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Forts screenshot
Genre: Real Time Strategy (RTS), Strategy

Forts

Forts Ranked Multiplayer - Season 33 Champions!




G'day Forts fans!



Congratulations to Poolboy, winner of Season 33. Having thrice finished second and countless top 20 appearances, this marks their first time topping the rankings. Finishing in 2nd is EtaN, perennial winner and reigning FPL champion with partner Dranistian. And in 3rd taking Bronze is klaualles, ending their 2 season winning streak but retaining a spot on the podium.


While the top 3 places receive Gold, Silver, and Bronze, every player finishing within the top 20 will receive a Season 30 Medal. Congratulations to all medalists as well!

Season 33 trivia:

  • Balls had both the longest and shortest matches of the season (and for the same reason)
  • Shockenaugh came into their own with the expansion friendly map pool
  • Missiles also made a comeback as a result of all the available real estate
  • The evolution of core swings has continued unabated, some of which even work




1v1 Leaderboard



  1. Poolboy
  2. EtaN
  3. klaualles
  4. Not Poolboy
  5. [WTF] Domy
  6. Hallrassy
  7. Nainibrok
  8. 9tr
  9. Nils
  10. margarinedog
  11. budderdo
  12. I am myself
  13. greatwo
  14. brainboomxs
  15. salty snekko
  16. Julian
  17. Snipper Sniffer
  18. Cloud
  19. ニャミ•キメラ
  20. BaumstaenderTTV




Season 32


Season 34 is already underway and will run through March 31st. This season's map pool consists of the following battlefields:

  • Balls
  • Elephants
  • Hillfort
  • Pillars
  • Split
  • Vanilla




Make Sure To Join Our Discord



If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.





Cheers,
EWG

Forts Pro League - Season 5




G’day, Forts fans!



Are you ready for Season 5 of the Forts Pro League? Now with massively increased prizes! Everyone can sign up for the FPL group stage and registration opens on February 8th! Register your team on Challengermode and Discord following the instructions below.

Teams will be seeded into groups of 8 where they will face each other in a round robin format, with one match being played per week. Teams may schedule their match at any time during the week, but if they have not played by Sunday at 8pm utc that given week they must contact a league official on Discord and make themselves available to play their match at this time. Any team not present will forfeit that match. At the end of this stage, the teams with the most points in each group will qualify for the playoffs, where the ultimate winners will be decided.




When is it going to happen?

Signups for the FPL begin on February 8th and end on March 8th at 8pm utc. Opening day is March 15th at 8pm utc. The playoffs (tentatively scheduled for May 11th 8pm utc) will be held once the round robin stage has concluded.
If you want to participate, make sure you are free on May 11th as well as the two weekends afterwards.

How to participate?

Everyone is eligible to sign up for the group stage of the FPL!

First, see the Forts Pro League Official Rules

Then form your team of two and meet the following requirements. Player names must be clearly readable and match on Discord, Steam and Challengermode. The maximum length is 16 characters for teams. Players are expected to use this name when playing all of their matches. Offensive player or team names and profile images will result in disqualification from the league. Players currently under ranked or multiplayer bans are also ineligible to compete.

Team tags must be 3 characters or less.

Team logos should be 128x128 pixels. Offensive images will result in disqualification.

How to join the Forts Pro League:

  • Make sure you have created your team on Challengermode;
  • Message @42scientist on the Forts Official Discord with your Team name, composition, team tag and logo. Also include the Discord and Steam ID's of you and your teammate.;
  • You will then receive an invitation for your team to join the League event;
  • Accept the invitation on Challengermode;
  • You are now officially registered in the Forts Pro League!



Team Capacitor
(Link to the challengermode team)
[CAP] Fred

(Link to Fred's Steam profile)
[CAP] Max
(Link to Max's Steam profile)


Sample entry with Team and Logo



What are the prizes for Pro League?


  • 1st place: $500

  • 2nd place: $250

  • 3rd place: $100


Prizes will be split equally between team members and distributed as a Steam gift card.

Where?





Rules



For more information on rules and match scheduling please read the Forts Pro League Official Rules

Earthwork Games reserves the right to make changes to this event as needed

Streamers



Project Incursus

Salzwerk

Communauté Forts FR (Gusteagle & Pile Rouillée)

Cheers,
EWG

Forts Update 1.30


G'day Forts fans!



