Gas Station Simulator – Tidal Wave DLC Devlog #1 🚤
Hey, Gas Jockeys! ⛽
It's been a while since our last announcement but we've been working tirelessly on a quest system rework, some improvements to the game, and a Tidal Wave DLC content. Speaking about – today's devlog is gonna be the first one about our upcoming DLC. From now on on a regular basis, I'll be posting those so you can better understand what Tidal Wave DLC is. Without further ado, let's roll!
Different setting = Different challenges
As many of you know, Gas Station Simulator - Tidal Wave DLC puts you in charge of a gas station on a tropical island which is a totally different setting and vibe than the famous desert on Route 66. However, as you might have guessed already from the headline – different setting comes with a different set of challenges, activities, mechanics, and much, much more!
One great example here is fueling jet skis. Yeap, you've read that right! Apart from fueling cars, you'll have the unique opportunity to take care of jet skis as well. Will there be more mechanics connected to jet skis? Unfortunately, devs told me that I cannot spoil anything yet, so I'll have to keep you guessing.
But there are more familiar things that come in totally new packages. Remember ordering products? You still have to get those shelves stocked somehow. Instead of a truck, as you're on an island, expect to have your goods delivered in form of a spacious yacht. How cool is that?
Stay up-to-date 📰
And that would be it for today's announcement, fellow gas jockeys. Make sure to let me know in the comments if you prefer more regular devlogs but smaller ones, or you'd rather see bigger one let's say once per month. Apart from that, don't hesitate to share your feedback about the Gas Station Simulator - Tidal Wave DLC in the comments below. And last but not the least, if you don't want to miss any future updates, consider adding the DLC to your wishlist. See you in another devlog!
Not gonna lie, folks – 2024 is gonna be exiting for Gas Station Simulator as we plan to release 4 DLCs for the game next year. These DLCs will be pretty varied so you should be able to find something that fit into your needs.
Tidal Wave DLC
Tidal Wave will be the first DLC to be released next year. This DLC is all about running a gas station on a beautiful, tropical island. We're working tirelessly on this brand-new DLC, but I'm still counting on your feedback and suggestions, so don't hesitate to throw it at us in the comments down below. If you wanna learn more about the Tidal Wave DLC, check out its store page:
Many of you are familiar with Shady Deals since you have been waiting for it so long. We planned to release it earlier, but as we had so many great ideas for it while already in development, the decision has been made to take a breather and try to put those new ideas into the DLC. That took quite a bit of time, hence the delay.
Shady Deals has grown so much since initial development started, it’s more of a game within a game now. While we don’t like term “game-sized DLC” as it has been so misused in the past, there is no way around the fact that it’s precisely where Shady Deals is heading.
Within the next 4-6 weeks we will officially announce a 3rd DLC for 2024. This DLC will be similar in type to Tidal Wave in that it allows you to build gas station in an entirely different setting and environment. If tropics are a bit too much of a jump for you, I guarantee you’re gonna like this one.
The last DLC for 2024 will almost entirely focus on expanding your gas station and adding new activities. While I don’t want to say too much about it just yet, it will be more in-line with what you expect to fit a gas station directly than Airstrip did ;-)
There you have it, our plans for DLCs for 2024. As always, don't hesitate to share your thoughts about it. I'm always open for the feedback, and I'll happily gather most (if not all) your crazy (and not) comments, and pass them along to the production team. Untill the next devlog!
~Your humble marketing guy – Sewek
Quality of Life Changes
The Series of Updates post has been quite a success as it seems. Please keep those suggestions coming. We are collecting all the suggestions and evaluating each one of them. We just finished reviewing all of them as of today around noon and more than a dozen already made it onto our to-do list already.
We will definitely provide some improvements to handling shelves and goods on those shelves. As for employees being able to stock shelves, that is something that's already on our to-do list for a larger update for employees early next year that will also expand on the roles the employees can perform. Before that, we'll make several improvements to the handling of goods as such.
Among many of the smaller things you have requested, we will also do something about improving the experience when placing things in the gas station and allow you to do something about the larger junky structures that seem to bother quite many of you.
Those are just a few of the hot topics we know for sure that will be done, there is a lot more that is still being looked into. We won't make a final decision about what is going to be developed and in which order for at least 2 more weeks, so please keep those suggestions coming :)
Another hotfix is already live just before the weekend. I don't want to take much of your time, so without further ado let's jump straight into the patch notes
Fixed an issue that caused crash during loading a game related to employee scheduling
Fixed various issues with Party Spot triggering/resseting
Employees now should avoid trash container near Warehouse
A Series of Updates
Hey, Gas Jockeys!
We are currently working on various improvements to the game. Some of these fall into the "small improvement" category, some are quite large. We decided to not push all these things in one update, but spread them over a series of updates to not hold back things that are already done and tested.
While we do not have an estimate for a release date, yet, we will provide you with a nice update roadmap once we do.
