online (it was giving the wrong amount of souls)
<*> Fix UI issues with the duels in progress counter being layered incorrectly (also moved the duel search timer to the bottom left)
<*> Changed sludge to "sniper shot" - made it stack
<*> Added in new card art, for Melgorn the Dwarf (who has the Sniper Shot skill)
<*> Removed the Sludge card
<*> Added in Steam's HTML renderer, made a website for changelogs which will now be fetched and rendered in game (wip). Link for the curious: http://steam.forgotten-lore.com/news/
The update will automatically be downloaded via the Steam client. If you want to force your client to update it now, a little hacky way of doing so is simply restarting Steam.
Thanks for keeping up with Forgotten Lore. I hope you guys are enjoying the game! If you find any bugs, feel free to report them either in the Steam forums or at http://forums.wanderingcorgi.com/
Changelog for 4/23/2016:
The following changes have been made over the last 7 days or so.
<*> Fix for AI saying a comeback message, even though they've already lost, and then saying their losing message. (shoutout to the guy who reported it via the in game bug report system)
<*> Added in 11 new sound effects: antidote used, burning away (wip), card damaged, card destroyed, card consumed, fireball/burn, heal, physical attack start, spell start, poison used, and tome damaged
<*> added new skill: Warmth, which is now on the new card Thili, the Pyromancer; this skill thaws all cards on the field when played. (placeholder art)
<*> Added new skill: Dark Sludge (tentative title), which damages any card that is summoned while this card is on the field. (placeholder art)
<*> better handling of positions of cards (code cleanup) so that they no longer jump around when cards in a field change
<*> increased the sensitivity of more scrolling areas (such as deck dropdown and tome dropdowns)
<*> Deleting your current deck will now automatically set a random one as your default deck.
<*> Updated Snake's lore snippet (shoutout to the guy who reported it with the in game bug report system)
<*> Added untargeted spell system (for use with cards such as warmth)
<*> fix for another off-by-1 error with netcode generated cards in online duels
<*> fix for frozen status not being properly removed
<*> fix for soul cards not working in weird circumstances
<*> added an error message if match history has failed to parse for one reason or another (let us know on the forums if you see this!)
<*> Some small balance changes to some of the cards
<*> Added duels in progress counter.
<*> Added basic changelog to the main menu (shoutout to random guy using in game comment system)
<*> Updated News font to something more legible
The update will automatically be downloaded via the Steam client. If you want to force your client to update it now, a little hacky way of doing so is simply restarting Steam.
Thanks for keeping up with Forgotten Lore. I hope you guys are enjoying the game! If you find any bugs, feel free to report them either in the Steam forums or at http://forums.wanderingcorgi.com/
Hotfix on 4/18/2016
Hey! These are the changes for this update.
Fix for "Unable to create user! :(" message
Fix for off by 1 error, cards online were sometimes incorrect!
Update on 4/17/2016
Changes over the last 7 days:
Improved card drop animation
fix exit button not highlighting in the main menu
added sound effects (still wip)
fixes for the options menu not saving certain things, or generally being buggy
updated antidote portrait art
added Ice King card
added Wise Mage card
new stats screen
added wip match history viewer
fixed most of the scroll speed issues throughout the main menu
fix for tooltips being screwy when initiated within a dropdown
(networking bug fixes) swapped out the textreader classes for the binaryreader classes, to allow for full unicode support in usernames, deck names, etc - this still needs to be fully tested just to be sure it works properly
fix for your cards being offset in online matches (aka you'd say "I want this card in my deck" and end up with the one right before it)
The update will automatically be downloaded via the Steam client. If you want to force your client to update it now, a little hacky way of doing so is simply restarting Steam.
Thanks for keeping up with Forgotten Lore. I hope you guys are enjoying the game! If you find any bugs, feel free to report them either in the Steam forums or at http://forums.wanderingcorgi.com/