Ghost Exile cover
Ghost Exile screenshot
Genre: Indie

Ghost Exile

Update 1.1.1.0 (Part 1)

Hello hunters!

That's the update, or rather part of it. We decided to split this update into two parts because it fell on Halloween and for a number of other reasons. We had to spend some time on a small event in honor of this holiday, but about everything in order.

Halloween event



Scoundrel Timmy stole all the sweets from our basket again and we can't start celebrating without sweets.

- At 8 minutes after the start of the order, Timmy will start running around the house with stolen sweets, you and teammates is to catch the bully three times. As a reward, the spirit of Halloween will give you a random consumables.

- Catch Timmy in every order and bring the holiday spirit back to your lobby.

- Get a unique achievement timed for Halloween this year!

Major changes



You lost your hunter's log on one of the orders... It's good that your friend who retired is ready to share his diary!

- New visual appearance of the diary







The motion sensor has acquired a new look!



Finally, the wardrobe at your base is finished!

- New character models


- Character editor and clothing customization





The signals from the museum were not vain, there really is something sinister hiding there...

- New map: Museum.









Other changes



- Now items dropped at death are fixed under the deceased player

- Updated the order selection map

Alarm from museum

We are receiving more and more reports of the appearance of dangerous ghosts in different parts of the planet. I think that soon we will send hunters there. The message include photos from a nearly broken security system.





Update 1.1.0.4


  • Fixes to walking sounds
  • Exit from the container is now more visible
  • Changed the display effect on the camera monitor
  • The speed on the stairs has been increased, now it is much easier to go down the stairs than to climb up
  • The sounds of the ambient have been moved to a separate setting
  • Fixed a bug where if the host has a simplified mode of interaction of doors enabled, the ghost could no longer touch the doors
  • Added animation for creating ghost notes (Favorite things)
  • Fixed a bug when a photo of a hunter's corpse was not always counted

Update 1.1.0.3

We had to release an update a little earlier than we wanted to fix the portals. Because of this, we will publish some of the work already done, in this update.
So there will be another update with fixes!


Simplified Door and Drawer Opening Mode - If you are experiencing difficulties with the current door opening system, you can enable simplified interaction mode open and close doors with a single key (default is E)

List:

  • Now, to select a ritual, you need to hold down the mouse button in the book of rituals.
  • Ghost Event - the crawling ghost now always starts from ghost favorite room, the exception is the 2nd stage of the ghost event 'Moaning Ghost'.
  • Now the chosen ritual in the book of rituals is marked with a red frame.
  • Required size for the full opening of the portal to the ghost world has been increased by 15%.
  • Now, when the connection is broken, the portal does not kill, but steals 50% of the mind.
  • The volume and intensity of the sound of the ambient in the house has been changed.
  • Items in drawers now move better (without significant lag) when the player is not the host.
  • Fixed a bug with the camera flash hanging.

Update 1.1.0.2


  • Now if you take a picture of several things that may be the ghost's favorite thing, the photo will not be counted even if the ghost's favorite thing turns out to be among them.
  • Removed stamina in the lobby
  • Now stamina is spent 4 times less if the ghost is not in hunting mode
  • The door to the container will not close now while there is a player nearby
  • Reduced the frequency of switching off the fuses box as well as reduced the chance that the ghost will accidentally turn it off.
  • Reduced CPU load
  • Fixed a bug where training could start in a normal game if a player started loading into training and abruptly closed the game and then tried to play a normal match.
  • Now the training computer in the recruit center has an interaction distance
  • Fixed a bug where the camera in the player's hands hung after being mounted on a tripod
  • Fixed a bug where sometimes items outside the container were invisible to some players
  • Fixed a bug where the portal to the ghost world was almost impossible to close
  • Now the name of the map is displayed on the map monitor in the upper right corner
  • Fixed a bug where the motion sensor was triggered constantly while the player (not the host) was standing in the area of the motion sensor
  • Fixed a bug where brightness after banishment was kept in the lobby


The next patch will also be devoted to corrections, we want to touch on the tool selection system, and ritual items.
After the next patch, we will start working on a major update!

Update 1.1.0.1


  • -Fixed a bug in the training order if the diary is drop in house earlier than necessary.
  • -Fixed a bug after completing the ritual it was getting dark.
  • -Removed rewards for additional content if the time spent in the match was less than 5 minutes
  • -Added additional light on the container to make it better visible.
  • -The sound of the helicopter is now quieter at the beginning of the match.
  • -The sound of the container door is quieter now.
  • -Now the list of players on the sanity monitor is completely updated over time.
  • -Fixed an error when incorrectly honoring a good part of the ghost's soul, a non-host displayed that it was possible to perform a ritual.
  • -Fixed some bugs on maps.

