New event music when leaving Pluto for the Caduceus Station (Evan Jones - "Pinecone Ambient")
Improvements:
Some world polishing
Some NPC portrait updates
Escape key should leave the active HUD window
Aggro distance added for the kalypso spy quest
Lightning added to more nebulas
Bug Fixes:
Feng can break the story progress
Do not always reload the landable location if dialog is not available
Amir/Sternhoven dialog is not reset
Player could exit the Landable HUD without the ship leaving it
Nebula edge fix
Update 0.7.20
New Features:
All high quality textures added
Animated background lightning on Pluto nebula
Improvements:
Auto dialog for Zopa
Don't repeat the same ambient track
Add pirate ship defense state distance limit
Bug Fixes:
Ships like to crash into asteroids when mining them
Don't loose affinity when attacking wreck stations
Respawned ships should not continue to attack if that state was temporary
Player name is not saved
Ships sometimes do not reset the weapon target when respawning
Update 0.7.19
New Features:
New Ambient track (Scott Buckley - Time and Space)
Add quest 'Blood Simple'
Add F5 - Quicksave to the options
Add F9 - Quickload
Add option to pause when the window becomes inactive
Improvements:
Ben/Zopa dialog corrections
New mines for O-Dog (easier to recognize)
Adjusted some Audio volume levels
All ships give XP
Show a random planet when loading
Bug Fixes:
Cameron script can crash
Message HUD is not hidden when entering/loading a new level
GPU buffer objects are not kept track of when changing the screen resolution
Player can drift away while the first shiro dialog is active
Ship fan emitter is drawn over the damage emitter
Map camera movement mode is not cancelable when hovering over a CEGUI window
Removed 2nd shield slot on some ships
Make Pluto texture seamless again
Update 0.7.18
Improvements:
Add option to load the latest save if the script crashes
Autosave even on non locked dialogs
Bug Fixes:
Crash when trying to load a broken savegame
FOW memory is leaked when unloading a level
A mysterious weapon assignment bug
An unknown weapon name can crash the game while saving
EARLY ACCESS
What's up everyone!
Gaia Beyond has been launched into Early Access! We're looking forward to any feedback you'll have in mind.
First of all, this game is still unfinished - some content and features are missing. We're working hard on making this game one of the best of its kind, so we appreciate any kind of constructive criticism, bug reports and support you can contribute. If you have any questions, feel free to ask here or open a thread, same goes for bug reports and general suggestions. We hope you'll have a lot of fun with this game and stay with us for the ride till we push out 1.0, and of course...