Ghost Exile cover
Ghost Exile screenshot
Genre: Indie

Ghost Exile

Update 1.8.0.2

Game version is now displayed in the main menu at the bottom-right corner.
Rover reset cooldown reduced from 5 minutes to 30 seconds.
Mogwai's level 1 ability will now function regardless of selected evidence (One Evidence).

Update 1.8.0.1a


  • Fixed rune display in the Shadow World.
  • Minor fixes to the "Diner" map.
  • Minor fixes to the "District" map.

Update 1.8.0.1


  • Fixed an issue where player avatars (character models) were not loading correctly.
  • Optimized the ultraviolet fingerprint shader; also fixed crashes related to it.
  • Improved the algorithm for randomizing ghost age and model.
  • Fixed an issue where the microphone was displayed incorrectly in the settings.
  • Resolved a bug where changes in settings were not applied properly.
  • Ghosts without a freezing temperature ability can no longer lower a room's temperature below 0.5 °C.
  • Fixed an issue where the rover was unable to find a path to the portal.
  • Updated icons in the Hunter's Journal for the Shadow Realm description.
  • Fixed incorrect temperature readings for the "Mogwai" entity.
  • Resolved issues related to the behavior of the "Palevoice" entity.
  • Added physics simulation for character hair and other body parts.

Update 1.8.0.0c


  • Fixed a bug where the wardrobe did not work for some users.
  • Added a fix for legacy characters whose progress did not update for unknown reasons.

Update 1.8.0.0b

The color correction has been updated — we have tried to restore as accurately as possible the color scheme and lighting that were used before the large-scale update. We hope that you will like the result.


  • The shadow quality settings have been fixed — now the parameter is correctly applied in accordance with the selected values.
  • Added the ability to enable or disable HDR. Please note: if you disable this option, the visual perception of the game may change.
  • The wardrobe loading process has been optimized.
  • Adjusted the lighting of the book of rituals when viewed from the first person for a more natural and readable display.


Fixed some errors on the maps:
House on Tremont St.
Warehouse
House on Woodward
Old Turnersoll Mansion
Museum
House on Hodge Rd
House on Greenwood St
House on Southwest Blvd
House on Roanoke Rd

Update 1.8.0.0a

Now, when you open the Characters tab, the game will automatically create a character with your previous progress (this character cannot be deleted). All your progress will now be transferred to this character (including level).

Color correction has been adjusted — we tried to bring the colors closer to the previous version. We hope you'll like it now. (The tent is temporarily a bit brighter than expected.)


  • Reduced CPU load
  • Reduced GPU load
  • Reduced RAM usage
  • Recalculated the formula for maximum experience required to level up
  • Changed rewards for the weekly quest
  • Fixed a bug where some players had pink characters
  • Fixed brightness on the PDA
  • Added the ability to change the character's gender in the locker room
  • Fixed a bug where seals had no visual effects when destroyed
  • Fixed a bug where rain particles appeared even when it wasn't raining
  • Now the ghost will answer with its favorite room when asked "Where are you?"
  • Fixed Rover navigation
  • Reduced mirror load
  • Fixed a bug where UV fingerprints were visible without a flashlight
  • Fixed a bug where some tools would turn off when dropped
  • Fixed several issues on the Police Station map
  • Fixed several issues on the Roanoke map

Update 1.8.0.0 Part 1

Welcome, Hunters!
We’re excited to share some news — the new update is now available! But before we dive into the details, let’s talk a bit about our plans.

At first, we planned to release this update in summer only, since we were working on many changes. But after some discussion, we decided to split the content into several parts. This way, you won’t have to wait too long, and we can fix unstable mechanics faster.

In the end, we decided to release the update in three parts. Each will include new content, mechanics, and technical improvements.

The current version is an experimental build and will be adjusted in the future.
If you notice anything strange — don’t hesitate to contact us. Also, we ask for your patience: updating the engine and rendering system is a long and careful process. Thank you!


Content:

New Pipeline — New Possibilities!



We’ve updated the rendering pipeline and engine version. We know it might not mean much to you, since you probably won’t feel the difference directly. But it gives us more options for effects and optimization.
Yes, most of the work was focused on the engine switch, and while some things are still in progress, we didn’t leave you without content!

If you find any issues or visual bugs, feel free to join our Discord and let us know (link is on the Steam game page).

A New Danger!



Just so you know — don’t say his name. Seriously, don’t…

Palevoice is a new enemy standing in your way to cleanse the world. He doesn’t like being called by name. Saying it carelessly might bring consequences.

Abilities::

Level 1
You may hear a loud scream on the recorder

Level 3
If you say his name in his favorite room, he might appear or start hunting

Level 5
During a hunt, he can mess with your controls

Character System



A big feature in this update is the avatar system. Now, to start playing, you’ll need to choose an avatar (don’t worry — your current character and progress are safe). You’ll do this in a special editor that opens when you try to create a lobby (only once).



