Improve Intel GPU compatibility by fixing object flickering
Monastery:
Support multiple dorms
Monks will leave their current home and family (sad, we know) when conceded to the Monastery
Villagers won't go live in the Monastery Dorms
Monks will fill their needs – a first step toward a secluded need loop
Monks will find a new dorm if their dorm is destroyed
Housing:
Housing now have capacity
Villagers should fill empty houses before building a new one
Fix entrances for Level 2 houses (not on houses already built in old savegames)
Rustic Church:
Size has been increased
Entrances are now fixed (not on doors already build in old savegames)
Lord Manor:
Stone parts are now giving Splendor
Wooden Bridge:
Revamped Look
Fishing Hut:
Lengthen Wooden Poles
Others:
quest window can't be close anymore
added error message with description when a save game fails
improved mod loading error logging
fix some production building description
fix: estate button could become un-clickable with small definition
added Discord link on Main Menu
*Old savegames should be compatible
[Hot-Fix] Alpha 1.0.15.0226 is LIVE!
Hello everyone,
Alpha 1.0.15.0226 is live, it fixes a freeze / memory leak introduced in previous version - which was ironically fixing another less frequent issue of same type.
Have a good day!
Alpha 1.0.14.0225 is LIVE!
Hello everyone,
Alpha 1.0.14.0225 is live, with some loading fixes.
Changes
fix: shader loading for some graphic cards
fix: possible infinite loop and memory leak in some mods
better handling of shader compilation errors, with user message
Alpha 1.0.13.0222 is LIVE!
Hello everyone,
Alpha 1.0.13.0222 is live!
Changes
fix: OpenGL operation error during loading for a few frame
fix: rare crash in monument preview rendering
fix: disable autosave in main menu (woops!)
add a command line argument to help the dev team to debug some player crashes related to OpenGL: `-gldebug`
Alpha 1.0.12.0220 is LIVE!
Hello everyone,
Alpha 1.0.12.0220 is live!
Changes
fix: crash on loading when the player setting file was corrupted
fix: UI scale bug when going back to main menu
fix: bug and potential crash when closing a market window with ESC key with the resource selection menu open
fix: crash when a villager tried to find his house the same frame the house was destroyed
fix: occasional crash in workplace list window when player destroyed certain building part
fix: rare crash due to lack of residential zoning notification
fix: rare crash when quitting the game
Alpha 1.0.11.0219 is LIVE!
Hello everyone,
Alpha 1.0.11.0219 is live!
Changes
Fix "No zoning" notification on load game
Alpha 1.0.10.0218 is LIVE!
Hi everyone, Alpha 1.0.10.0218 is here, with some more fixes:
Changes
fix: occasional remaining crash when closing a workplace window while assignation menu was open
fix: occasional crash while editing bridges
fix: occasional crash due to game memory corruption caused by zoning notifications
fix: crash in bailiff selection window when a bailiff candidate leave the village
-The Polymorph Games Dev Team
Alpha 1.0.9.0215 is LIVE!
Hello everyone! The Alpha 1.0.9.0215 is live, with new crash fixes!
Changes
fix: crash when closing game during loading
fix: crash related to bailiff offices destroyed in old save-games
fix: safely ignore mods containing duplicated IDs
fix: display of mod names in "Browse Mods" list
mods can now be removed from "installed mods" list
move mod.io json files outside of mod folders
More updates coming soon!
-The Polymorph Games Dev Team
#DevNews: Planning for the next Content Update has been made!
Hello everyone! This week, planning for the next Content Update has been made!
Many improvements are also planned until then, especially on UI/UX, modding, compatibility and help/tutorial.
The team is hard back at work, fueled by your incredible support! ❤️
-The Polymorph Games Team
Alpha 1.0.8.0213 is LIVE!
Hello everyone! The Alpha 1.0.8.0213 is live, with new crash fixes!
Changes
fix: occasional crash when leaving a game
fix: crash when destroying a warehouse before accepting a delivery quest
fix: crash when closing warehouse with escape key with resource selection context menu open
fix: crash when send troops quest was closed while the soldier selection context menu was open
fix: crash when housing attempted to build on map's edges
fix: occasional crash when loading a corrupted mod
fix: occasional crash after a bailiff office was destroyed
fix: crash when clicking on an envoy notification if the bailiff was leaving
fix: workplaces list refresh when a monument building part workplace is destroyed