Now, the reason for this announcement is less about letting you know that there is something in the works, but to ask you for suggestions for Quality of Life (QoL) improvements you'd like to see. While tackling some larger things there is always a bit of time for some team members that could be used to implement some smaller features that will make your life easier or reduce the annoyance of certain tasks.
So please let us know in the comments to this announcements what Quality of Life improvements you'd like to see in the game and we'll see what can be done :)
I've got some great news for ya all just before the weekend! Our team has been working tirelessly to bring you another hotfix which deals with some issues that you've been encountering since the Employee Update release. Having said that, it wouldn't be possible to track and solve all of those problems without your help, so huge thanks from all of our team members!❤️
Now it's time to delve into another chunk of fixes that made their way into the game, so let's roll! 🔥
Fixed an issue in some other scenarios, that made the player get stuck in the cash register minigame while an employee was trying to serve the customers there
Employees now should avoid Warehouse stairs
Performance in the Warehouse area was increased
Employee behavior in connection with secondary tasks in the schedule was improved
Terrain was adjusted to help customers exit a car when going to the fuel pump on the first Gas Station level
Employees now should correctly take the Ice Cream vending assignment
Employees now will not take Ice Cream vending assignments while the player is occupying the booth
Employees now should correctly take the job when the second assignment is swapped with the first one in the schedule
Employees now will not get stuck on Fuel Pumps
Just as usual – if you encounter any strange things happening during your gameplay session, make sure to let us know whether in the comments below, Steam forums, or on our official discord channel (which I highly advise you to join). Have a wonderful weekend, folks and see ya in the next announcements!
Ohh...Actually one more thing – for those of you who might have missed this information, we've recently announced a brand-new DLC coming to Gas Station Simulator – Tidal Wave DLC. If you want to stay up-tp-date with any news regarding the DLC, consider adding to your wishlist🙇
Another hotfix related to the Employee Update is live. We're still tracking the issues that you've been sending us in the comments under the announcements, Steam discussions, and on our discord servers. Rest assured, our team is working tirelessly to investigate and fix those issues.
But enough talkin' Let's jump straight into the patch notes:
Fixed an issue that prevented cars from being removed by the UFO button
Fixed an issue that prevented employees from using newly acquired features (fuel pumps, car lifts)
Fixed an issue that prevented employee autopay when the amount of money was too small
Fixed an issue that prevented employees from taking the second assignment when their main job was to clean the station
Fixed an issue that made employees stuck in resting mode in some scenarios
What's next?
Just before we finish this announcement, I'd like to let you know that our team is already working on a much anticipated quest system rework. I cannot say much more for now, but as soon as I have something new to share in that matter, I'll happily announce it here.
And of course some of our team members are already working on a freshly announced Tidal Wave DLC. If you want to stay up-to-date with any news, consider adding it to your wishlist.
We just wanted to let you know that Hotfix #1 for the Employee Update is already available for you to download. Check the full patch notes below.
Fixed an issue that prevented employees from doing secondary tasks when the primary task was set to fueling and the fuel was low
Fixed an issue that prevented employees from taking jobs on shift change in some scenarios
The player is no longer stuck doing the cash register minigame when the employee tries to start it
The tire decal is now available on the 5th level of the Gas Station
Employees now correctly clean trash bins when they switch to cleaning assignment
Employees now correctly start ice cream task after loading a game
Last but not the least – we're constantly listening to your feedback and working on improvements, so if you spot anything weird that is happening with your game, make sure to leave your answers in the comment section below, discussion forum, or on our official discord server.
Gas Station Simulator – Employee Update is available now!🔥
Hey, Gas Jockeys! ⛽
Not gonna lie – the excitement is getting off the charts as we’re thrilled to announce that the Employee Update is finally here! I understand that you might be busy playing the new update right now, so I won’t take much time from you today. However, I’d highly advise you to stick with me ‘till the end as I have the privilege to reveal what is coming to the Gas Station Simulator universe. So let’s see what I’ve got for you this time.
Employee Update 🧑💼
With the much anticipated Employee Update, you’ll now have the possibility to hire two additional employees, schedule everyone’s work thanks to day/night shifts, prioritize their tasks, and pay them their rightful wages – all of this within one tab accessible via the computer. How convenient is that?
Employee Update patch notes📒
In addition to all the employee-related stuff, I’ve also managed to sneak around our office and steal the patch notes from the dev team. Just don’t tell them that I just did that, okay?