Update 1.1.0.0

Hello hunters, here’s an update!

In this update we added not so much content: it affects the technical aspects of the game — optimisation, bug fixes, game mechanics overhaul, balance.

But don’t be upset — all this is just a preparation for big changes in future updates

Optimization



This was our main focus in this update. All this is a preparation for future updates with new content, vr-version, etc. Here’s a little description of what we’ve been up to:


  • Added Light Culling — our own development, which allows to hide light sources where they are not visible to the player. It's still not perfect (blinking of light and its complete attenuation in some areas may be noticeable). We tried to minimize any visible imperfections as much as possible, but they can still be observed. We are working on it.



  • Added Mesh Culling — we have already experimented with this, but the previous version had various flaws. We found a new version and it’s better in all aspects.

  • Added texture atlasing — as the visual appearance of the game is constantly overhauled, it will take some more time. We’re actively working on this.

  • Character movement has been optimized. Now your movements will become smoother for your companions. Reduced the load on cpu and network.

  • Reduced the load when ghost events appear. During a mass appearance some players might have short lags. We've worked on this, now it's less of a problem.

  • Reduced load on RAM, we are trying to eliminate the extra load on RAM, in this update we tried to do it to the maximum.


Tutorial



We’re very late with the tutorial content, so please forgive us.

In this update, we have prepared for you three training modes in the game and a practical part to consolidate everything you’ve learned!


  • In the lobby appeared a board where you will find three sources of information about the game:


    1. List of topics — a mode where you can choose the topic about the game you are interested in and read about it in detail.

    2. Video guides — short videos from youtube created by our friends - content creators. In the future, a whole series of training videos will be created. The list of videos will grow.

    3. Wikipedia — encyclopedia "Ghost Exile". Now it is still in development. We are working on translations and corrections of information. It will be available soon!


  • The training order — it’s a practical part of the training touches upon some topics as working with tools, interacting with doors, the basics of hunting, identifying a ghost and its exiling. So that you have an incentive to keep on studying, after completing the training order you will receive a bonus in the form of a book with exiling rituals, a spray paint and $300!


Balance



- Rooms cool down faster and heat up slower

- If the ritual of veneration is incorrect, the seal of banishment will break instead of death of the entire team

- Now there are two attempts to go through the world of shadows for each player, if the guard catches you the first time, he will kick you out of the world of shadows, next time he will kill you

- Now on the easy difficulty level you don’t die with the wrong ritual, but only lose part of your mind

- Now on medium difficulty level you don't die with a wrong ritual. Wrong ritual will cause the hunt

- Stamina recovers 20% faster

- Ghost movement speed while hunting depends on the difficulty level

- The time after which the ghost will lose sight of the player during the hunt now depends on the difficulty level

- The ghost's viewing angle now depends on the difficulty level

New




  • New updated lobby! The final version, which will only be complemented. Our idea with the development of our lobby still stands. The current lobby is the starting point for all hunters, earning money on orders, in the future you can open access to the cooler headquarters! And we're not just talking about appearance...



  • Overhaul of the video system — now you will see on the monitor what your companion sees with a camera in his hands. Some other camera-related bugs have also been fixed.

  • Finally, the guy who buys paranormal pictures is back from vacation! Now you will receive a reward for each picture that captures things related to the otherworld, and if there are several such objects in one photo, the reward will significantly increase. The price depends on the rarity of the object in the photo.

    A list of things that can be photographed and receive awards:

    • Player corpse
    • Ouija Board
    • Bloody inscription
    • Prints
    • Traces on salt
    • Favorite item
    • Ghost
    • Ghost Note
    • Destroyed Seal
    • Portal to the ghost world
    • Portal to the world of shadows
    • Pictures in notebook


  • The UI of the shop page has been changed to make it easier for you to buy tools.



  • The tent has been replaced by containers to match the canon of the world where the events of the game take place, you will learn more in future updates.

    There's much more space to fill with something new

  • A new post-processing profile that adds more atmosphere, cinematography and improves the picture.



