fix: crash when closing a workplace window while assignation menu was open
fix: game could crash when a tree was destroyed during wood cutting
fix: crash when villagers walked outside the map
More fixes next week :)
-The Polymorph Games Dev Team
Alpha 1.0.6.0206 is LIVE!
Hello everyone! The crash-fixing update serie continues:
Changelist
fix: crash when houses were built outside the map
fix: some anti-virus were sometimes preventing game to launch. Might still occur with some anti-viruses but a message will inform the player.
fix: better user settings handling for save games
fix: quests could be doubled
Special Thanks to everyone who are sending crash reports with a description. This is helping us A LOT :)
-The Polymorph Games Dev Team
Alpha 1.0.5.0205 is live | AMD VEGA fixed!
Hi everyone! New build Alpha 1.0.5.0205 is live, fixing numerous crashes including the loading crash with AMD VEGA! Thank you for your patience regarding this.
Changes
fix: Crash on AMD VEGA graphic cards
fix: Disabled texture compression for better compatibility
fix: Attaching parts bugs when editing monuments
fix: Crash with bridge monument
fix: some issues with UI scale
fix: top-right icons was disappearing on small resolution screen or with UI scale
fix: various crash
The team is hard at work improving the stability so expect more updates in the coming days. Thank you for being such an amazing community! We are amazed by the encouragements we have received so far! ːsteamhappyː
- The Polymorph Games Dev Team
Alpha 1.0.3.0202 is now live!
New build Alpha 1.0.3.0202 is live, fixing more crashes and adding Simplified Chinese language. Thank you for your patience and support :)
Changelog:
Add Simplified Chinese language
Fix crash when removing a door in Monument Edition
Fix crash when removing training dummies
Fix a leak with Warehouse UI
Alpha 1.0.2.0202 is live!
Hello everyone! The trader issue is now fixed + more bug fixes!
Changelist:
- Fix: Trader is no more invisible
- Fix: Trading in Valley map now work on both sides of the river
- Fix: Some quests were not resolving
- Fix: Rustic church bell tower will now ring (only newly built ones)
- Fix: crash with building entrance indicator
Alpha 1.0.1.0201 is live
Hello everyone! Alpha 1.0.1.0201 is now live!
Changes:
Fix market edition crash
Fix monument edition crash
Alpha 0.4.9.0107 is now live!
Alpha 0.4.9.0107 is here with some fixes:
- fix: crash in the warning window when a stuck villager was leaving the village
- fix: mods were failing to load referenced game texture when loaded from the in-game mod browser
- fix: in-game music was not stopping when going back to main menu
Alpha 0.4.8.0102 is now live!
Hello everyone,
First, Happy New Year to you all! We wish you all the best for 2019!
Early Access date will be announced very soon but since then, here's a small update that mainly allows you to see which villagers are blocked, and where. This will help you solve blocked path problems.
Changes:
- add warning window that tells which villagers are blocked, and where
- fix: houses were too close from each other
- modding: mods can now reference game textures
Hotfix Alpha 0.4.7.1208
-fix monument part scaling
Alpha 0.4.6.1207 is now live!
Changlist:
Display amount of reserved resources on market socket tooltips
Monument part snapping can now be toggled ON/OFF with the T key or by the Monument interface.
fix: no more crash when destroying workplaces on the Monastery
fix: warehouse were picking only small transport mandates