Gas Station Simulator⛽
Fixed an issue with a certain car causing traffic jam near spawning points
Fixed an issue that caused drivers to choose the wrong path while driving a car out of a parking lot
Fixed an issue that caused small car “Maluch” to pick up wrong path when driving away from fuel pump
Car spawn points are no longer visible
Collected cards no longer respawn after hiding and showing Landmarks
The triangular part of the roof is now properly paintable at Gas Station level 2
Fixed an issue with cleaning employee being stuck if we pick up last trash right before them
Employee that cleaned everything will now correctly resume his work when new trash/dirt stains appears
Fixed an issue that created an empty save file
Tutorial for car fueling no longer pops up twice
Multiple corrections to environment and assets
Party Bus Customers no longer have stretched tongues
Talking to the employee no longer prevents him from continuing his work
Customers will now pick the correct way into the station if some decorations are placed near the entrance
Party Time🥳
Ice Cream delivery truck no longer leaves before being unpacked
Gas Station Simulator – Airstrip DLC✈️
Broom tutorial no longer blocks the view in Marshall Wands minigame
Fixed an issue that caused blockade of inputs while clicking on Marshall Wands
Multiple corrections to environment and assets
Gas Station Simulator – Tidal Wave DLC is coming🌊
Yes, you read that right – the whole DRAGO entertainment team is thrilled to announce the new addition to the Gas Station Simulator universe. Gas Jockeys, welcome the Tidal Wave DLC.
Key features 🔑
Pay attention to the God’s mood – Experience the wrath and benevolence of Chunchumanchu with the revolutionary Volcano Meter. This unique gauge serves as a direct reflection of the god's mood. As time passes or customer dissatisfaction mounts, Chunchumanchu's anger will grow, bringing unforeseen challenges to your island oasis.
Keep up the harmony – Balance the island's precarious harmony by performing sacred offerings at the altar. Toss coconuts, shells, or other items into the caldera to appease Chunchumanchu. Each action carries a distinct impact on lowering the god's anger and preserving your business.
Expand in the way you want to – In Tidal Wave, players will have the unique opportunity to freely expand their Gas Station empire. No objective limitations – just you and your money.
Face the consequences of your actions – Fail to maintain the god's favor, and prepare for a cataclysmic eruption that transforms your paradise into a fiery hellscape. Business will grind to a halt and customers will flee in terror. Can you keep Chunchumanchu at bay?
Mortal Business Logic – Equip your Gas Station and other structures wisely. Neglecting proper maintenance can lead to accidents, resulting in the escalation of Chunchumanchu's anger. Monitor equipment durability carefully to minimize risks.
Engage with a variety of different activities – Diversify your repertoire by providing scuba diving and surfing rentals. But beware, equipment neglect can lead to accidents that will directly affect the Volcano meter's volatile mood swings.
Confront threats that lurk in the ocean – A lurking shark adds an element of danger as it occasionally targets your customers. Quickly react by throwing objects or deploying underwater mines to protect your patrons and profits.
And much, much more – Fuel jet skis, receive cargo by boat, and confront unexpected weather phenomena such as gray sandstorms and thunders, making each day on the island a new challenge.
We’ve also just revealed the Steam page for our upcoming DLC, so if you don’t want to miss any future updates, consider adding it to your wishlist 🙇
Unfortunately, this is the end of our announcement. Thank you so much for sticking with me till the end, folks! Last but not the least – we’re open to hear your comments and feedback regarding not only the employee update, but also our freshly announced DLC. The stage is yours, gas jockeys – any comment that you share is valuable, so don’t hesitate to leave those down below. See you in the future devlogs!
~Your humble marketing guy – Sewek
Genesis of the Employee Update & Live Stream announcement!
Hey, Gas Jockeys! ⛽
In our last announcement I’ve shared some important information with you about why we’ve decided to move some tools from the Gas Station Simulator: Can Touch This DLC to the base game. If you somehow haven’t seen it yet, make sure to check it out by clicking this link.
In today’s devlog I'd like to delve into the genesis of the Employee Update. So, what are you waitin’ for? Grab your favorite drink and let’s roll!
Genesis of the Employee Update💼
First and foremost, it all started with an analysis of a plethora of your comments. After that we’ve realized that sooner or later some additional employees, as well as the ability to schedule their work time and tasks, will be required.
After the release of the Airstrip DLC, we’ve noticed that there are even more comments stating there is simply so much stuff to do at the same time. This was a crucial moment for our team, as we’ve decided to put the emphasis on that matter and bring you guys the much anticipated employee update.
With that being said, we just wanted to let you know that we’re here for you and we’re constantly checking your comments whether it is on Steam, social media channels, or our discord server. In fact, after the release of the employee update, we’ll be focusing on some other major fixes that were requested. Stay tuned for more information!
We’ll be live streaming🎮
Before we proceed to the end of this announcement, I just wanted to let you know that we’ll be live streaming on September 18th, 2023 at 6 p.m. CEST time. Come and visit us at Gas Station Simulator Steam page. We’ll be showcasing the new Employee Update, answering your comments, and giving away some keys for ya! – How cool is that? Don’t hesitate and mark that date in your calendars, folks!
And that’s it for today, gas jockeys! I cannot wait to see you on Monday, when we’ll reveal more about the Gas Station Simulator and its plans for the future. Hope to see you there!
Your humble marketing guy – Sewek
P.S Today marks the 2nd anniversary of Gas Station Simulator, so here is to another wonderful years to come 🥳