Revamped the Crew UI menu along with other optimizations
Improvements: - Added option to change FPS in the settings menu - Revamped the Crew UI Menu for better readability - Fixed lag spike when the vehicles collided - Added UI effects in the main menu - Added a few vehicle effects - Game Optimizations
Changes: - Reduced lobby summary duration from 10 secs to 5 secs - Made changes to Third Person Cam far
More Robost Lobby along with a new Series
New Features: - Series 3 has been added in the duel 1v1 mode with Rain - New Series 3 crew cards
Improvements: - The waiting lobby now gives more details regarding the ongoing race. ie: The current lap of the user, etc - The waiting lobby shows if the player is new to the lobby or was already a part of the previous/ongoing race
Changes: - The required trophies to progress from Series 1 to 2 has been reduced to 60 trophies from 300 trophies.
Bug Fixes: - Rejoining a lobby sometimes resulted in the player name showing up twice or not showing up at all - Engine mode consume speed changed the tire wear too in the Lobby settings
Time Trial mode has been added as a new standalone mode
New Features: - Added time trial mode that features 4 different tracks to compete in each week - Engine mode consumption speed has been added in the party lobby
Changes: - Manager mode has been removed from duel mode to reduce player segregation. It now only exists in the party lobby. - Public and Private lobbies have been merged to reduce player segregation - Users in duel mode now match with an AI if a user is not found for 300 seconds instead of 60 - #community-events channel has its own button in the Game Modes menu screen.
Bug Fixes: - Assist button did not appear if a user played a game in the manager mode followed by player mode
Increase in Tire Life and Bug Fixes for the Manager Mode
Changes: - The Tire Life for the default Soft Tires has been increased from 1.5 Laps to 2 Laps - The Tire Life for the default Medium Tires has been increased from 2 Laps to 3 Laps - The Tire Life for the default Hard Tires has been increased from 3 Laps to 4 Laps
Bug Fixes: - Fixed bug where the player got stuck when pitting for new tires - Fixed issue where the AI difficulty was set to 100% even when the parameters were set to 150%
Improvements: - Improved the dynamic AI in duel mode - The AI player that the user is battling against now has a golden color name
Added Manager Mode and Removed Pay to Win elements from the game
New Features: - Manager Mode: A new mode that allows the player to focus less on driving and more on the strategic elements of the game - Manager Mode has been added to the 1v1 duel mode and the public and private party lobby
Improvements: - Chest Crew boxes cannot be bought from real money anymore. The only way to get them is by playing the game. - Made some tweaks to the AI racing line
Changes: - Series 1 of 1v1 mode starts with 4 laps instead of 8 laps - Reverted back to the old Engine mode consume and refill speed
Improved visuals along with tutorial bug fixes
Improvements : - Added option to enable real-time shadows in the settings menu - Improved the flow of the tutorial
Changes: - Added rewards button on the Main menu screen - Increased the size of the confetti and humans in the crowd - Tweaked camera angles for all 3 camera types
Bug Fixes: - Fixed issue where the tutorial was completely broken after the previous update
New Persistent lobbies with tweakable parameters (Equal Cars, Total Laps, etc)
New Features: - Tweakable Lobby Parameters: User can now choose the track he wants to race in along with the ability to tweak other parameters like Tire deg percentage, AI Difficulty, Qualifying time, Race laps, etc. - Persistent Lobby: The game now remembers the lobby code and redirects the user to the lobby after the race ends. As a result the user does not have to generate a new lobby code every time. - Private and Public lobby: The user can now choose whether he wants to race on a public lobby or create their own private lobby
Changes: - Reverted back to the previous vehicle physics system where turning too much did not slow down the vehicle. - Friendly Mode is now replaced by Public lobby - The vehicle gets a lot slower when going through grass. - Temporarily removed Track Oval and Track England from the Duel Mode.
Bug Fixes: - Fixed issue where the car showed "Tires are dead" as soon as the race started
Added 1v1 Mode (Trophy Road) along with additional game tweaks
New Features: - Added 1v1 mode: The game matches you with an opponent and you compete for trophies and coins. - The players win percentage and win streak now gets displayed on the matchmaking screen - Added Skid marks and Drift sound - The Race start countdown timer is now replaced with a lights out screen
Improvements: - The sound of the vehicle mutes when a message popup is shown on the tutorial - Made more improvements to the tutorial
Changes: - Tweaked the Topdown Camera angle - Made changes to the AI difficulty - Increased the vehicle turn sensitivity when going at high speeds - Tweaked the tire life of all the tires - Reduced the sound of the in game music
Reduced the speed penalty when taking sharp turns and better sense of speed
Improvements: - Reduced the speed penalty when taking a sharp turn - Reduced the max duration a tire lasts when in cloudy weather - Weather now affects the acceleration and not just the top speed
New Features: - Added camera shake when going at fast speeds - Added speed-based color effects - Added "Camera Effects" toggle in the settings menu
AI improvements and tweaks to the vehicle handling
Improvements: - AI grid is more spread out - AI takes more time to leave the pitstop during Quali to reduce traffic - AI does not pit when there's only one lap remaining
Changes: - Vehicle turn sensitivity is now dependent on the speed as well. So higher speed results in low turn sensitivity and vice versa. - Reduced the speed penalty when taking sharper turns