*This update add some underground structures. To use save file made before, press 'load landscape' button in last saved game.
But that will remove all your edited landscape and make it default.
Game execution bug fixed for Window 7 but not tested.
Lip-sync system works better.
Added two more villages and a location for quest.
Field generals have 15 seconds of revive delay when retreated battle.
Motion blur amount graphic option added.
Bugfix and old savefile support - 190807
To use old save file made before yesterday update,
open UI > system tab and press 'update old save file for faction info'
Critical bug that world loading stops now fixed.
World loading speed become faster.
Update 190807
Added a variety of armors and costumes and hairs.
Sometimes neutral heroine faction general appears. They are unique generals like faction leaders.
Log will show you when they raise army.
They hide out again after a few days.
Unique generals drop 'aliqus stone' if you win.
Aliqus stone can be exchanged with precious items and needed for further updated story.
There is a NPC called Nepias in some location.
She will exchange aliqus stone with upgrade ticket. Which improves current selected character status permanently.
But newly added NPCs have no script.
Scenario re-writer said all stories left will be refined until September 10.
With that, I am planning to finalize this game until middle of November.
Traders and Non-unique genrals have random generated face.
Added auto height adjust button in customization.
Changes - Character face cosmetic color changed.
Lowered Item drop chance in higher civilization age.
Increased scrap drop amount for all age.
Lowered horse charge damage.
Default face presets changed.
Update 190801 - Tank
https://youtu.be/ZSvk3_y4yHs
Added 3 kind of tanks. Both for equipment vehicle and hired soldiers.
Enemy spawns in farther distance after gunpowder age.
Bug fix- Horse charge works better.
-Grass culling method changed so that not generate stuttering in high altitude.
update 190721 - Technology tree
Player can purchase perks by investing civilization point.
AI generals can generate gunpowder age soldiers if player unlock that age.
New gunpowder age soldiers- Gotikke pistol cavalry, Litania sharpshooter.
New weapon - pistol, triple barrel pistol, baker rifle.
Each ranged weapons have their own recoil value.
bugfix 190719
-No chance of fast travel outside of village locked.
-Enemy general don't chase player inside village anymore.
-Removed stuttering when changed from fast travel to TPS mode
-Dead wild animal gives only 1 hide.
-Field general dialogue character don't have two lash now.
-Eye movement in dialogue applied again
Update 190718 - customization
Trader sells costumes for free.
You can use old save files but companions and unique characters have default customization settings.
If you updated this patch form old version, you should load old save game file and press export landscape button. or you will see ' critical bug : landscape not found' message box when start new game.
Player have to adjust height manuelly. I will add auto adjust button soon.
https://youtu.be/qq2wY8P7UTA
Beta update 190712 - customization
*This beta branch is not recommended for actual play because all faces and body proportions of characters are same now. Save file will be corrupted and with that save file, you will suffer same problem even after main update.
https://youtu.be/WEZJeWpgmhE
You can set pattern, color, UV transform, material, clothes transform, attached bone of dresses.
You can set cosmetic and face morph of all companions.
You can set body proportion of each companion. but I forgot to add height adjust option.
update 190624
New video option - draw outline
this option draw outline of characters but lowers frame rate by 7%.
disabled as default.
Landscape material and foliage system changed.
Please report if game crashes when climb up to high altitude.
bug fix- E key and ESC locked at start option screen.
update 190617
Pole part of polearm and axe have collision. unlike blade part, pole part gives only impact damage.
Flag holder in night battle has light source which don't cast shadow.
A little change on quest.
The location of Panbagnat changed.
Melee combat ballance changed. hammer is effective to heavy armor whereas sword is effective to light armor.
Weapon size does not scaled by character size.
bugfix- pierce damage is not scaled by lower torque anymore.
litania spear soldiers find optimal distance to enemy properly.