Gas Station Simulator cover
Gas Station Simulator screenshot
Genre: Simulator, Indie

Gas Station Simulator

Employee Update Hotfix #1šŸ”„


Hey, Gas Jockeys!



We just wanted to let you know that Hotfix #1 for the Employee Update is already available for you to download. Check the full patch notes below.


  • Fixed an issue that prevented employees from doing secondary tasks when the primary task was set to fueling and the fuel was low
  • Fixed an issue that prevented employees from taking jobs on shift change in some scenarios
  • The player is no longer stuck doing the cash register minigame when the employee tries to start it
  • The tire decal is now available on the 5th level of the Gas Station
  • Employees now correctly clean trash bins when they switch to cleaning assignment
  • Employees now correctly start ice cream task after loading a game


Last but not the least ā€“ we're constantly listening to your feedback and working on improvements, so if you spot anything weird that is happening with your game, make sure to leave your answers in the comment section below, discussion forum, or on our official discord server.

https://store.steampowered.com/app/2600880/Gas_Station_Simulator__Tidal_Wave_DLC/

~Your humble marketing guy ā€“ Sewek


Gas Station Simulator ā€“ Employee Update is available now!šŸ”„

Hey, Gas Jockeys! ā›½

Not gonna lie ā€“ the excitement is getting off the charts as weā€™re thrilled to announce that the Employee Update is finally here! I understand that you might be busy playing the new update right now, so I wonā€™t take much time from you today. However, Iā€™d highly advise you to stick with me ā€˜till the end as I have the privilege to reveal what is coming to the Gas Station Simulator universe. So letā€™s see what Iā€™ve got for you this time.

Employee Update šŸ§‘ā€šŸ’¼



With the much anticipated Employee Update, youā€™ll now have the possibility to hire two additional employees, schedule everyoneā€™s work thanks to day/night shifts, prioritize their tasks, and pay them their rightful wages ā€“ all of this within one tab accessible via the computer. How convenient is that?



Employee Update patch notesšŸ“’



In addition to all the employee-related stuff, Iā€™ve also managed to sneak around our office and steal the patch notes from the dev team. Just donā€™t tell them that I just did that, okay?

Gas Station Simulatorā›½



  • Fixed an issue with a certain car causing traffic jam near spawning points
  • Fixed an issue that caused drivers to choose the wrong path while driving a car out of a parking lot
  • Fixed an issue that caused small car ā€œMaluchā€ to pick up wrong path when driving away from fuel pump
  • Car spawn points are no longer visible
  • Collected cards no longer respawn after hiding and showing Landmarks
  • The triangular part of the roof is now properly paintable at Gas Station level 2
  • Fixed an issue with cleaning employee being stuck if we pick up last trash right before them
  • Employee that cleaned everything will now correctly resume his work when new trash/dirt stains appears
  • Fixed an issue that created an empty save file
  • Tutorial for car fueling no longer pops up twice
  • Multiple corrections to environment and assets
  • Party Bus Customers no longer have stretched tongues
  • Talking to the employee no longer prevents him from continuing his work
  • Customers will now pick the correct way into the station if some decorations are placed near the entrance


Party TimešŸ„³



  • Ice Cream delivery truck no longer leaves before being unpacked


Gas Station Simulator ā€“ Airstrip DLCāœˆļø



  • Broom tutorial no longer blocks the view in Marshall Wands minigame
  • Fixed an issue that caused blockade of inputs while clicking on Marshall Wands
  • Multiple corrections to environment and assets


Gas Station Simulator ā€“ Tidal Wave DLC is comingšŸŒŠ



Yes, you read that right ā€“ the whole DRAGO entertainment team is thrilled to announce the new addition to the Gas Station Simulator universe. Gas Jockeys, welcome the Tidal Wave DLC.



Key features šŸ”‘



  • Pay attention to the Godā€™s mood ā€“ Experience the wrath and benevolence of Chunchumanchu with the revolutionary Volcano Meter. This unique gauge serves as a direct reflection of the god's mood. As time passes or customer dissatisfaction mounts, Chunchumanchu's anger will grow, bringing unforeseen challenges to your island oasis.

