It took 60days to develop this state, and it will take about extra 50 days to start alpha test.
bugfix 200114
Panbagnat and Kartoffel vehicle reload speed bug fixed. need re start
Max weapon speed has cap.
Temple manager tutorial repeat fixed.
Change - Added continue game selection at ending.
launching character sky high bug solution found
Most critical bug making condition found.
Don't make a situation below until the game updated.
Player character is dead ragdoll + press tab to retreat + but actually not retreat by pressing no button. than physics explode.
It will be fixed in 12 hours.
After update, retreat window won't stop time.
It is updated.
Crashfix
Removed multi-threaded functions. It lowers 3% frame rate but maybe fix crushes. But because game does not crushes on my PC, I can not check this fix works.
If you don't want this fix, you can select old build 'beforemultithreadedremove' in beta selection.
Full release next weekend, sale
It will graduate early access state on January second weekend.
Because the price has been increased before translation update, there will be discount so that people can buy same price of before price increasement.
About 20 more armors updated. they have better design than others.
Chinese update, sale, prologue audio, mod
Chinese language is updated. you can select both dialogue and interface language in option tab.
Interface translation could have strange words. If you'd like to check, download this. https://drive.google.com/file/d/1tbi0i49x8dvsMcLfIcyqw0MHBf43Zr20/view?usp=sharing
I recommend you buy about a month later because I will run a sale with full release. You will be able to buy this game with same price of before price increase.
I am uploading prologue audio. It was planned as start mission but fail to follow plan.
[previewyoutube="H1qR-4ERGHI;full"]
There is mod support branch in beta selection. If you are very famillier with UE4 cracking, you will be able to change body and clothes and hair models. If you activate mod support branch, game start loading time will be much longer.
Update 191028
To use save file made before this update, you should load your game and press 'sync old save file' button in system tab. don't press twice. You should set 'character never fall below time option' more than 3.5 seconds.
Eastern conqueror soldier roaster added including war elephant and camel rider. They can be recruited by Monaka in Trequartistar with aliqus stone. Monaka exchange epic grade item with aliqus stone. General flag size is proportion to general's power Chariot can be upgraded from imperial melee cavalry Tanks and gunners try to keep 22m distance from enemy Better face mouse morph. Guns have bullet trail. Throwing weapon reload works better. Melee soldiers sometime do jump attack. Character rotation always follow player camera rotation when attacking. AI faction has delay to follow player civilization. Fast travel mode does not change time speed. Block and light source makes less frame drop. Character preset export function added. Throwing weapon soldiers throws in high arc and ignore obstacles. Night viliage music loop has delay. Autosave before battleoption added Projectile give more damage with more character torque Castle wall artillery changes by age. Old boots take off when wear new boots. Gotikke soldier clothes stretching fixed. No more being attacked by enemy in village right after loading. Battle result window pops up when win. Two seasons and 6 weather. Press 'k' to update random weather. usually sunny. Attack animation reversed when hit enemy armor is way better than attackers' weapon. Vehicle spawn button added. Only one chance after one battle/ Added attack way indicator. can be turned off in option tab When player attack civilian, guards try to arrest player. All Equipment stat changes by it's rarity. Neutral general shown in map. They always give epic items. Soldier production building produce soldiers of current age. Enemy faction sands assassins. New housing item- civilian spawner, guard spawner, trader spawner. Stone wall has simple ladder. New side job- treasure hunt. New item- treasure map. Language option divided by Interface language and dialogue language. If first hit target is dead, melee weapon can hit more target. you can see krosa kills three litanian with one swing. Mouse release does not stops attack. Right click on enemy orders soldier to attack only them. this is useful for archers. A new companion added. New stories added. Civilian talks each other. companions and player character replies to civilian.
Not much update left before full release and it's time to start optimization.
Below are updates will be release in next 30 days.
Optimization for 30% better frame rate. Character facial expression and animation when talking. Civilian, companion use furniture, eat, sleep, rest. Battle size system. Vehicle soldier click selection. Japanese interface translation.
Chinese dialogue translation will be done 50 days. Interface translation would take one more week.
Update 190829 - Block
https://youtu.be/myDP6CaFyM8
Block based building system added.
The number of block has nothing to do with frame rate.
You can build more than 10,000 blocks.
The only matters is dynamic light source like lanterns. It drops much frame rate.
You can export your buildings so that bring old saved game buildings to new game. You can share your exported building file.
No more major update for a while because I have to ready to update main stories. It will take about 2 more months for translation, voice act record for scenario left.
If there is update, it will be described in below, not in new notice.
Update 190826-
Enemy tank has different color.
Allocated additional shop and soldier manager to some castle.
Tank treads moves faster.
Added reload key - [R]. It changes magazine and drop left bullets.
Added reload and bolt action sound.
Player and companion physics not explode when spawned with tank unit
Vehicle HP bar added.
Can not become TPS mode in deployed mode.
Replenishing generals are immortal
Arrow ammunition have limit.
Day length became 2.2 times longer
Root box drops more scrap. drops less item.
Soldier fall below land telleport to surface when they wake up.
Quest marker tracks Panbagnat and Presalle after Bastoni defence test.
Move speed and status apply bug fixed in battle.
AI general generate soldier slower.
Added companion follow distance toggle key - [F10]
Can see soldier wage in statistics tab
Item drop table changed.
AI castle generate soldier of current age.
update 190831
When press tab to end battle, Player return to TPS mode first.
Housing height control speed is not effected by frame rate.
Impact armor decrease impact damage by % calculation. Max stat is 80%
Arrow and tank cannon don't slow down when attack close enemy
Injured soldier number does not exceed soldier item number itself.
No more gangster griped pistol
Actuator icon changed.
Ranged soldier shoot less diverse unit. It's good for optimization.
Litania cavalry offset fixed.
Added camera shaking.
Lowered lantern brightness.
Hide horse HP bar when end battle.
Player character spawn in high air after battle bug fixed.
Character teleports to surface if she is fall deep below landscape.
Melee soldier don't stop moving on cliff.
Update 190823 - World war 2
https://youtu.be/vKV6r95cJO0
Mechanized age updated to main branch.
Compass system for track quest object location added.
Improved AI of tanks and field guns.
Most tanks have machine gun. It finds and kills nearby enemy infantry.
Spawn sound when vehicle cannon reloaded.
Vehicles generate dust in high speed.
Each automatic rifles have it's own fire interval.
East of the world is desert.
Lantern turns on automatically when night.
Added difficulty selection when start new game.
changes -
VRAM allocation option moved to video tab and default value is 2700.
bugfix-
Landscape don't stop loading. Tested with 8GB RAM.
Draw outline option works again.
Generals not fight each other forever when they have similar power.
Multi soldier squad item may not fall below land when spawned in battle field.
Newly added factions has own flag in battle.
Beta update 190822
New vehicle - Cromwell Tank,Jagdpanther L70,KV-1,KV-2,M10 Wolverine,M12 gun motor carriage,M4 Sherman,M8Greyhound,Mortar 60mm,Panzer 5 Panther,Panzer 6 Tiger,Ram Tank,SdKfz124 Wespe,Sherman Firefly,Sturm Tiger,SU-76,T-34-85
New weapon - MP40,STG44,MG42,Kar98,PPSh41,M1Garand,DP28,Sten,M1928A1Tompson,M39Eihandgranate,Panzerfaust,Rifle Grenade
All mechanized age soldiers before this update is removed.
This update will be main branch after adding tank attached MG function and improving close tank combat.
*This Beta branch is unstable because I am testing only about landscape load bug.