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Fortnite Battle Royale v23.20 Update: Deploy the Falcon Scout and Activate New Reality Augments!

Looking for loot? The Battle Royale v23.20 update introduces the Falcon Scout to help you find loot from afar, plus a Reality Augment that’ll lead to buried treasure. This update brings five new Reality Augments total!


The Falcon Scout: Remotely-Controlled “Caw” Machine



A majestic creature to help you achieve a most noble victory, the Falcon Scout item is at your service! Deploy your Falcon Scout and control where it flies, ping or place markers, and caw to create a radius in which all opponents will be marked for your squad. You can also use your Falcon Scout to open containers and pick up loot. Carry the loot to yourself or a teammate and then scout for more!



To help you easily control your Falcon Scout, your view will shift to behind it. This may leave you defenseless if you’re not fighting in a team, so be sure to find a hiding spot if you’re battling solo. Also, be careful where you’re flying, as the Falcon Scout is vulnerable to enemy attack. (See its remaining Health in its Health bar.) Because the Falcon Scout is controlled remotely, there’s a max distance it can fly from you, trackable in its distance bar.

Falcon Scouts are findable from the ground, regular Chests, Oathbound Chests, and Supply Drops. There’s no limit as to how many times you can use the same Falcon Scout in a match.


New Reality Augments!

Five more Reality Augments enter the fray in v23.20! Activate these new Reality Augments starting now:


Peely’s Plunder

Receive a treasure map that will lead you to buried treasure.


Shotgun Striker

Your Shotgun fire will give you Siphon upon hitting opponents.


Rarity Check

Get Siphon upon eliminations with Common and Uncommon weapons.


Zero Chance

Temporarily gain the Zero Point dash ability each time you break an enemy's Shield.


Danger Hero

Briefly regenerate Health and gain movement speed when your Shield breaks.


Hired Characters Hitch a Ride

With v23.20, hired Characters can now ride vehicles as passengers! No longer leave Helsie hanging or dishonor Raptorian the Brave.


In Case You Missed It: Dynamic 3D Resolution on PC

In the v23.10 update, we added the Dynamic 3D Resolution setting to Fortnite on PC, accessible in the “Graphics Quality” section of the Video settings when your rendering mode is set to DirectX 12. Players on PC are able to turn on Dynamic 3D Resolution when their “Anti-Aliasing & Super Resolution” setting is set to one of the Temporal Super Resolution (TSR) options. Also, players need to have run “Auto-Set Quality” at least once.

Dynamic 3D Resolution allows the resolution of the game to scale with performance, giving both smoother AND higher frame rates as the GPU load changes. (Please note this means an increase in PC memory usage to accommodate larger rendering resolution.) Dynamic 3D Resolution is also available in creator-made islands and Save the World.


Competitive Notes

  • The Rarity Check Reality Augment is not included in competitive playlists.


Major Bug Fixes

  • Fixed the issue that caused us to disable the Deku Smash in Battle Royale/Zero Build. The Deku Smash has been re-enabled in Battle Royale/Zero Build.

  • Fixed issues related to mantling in which players would sometimes be flung across the map.

  • Fixed an issue in which, in some instances, sprinting would be disabled for the duration of a match.

  • Reality Augments can again be unlocked from teammates.

  • Players can again damage objects with their Pickaxe consistently.

  • Players are now able to select Reality Augments while on a Dirt Bike.

  • Players can now use the Guardian Shield while on the back of an OG Bear pick-up truck or a Dirt Bike.

Fortnite Creative v23.20 Update

The Fortnite v23.20 update brings the Shockwave Hammer, Falcon Scout, Guardian Shield, and Reboot Van from Fortnite Battle Royale! v23.20 also brings an upgraded Ball Spawner device, new visual variants for the Wildlife Spawner, custom post-game options expanded to all islands, plus updates and bug fixes for devices, islands, and tools.

Shockwave Hammer


The Shockwave Hammer is a melee weapon that not only does damage, but can also launch the player, a player's squad, or their opponents away from the point of impact.

After charging up the Slam attack, players can launch others by releasing the primary fire control while they are jumping in the air. They can launch themselves and others by holding primary fire control when the hammer impacts the ground. It's like the Shockwave Grenade, but on a giant hammer!

You can place Oathbound Chests on your islands to give players a random chance to find a Shockwave Hammer.

Falcon Scout


The Falcon Scout is a mechanical flying companion that players can use to mark opponents, open containers, and carry loot to themselves or their teammates. There's a price to pay for this powerful tool: while guiding the Falcon Scout, the player is vulnerable! It's up to players to determine whether using it is worth the risk.

You can place Oathbound Chests on your islands to give players a random chance to find the Falcon Scout.

Guardian Shield


For players, a little cover goes a long way. The Guardian Shield deploys a protective barrier in front of the player that blocks incoming damage. This shield can provide players with mobile cover while they are on the move. It can also be thrown on the ground to create a stationary point of protection. The shield is temporary, and changes color to indicate how much time players have before it runs out.

You can place Oathbound Chests on your islands to give players a random chance to find a Guardian Shield.

Reboot Van Spawner


Place the Reboot Van Spawner on your islands to give your players the ability to revive eliminated team members. You can customize which teams or classes can use the Reboot Van, as well as trigger events when the Reboot Van is recharged or when a set of players has been rebooted.

Reboot Cards drop from eliminated players, but only if the eliminated player has teammates who could pick up the card when it is dropped. There also must be a Reboot Van that the eliminated player's team or class can use. There is also a new option on the Settings tab of My Island, called Drop Reboot Card on Elimination that is set to If Can Be Rebooted by default. If you set the option to No, Reboot Cards don't drop for any eliminated players.

