The train now shows in the correct spot during kill-cam replays - for real this time!
You can no longer remap the gamepad bindings for movement and aiming.
The tutorial will now detect soft-locks due to being killed by the train and reset should this occur.
Upcoming Updates
The tutorial is planned to have an overhaul in an upcoming patch.
Support for the in-game chat through gamepads.
FPS Chess - Version 1.0.14
Patch Notes
Fixed new bug where pieces didn't properly move after winning, causing ghost pieces to be left behind.
Fixed train not colliding with certain objects.
Fixed gamepad inputs not being remappable in the options menu (note that only the action options are remappable, you cannot rebind movement and aiming).
Fixed a bug that allowed players to block indefinitely.
Rook walls are now climbable again.
The train now shows in the correct spot during kill-cam replays.
Game Balancing
The train now hurts players if it runs over them.
Rook scoping after shooting is now much smoother.
The Pawn's fire rate has been increased slightly.
Upcoming Updates
It is possible for players to remove the gamepad movement and aiming bindings permanently by remapping them to use keyboard controls as well. We will be preventing that in a future patch.
It is currently possible to soft-lock the tutorial by letting the train run over you now that this does damage. The tutorial is planned to have an overhaul in an upcoming patch which will also address this.
Support for the in-game chat through gamepads.
FPS Chess - Version 1.0.13
Patch Notes
An in-game chat system is now available! The chat system will now allow you to talk to your opponent with some pre-set messages. By default this is bound to the "C" key, but you can change this if you like.
Game Balancing
Rooks can no longer scope before the match starts.
Upcoming Updates
Support for the in-game chat through gamepads.
Support for remapping input for gamepads.
FPS Chess Version 1.0.12
Patch Notes
Added controller support for pawn promotion.
Fixed promotion soft-lock on split screen play.
Changed framerate limiter in the options menu to use a slider for more precise setting. Limiting framerate is the best way to lower GPU usage.
Game Balancing
Removed the Queen's damage buff. The Queen's increased accuracy has been kept.
FPS Chess - Version 1.0.11
Patch Notes
Added Rook sniper scoped sensitivity to options menu.
Additional asset rework has been done to further cut down on GPU usage.
Game Balancing
Decreased spread and increased damage slightly on Queen's gun.
Decreased Pawn's gun damage.
Decreased Rook's gun fire rate.
Decreased Rook's grappling hook cooldown time slightly.
FPS Chess - Version 1.0.10
Patch Notes
Added Invert-Y setting to the options menu.
Fixed Rook wall appearing in kill-cams.
Fixed Rook wall glitchiness with client.
Fixed Rook scope bouncing after shooting.
Fixed Knight hurting itself while aiming downwards.
FPS Chess - Version 1.0.9 (Gameplay Hotfix)
Patch Notes
The bug in which a Knight could damage itself via shooting upwards has been fixed.
FPS Chess - Version 1.0.8
Patch Notes
Reworked and added LODs to various in-game assets for further GPU optimizations (based on our testing you should see anywhere from 5-10% less GPU usage from the previous update).
Fixed bug where you could enter a match while still in a kill-cam.
Fixed potential kill-cam crash. Let us know if you still experience this one!
Game Balancing
Queen's levitation time has been reduced.
The Queen's movement speed has been significantly increased while levitating.
The Knight's homing L-Arrows can no longer headshot.
King block hitbox has been increased.
Upcoming Fixes
Model rework is planned in order to make game assets require even less resources to run. Expect these to come in batches, and not all at once.
FPS Chess - Version 1.0.7
Patch Notes
Re-added piece shadows. Oops!
Added a rematch option to end of match.
Fixed the Bishop getting stuck after gliding.
Game Balancing
The Rook no longer takes damage from grappling.
The Rook's grapple range is significantly reduced when not aiming at a Rook wall. When aiming at a Rook wall, however, the range is unlimited.
The Rook wall health has been increased.
The Queen's throw damage now scales with distance traveled. Close shots don't one-shot, but far shots do.
Upcoming Fixes
The crash issue that sometimes occurs when the host wins a game is under investigation.
Further optimizations for GPU usage are under investigation.
FPS Chess - Version 1.0.6
Patch Notes
Further optimizations have been made to cut down on GPU usage.
LAN and Steam matchmaking have been separated to speed up lobby refresh times.
The game will now notify players when the host has left the lobby.