  • Keep up the harmony ā€“ Balance the island's precarious harmony by performing sacred offerings at the altar. Toss coconuts, shells, or other items into the caldera to appease Chunchumanchu. Each action carries a distinct impact on lowering the god's anger and preserving your business.

  • Expand in the way you want to ā€“ In Tidal Wave, players will have the unique opportunity to freely expand their Gas Station empire. No objective limitations ā€“ just you and your money.

  • Face the consequences of your actions ā€“ Fail to maintain the god's favor, and prepare for a cataclysmic eruption that transforms your paradise into a fiery hellscape. Business will grind to a halt and customers will flee in terror. Can you keep Chunchumanchu at bay?

  • Mortal Business Logic ā€“ Equip your Gas Station and other structures wisely. Neglecting proper maintenance can lead to accidents, resulting in the escalation of Chunchumanchu's anger. Monitor equipment durability carefully to minimize risks.

  • Engage with a variety of different activities ā€“ Diversify your repertoire by providing scuba diving and surfing rentals. But beware, equipment neglect can lead to accidents that will directly affect the Volcano meter's volatile mood swings.

  • Confront threats that lurk in the ocean ā€“ A lurking shark adds an element of danger as it occasionally targets your customers. Quickly react by throwing objects or deploying underwater mines to protect your patrons and profits.

  • And much, much more ā€“ Fuel jet skis, receive cargo by boat, and confront unexpected weather phenomena such as gray sandstorms and thunders, making each day on the island a new challenge.


Weā€™ve also just revealed the Steam page for our upcoming DLC, so if you donā€™t want to miss any future updates, consider adding it to your wishlist šŸ™‡

https://store.steampowered.com/app/2600880/Gas_Station_Simulator__Tidal_Wave_DLC/

Stay up-to-date



Unfortunately, this is the end of our announcement. Thank you so much for sticking with me till the end, folks! Last but not the least ā€“ weā€™re open to hear your comments and feedback regarding not only the employee update, but also our freshly announced DLC. The stage is yours, gas jockeys ā€“ any comment that you share is valuable, so donā€™t hesitate to leave those down below. See you in the future devlogs!

~Your humble marketing guy ā€“ Sewek

Genesis of the Employee Update & Live Stream announcement!

Hey, Gas Jockeys! ā›½

In our last announcement Iā€™ve shared some important information with you about why weā€™ve decided to move some tools from the Gas Station Simulator: Can Touch This DLC to the base game. If you somehow havenā€™t seen it yet, make sure to check it out by clicking this link.

In todayā€™s devlog I'd like to delve into the genesis of the Employee Update. So, what are you waitinā€™ for? Grab your favorite drink and letā€™s roll!



Genesis of the Employee UpdatešŸ’¼



First and foremost, it all started with an analysis of a plethora of your comments. After that weā€™ve realized that sooner or later some additional employees, as well as the ability to schedule their work time and tasks, will be required.

After the release of the Airstrip DLC, weā€™ve noticed that there are even more comments stating there is simply so much stuff to do at the same time. This was a crucial moment for our team, as weā€™ve decided to put the emphasis on that matter and bring you guys the much anticipated employee update.

With that being said, we just wanted to let you know that weā€™re here for you and weā€™re constantly checking your comments whether it is on Steam, social media channels, or our discord server. In fact, after the release of the employee update, weā€™ll be focusing on some other major fixes that were requested. Stay tuned for more information!

Weā€™ll be live streamingšŸŽ®



Before we proceed to the end of this announcement, I just wanted to let you know that weā€™ll be live streaming on September 18th, 2023 at 6 p.m. CEST time. Come and visit us at Gas Station Simulator Steam page. Weā€™ll be showcasing the new Employee Update, answering your comments, and giving away some keys for ya! ā€“ How cool is that? Donā€™t hesitate and mark that date in your calendars, folks!

https://store.steampowered.com/app/1149620/Gas_Station_Simulator/

Stay up-to-datešŸ“°



And thatā€™s it for today, gas jockeys! I cannot wait to see you on Monday, when weā€™ll reveal more about the Gas Station Simulator and its plans for the future. Hope to see you there!