G'day Forts fans!

In this update we introduce four new 3v3 maps, including the winners of the recent Forts Map Making Contest 6. Input responsiveness is improved, and we've tweaked camera controls for better feel. There are also a few balance changes to commanders, and a bunch of bug fixes.


Change List dlc2 37 r18209



Add: 3v3 version of the Vanilla map
Add: Winning maps from Forts Map Making Contest 6 (Shattered Rift, Mountain King 3v3 and Regicide 3v3)

Balance: (Pinchfist) Removed the 5% resource gathering boost
Balance: (Overdrive) Increase GaugeDamageHitpoints from 4050 to 4860 (+20%)
Balance: (Firebird active) Machineguns take 33% less time to overheat

Improve: Reduce FramesPerTick from 4 to 2 to increase input responsiveness
Improve: Zooming in step is equal to zooming out step by default

Fix: (Crevice) Some foundations not exactly aligned to grid
Fix: (Crevice) Team 2 can't fire missiles down from ball
Fix: Clients who have left still appear in the player list UI
Fix: Damage device smoke is drawn under terrain
Fix: Device SaveName is not always set during sprite loading of device scripts
Fix: device.lua and weapon.lua is not applied during sprite loading of device scripts
Fix: Devices can be deleted rapidly after upgrade
Fix: Directional camera controls sluggish while zooming in
Fix: FireWeapon doesn't use correct fire cost when using Eagle Eye's ReloadBack mechanic
Fix: Forfeiting in the ranked commander selection screen allows the same map to be repeated
Fix: Freeze or desync caused by corrupt packets
Fix: Host crash when a player joins and the world state is very complex
Fix: If host sets 'lock forts' while clients are in fort select screen, they can still select their forts
Fix: Map preview generation inconsistent when you start from the team 2 fort
Fix: Map preview generation is inconsistent with vulkan
Fix: Map requires Moonshot when included mod only supports it
Fix: Moonshine generates a warning about MaxLinkLength being out of bounds
Fix: Moonshot environments not visible or have no preview
Fix: Players with previous bans missing the Continue button if EnableBanWarning = false
Fix: PNG files can cause a crash when using Vulkan.
Fix: Resetting tips in game causes lua errors
Fix: Sniper laser sight can pass through terrain
Fix: Unable to extrude Moonshine shield to full extent
Fix: Warhead trail (flying) sounds were higher priority than explosion sounds, causing explosions not to be heard when spammed by the crazy modders (yes, I'm looking at you DeltaWing)



Make Sure To Join Our Discord



If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.

Cheers,
EWG

Forts - Moonshot 3v3 Tournament XXX




G'day Forts fans!



Right after the previous Map Making Competition, we'd like to move swiftly towards our next event! It will be including some of the newest maps added from FMMC6, using the Moonshot DLC. XXX will be held on February 22nd at 8pm UTC, March 1st at 8pm UTC, and March 8th at 8pm UTC. This event will be 3v3 Co-op on Elimination with up to 16 teams competing on a variety of maps. Qualifiers will be Best of 1, Quarter Finals, Semi Finals and Bronze match Best of 3. Due to time concerns, we cannot guarantee the Finals to be Best of 5 as of now.



Registration will open at 8pm UTC on the 1st of February. In order to register, every participant should ping 42scientist on the Forts Official Discord server with their challengermode team, and then be invited on Challengermode.

Hosts:
Project Incursus
Salzwerk



On to the details.


When will Registration open?

February 1st 2025 at

  • 12pm PST (West Coast USA)
  • 3pm EST (East Coast USA)
  • 8pm GMT (London)
  • 9pm CET (France, Germany)
  • 7am February 2nd AEDT (Brisbane Australia)

Entries submitted before this time will not be accepted. Once registration has opened the first 16 teams to submit a valid entry will be admitted. Valid entries must fulfill the requirements listed below under How do I join?


How will players be seeded?

Seedings will be based on past results in official events and ranked seasons.


Prizes?