New Ball Spawner


We've been working to create a new upgraded Ball Spawner that uses our modern physics system, and we’re excited to have it released in v23.20! Along with improved physics behavior, we've added other options and adjustments as well. For example, you can adjust the size of the ball directly, you can customize the maximum distance range, and you can set the ball to trigger events when players touch it.

With the release of the new Ball Spawner, the previous Ball Spawner device is now known as Ball Spawner (Legacy). In the future, the legacy Ball Spawner device will be removed.

Note: Information on the new Ball Spawner has been added to the device document for the legacy version of the device. However, you can find a link to the new sections in a note at the top of the page.

New Variant Models for Wildlife

New visual variants have been added to some of the animals spawned by the Wildlife Spawner. If you set the Type option to Chicken, Boar, or Wolf, you'll see the Biome Variant option displayed. By default, these animals have the Classic variant appearance, but you can also select Medieval or Snow.

Custom Post-Game Settings for All Islands

Custom post-game settings are now available for all creator-made islands! Previously, this was only available when creating a Battle Royale Island in Creative. To customize the post-game experience on your island, go to My Island > UI and scroll down to the Post Game Type option. Here are some of the options available if you set the Post Game Type option to Custom:

  • Custom Post Game Show Scoreboard
  • Custom Post Game Victory Animation Style
  • Custom Post Game Victory Animation Color Set
  • Custom Post Game Victory Animation Text
  • Custom Post Game Victory Animation Sub Text
  • Custom Post Game Defeat Animation Style
  • Custom Post Game Defeat Animation Color Set
  • Custom Post Game Defeat Animation Text
  • Custom Post Game Defeat Animation Sub Text
  • Custom Post Game Tie Animation Style
  • Custom Post Game Tie Animation Color Set
  • Custom Post Game Tie Animation Text
  • Custom Post Game Tie Animation Sub Text

For more information on post-game options, see Changing My Island UI Settings. You can also customize the post-game UI using the End Game device instead of the My Island settings.

Other Updates

Documentation Updates

  • A new Galleries section is now live on our official documentation site!

Device Updates

  • Mutator Zone: Added the Allow Jumping option so creators can turn player jumping on or off.
  • Added the Oathbound Chest to the Chest & Ammo Gallery device.

Updates to Upgraded Devices

HUD Message Device (Opt-In Upgraded Devices Only): For Islands that have converted to upgraded devices, the HUD Message Device has been refactored and has several new options:

  • Placement: A new Custom option has been added. This exposes an Anchor point for the message, and the position is offset from this anchor. When using Custom offsets, remember that other devices might have different screen sizes, so use the appropriate anchor point.
  • Layer (0-4): You can now have multiple HUD Messages on screen at once! Each Layer can display a HUD Message and has its own message queue.
  • Priority: This defines how important the message is. Messages are queued in order of Priority, with Priority 0 being the most important.
  • Allow Multiples in Queue: Determines whether you can have multiple messages from the same device queued up to display at once. Previously the default behavior was to always allow this.
  • Queue Timeout: If a message has been queued to show, this determines how long it waits before removing itself from the queue. This is useful for messages that are only relevant close to the time they should display.
  • Queue Message for Join in Progress Players: This allows messages to be displayed for players who join the game after the message was sent.
  • Re-Evaluate Messages on Show: Messages are only displayed to players they’re valid for when they're requested. If a player changes teams after messages have been queued to display, this option will check if any messages are now invalid, and the device won't display them. For example, if there's a message to display to Team 1, and a player swaps from Team 1 to another team, this option will prevent messages directed at Team 1 from displaying to that player.

Bug Fixes

Device Fixes

  • Fixed an issue where players could not place the Skydome device.
  • Fixed an issue where props with the Prop Mover device attached stopped moving after colliding with another prop.
  • Fixed an issue where join-in-progress players did not see the Water device filling up.
  • Fixed an issue where using multiple props with the Prop Manipulator device caused the game to disconnect.
  • Fixed an issue where players became stuck when they crouched and fell into the volume of the Water device.
  • Fixed an issue where items appeared on top of the Item Spawner device and caused the item limit to be reached as a result.
  • Fixed an issue where spawned guards did not attack players that were within range if the Team option was set to Wildlife & Creatures.
  • Fixed an issue where the Grappler Glider failed to hit the aimed target.
  • Fixed an issue where items registered with the Capture Area device still floated over the device even after they were deleted from it.
  • Fixed an issue where the Tank acceleration audio was muted during its movement.

Fixes for Upgraded Devices

  • Fixed an issue where players could place more devices than allowed by the original limit after they converted their island to upgraded devices.
  • Fixed an issue where the asset removed by the Trick Tile did not reset after a match ended.

Tool Fixes

  • Fixed an issue where the Quickbar did not display icons from copied assets.

Island Fixes

  • Fixed an issue where grass was spawning on asphalt materials on Tilted Towers POI island.
  • Fixed an issue on the Tilted Towers POI island where the pavement overlapped the sidewalk on the northwestern side of Tilted Towers POI Island.
  • Fixed an issue where some assets from the Ring Gallery A were missing.
  • Fixed an issue where the Battle Bus in a Battle Royale Island was silent.
  • Fixed an issue where the Target Bots in the Battle Royale Island were creating long load times during the start and end of matches.

Gameplay Fixes

  • Fixed an issue where players experienced rubber-banding in 100-player matchmaking games.
  • Fixed an issue where public players could join private Battle Royale Island games.
  • Fixed an issue where the scoreboard was inaccurate when playing with Target Bots in the Battle Royale Island.