Your humble marketing guy ā€“ Sewek

P.S Today marks the 2nd anniversary of Gas Station Simulator, so here is to another wonderful years to come šŸ„³

Customize your station with tools migration!āš’ļø

Hey, Gas Jockeys! ā›½



In todayā€™s devlog weā€™re gonna talk more about tools migration. Weā€™ll delve into all the details so you guys are familiar with the stuff coming to the game along with the Employee Update. Before we jump in, weā€™d like to thank you for all of the comments that weā€™ve recently received. Your constant support, feedback, and the fact that you cannot wait for this update to come to life are pushing us forward on this journey, and weā€™re so thankful for that. ā¤ļø

But enough talkinā€™. We know you are eagerly waiting for some exciting news so we wonā€™t bother you any longer, folks! Without further ado, letā€™s jump into the devlog!



What actually is tools migration? šŸ‘€



For those of you who are not familiar, in order to further customize your station you need to own the Gas Station Simulator: Can Touch This DLC. Having this DLC present in your Steam library allows you to customize roofs, floors, and even walls with a variety of different styles and decals (Christmas, Valentines, etc.)

For us, however, such an approach leads to multiple problems when it comes to adding new content to the game (as it most likely requires Can Touch This: DLC). Having said that, weā€™ve decided that those tools need to be available in the base game as well. Doing so allows us to unlock new possibilities to enrich the Gas Station Simulator even further. We wonā€™t spoil anything yet, but we already have some great ideas in our heads, so make sure to visit our socials and Steam page regularly šŸ¤©

On the other hand, bear in mind that to unlock additional roofs, floors, doors, windows, decals, and more, youā€™ll still need to own a Gas Station Simulator: Can Touch This DLC.

Ok, now it's time to tell you a little bit more about what exactly those tools will allow you to do in our game. Letā€™s roll!

Hammer tool šŸ”Ø



Stopā€¦ Itā€™s hammer time! With the hammer tool available in Gas Station Simulator, youā€™ll be able to change the positions of the cash register, trash can, walls, windows, doors. You will also be able to adjust queue placements ā€“ how cool is that!



Decal gun šŸ”«



With the decal gun youā€™ll be able to create your own text that you can use later on to decorate your station in whatever way you want ā€“ letā€™s show Dennis a true display of skill.



Vacuum tool šŸŒŖļø



As we stated in one of our recent announcements ā€“ the vacuum tool is getting an upgrade, so it wonā€™t leave trash bags anymore ā€“ just you and your shiny gas station āœØ



What is yet to come?



Before we finish today's short announcement, weā€™d like to let you know that you can expect another devlog coming next Friday. Weā€™ll talk about the genesis of the employee update, and we might have a cool surprise for you. We cannot say more for now, so unfortunately you have to wait untill next Friday to find out what it might be. You can also try to guess in the comments ā€“ let us see those comments!



Stay up-to-date



And that would be it, gas jockeys! Once again, weā€™d like to thank you for the feedback that youā€™ve been giving us. Having said that, weā€™re open to any suggestions and ideas regarding the game, so donā€™t hesitate to share those in the comments section below.

https://store.steampowered.com/bundle/32176/Gas_Station_Fly_Me_to_the_Moon_Bundle/
https://store.steampowered.com/bundle/33304/Gas_Station_with_Car_for_Sale/

Manage your way up to the top - Scheduling System Devlog

Hey there!

Weā€™re here to make your life in Dust Bowl much easier - managing a whole gas empire would be difficult without help of your employees, wouldnā€™t it? Well, the news is that with the upcoming Employee Update things are about to get much smoother - today weā€™re talking about a whole new Scheduling System.

Grab yourself some coffee or tea, and letā€™s roll!



UI-wise we decided to make it clear and simple - no excel spreadsheets, no meetings that couldā€™ve been an e-mail, no corporate atmosphere. Just you, your employees, and your task manager.

Starting with the left side, you can access all the info about your employee - itā€™s important to get to know them better, right?