The prize pool is as follows:

  • 1st place $150
  • 2nd place $75
  • 3rd place $30


Prizes will be awarded in the form of Steam digital gift cards, divided equally between players of the team

If you have any additional questions please contact us on Discord.


How do I join?



In order to participate, you must do the following...

  • Join the Official FORTS Discord
  • Your names on Discord, Steam and Challengermode must match
  • Inappropriate competitor names/logos/team names will not be accepted
  • Send a message on Discord to 42scientist with your CM team and Steam profiles, team name, tag, logo and team composition
  • Team name must not exceed 16 characters, team tag must not exceed 3 letters
  • Team logo must not exceed 100kb (ideally 128x128)
  • Registration will not open until February 1st at 8pm UTC
  • Maximum of 16 teams


WHEN




  • Tournament XXX starts February 22nd, 2025 at...
  • 12am PST (West Coast USA)
  • 3pm EST (East Coast USA)
  • 8pm GMT (London)
  • 9pm CET (France, Germany)
  • 7am 23rd of February AEDT (Brisbane Australia)

WHERE


RULES


  • 3v3 Co-op on Elimination
  • Choose your own fort
  • Single elimination
  • 30 minute time limit
  • Moonshot enabled
  • Tons of Guns enabled
  • Portals enabled
  • Commanders enabled
  • Commander bans
  • Draws decided by core damage inflicted (total damage if core health is equal)
  • Maximum of 16 teams
  • Check-in on Discord starts 1 hour before tournament
  • Late or absent players forfeit their matches
  • Use of exploits or bugs for self-charging or any other purpose is strictly forbidden.
  • Tactical sacrifices are allowed
  • Earthwork Games reserves the right to make changes to this event as needed

STREAMS


Project Incursus
Salzwerk

THE BATTLEFIELDS



TBD

Cheers,
EWG

Forts Map Making Contest VI - Winner: Cronkhinator!




G'day Forts fans!



Seeing how few 3v3 maps there are in the base game, we dedicated our 6th official map making competition to the creation of new 3v3 battlegrounds. Our judges and community were given the complicated task of selecting 3 finalists for the livestream out of the 20 entries received. Then after a series of showcase matches featuring a handful of pro players from the FPL, the winners were announced, with some intriguing maps...

Congratulations to Cronkhinator, winner of Forts Map Making Contest VI! Shattered Rift will be added into the base game map pool as will mountainKing 3v3 from runner-up Pile Rouillée and Regicide 3v3 from third place winner asca. These will make a fine addition to the currently lacking 3v3 pool.

The winners also receive Steam Gift cards of $100, $50, and $20 for 1st, 2nd, and 3rd respectively.





1st Place: Cronkhinator - Shattered Rift


https://steamcommunity.com/sharedfiles/filedetails/?id=3395338593
Shattered Rift was praised by all judges for its spectacular terrain, making extremely good use of the polluted preset to complement the shattered nature of it. On top of this, the trained eye will recognize the inclusion of a fort design from the hit map Crevice, also from Cronkhinator. Finally, the community vote made on our Forts Official Discord gave Shattered Rift a massive boost in ranking, allowing it to score far ahead of all the other competitors.



2nd Place: Pile Rouillée - mountainKing 3v3


https://steamcommunity.com/sharedfiles/filedetails/?id=3383184682
mountainKing takes inspiration from one of the most controversial ranked map, Hillfort, having a rather large obstacle preventing the bottom fort from shooting straight ahead, but improves on it with astonishing terrain design. The immaculate use of background terrain for mountains is so good, Incursus did not even notice the shadows were in fact built by hand. Combined with good base design, small props easter eggs and an edge from the community, Pile Rouillée takes 2nd place by the thinnest of margins.



3rd Place: asca - Regicide 3v3


https://steamcommunity.com/sharedfiles/filedetails/?id=3389374617
asca's Regicide makes the very bold choice of combining regular gameplay with Capture Point features, using blast doors as a lock & key mechanism to protect the middle fort. Not only does it introduce this unique gameplay feature, but it also drowns the map with intricate easter eggs using meticulously placed props, that even animate for the observers, full with descriptions. Aside from this, Regicide utilises solid terrain and base design, letting it reach 3rd place.