Fortnite Save the World | v23.20 Homebase Status Report

The Winterfest Venture Season is soon coming to an end, but that means the Mild Meadows Venture Season is soon beginning! Before the Mild Meadows Venture Season starts on Wednesday, January 25, 2023, at 7 PM ET, make sure you complete the remainder of your Winterfest quests.

Also in v23.20, players can now hurdle! You’ll automatically hurdle over or onto obstacles when sprinting into them. Additionally, the new Autumn Foothills biome opens up and brings the newest Hero in Save the World, the Autumn Queen!

Search for the Autumn Queen

The husk harvest is at hand! - Autumn Queen

A new Hero and questline arrive in Save the World! Meet the Autumn Queen, a new Soldier Hero. Autumn Queen has the new Standard Perk Force of Nature, which allows her to activate an additional Shockwave from your tamed pet when used. The Perk functions with Boars, Raptors, and Wolves, and pets inherit the bonuses of all Shockwave Perks that are also active on the ability.

Combine the Force of Nature Perk with Gia’s Perk, Vital Bond, which provides healing for both yourself and your tamed wildlife!

To unlock Autumn Queen, complete the new Autumn Foothills Hero questline! The Autumn Queen is a permanent addition and can be unlocked after your first Storm Shield Defense in Plankerton!

Mild Meadows Venture Returns

The Mild Meadows Venture Season starts January 25 at 7 PM ET.

Here in the Mild Meadows, Commanders get to enjoy the benefits of the Escalation Modifier. The Escalation Modifier takes your Commanders’ elimination streak to grant your team a small boost to bonus damage (capping out at a 100% increase). In addition, reaching elimination streaks will trigger an Elemental Burst at all Commanders’ locations, dealing damage and unleashing additional effects!

Elimination streak effects:

30 Eliminations: Nature Burst - Mother Nature is on your side! This burst damages and stuns surrounding enemies for 3 seconds.

60 Eliminations: Fire Burst - Is it getting hot in here or is that just your elimination streak? This burst will deal damage and apply a blistering debuff which causes damage every second.

90 Eliminations: Dance Party - Make em’ dance! This burst deals damage, refills Commander’s energy, and last but certainly not least, causes the Husks to dance for 7 seconds.

120 Eliminations: Ice Burst - After heating them up with some fire and dancing, it’s time to cool them down! This burst will deal damage and freeze nearby targets for 5 seconds.

150 Eliminations: Energy Burst - And now it’s time to unleash the power! This burst will damage and cause nearby enemies to take increased damage for 10 seconds.

Keep in mind: if you lose your streak, your Escalation bonuses will reset. So keep it moving and take out as many Husks as you can as fast as you can!

Wargames

Major Oswald is sharpening up the security of Homebase — by putting Commanders and their base through the ultimate test. In Wargames, head to your Storm Shield bases and test your defenses against unique and challenging simulations! Complete both of the Daily Quests and Weekly Challenges to earn a fair share of Event Tickets, Gold, Banners, Evolution Materials, and PERK rewards.

THE BLOCKBUSTER QUESTLINE

A crashed meteorite has shaken Homebase to its core! While Ray investigates, the self-proclaimed other OTHER Bot, Lok, is in charge! Help Lok lead the crew in the Blockbuster questline.. The rewards for this questlines are the Mythic Soldier Carbide (with his Standard Perk Zip and Zap that applies affliction dealing 13 base energy damage per second for three seconds) and the Mythic Ninja Cloaked Star (whose Standard Perk Fan of Stars allows you to throw all your Throwing Stars together in an arc and adds one additional star).

The Lunar Llama

Say hello to the Lunar Llama. This little critter can somehow package the might of the Dragon Weapons as well as the Lunar New Year Heroes. Pick it up for Event Tickets in the Llama Shop!

Bug Fixes

A number of important bug fixes were included in the v23.20 game update, including:

  • Fixed an issue that caused Bronze rewards to not be granted upon a “Destroy the Encampments” win.

Fortnite Battle Royale v23.10 Jan 3 Hotfix: Guardian Shield + Midseason Drops

The v23.10 January 3 hotfix brings a new protective item, the Guardian Shield, to Battle Royale, and kicks off weeks of new, earnable rewards via Midseason Drops!

Protect the Squad with the Guardian Shield



With swords flying and hammers slamming, a little extra cover goes a long way.

Findable from Oathbound Chests, the Guardian Shield deploys a protective barrier in front of you which blocks incoming damage. This shield can be raised as mobile cover while you and the squad are on the move, or thrown to the ground for stationary, sustained protection. The barrier won’t last forever, so keep your eyes on the shield’s changing color to indicate when it’s about to run out!


Midseason Drops Bring More Style



Unlock more drip each week with Midseason Drops!

With the v23.10 January 3 hotfix, the first Midseason Drop has, well… dropped. Midseason Drops are a new addition this Season, and are obtainable alt Styles for Chapter 4 Season 1 Battle Pass Outfits! Starting this week, earn 10 Account Levels to obtain a fresh look for Selene. In the following four weeks, keep earning Account Levels and obtain Midseason Drops for Massai, Doom Slayer, Dusty, and Nezumi.

The Midseason Drops are viewable in the Midseason Drops section of the Battle Pass tab. Jump in-game, level up, and look good!