Other than their backstory, you can also access your employeeā€™s skill levels here - how convenient!

Next up we have those two buttons:



The orange one sends your employee back to their camper - letā€™s say Riccardo getā€™s stuck. What do I do? I just press the button resetting his position, so he can get back to work.
The red button can be used to fire your employee whenever youā€™re not happy with them - damn, letā€™s hope you wonā€™t have to use it.

And hereā€™s our favorite part of the whole system - task management:



You can task your employee with two different actions at a time - the upper one will have a higher priority, which means the lower one will be executed once the employee is done with the other activity.

In this example Riccardo will be fueling cars whenever thereā€™s a client waiting to get it done - if nobodyā€™s waiting, heā€™ll be repairing cars instead.

IMPORTANT: You can see a little checkbox next to the tasks - it allows you to activate and deactivate actions. If both of the actions are inactive, the employee will return to their camper. Deactivating the action with the higher priority automatically deactivates the other activity as well.



Now, for the finance-management part, we have employeeā€™s salary. Whenever they are doing their job, they accumulate a certain amount of money they will have to be paid whenever they go on a break in order for them to come back to work.
The yellow button with a star means you can give your employee a bonus that will replenish their stamina bar and allow them to work overhours.



And last, but not least - we have two different shifts now!



Here you can choose whether the employee is gonna work night shifts or day shifts on your station (or both if you give them a bonus salary).

On the right side you also can see how much you have to pay your employee at the end of their shift - if the checkbox is ticked, the game will automatically pay the salary with your funds.


And thatā€™s it for today! Stay tuned for the rest of the devlogs regarding The Employee Update!



By the way, you should definitely check out our Airstrip DLC, and also Car For Sale Simulator if you want to have some more time while waiting for the Employee Update!

https://store.steampowered.com/app/2137370/Gas_Station_Simulator__Airstrip_DLC/

https://store.steampowered.com/app/2248760/Car_For_Sale_Simulator_2023/


[Click here to take a part in the giveaway]





All the best,
DRAGO entertainment Team

Let's talk about the employee update... Also, we're doing a GIVEAWAY!

Hey, Gas Jockeys!



First things first, so before we jump into the employee update, we just wanted to thank you for all of your comments regarding the whole thing. It's really heartwarming to see how invested in GSS you guys are.

Without further ado - let's go!

What's gonna change with the Employee Update? šŸ”„





In this devlog we'll briefly talk about everything that's going to change - we'll get into all the details in the future posts tho, so stay tuned!

With this update, we've gathered your feedback from the past months, and decided to give you what you guys want. The whole thing can be divided into three major changes - new employees, employee scheduling system, and tools migration.

New Employees šŸ§”





We decided that having only 6 employee options to choose from might be not enough if you're building your own Gas Empire. That's why we're adding two potential employees to join your crew. How cool is that? šŸ˜Ž

Employee Scheduling System šŸ“†





It's a huge feature that will help you manage your gas station, increasing the efficency of your actions. You will be able to give specific tasks to different employees, so they can help you with running your station.

Spoiler: There's a task priority list as well - you can task your crew with multiple things that will be taken care of one after another!

Tools Migration & Changes šŸ› ļø





What does "Tools Migration" mean? Well - we're not gonna reveal it just yet. It would take away from the final surprise, so you're gonna have to wait a bit more for that. Can you guess tho?

Also, the Vacuum tool will get an upgrade, so it doesn't leave thrash bags for you to take out. It's like having a mini black hole for you to clean up - how cool is that?

šŸŽ‰Giveaway is happening! šŸŽ‰





We like to keep things intense in the second part of the year - there's a lot more to come, but in the meantime, we've prepared a quick giveaway for you!

You have time till the end of September 4th to win a steam giftcard!

[Click here to participate in the giveaway]




Can't wait to hear your feedback on that,
DRAGO entertainment Team


P.S. If you haven't had a chance to check out the brand new title Car for Sale Simulator yet, we've joined with them and have a bundle for you.

https://store.steampowered.com/bundle/33304/Gas_Station_with_Car_for_Sale/

Things are about to change...

