- 20+ New missions - New options menu: spyling mode, dirt skins, volume sliders, new languages, other stuff - Refinery rework: cubes cost a fixed amount instead of %, coin rewards are fixed amount instead of %, rewards are actually random Smaller things - Shields will stay after doing attacks on NPCs - Can no longer help destroyed buildings - Other small fixes - Fixed BattleLog string
Easter contest!
Welcome to the galaxy-wide Easter egg hunt! Help your allies and obliterate your foes to collect as mang eggs possible. The strongest and most strategic will get the biggest rewards.
Easter starts April 8th 00:00 UTC and ends April 18th 00:00 UTC
Graphics update
Update:
improved graphic
Downtime is over
Update post to let everyone know that downtime is now officially over, we've added a check to ensure that everyone kept their daily log in streak so don't worry about that.
See you in the Galaxy chief!
Downtime announcement
We're facing issues with our providers due to this there'll be downtime until our providers manage to resolve this issue, It'll likely stay like this until tomorrow.
Note: People will not lose their daily reward streak during downtime
Small balance update
In deze update hebben we het klassement voor de Valentijnswedstrijd aangepast. Alle beloningen worden nu correct uitgedeeld aan de spelers die hebben deelgenomen.
De update bracht ook deze kleine saldo-update met zich mee, hier is de patch:
Kanon ontploffing Niveau 7 vuursnelheid 1 -> 1.09 Niveau 8 vuursnelheid 1 -> 1.09 Niveau 9 vuursnelheid 1 -> 1.09 Niveau 10 vuursnelheid 1 -> 1.09 Niveau 11 vuursnelheid 1.11 -> 1.22
Vlammenwerper Niveau 1 schade 60 -> 75 Niveau 2 schade 75 -> 90 Niveau 3 schade 90 -> 110 Niveau 4 schade 105 -> 130 Niveau 5 schade 120 -> 145 Level 6 schade 150 -> 180 Niveau 7 schade 180 -> 220
Raider Niveau 1 schade 50 -> 60 Niveau 2 schade 60 -> 70 Niveau 3 schade 60 -> 70 Niveau 4 schade 70 -> 85 Niveau 5 schade 80 -> 100 Niveau 6 schade 120 -> 145 Niveau 7 schade 160 -> 190
Mole Niveau 1 beschadigt 525 -> 630 Niveau 2 beschadigt 525 -> 630 Niveau 3 beschadigt 600 -> 720 Niveau 4 beschadigt 675 -> 810 Niveau 5 schade 750 -> 900 Niveau 6 beschadigt 800 -> 960 Niveau 7 schade 900 -> 1080
Zeppelin Niveau 1 kost 279.000 -> 223.000 Niveau 2 kost 333.300 -> 266.000 Niveau 3 kost 579.000 -> 463.200 Niveau 4 kost 727.750 -> 582.200 Niveau 5 kost 927.750 -> 742.200 Niveau 6 kost 1.180.500 -> 944.400 Niveau 7 kost 2.117.100 -> 1.694.000
Tot ziens in de Galaxy Chief!
Launcher Fixes - 17th of February 2023
Friday! The best day of the week in my eyes. We hope you will enjoy some rest/partying before the next week starts again.
We are here with some fixes:
-Couldn't load plug-in -Fix black screen on Windows 7 -Social media buttons now open in the default browser -Fixed cache not getting deleted -Fixed bug with steam big picture mode saving the fullscreen preference as true
Valentines update
Welcome back chief!
Contest It's the season for looting. Spread love through destruction and dominate the galaxy. With today's update we'll be introducing a brand new contest to the game for valentines! To participate in this contest press the hearts icon at the top left of your screen when entering the game.
How it works The goal of the event is to collect as many hearts as possible and gain a high position on the leaderboard by doing so. Users that are in the top 5000 on the leaderboard are ensured to always get something out of the contest, you can view the rewards ingame.
Have fun and spread love through the galaxy chief!
Galaxy Life Update - Monday the 13th of February 2023
This being on Monday is purely coincidental, just want to get that out of the way first. Also don't forget to get your significant other something because it's Valentine's tomorrow! Don't have one? Well Galaxy Life will always be here for you ;)
So what's new? -Fixed a bug causing players to not be able to see friends appear in the invite menu -Fixed a few crashes related to battles -Possibly fixed the issue that when you attack someone you have to wait 10min before you can attack again -Possibly fixed an issue where those pesky war enemies were somehow able to remain online all day -Fixed Christmas Tree icon in Base Builder -Fixed "build more" & "new upgrades" info on SB upgrade menu -Fixed Bunker doors animation looping when interrupted -Fixed transparency of some buildings' animation layers not following main layer (when obstructing other moused-over buildings) -Fixed worker wandering area not updating when SB is moved -Fixed layering of working & training sprites, and Spaceship Crash -Fixed rideable decorations creating ghost duplicates when dismounting while being moved -Fixed FPS problems with Star Shields and Spy Capsules -Fixed Falcons getting stuck on each other when entering Bunkers -Fixed Shipyard appearing idle when only one unit is training -Fixed flipping tool on upgrading buildings causing sprite offcentering from cursor -Fixed daily reward day counter for players on looped rewards (day 64+) -Fixed recycling a decoration while it's being ridden making the civilian disappear -Fixed not being able to recycle traps -Changed current war tab to sort by [current war WP > player level] instead of [role > total WP] -Swapped out Academy's popup with "coming soon" to avoid confusion -Removed "level" text from buildings in base builder that don't have multiple levels -A handful of other minor visual changes not really worth mentioning
Your Galaxy Life Team <3
Project 60 unveiled! Sunday the 12th of February 2023
Project 60 is unveiled! It's an update to the game which unlocks the fps allowing the game to fully utilize your hardware! Since the game is still flash(other secret project incoming ;) ) it will not run at 999 fps but it'll massively improve your experience in the game.
We also made a 64bit build in case you want to use that, otherwise it will still allow 32bit.
Have fun the Galaxy and stay tuned for more updates soon! Valentine is around the corner
Galaxy Life Update - Thursday the 26th of January 2023
We've got some sad news, update monday is no longer with us... (Senne cancelled them permanently) But not to worry, while we will no longer be doing weekly updates on monday, we will still update regularly! You may still expect weekly bug fixes and maybe a new feature every now and then eyes
If you're wondering when were updating, you will now be able to see this in-game! This way you have a heads-up so you do not get disconnected in the middle of your attack.
Speaking of updates, we've got one ready for you later tonight 9PM CET!
Changes: - Target finder will no longer give the same group of people
- Embassies will be removed from colonies
- Alliance war matchmaking: we have tweaked and made new changes to our system, and it will be a lot easier to find enemies now! (easy, medium and hard have different parameters now, meaning you will get opponents that will actually be harder if you search for them)