Thank you also to our showcase players, Dranistian, Vykro, Pile Rouillée, Gusteagle, 42 scientist and the newest caster Cloud for field testing the maps live on stream.

And to our hosts and judges, EWG developers Blammo and Noze, Project Incursus, Salzwerk and event organizer 42 scientist, as well as our community on Discord.

Livestream VoD



Discord


If you haven't already, join the Forts Official Discord server to find these and other maps and for more information on mapmaking, modding, strategy, and upcoming events.

Cheers,
EWG

Forts Ranked Multiplayer - Season 32 Champions!




G'day Forts fans!



Congratulations to klaualles, winner of Season 32! Becoming only the third person to take wins in consecutive seasons, joining EtaN and Dranistian. After narrowly missing their first podium appearance in Season 31 by a mere 10 points, Kriegseule takes Silver. And diving into 3rd is Donny Doorsnipe who cleans up to take Bronze.

While the top 3 places receive Gold, Silver, and Bronze, every player finishing within the top 20 will receive a Season 32 Medal. Congratulations to all medalists as well!

Season 32 trivia:

  • Firebird comes roaring back as mortars were the weapon of choice on Moorings and Abyss
  • Expansion friendly maps like Desert Ruins and Crevice made Seep a notable dark horse pick
  • Smoke is no longer just the cheaper alternative to firebeams, it's outright winning matches
  • And all of the above have made Repair stations the new must have device




1v1 Leaderboard



  1. klaualles
  2. [BOG]#Kriegseule
  3. Donny Doorsnipe
  4. Poolboy
  5. Probably Poolboy
  6. limited power
  7. zebdww
  8. Kriegsseule
  9. :3:3:3
  10. Kriegskeule
  11. xd
  12. gnituynehc
  13. Nils
  14. Julian
  15. Pinchfist
  16. Ferdinand
  17. I am myself
  18. Cloud
  19. [BOG]#Der Benzinpreisvergleicher
  20. Supreme




Season 33


Season 33 is already underway and will run through January 31st. This season's map pool consists of the following battlefields:

  • Balls
  • Battlegrounds 1v1
  • Elephants
  • Hang Time
  • Ledge Grab
  • Stalactites




Make Sure To Join Our Discord



If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.





Cheers,
EWG

Forts Map Making Contest VI




G'day Forts fans!



Are you ready for another map contest? It's time to show 3v3 cartography some love. Over on the Forts Steam Workshop there's a definite dearth of 3v3 maps despite being one of the most requested map sizes. Do you have any designs in mind that could become as beloved as Up & Down?

The winning creator will receive a $100 Steam gift card, Map Maker Champion in-game medal, and have their map added to the built-in map list along with the maps of the 1st and 2nd runners up.



Format


The event will consist of two stages:
Stage 1 - Map makers will be able to submit their maps starting on December 11th 8PM 2024 UTC and ending on January 11th 8PM 2025 UTC in accordance with the rules below. Maps submitted before December 11th 2024 8PM UTC or after January 11th 2025 8PM UTC will not be accepted.

Stage 2 - Our judges in combination with a vote from our Official Forts Discord members will select the 3 winning entries to go into the Live Stream January 18th 2025 8PM UTC, where a group of top players will perform in exhibition matches to showcase each map.



Prizes


1st place



  • $100 Steam gift card
  • In-game Map Maker Champion medal and accompanying role on Discord.
  • Have their map added to the built-in map list

2nd place



  • $50 Steam gift card
  • Have their map added to the built-in map list

3rd place



  • $20 Steam gift card
  • Have their map added to the built-in map list




Live Stream



Date - January 18th 2025 8PM UTC

Judges and stream hosts:
42 scientist
Noze
Salzwerk
Project Incursus



In order to participate you will need to:

  • Have Forts
  • Familiarise yourself with The Forts Map editor and Style Guide
  • Create and submit a map that fulfills all requirements between December 11th 2024 8PM UTC and January 11th 2025 8pm UTC


Map Requirements

  • An original 3v3 Classic or Moonshot (no High Seas dependency) map created from scratch
  • Receive the Symmetric tag on the Workshop
  • Have suitable performance on most computers


How to submit your map

  • Upload your map to the Steam Workshop with the name "FMMC6 - yoursteamname" example, FMMC6 - Romerolagus
  • Select a separate map name to include with your entry submission.
  • Set your Workshop visibility to Public
  • On the Official Forts Discord, direct message @42 scientist with a link to your entry and the desired name for your map before January 11th 2025 UTC.