Hey Gas Jockeys!

Let me start by saying that if you follow us on our social media platforms such as [Twitter (or x.com)], [Facebook] or [Instagram], you've already seen this teaser.
Not to be rude or anything, but you should definitely click on those links and become a member of our community. ĖsteammockingĖ

You can be sure that we're listening to your feedback - it's impossible to make things happen with a snap of a finger, but we're doing our best to keep the game nice and updated for you. We're here if you want to share any feedback you might have - it doesn't matter if it's positive or negative.



You guys have been asking for some changes regarding the employee system, and we're here to deliver. We're not telling you about it yet. It wouldn't be fun to just let you know what are the improvements, would it? ĖsteamboredĖ

Stay tuned, because in a couple of days we'll share everything with you!

All the best,
Roumyan, the Head of Social Media at DRAGO entertainment


P.S. There's more exciting stuff to come after the employee update. Do you guys want a roadmap?


The Chronicles of Dennis - From Gas Station Simulator to Food Truck Simulator

Hey, Gas Jockeys!

In our last short announcement, weā€™ve introduced to you some of our other titles that we currently have in our portfolio. Today, however, weā€™d like to focus a little bit more on one peculiar character that everyone loves (right?) ā€“ Dennis. We'll dive into the intriguing background story, so buckle up, grab your favorite snack, and embark with us on a journey as we explore the transformation of Dennis from a young troublemaker at the gas station to an entrepreneur with his own food truck business in the city.

The Mischievous Young Boy at the Gas Station



In the early days of Gas Station Simulator, players encountered a mischievous young boy named Dennis. He was a clever troublemaker who enjoyed playing pranks on the station's staff. Denis always had a way of making the gas station a chaotic but fun place. Wellā€¦ Depending on what fun means to you, of course.



A Farewell to the Gas Station



After spending a significant amount of time at the station, Dennis realized that he wanted something more out of life. The gas station environment, while familiar and comfortable, couldn't quench his thirst for new experiences and opportunities. He wanted to explore the bustling city, broaden his horizons, and seek out a different path.



An Ambitious Venture



Determined to find his own place in the world, Dennis bid farewell to the gas station and embarked on a thrilling adventure to the city. Leaving behind memories of his playful shenanigans, he sought to establish himself in a brand new career.



Food Truck Aspiration



In the heart of the city, Dennis stumbled upon a vibrant street food scene. The tantalizing aromas, the lively atmosphere, and the creative freedom of food trucks ignited a spark within him. He knew he had found his calling. He answered a call from inside and decided to start his own food truck business.



Food Truck Simulator



In Food Truck Simulator, players now encounter an older, more mature Dennis, the proud owner of his thriving Food Truck business. He has built a reputation for serving delectable and innovative dishes from his food truck, capturing the hearts and taste buds of the city's food enthusiasts.



A Beloved Figure



As players progress through the game, they encounter Dennis a couple of times. However, he is different right now ā€“ rather than being a pain in the ass, heā€™s now your rival in the food truck underworld. He even decided to burn your Food Truck in order to achieve his goals of becoming more popular than you.



Food Truck Simulator update



With that story finished, we right now would like to let you know about update for the Food Truck Simulator. Weā€™ve managed to adjust a sushi mini-game, so for those of you who found it a little bit challenging it should be way easier right now to complete it. Additionally, sushi minigame buttons are now rebindable. THAT'S RIGHT! That means you should be able to play it on any keyboard you want!

https://store.steampowered.com/bundle/28634/Petrol_Food_Bundle/

The sky is not the limit šŸ›©ļø

Hey, Gas Jockeys! ā›½



For those who aren't familiar, Gas Station Simulator is a simulation game that lets you build and manage your own gas station business. However, the Airstrip DLC introduces a whole new level of gameplay, taking the experience to new heights ā€” literally!