Fortnite Creative v23.10 Update

The Fortnite v23.10 update brings the Dirt Bike, Ex-Caliber Rifle, Slap Berry, and Slap Juice from the new Chapter of Fortnite Battle Royale! Additionally, there are some quality-of-life updates to core game systems, such as a new Event Browser for those using the direct event binding system, and a smaller collision capsule around players.

v23.10 also introduces the Elimination Game island template, visual and UI updates to multiple devices, and bug fixes for devices, Prefabs, and Galleries.

Dirt Bike Spawner

The Trail Thrasher Dirt Bike from Chapter 4 Season 1 Battle Royale is now available in Creative! You can use the Dirt Bike Spawner to spawn dirt bikes on your island, and customize the options just like with other vehicles in Creative.

Ex-Caliber Rifle

This powerful semi-automatic rifle fires a ballistic blade at your enemies that detonates moments later.

New Consumables: Slap Juice and Slap Berry

Two new consumables are also arriving from Battle Royale:

  • Slap Berry: This refreshing fruit not only restores Health, but also gives players short-term unlimited Energy regeneration. This is especially useful for islands that encourage sprinting, or for islands with melee weapons that use Energy for charged attacks.

  • Slap Juice: Slap Juice gives even more Health than the Slap Berry, and a longer temporary Energy regeneration.

Event Browser

If you have converted islands to the direct event binding system, you'll notice a replacement for the Channel Browser in My Island: the Event Browser! The new Event Browser shows you all devices on your island that have direct event bindings, and gives you the ability to teleport to them. You can see a quick summary of how many events and functions are connected for each device—all from one place.

The All Devices tab returns from the Channel Browser, but we’ve added a Search bar so you can more easily find the devices you need and teleport to them.

This is just the initial version of the Event Browser, and we will continue to improve it and add even more valuable features. As an example, you’ll notice that you can currently only teleport to devices on the left side of the panel, but in the future, you will be able to teleport to devices on the right side as well.

Other Updates

Core Gameplay Updates

Smaller Player Collision Capsule: As part of improvements to core systems across Fortnite, we’ve been able to reduce the size of the capsule used for collision with the player. This allows players to more nimbly traverse tight-knit corridors. You may find players are able to get to areas they were unable to previously.

Device Updates

  • The following devices have been updated to broadcast a message to the HUD when players score points:

    • Collectible Item
    • Color Change Tile
    • Objective
    • Pinball Bumper
    • Pinball Flipper
    • Score Manager
    • Timer
  • For the devices listed above, the following new customizable options have been added:

    • Display Score Update On HUD
    • HUD Message
    • Reset HUD Message Score
    • HUD Message Score Color
    • HUD Message Color
  • New visual style for the Explosive device: In addition to the explosive barrel, you can now choose Bomb for the Device Mesh option. This is a round, cartoonish bomb with a fuse coming out of the top. If you have either the Proximity Delay option or Time to Detonation from Game Start option turned on, the fuse on the bomb stays lit while the timer is active.

  • New visual style for Sequencer pulse: Set the new Custom Pulse Style option to On and the Sequencer pulse will have a more substantial visual style, as opposed to the default translucent style. This makes it easier to see the pulse's progress.

  • The Create-only option has been added to the Billboard device so it can be set to only be visible while Creators are in Create mode.

  • Guards spawned from Guard Spawner devices can now use Chiller and Impulse Grenades.

Island Template: Elimination Game

In this new island template, learn how to use the Team Settings & Inventory device with other devices to change the weapons players use as they battle for the most eliminations.

Bug Fixes

Prefab & Gallery Fixes

  • Fixed a bug causing Primitive Gallery props to fall through Creative islands.

Device Fixes

  • Fixed an issue where cutting and pasting a D-Launcher device would cause the VFX to stay in the original location.

  • Fixed an issue where the HUD Controller options didn't work for player classes that had the Allow Building option set to anything other than Do Not Override.

  • Fixed an issue where the Prop Mover was not reversing when items collided with AI, players, or props.

  • Fixed an issue where the Mutator Zone Plate options were not saved after the default values were changed.

  • Fixed an issue where some Score Manager option names were not clear.

  • Fixed an issue where Fuel Pump and Water devices were missing tags in the Creative inventory.

  • Fixed an issue where Teleport devices using the Link to Target option were not functioning properly under certain circumstances.

  • Fixed an issue where the color of the score in the HUD sometimes reverted to the default blue regardless of the color set in the Score Manager's HUD Message Score Color option.

Island Fixes

  • Fixed an issue where a Battle Royale Island could be entered using the golden rift even after it had been deleted, causing the creator to spawn on the Battle Royale Island without a phone tool and outside of Create mode.

  • Fixed an issue where creators were unable to publish one island after publishing another island.

Gameplay Fixes

  • Fixed an issue where DBNO players were not taking fire damage.

  • Fixed an issue where players could fail to be teleported if they mantled right when the teleport began.

  • Fixed an issue where players could spawn under the Battle Royale Island map.

  • Fixed an issue where direct event binding was not working in Battle Royale Islands.

  • Fixed an issue where players did not begin matchmaking into a Battle Royale Island when creators first stepped into their golden rift.

  • Fixed an issue where the Grapple Glider did not function properly.

Save The World | v23.10 Homebase Status Report

In v23.10, more Frostnite Challenges, more Winterfest questlines, and an Alien weapon set update all arrive in Fortnite Save the World!

Frostnite Challenges Week 3: New Wave Holiday

Starting December 11, 2022, at 7 pm ET the horde will get restless and the waves will keep coming! The only way to advance in this Frostnite Challenge is to eliminate the given number of Husks, and be warned: there’s nowhere to hide. Making it through this packed edition of Frostnite will reward you with the coolest festive Hero, Jingle Jess.