    If you are used to the old view of the game, just switch to the classic view in the settings


Other fixes



- Fixed a bug where a ghost could start hunting after the exile

- Fixed a bug where the hand and tool could go off the screen after sharp turn

- Now on locations you can turn on only 80% of all possible lighting. The electrical panel will turn off when overloaded

- Now the "Tab" key opens the lobby settings menu on the "lobby" location

- Fixed a bug where the portal to the world of shadows and dark portals could open in an inaccessible place

- Fixed a bug where the was no right door in the labyrinth of death

- Diary pages now have normal brightness, when player is dead

- Fixed a problem that caused a memory leak

Future update


New content awaits you in a future update! The first big map - school with unique game mechanics, a completely redesigned hunter's diary, as well as a long-awaited character editor with new clothes, replacing the models of the people themselves with better ones, as well as small changes in the balance!

Update 1.0.9.2

Hello hunters! We have analyzed your wishes and dissatisfactions regarding the last big update and decided to make a number of changes!

The Labyrinth of Death



Now the labyrinth of death has become additional content. Do you want to fight a ghost even after death? The right to choose is now yours!

The abilities of ghost players and additional insurance are an integral part of this content, so without the labyrinth of death there will be no them.



Honoring the good part of the soul



Many people had problems finding a room where a piece of the soul lives that needs to be honored, so we reworked this part and simplified it.

Now, on the difficulties of "Beginner" and "Experienced", the dot on the directional microphone screen will have a turquoise color. For the madmen, everything remained the same.



Also now the display shows the distance to the sound source.

Other



- Now the lighting in the maze of death will depend on the brightness settings

- Now, during the ritual, new phrases in the book will not appear immediately if the ghost is planning to blow out the candles

- Now, when buying the "Rituals of Exile", the lighter will be included

- Redesigned prices in the store and rewards for successful completion of orders with additional content included

- Fixed a bug when the keeper shadow world of the shadow world was standing right in front of the portal at the moment the player appeared in the shadow world

- Fixed a bug where running was unavailable to the player after death if he died with zero endurance

- Fixed a bug where players sometimes could not hear sacred sounds when pointing at a good part of the soul

- Fixed a bug when the walkie-talkie was working in the world of shadows

Ghost Exile update 1.0.9.1

The world of shadows and the ritual of reverence for the good part of the ghost's soul are now in 'GamePlus', now you can turn off new content at will


  • -Fixed a bug where if a player died, the tools were not seen by other players
  • -Fixed a bug where it was impossible to continue the ritual after the ritual of reverence on the client
  • -Portals to the world of shadows appear in an accessible place
  • -Added additional checks for printing (you can not put half of the print in the wall)
  • -Fixed the spotlight
  • -Fixed equipment selection menu for some screen resolutions
  • -Changed the previews of the redesigned maps in the order selection
  • -Fixed a bug that caused portals to be buggy
  • -Fixed a bug where players in the normal world saw the flashlight of players in the shadow world
  • -Fixed a bug where if a player in the shadow world he did not see the models of players in the normal world
  • -Now there are no players in the world of shadows
  • -Fixed a bug where the ritual seal was not destroyed correctly
  • -Fixed a bug where the seal eraser worked incorrectly
  • -Fixed a bug where some phrases of the guardian of the world of shadows were heard by players who were in the normal world

Ghost Exile update 1.0.9.0

Hello hunters! In this update, we have prepared a lot of innovations and fixes for you.

This update will open for you all the horrors of the otherworld, you will be able to plunge into the world of shadows controlled by a terrible entity, but we are sure you will be able to cope with it.

Updating the ritual



We know that you are tired of the constant "close" and have added many innovations to the ritual that will not only diversify your gameplay, but also give you a deeper dive into the otherworld. The ritual is now divided into two phases.

The main part of the ritual remains the same, you still need to read the Holy Scriptures to get rid of the ghost. The second part will be the veneration of a part of the ghost's soul that has not yet been defiled by hatred.


The ritual has become more atmospheric



  • New sounds of the environment during the ritual
  • The sound of blowing out candles
  • Sound effects of seals
  • Redesigned images of seals
  • Increased the size of seals
  • New Seal Rendering shader



A new event during the ritual




During the ritual, at the difficulty levels "Experienced" and "Madman", there is a chance that a portal to the world of shadows will open.



In the world of shadows, players need to spend a piece of the ghost's soul before the ritual seal.



Be careful, the souls imprisoned there who serve the ancient dark essence wander through the world of shadows. Shadows immediately inform their mistress of your location if you get too close to them.




Updating portal mechanics



Closing portals has become more interactive now you need to approach the portal and say "close" only once, then the portal will connect with you and over time will begin to decrease.

During the closing of the portal, an event may begin, be careful!