Setting the Stage



With the Airstrip DLC, players have the opportunity to expand their gas station empire by adding an airstrip to their property. This means you're not just a gas station owner anymore; you're also responsible for managing the operations of a small regional airport. The DLC brings a unique blend of tasks, challenges, and rewards that will keep players engaged for hours.

https://store.steampowered.com/bundle/32176/Gas_Station_Fly_Me_to_the_Moon_Bundle/

Airport Contraband āœˆļø



If youā€™re a huge fan of airplanes, you might be interested in our two other titles that have in our portfolio ā€“ Airport Contraband and American Airport Simulator. As you might have noticed already, Airport Contraband took a little different approach than it was initially planned, but more on that can be found on the brand-new Airport Contrabandā€™s Steam page.

https://store.steampowered.com/app/1167820/Airport_Contraband/

American Airport Simulator



American Airport Simulator is an engaging and immersive simulation game that puts you in control of managing a bustling airport in the United States. The game offers an authentic experience that challenges players to handle the complexities of running a modern airport efficiently and effectively.

As the airport manager, you'll take charge of every aspect of airport operations, from designing the layout to overseeing day-to-day activities. The game provides a realistic and detailed environment, featuring a variety of aircraft, buildings, and ground vehicles.

And guess what? We also have some fresh screenshots to share with ya! If you wanna check them, donā€™t hesitate and go to the American Airport Simulatorā€™s Steam page.

https://store.steampowered.com/app/2366250/American_Airport_Simulator/

Summer Update is here! ā˜€ļøšŸ”„

Hey, Gas Jockeys! ā›½

Summer has hit us with its full glory, but fortunately it didn't stop us from working hard on delivering another chunky update for Gas Station Simulator as well as Airstrip DLC. As always, we'd like to hear your thoughts regarding the update, so make sure to leave your answers in the comment section below.

Before we delve into the fixes, we'd like to announce that currently we're running a giveaway which can be accessed by clicking this link or the image below. Go and check it for yourself, folks!



Now, let's dive into details for today's update, shall we? We've created a separate list for the Gas Station Simulator and Airstrip DLC, just to make things a little more clear for you.

Gas Station Simulatorā›½




  • Pumps area is now more accessible due to changes of collision to some assets
  • Cleaning sand piles with Rudy now works correctly
  • The low-pressure texture in Car Wash now matches with state of the water
  • Dropped items textures no longer get affected by floor dirt
  • Some of the missing textures were added
  • The spark plug in the workshop minigame is now displayed in the correct position
  • Fixed an issue that caused cars to flip on the spawn in some scenarios
  • An exploit that provided an infinite amount of items while closing and reopening the station was fixed
  • Fixed cars now drive away automatically if the game with a fully repaired car is loaded
  • Fixed an issue that prevented fixing some car parts after loading a game in some scenarios
  • Some LODs were corrected
  • Grass in some areas was adjusted to be more fitting
  • The garbage service now picks up a bigger pile of trash from containers
  • Saving and loading no longer makes spark plug bigger every time
  • Using UFO reset button no longer leaves items in the cash register's basket


Gas Station Simulator - Airstrip DLCāœˆļø




  • Now it is impossible to remove Tequilla for Joe's quest in specific scenarios
  • Fixed an issue that prevented further progress while starting the Airstrip campaign during the car wash questline
  • Now it is possible to pass Move random object to Airport Storage with any item
  • Fixed an issue that allowed to deny plane when it shouldnā€™t be possible
  • Information about denying a plane will no longer be stuck on a screen in some cases
  • Some of the items categories were adjusted
  • Some levitating objects were positioned correctly
  • The amount of fuel during the plane fueling minigame is now correctly displayed
  • Fixed an issue that caused pilots from both airstrips to leave at the same time
  • Timer for arriving planes no longer resets after loading a game in some scenarios


Stay up-to-datešŸ“°



And that would be it for today, folks! We hope that the fixes we've just provided will make your gameplay experience even more enjoyable. However, if you still encounter any weird things during your gameplay session, don't hesitate to let us know about it. Your constant support and feedback push us forward on our development journey, and we're so thankful for that. Have a wonderful day and the weekend ahead!

https://store.steampowered.com/bundle/32176/Gas_Station_Fly_Me_to_the_Moon_Bundle/

~DRAGO entertainment team