Jingle Jess

  • Standard Perk: Bear With Me
    • Increases T.E.D.D.Y. duration by 4 seconds.
  • Commander Perk: Bear With Me+
    • Increases T.E.D.D.Y. duration by 12 seconds.

“Just tell me where the presents are.” - Jingle Jess

Ice Queen

Also starting December 11, the Ice Queen returns to her throne in the Event Store at 7 PM ET along with the Cocoa .45 Pistol!

The Ice Queen likes her Husks frozen…

  • Standard Perk: Cold to the Touch
    • Increases damage against frozen enemies by 14%.
  • Commander Perk: Cold to the Touch+
    • Increases damage against frozen enemies by 14%. Seismic Smash freezes enemies for 2.75 seconds.

“My way of ruling can be a little... cold.” - Ice Queen

Cocoa .45

Not even the Husks will be able to resist the holiday spirit thanks to this silenced pistol. The Cocoa .45 is capable of shooting projectiles that bounce off of walls and pass through enemies!

Misfit Toys Questline

Something isn’t quite right with the toys that our Homebase Heroes opened this year — a band of misfit toys are on the loose and they’re out for vengeance. Help Homebase quell the misfit toy uprising to unlock Hero Jilly Teacup, the toy Outlander.

The Misfit Toys Questline goes live December 11 at 7 PM ET.

Jilly Teacup Winds Up

  • Standard Perk: Under Warranty
    • T.E.D.D.Y. has 100% Crit Chance against new targets and has a 5% chance to “Malfunction.” During Malfunction, T.E.D.D.Y finds a new target after every shot.
  • Commander Perk: Under Warranty+
    • T.E.D.D.Y. has 100% Crit Chance against new targets and has a 5% chance to “Malfunction.” During Malfunction, T.E.D.D.Y finds a new target after every shot and Zaps a nearby enemy for 51 base energy damage. Zapped targets deal 51 base energy damage to surrounding enemies.

"It's time to party!" - Jilly

Frostnite Challenges Week 4: Super Heated

Starting December 18 at 7 pm ET, some warmth will be needed in this brutal wintry biome, but this is going a bit too far… The Burner is heating up so much that just being near it will make you feel the burn. Keep yourself and structures at a safe distance from the Burner, or feel its burning hot intensity. Completing this Frostnite Challenge will reward you with the sweet pistol, the Ginger Blaster.

The Ginger Blaster

Not only does this frosting-covered pistol pack a potent punch, but it will also drop some healing gumdrops after Husk eliminations!

The Pain Train

Slow and steady wins the race! Also starting December 18, the Pain Train — Slow and steady wins the race with this powerful assault rifle! — returns to the Event Store at 7 PM ET.

Frostnite Challenges Week 5: Special Delivery

Starting December 25 at 7 pm ET, the BluGlo will be tapped and won’t be found in the environment. Venture out and defend the newly deployed BluGlo dispensers to keep that burner filled! Keep the burner warm during this Frostnite Challenge to unlock Hero Ted and a unique banner.

Ted Brings the Holiday Cheer

  • Standard Perk: First Cup of The Day
    • While Goin' Commando is active, Crit Rating is increased by 10 and Crit Damage by 100%.
  • Commander Perk: First Cup of The Day +
    • While Goin' Commando is active, Crit Rating is increased by 10 and Crit Damage by 100%. In addition, eliminating five enemies heals you and nearby allies for 97 base health.

“I love toying with the enemy.” - Ted

Santa’s Little Helper

Also starting December 25, Santa’s Little Helper — which launches explosive presents that damage and knock back groups of enemies —returns to the Event Store at 7 PM ET.

Frostnite Weekly Challenge 6: Top it Off

We near the end of the Frostnite Challenges starting January 1, 2023, at 7 PM ET, when the Storm will be picking up in intensity! Not only will the Storm close in faster, but it will also do increased damage. You’re gonna wanna keep that burner filled if you want to survive this chilling Frostnite Challenge!

Completing this Frostnite Challenge will award you with the quick and efficient Frostbite Sniper Rifle!

Frostbite Sniper Rifle

Give the Husks Frostbite with this semi-automatic rifle. The Frostbite Sniper Rifle is a mid- to long-range rifle that deals high damage when fired quickly.

Red Willow Arrives with a Returning Questline

Beginning January 1 at 7pm ET, the Storm is out for holiday vengeance! In response, help Ray concoct the ultimate post-holiday antidote in the Red Willow’s Eve questline. Complete this questline to unlock Hero Red Willow, the new ghostly Outlander.

“Have a very scary holiday!” - Red Willow

Red Willow is Here to Scare

  • Standard Perk: Holiday Surprise
    • Triggers an explosion at the end of Phase Shift, dealing 20 base energy damage in a .75 tile radius.
  • Commander Perk: Holiday Surprise+
    • Triggers an explosion at the end of Phase Shift, dealing 20 base energy damage in a .75 tile radius. Additionally, Phase Shift has a 60% chance to conjure a Phantasm.

Alien Weapon Changes

v23.10 brings the following updates to the Invasion set weapons:

Pulse Pounder

  • Added a large headshot damage bonus while you’re aiming down sights.
  • Increased damage against Husks and the environment.
    • Reduced weapon impact to compensate.

Shooting Star

  • Increased heat capacity so it can fire in much longer bursts.
    • Slightly reduced damage against Husks to compensate.
  • Significantly increased damage against the environment.

Third Rail

  • Damage no longer falls off with range.
  • Damage now increases up to 4x as you charge it up.
  • Increased magazine capacity from 1 to 3.
  • Reduced point-blank damage against Husks.
  • Increased damage against the environment.
  • Increased headshot damage.
  • Increased knockback magnitude.

