Furtive cover
Furtive screenshot
Genre: Adventure, Indie

Furtive

FURTIVE Official Trailer Out Now

The official trailer for FURTIVE is out now. Along with it comes new gameplay screenshots on our store page. Wishlist FURTIVE now if you haven't already!

FURTIVE now releasing 29 March 2024

FURTIVE will now be releasing in Early Access 29 March 2024. Stay tuned on our socials for more posts coming over the next few weeks.

This is a delay from our 2023 release plans we wanted to stick to, but meeting that time frame became more and more unrealistic due to the remaining workload. We are however completely locked in on this date and have begun doing more non-remote work sessions together to achieve this goal. We have chosen to go with an Early Access release to give a period of time for us to act on player feedback related directly to any issues we missed in testing and such, we expect to be out of it as soon as we are satisfied with the state of the launch build, and of course we will continue to grow the game from there.

In terms of testing we wanted to plan another playtest as soon as we can, so for players interested in that we will have news for you very soon. Thanks everyone!








Next Fest Demo Concluded

As the Next Fest now comes to an end, so does our Next Fest Demo. We want to thank everyone who took the time throughout the week to give our game a try and provide us with the much needed feedback. We've read through every single piece of feedback we could find and already have written down our plans to address all of it as we continue to develop our game further.

Although we can agree on the big flaws found in our demo, we truly believe we've got great things coming. This has been a big learning experience for us, we've had big takeaways from it and we are really grateful for everyone's insight that has helped us.

We promise nothing will be released in the same kind of state as our demo. We want to make sure that our product will be top quality, content packed, and with minimal issues. We will do anything to achieve our goal even if it might mean delaying our game further, we believe your satisfaction with our product comes first before anything.

Thank you again, please follow our social channels such as our twitter, instagram or discord to see our progress updates as we develop our game!

Caleb - Frozen Bullet Games

Twitter
Instagram
Discord
Website

Feedback Response + Development Roadmap

Hello everyone, we've read through all the feedback we've received regarding our demo. We want to apologise for any poor experiences that may have occurred. What you are mostly seeing in the demo is the groundwork that's being laid which we are getting ready to expand upon. But with that there are also some outstanding issues that need to be addressed from performance, to filling the world with more interesting locations and interactable objects.

We have a lot of plans that we weren't able to achieve before the demo, we got too ahead of ourselves and were excited to bring you a playable experience to try as soon as we could. But we see we didn't hit the mark we wanted to at all. All the feedback we received is being taken into account and we will be working hard to elevate the experience to a much higher standard to bring you the type of game that is enjoyable for you to play.

With that, here is our roadmap of the things we are working up until our release.












There is still much more to come with all the changes we want to make based on the feedback you've provided. Hopefully this news comes as something you want to hear and would be willing to give us another chance later down the line.

Thank you everyone!
Caleb - Frozen Bullet Games

Steam Next Fest Demo is here!

The demo is now available to play for FURTIVE during the Steam Next Fest! You can play from now until Feb 13. Be sure to jump in and check it out, please feel free to leave us your feedback as well through our social platforms, steam discussions or our discord server.

FURTIVE is at Steam Next Fest!



Check us out in the Steam Next Fest, a free demo will be available to play for a week from the 6th of February!

FURTIVE Playtest has concluded!

We want to thank everyone who participated in our playtest! We've taken in the feedback and are now going over it thoroughly. Follow us on our social pages for more news regarding FURTIVE.



Twitter
Instagram
Discord
Website

Playtest Is Available Now

FURTIVE Playtest is now available from now until the 5th of December. Jump in and play an early version of our game and give us your feedback.



Join Our Discord (for more in-depth announcements and community): https://discord.gg/8DfSaxQ
Feedback Form: https://forms.gle/jST488oTwYFX93ny7

Wishlist now to be notified of our release later in 2023!

Update 26 October

New weapons have been added
- Hunting Rifle
- Galil
- Rocket Launcher

New Item
- Apple (drops from trees)

AI spawning has been reworked to improve spawn rates, and soldier patrol sizes have been re-introduced so that the longer you play, the bigger the patrols get in size and variation in enemies. You may start to encounter the Captains and Juggernauts. AI characters will also drop their weapons upon death allowing you to pick them up.

New customisation system can be found in the menu where you can select skins for your characters and weapons. Only a limited amount of options are available for this build.

Some changes have been made to boost performance a little more, but this is still an ongoing effort. Although the FPS count has been raised higher, there seems to be unusual crashes that happen when clicking the back to menu button or closing the game.

Thanks testers!

Update Notes 16 August

Changes for new update

  • New spawn location
  • Time of day is now synced across all players
  • New dev console commands
  • Paper can now be dropped for other players
  • Fixed missing colliders on some village buildings and roads
  • Fixed scaling on some village buildings
  • Fixed crate respawning
  • Hopefully fixed issue where melee tools would stop functioning


New Console Commands

  • player_speed
  • player_jump_height
  • set_time (HOST ONLY)
  • get_time


Thanks everyone, please be sure to let us know of any issues through personal messaging or discord chat.