Maps will be graded according to appearance, gameplay potential, and Forts best practices. A more detailed description of the full grading criteria will be made available on Discord. We look forward to seeing your creativity on display.



Guides


In order to improve your map's chances of winning, check out these guides on Steam for best practices:

The Forts Map Editor Guide


https://steamcommunity.com/sharedfiles/filedetails/?id=870883350

The Forts Map Editor Style Guide


https://steamcommunity.com/sharedfiles/filedetails/?id=916955478



Special thanks to Cronkhinator and 42 scientist for organising the first community led map competitions.

Good luck to all the competitors and have fun!

Cheers,
EWG

Forts Update 1.29


G'day Forts fans!



Has it been two months already?

Today's update features balancing of Buster. His depleted uranium (DU) projectiles can now be blocked by 3 layers of armour, or 1 layer for Heavy Mortars and Thunderbolt bombs. On the other hand, they are more potent, including some bonus damage to weapons.

The Harpoon and its Decoy ammo have also received some adjustments. The Decoy projectile now doesn't collide with other projectiles, including missiles, but its effective radius is much reduced. It can also be destroyed with Firebeams and manipulated with Magnabeams. The Smoke Bomb is now less hazardous to your health, producing a smoke cloud of only 3 seconds when destroyed.

We've made some quality of life improvements, including better controls of the console and having new lobby popups appear during replays. The options screen can now be accessed from instant replay.

For modders, the ammo system has been extended to some important weapon parameters such as FireDelay and FireStdDev.

There are some important bug fixes such as a join desync, physics destabilisation, and several crashes.

Check out the full change list below.


Change List dlc2 36 r17715



Add: 'Block' DamageMultiplier applies to PenetrationDamage, allowing materials to have variable resistance to penetration
Add: TriggerFireEffectForDelay ammo value to prevent fire effect when FireDelay is non-zero (defaults to true)

Balance: (Buster active) DU projectiles continue if they overkill a device
Balance: (Buster active) DU rounds are blocked by 3 layers of armour/door, including the terminating layer
Balance: (Buster active) Increase 20mm DU damage from 0 to 10, weapon damage bonus from 0 to 5
Balance: (Buster active) Increase base DU damage from 36 to 50 (+38%) and weapon damage bonus from 0 to 20
Balance: (Buster active) mortar2 and thunderbolt bomb DU rounds are blocked by 1 layer of armour/door, including the terminating layer
Balance: (Buster active) Reduce thunderbolt bomb DU max distance to match mortar2
Balance: (Buster active) Remove +25% DU damage multiplier to bracing
Balance: (Buster active) Rocket DU maximum travel increased from 400 up to 600 (+50%)
Balance: (Decoy ammo) Reduce energy cost from 2000 to 1500
Balance: (Decoy ammo) Reduce metal cost from 100 to 80
Balance: (Decoy) Decoy projectiles don't collide with other projectiles
Balance: (Decoy) Decrease decoy radius from 2000 to 450 (-77.5%)
Balance: (Decoy) Firebeam instantly destroys Decoy projectiles
Balance: (Decoy) Reduce decoy gravity from 0.25x to 0.15x normal
Balance: (Decoy) Reduce DecoyMinTargetAge from 3 to 2 to compensate for shorter radius
Balance: (Harpoon) Increase build cost from 1200 to 2000 energy (+67%)
Balance: (Harpoon) Increase hitpoints from 90 to 200 to take two sniper rounds (+122%)
Balance: (Smoke Bomb) Reduce smoke effect duration when Smoke Bomb weapon is destroyed from 10s to 3s (-70%)