Pulse Pounder, Shooting Star, and Third Rail

  • Corrected durability on all Crystal variants.
  • Removed incompatible Perks from the pool available to them and replaced them with compatible Perk options.

Plasmatic Discharger

  • Very slightly reduced damage.
  • Slightly reduced impact area.
  • Decreased the time its projectile lasts after hitting a player-built structure.
  • Increased ammo cost per shot from 3 to 30.
In addition, we’ve provided all players with an Item Reset for the Plasmatic Discharger.

Major Bug Fixes

A number of important bug fixes were included in the v23.10 game update, including:

  • Fixed an issue where the reticle would scale in the opposite direction of the HUD.
  • Fixed an issue that would cause the game to freeze indefinitely on loading screens.
  • Weapons with charge-up mechanics should now reliably have the correct damage multiplier when fired at max charge.
  • Text has been restored to blank dialog window buttons.
  • The denizens of Homebase found the old holiday ornaments tucked away in the back of a closet and have put them up again!

Save The World | v23.00 Homebase Status Report

The cold air and winter breeze have just started as we make our way into our second week of Save the World’s Winterfest! Learn about Week 2 of the Frostnite Challenges, the new Fully Realized Starter Pack, and the Black Knight returning to the Event Store.

Frostnite Challenges Week 2: Merry Melee

The brutal winter cold has frozen up all of your ranged weapons, making them no good here. That means it’s time to get up close and personal with your melee weapons! Overcome this challenge and you will be fittingly rewarded with the most festive melee weapon, the Tree of Light!

Tree of Light

Both joyful and powerful, this festive blade will chop down Husks and activate a stunning light every eight hits.

Introducing Colby in the Fully Realized Pack

It's her world. We just live in it. Jump into Save the World and grab the Colby Outfit with the Fully Realized Pack available now! This new Pack features:

  • Colby Outfit
  • Teth-R 128 Back Bling
  • Thrash-R Grips Pickaxe

And in Save the World specifically:

  • Access to the “Save the World” PvE campaign
  • Fully Realized Challenges - Earn up to 1,500 V-Bucks by completing these Save the World Daily Quests.

The Fully Realized Challenges are unlocked after having completed the "Homebase Stormshield Defense 3" mission in the "Save the World" campaign.

Note: The cosmetic items of this Pack are usable throughout Battle Royale, Save the World, and creator-made islands. This new Pack will have no impact on existing Founder daily login rewards or V-Bucks earned through gameplay, which is exclusive to early access Founders. These items may appear in the Fortnite Item Shop in the future.

Black Knight Garridan Returns

Black Knight Garridan makes his return to the Event Store. The Black Knight Garridan’s Standard Perk, Knight’s Impact, will Increase Hardware Impact by 33%. His Commander Perk, Knight’s Impact+ increases Hardware Impact by 75%. Additionally, Goin' Constructor can trigger Kinetic Overload. Finally, his Team Perk, Kinetic Overdrive, allows Kinetic Overload to occur an additional time.

“Not your average knight in shining armor” - Black Knight Garridan

Major Bug Fixes

A number of important bug fixes were included in the v23.00 game update, including:

  • Fixed an issue that made players unable to change keybindings for dismounting and sprinting with wildlife.
  • Fixed an issue in which the Emote button was nonfunctional on the victory screen.
  • Fixed an issue in which the camera in Twin Peaks would jitter when navigating around some terrain.

Fortnite Creative v23.00 Update

The v23.00 update brings updated versions of many devices in Creative! Additionally, v23.00 contains changes to the Battle Royale Island and related settings, new ways to customize the end-of-game messages for your Battle Royale Island, the hurdling player movement type, new weapons from Fortnite Battle Royale, and the Wave Defense island template, plus bug fixes for Prefabs and Galleries, devices, and more.

Device Conversion

The new chapter introduces updated versions of many devices in the Creative toolset! Here are some examples of the improvements:

  • We've improved the UX across all devices.
  • We've improved the UI for selecting colors and entering numeric values by adding the Color Picker flyout and direct-entry numeric input to devices with those kinds of options.
  • Some updated devices will have additional options, or have previous options split into multiple new options to give you more detailed control over the device's behavior.
  • Completely new functionality has been added to some devices.
  • All devices that were previously equipped as Traps (for example, the Sequencer) will instead have a prop version that you can manipulate with the Phone tool.

The updated devices are currently opt-in, and can be activated by going to My Island, clicking the Tools tab, and clicking the Convert button next to the updating devices option. Like the direct event binding system, these device updates will become mandatory in the future, so we are making the conversion process available early to let you try it out and help us find any remaining issues that need to be resolved ahead of time.

Before opting-in to the updated devices, you should first create a backup of your island, then convert devices on that backup island. You should thoroughly test the backup island once the devices are converted to make sure everything is working the way you want it to. Once you have completed that testing, then you can safely convert the original island.

Note: The list of updated devices is long! The Creative documentation team is hard at work updating the device documents for both direct event binding and the new versions of Creative devices. However, both of these are big jobs and it will take some time to completely update all of the documentation.

New Weapons and Player Movement from Battle Royale

From the new Chapter of Fortnite Battle Royale, there are a number of improvements and changes that have been integrated into Creative. This ranges from the addition of hurdling (a new player movement ability), to visual improvements (such as visual effects for fire, certain kinds of chests, damage numbers, and loot drops), to new weapons. See below for more info!