Be careful, after the portal contacts you, you cannot leave it until it closes!

Honoring a piece of the soul



A new mandatory part of the ritual was the veneration of a piece of the ghost's good soul.

When a message appears in the ritual book about the need to honor the deceased, players need to find a room in the house suitable for the ritual of veneration. The directional microphone, which has been completely redesigned in this update, will help you with this.



With the help of a directional microphone, players need to find a sound source that emits a bright part of the soul. Follow the sound power scale to determine the direction. If you are close enough to the source, a mark with the exact location will appear on the scanner field.



After finding the right room, you must draw a special seal for the ritual of worship and place a bowl of incense on it. Only then will you be able to continue the banishment ritual.



New seals



The game has two new seals that will help you during the hunt.


  • The Ashukut seal is a seal that is used during the ritual to honor a good part of the soul.



  • The Dzhar'uerak seal is a trap seal, if it gets into it, the ghost will get stuck in it for a while.





Directional microphone



The mechanics of the directional microphone have been completely redesigned. Now it is an obligatory part of the ritual and serves as a tool for finding a room of worship. The display has become more informative, it has a radial field where the sound source is marked, which emits a piece of the soul and a scale of sound power.



The Labyrinth of Death



Now the ghost will not leave you even after your death, he will test you in the labyrinth of death. Players need to go through the maze and find the right door to be able to help their still-alive companions.



Terrifying corridors where a ghost will follow you on your heels and arrange all sorts of traps for you and confusing you with false doors.



If the ghost overtakes you, it will begin to absorb the remnants of your soul. Fight it, but keep in mind you can only fight back against the ghost three times then it will devour you!



After a successful escape, you will return to the house where you died and will be able to help your friends expel the otherworldly entity. This will help you with the abilities that you will acquire after death:


  • Knocking is the ability to make a knocking sound anywhere in the house. Help your friends find the way by sound!
  • Throwing objects - You can throw some objects in the house. Pay attention to yourself or scare your friends when they least expect it!
  • EMF field - the ability to create a strong EMF field anywhere in the house that can slow down a ghost while hunting. Help your comrades not to share your fate!


You will also receive an additional percentage of insurance if you get out of the maze of death.

Remakes of old maps



Tremont now it is not the only map that has undergone changes both visual and structural.

House on Woodward Ave.


House on Southwest Blvd.



New items



Three new items will now help you determine the type of ghost and expel it.

Incense bowl

It is necessary for the phase of the ritual with the veneration of a good part of the soul. It also serves to restore sanity - install the bowl anywhere in the house and light it with a lighter, this will restore some of the sanity to everyone who is in range.



Wall thermometer

Tired of walking around the rooms in search of a negative temperature? Install a wall thermometer on the wall in any room and you can look for other clues. The device will inform you with an audible signal that a negative temperature has been noticed in the room.



Seal Eraser

If you have installed the wrong seal or in the wrong place, use the seal eraser and you can apply a new one!



Updating labels



Now consumable items such as spray paint, salt, pills, etc. have a creator. "Ghost company" is developing equipment for ghost hunting, let's thank them for it!



Dynamic environment



At the moment we are working on a new mechanic that will add atmosphere to your gaming sessions. On some maps there are variations of the environment that will give you the opportunity to imagine what was happening in this house before you came.




Other



- Fixed a bug where steam from the mouth appeared even if there was a positive temperature in the room

- Fixed a bug with the desynchronization of indicators on the activity monitor

- Now the incense and crosses used will not be taken into account during the ritual with the condition

- Fixed a bug where a haze and a light remained after the ghost was expelled

- Added a confirmation window when pressing the exit button during the match

- Slowing down the player's movement on the stairs now depends on the difficulty level 40, 50, 60%

- Increased running duration by 10%

- All items that were available from level 3 are now available from level 2

- Reduced the volume of the car alarm

- The interval between hunts now depends on the difficulty level of 15-30, 12-20, 8-17 seconds

- Now the ghost has a reduced chance to hear your footsteps if you are not running or are in a squat

- Fixed a bug where the brightness on the contrary decreased after the expulsion of the ghost

Future plans



In future updates, you will get to know the cursed school.

Few managed to get out of there alive. School corridors are blocked or blocked, doors are barricaded or closed, you and your friends will have to find another way to fully explore this hellish place.

The dressing room will open soon!

You will finally be able to transform your character by making it unique and memorable.

What happens if you lose your diary?

It will be very unpleasant because there is a lot of information collected by you over the years. It's good that you keep the diary of your old friend and partner.