Fix: (Up & Down 2v2 MS) Asymmetry in terrain near the forts
Fix: AA keeps its doors open if a player joins while the door close is scheduled
Fix: Commander modification of population cap is ineffective
Fix: Crash caused by long strings of periods in the lobby chat
Fix: Crash when control ammunition is used through an environment portal
Fix: Crash when using the mute button during instant replay
Fix: Crash when workshop download completes while waiting in ranked
Fix: Desync when the AI is scheduled to close a door when a player joins
Fix: Invalid camera speed calculated when delta is 0
Fix: Linked portals still operate when one is warming up
Fix: Physics destabilisation in flying forts
Fix: Refire deviation is one sided
Fix: Shields deduct current hitpoints instead of initial hitpoints from projectile penetration damage
Fix: Some info toggle keys don't always work
Fix: Team members/commander in the replay menu can overlap
Fix: Translations for Team and All allow the lobby edit box to exceed its panel
Fix: When CollidesWithProjectiles is false projectiles can't be affected by magnetic fields (set MagneticModifierFriendly = 0 to restore behaviour)

Improve: Added a button to the console to toggle its fullscreen mode
Improve: Added a handle to resize the console
Improve: FireDelay, MinFireSpread, FireSpreadMultiplier, FireStdDev, FireStdDevSpray and FireStdDevAuto work with ammo
Improve: Lobby popups show in replays
Improve: The options screen is available in instant replay

Remove: Debugging during ranked connection
Remove: Obsolete hotkey 'Toggle weapon tags'


Change List dlc2 36 r17723



Improve: View doesn't zoom when wheel-scrolling the console

Fix: Crash when chat line buttons scroll off the top of the chat
Fix: Mouse wheel can't always scroll the console



Make Sure To Join Our Discord



If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.

Cheers,
EWG

FPL - Season 4 Grand Final - WINNERS!




G’day, Forts fans!



Congratulations to Folium Viride! Winners of the fourth season of the official Forts Pro League, sponsored by Alienware




EtaN and Dranistian (team Greenleaf veteran) went the distance in a series of heavily contested games against Runner-up Gunners United. (MVP Der Benzinpreisvergleicher and Kriegseule) rallied down 1-3 facing elimination to level the match and force a deciding game 7. And after winning the first game of their Bronze matchup, team GYAAAAAAAAAAAAAT (butterdog and Gengar) were declared the winners when Cannons Winner were disqualified. We apologize for any unsportsmanlike conduct on display.




Der Benzinpreisvergleicher of team Gunners United was named the playoff MVP for their consistently excellent performance throughout the finals.



1st Place - $100 in Steam Gift cards


$50 to each teammate
+
Headset, mouse and pad prizes provided by Alienware



Folium Viride

  • EtaN
  • Dranistian


Folium Viride leveraging a howitzer and 20mm combo to excise a core



2nd Place - $50 in Steam Gift cards


$25 to each teammate

Gunners United

  • Der Benzinpreisvergleicher
  • Kriegseule


Gunners United brilliant shotgun setup holding the howitzers at bay



3rd Place - $20 in Steam Gift cards


$10 to each teammate

GYAAAAAAAAAAAAAT

  • butterdog
  • Gengar


GYAAAAAAAAAAAAAT employing a suspicious strategy in the traditionally meme-filled Bronze match



Replays and VODs



Replays from the FPL Finals will be available in the Featured tab of the Replays menu in-game and viewable until the next update.

Playoff Quarterfinals


[TAG-103][TAG-105]










Playoff Semifinals


[TAG-109]










Playoff Finals















Cheers,
EWG

Happy Hallowe'en!




Across the night sky
Atop flaming warheads
Witches screech and cry
Aiming straight for your forehead

Hidden by skull-bags
Ghosts emerge in your face
Bullets miss the old hags
A hole replaces your base




Hallowe'en Party Crashers



Skullbags, Witchy Warheads, Ghost clouds and Cobweb cladding & cables join the hallowe'en party!


Demented Reactor



Souls burn for eternity in the demented reactor, unless unleashed if their tomb is destroyed!


Blood & Studs



It's raining blood in the Cursed Landscape. Which team are you on? Team Gargoyle or Team Skull?


Haunted Main Menu



Halloween themed front end image!


Cursed Landscape* & Corrupted Console**



*Cursed landscape replaces 'Canyon' environment set.



**Haunted HUD replaces 'Default' HUD skin. Toggle theme and HUD on/off in options.



Wishing you a happy Hallowe'en,
EWG