New Weapons

Here are the new weapons arriving in Creative from Battle Royale Chapter 4 Season 1:

  • Tactical Pistol
  • Twin Mag SMG
  • Thunder Shotgun
  • Maven Auto Shotgun
  • Red-Eye Assault Rifle

New Player Movement: Hurdling

Players now automatically hurdle over or onto obstacles when sprinting into them in islands that allow this new player movement. You can turn hurdling on or off using the Allow Hurdling option in the Settings tab of My Island, and with the Class Designer or Team Settings & Inventory devices. Existing islands have Allow Hurdling set to Off by default.

Battle Royale Island Updates

New Editing Area

Welcome to a whole new world! The Battle Royale Island is now the island from Fortnite Battle Royale Chapter 4 Season 1. We’ve rearranged the edit area and changed its location for this new Battle Royale Island. Your old Battle Royale Islands should still work, but you might notice that a few things have moved around. As the Island changes from Season to Season in Fortnite Battle Royale, the edit area in your Battle Royale Islands will move around — but your Islands should work just the same as they did before.

Removed Island Options for Battle Royale Islands

There are a lot of visual upgrades in the new Battle Royale Chapter, and some of them would cause problems with some Battle Royale Island options. As a result, we’ve temporarily turned off the following options while we work on getting them to function properly with the updated Battle Royale Island in Creative:

  • Time of Day
  • Camera Filter
  • Light Brightness
  • Light Color
  • Fog Thickness
  • Fog Color

If you find that your Battle Royale Island is having problems with one of the listed options, go to the island and open the My Island settings, and your Island should be reset with the problem options turned off. We're working hard to get this fixed, but in the meantime, we look forward to seeing the Battle Royale experiences you create in the new Island!

Battle Royale Island End Game Update

Creators can now select from three options for the end game screen in their Battle Royale Islands: Classic (Creative end-game screen), Battle Royale (Battle Royale end-game screen), and Custom, which gives you two animations to choose from and allows for customized text, sub-text, and colors for the Victory and Defeat conditions.

Other Updates

Island Template Updates

Learn how to use the Conditional Button and Team Settings and Inventory devices to create a game where players build up defenses to protect their tower from waves of creatures.

Bug Fixes

Prefab & Gallery Fixes

  • Fixed an issue with stretched flower textures on some assets in the Meadow Starter Island.
  • Fixed a collision issue that occurred when players ascended the curved staircase that comes from the Deserted Fortress Gallery.

Device Fixes

  • Fixed an issue on islands with many devices, where creators could not search for other devices on the Functions tab in the Customize panel.
  • Fixed an issue on islands using the event binding system, where cutting and pasting a device on the island renamed the device as if it had been copied.
  • Fixed an issue with the Devices tab in the Creative inventory, where the list of devices was ordered incorrectly.
  • Fixed an issue where the Guard Spawner and AI Patrol Path Node devices spawned guards at incorrect locations if the devices were moved.
  • Fixed an issue where opening the Customize panel would disable the Visual Effect Powerup device.
  • Fixed an issue where Creature Spawner devices could not be damaged even when the Invincible Spawner option was set to Off.
  • Fixed an issue where sound effects did not play if the creator modified options while using a controller.

Island Fixes

  • Fixed an issue that players were using to add overpowered unique items from a previous bug to Zone Wars islands.
  • Fixed an issue where vaulted Battle Royale loot was appearing in Battle Royale Island loot tables when loot was set to Current Battle Royale.
  • Fixed an issue that caused multi-selected assets added to the hotbar to stay green if the creator switched from the phone tool to their Pickaxe immediately after adding the asset.
  • Fixed an issue where the Creative inventory tabs were not displayed.
  • Fixed an issue where server error messages appeared when players returned to the Lobby from Battle Royale Island matches.
  • Fixed an issue with the Battle Royale Map Settings device, where setting the Wildlife option to Yes only spawned wolves.

Gameplay Fixes

  • Fixed an issue with the HUD controller that caused the minimap to continue displaying even when it was set to be hidden.
  • Fixed an issue where players were not forced out of the Battle Bus in Battle Royale Islands when the bus had a flight path that was too short.
  • Fixed an issue where guards that were rehired after being dismissed were not following the player. Fixed an issue where the Team Voice settings for some Islands were not working correctly.

Fortnite Battle Royale v22.40 Update: Octane Makes a New Stop

In the Fortnite Battle Royale v22.40 update, a new vehicle has driven to paradise: Rocket League’s Octane! When you’re not behind the wheel, launch into the air with the Grapple Glider or join a large team in the Big Battle LTM.


Octane’s Newest Destination



In v22.10, the Octane vehicle from Rocket League boosted into Fortnite for creators to rev up their islands. Now, with v22.40, Octane has boosted into Battle Royale and Zero Build. This Battle Royale/Zero Build version is balanced for these modes, but it still has rocket boosters, supersonic speed, and the ability to jump, double jump, dodge, take flight, and drive on walls!


Glide to Safety with the Grapple Glider



An enemy coming right at you? Or even worse, an enemy coming right at you while they’re in an Octane? Make a swift getaway with the Grapple Glider — pull yourself into the air by aiming at a hard surface, then deploy your Glider to land in safe territory.

You can find Grapple Gliders from the ground, Chests, Chrome Chests, and Supply Drops. They have limited charges, so it’s not a bad idea to save your Grapple Glider for emergencies!


Have a Big Time in the Big Battle LTM



Look around you: it’s A LOT of players on your team. In the new Big Battle Limited Time Mode, you’re in a team of 40 facing another team of 40. The match begins with the Storm already circling the first zone, and you’ll see Uncommon-rarity items already in your loadout. The result? The action starts right away in this fast-paced, Zero Build LTM. To help you defeat the other team even faster, loot in Big Battle is Rare-rarity or higher.