Each avatar is a separate character with their own progress, money, and experience. You can switch between them anytime. You can also dress each one however you like.



Rituals



New rituals have been added to strengthen your powers and expand the influence of the hunters. Alongside the existing ones, we’ve added:


  • Great Morvent Rite — You’ll need branches tied into a small totem filled with power.

  • Inveras Rite — Besides candles and a saint’s bone, this one needs a knife used in a past ritual.

  • Sacred Nokvirat Rite — Uses a skull and candles, but the main item is a vial of marigold that grew near a holy place (like a church).




Each of these rituals also comes with a new seal:


Seal of Xarnis



Seal of Omnifex



Seal of Tal’Harun


To make rituals stronger, the church and army worked together to create new texts for all rituals (old and new). You can read them in your missions.

Some existing ritual items also got a visual update.

Important Changes



One of the special hunts was changed. Now during the Devil’s Box hunt, you must find the ghost holding the box. The ghost moves toward you.

You need to close the box — but only when the ghost is standing still.
Touch the ghost = death.
Don’t close the box = also death.

The tool selector was fully reworked. Now, there should be no more issues where one player sees a different item in your hands.

Speech recognition system was improved.

Fixed a tutorial bug where ritual items (like candles) didn’t appear.

Ghost Abilities:


  • Djinn level 3 ability was changed. Now he can switch equipment on and off all over the house.

  • Fixed Muling level 1 ability.

  • Fixed Reiki level 3 ability.



A new level 3 camera upgrade was added — it allows 359° rotation.

Other Fixes




  • Added scaling filter setting.
  • Changed voice chat (radio) sound.
  • Fixed other ghost-related bugs.


New Places of Evil



The last remake of the residential houses is Roanoke Road. The look and layout were changed.

The writer who gave up his humanity... For the last chapter of his novel, he had to understand what people feel when they taste human flesh.







The local police, who rarely dealt with murders, were shocked when the station phones were flooded with calls from people talking about strange floating orbs and harmful entities.








And finally, we want to apologize for the previous announcement, where the in-game lore date was mistaken by some players as the release date. We’ll try to avoid such confusion in the future.

Classified Message #1



Date: March --, 2025.
Location:
Commander:

Classified Message

As a result of reconnaissance operations and analysis of anomalous activities in various regions, three new locations with an abnormal level of otherworldly energy have been discovered. These locations represent strategically important points where high levels of paranormal activity have been recorded.

Furthermore, a strange inscription was found in one of the zones. It remains invisible under normal lighting but appears under ultraviolet light. What does it mean? A code? A warning? Or someone's trace? The answers remain unknown.

In response to the increased demands for operational efficiency, our technical division has completed the modernization of existing equipment.

We are confident that the new locations and upgraded equipment will significantly enhance our chances of successfully interacting with paranormal entities. All units must be prepared for immediate deployment to the designated locations.

Stay alert. Further instructions will be provided later.

End of transmission.

Update 1.7.3.0a


  • Fixed an issue where the game mode on the "House on Roanoke Rd." map would not start in the co-op.
  • Fixed network ID intersection errors that could lead to incorrect gameplay or critical errors.
  • Optimized network usage
  • Fixed the level 1 Muling ability bug.

Update 1.7.3.0


  • Improved the algorithm for processing what you say with the target text that needs to be said in a given situation (e.g. ritual lines).
  • The volume settings have been normalized and now they better reflect the sound level setting.
  • The limitation of renderer frames per second in the lobby has been removed
  • Accelerated loading in the lobby
  • Fixed several critical bugs that could lead to incorrect gameplay.
  • Fixed a bug where room names were displayed incorrectly at different resolutions.
  • Ritual items are now created when loading the game mode instead of being initially in the tent.
  • Fixed a bug where the "Diner" map would not run in the cooperative
  • Fixed a level 3 Reiki ability bug.
  • Increased the time interval between attempts to start hunting
  • The system for appearing evidence has been improved
  • Fixed an issue where a player could get stuck in a closet during a special hunt.
  • Fixed a bug where the server could think that the player was in the closet when the player was outside the closet
  • Fixed a bug where the ghost couldn't reach the player while hunting
  • Fixed an issue where the keeper of the shadow world could not reach the player during the chase.


Minor corrections on maps:

  • House on Southwest Blvd
  • Old Turnersoll mansion
  • House on Tremont St.
  • House on Roanoke Rd.
  • House on Central St.
  • House on 9 St.
  • House on Greenwood St.
  • House on Hodge Rd.
  • House on River st
  • Warehouse
  • Krampus' former house