LTM goes live at 10 AM ET on November 15.


Explore the Battle Royale Island… Outside Battle Royale

In the v22.30 patch, the Battle Royale Island became a "starter island" for creating your own Battle Royale experience in it, or for just wandering around. You can also jump into an experience made by someone else! With this new way to explore the Battle Royale Island, we'll be vaulting Battle Lab in v23.00.


Use/Interact Improvement on Mobile

On mobile, we have completely removed the Interact icon (hand icon) from the Fire button. Specific “Use” actions will now be represented by their own icon, meaning that, for example, eating and drinking actions will have their own icon now.


Competitive Notes

  • Octane is not included in competitive playlists.


Major Bug Fixes

  • Fixed an issue in which some Outfits from previous Seasons’ Battle Passes were missing colors.

Fortnite Creative v22.40 Update

The v22.40 update brings the Class Selector UI and D-Launcher devices for creators, as well as the Dial-A-Drop and Grapple Glider items to include in your experiences. Additionally, this update contains the Big Battle mode to create in your own Battle Royale Island, plus other updates and bug fixes.

Class Selector UI Device


The Class Selector UI device can create both a popup dialog and a new tab on the game's Map screen, displaying a list of classes players can choose from. You can have players choose a class when they spawn at the beginning of the game, or you can allow players to change their class during the game. By customizing device options, you can allow players to change their class by opening the Map screen and selecting a new class, or you can set a channel option to open the popup dialog during the game.

D-Launcher


Three new D-Launcher devices are now available:
  • D-Launcher (Standard)

  • D-Launcher (Primal)

  • D-Launcher (Invasion)

Adjust the launch speed and angle of D-Launchers to customize a unique trajectory for each one!

Dial-A-Drop Consumable

Players can use this item to call in a Health Drop, Supply Drop, or Vehicle Drop at their location. There is a limit of five Vehicle Drops per island experience. This count is displayed in the UI and will display "Unavailable" when the limit is reached.

Grapple Glider



Place this item on your island and give players the ability to make a swift getaway! They can aim at a hard surface, pull themselves up, and then deploy their Glider to travel to safe territory.

Big Battle

Introducing a new mode: Big Battle! You can jump into the Epic-made version of this mode from the Discover screen. But you can also create a “Big Battle” yourself using the new Battle Royale Island tools available in Creative! In this mode, two teams of 40 players are provided with a standardized loadout and launched into action as soon as the match starts, with the first phase of the Storm already completed. The Storm moves quickly, and the rarity for loot in the item pool is set to Rare or higher. Try out this action-packed Zero Build, large team mode on your own Battle Royale Island.

Other Updates

Gallery Updates

  • New: Added the FNCS Trophy Prop Gallery.

Island Template Updates

  • New: Design an Escape Room island template! Learn how to set up clues with the Button device for players to break out of locked rooms.

Octane Updates

  • We have improved the Octane’s audio visualizer icon for better readability.
  • We have improved collision consistency between Octane, other vehicles, and terrain.
  • Octane now supports driving forward and backwards with a controller's left stick, like other spawned vehicles in Creative. This can be disabled using the Accelerate with Thumbstick option in the Customize panel for the Octane Spawner device.
  • Octane can now briefly drive while in water, like other spawned vehicles.
  • Octane will now slide down walls if the player is not accelerating, mirroring its functionality in Rocket League.

Bug Fixes

Prefab & Gallery Fixes

  • Fixed an issue where items from the Collectibles Gallery were moved far from their location when they were multi-selected together.

Event Binding Fixes

  • Fixed an issue with the direct event binding system where copying or moving a device sometimes added random events or functions that were not set by the creator.
  • Fixed an issue where cutting and pasting a device in Create mode renamed the device.
  • Fixed an issue where unknown device entries could not be deleted.
  • Fixed an issue on Xbox where event bindings could not be removed from devices.

Device Fixes

  • Fixed an issue where Conditional Button devices only displayed the last three digits of the stack size in the Customize panel options.
  • Fixed an issue with the Creature Manager device where options with Don't Override values could not be reset to default after they were changed.
  • Fixed an issue where the Firefly Spawner device did not display Events or Functions even after being converted to the event bindings system.
  • Fixed an issue with the Guard Spawner device, where the Invulnerable value for some device options was not working.
  • Fixed an issue where the End Game device did not recognize the Winning Team option's value.
  • Fixed an issue where the Rocket Boost device could be destroyed by weapon fire regardless of My Island settings.
  • Fixed multiple issues with the Accolade device's Customize panel on PlayStation 4.
  • Fixed a typo that appeared in the Customize prompt for the Octane Spawner device.

Island Fixes

  • Fixed an issue where players were able to leave the Creative island volume with the Siege Cannon in certain situations.

Gameplay Fixes

  • Fixed a crash that occurred when creators entered their Battle Royale Island in Create mode.
  • Fixed an issue where party leaders could not cancel matchmaking for a Battle Royale Island.
  • Fixed an issue where some public matches were not matchmaking correctly in a Battle Royale Island.
  • Fixed an issue in Battle Royale Islands where players were able to go beyond the editable area.
  • Fixed an issue where a flame or explosion visual effect would remain on screen when an Octane was destroyed near a player.
  • Fixed an issue where the Octane’s Boost and Trail visual effects were scaled too small.
  • Fixed an issue where players hit by an Octane would enter a desynced knockback animation state.
  • Fixed an issue where Octane wouldn't grant resources when hit with a Pickaxe.